llvm-6502/lib/Target/SystemZ/SystemZMachineFunctionInfo.h
Ulrich Weigand 1d09d56fe1 [SystemZ] Add back end
This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target.  Note that at this point, the target
cannot yet be built since the configure bits are missing.  Those
will be provided shortly by a follow-on patch.

This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov.  Thanks to all reviewers!

Patch by Richard Sandiford.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181203 91177308-0d34-0410-b5e6-96231b3b80d8
2013-05-06 16:15:19 +00:00

75 lines
2.8 KiB
C++

//==- SystemZMachineFuctionInfo.h - SystemZ machine function info -*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef SYSTEMZMACHINEFUNCTIONINFO_H
#define SYSTEMZMACHINEFUNCTIONINFO_H
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
class SystemZMachineFunctionInfo : public MachineFunctionInfo {
unsigned SavedGPRFrameSize;
unsigned LowSavedGPR;
unsigned HighSavedGPR;
unsigned VarArgsFirstGPR;
unsigned VarArgsFirstFPR;
unsigned VarArgsFrameIndex;
unsigned RegSaveFrameIndex;
bool ManipulatesSP;
public:
explicit SystemZMachineFunctionInfo(MachineFunction &MF)
: SavedGPRFrameSize(0), LowSavedGPR(0), HighSavedGPR(0), VarArgsFirstGPR(0),
VarArgsFirstFPR(0), VarArgsFrameIndex(0), RegSaveFrameIndex(0),
ManipulatesSP(false) {}
// Get and set the number of bytes allocated by generic code to store
// call-saved GPRs.
unsigned getSavedGPRFrameSize() const { return SavedGPRFrameSize; }
void setSavedGPRFrameSize(unsigned bytes) { SavedGPRFrameSize = bytes; }
// Get and set the first call-saved GPR that should be saved and restored
// by this function. This is 0 if no GPRs need to be saved or restored.
unsigned getLowSavedGPR() const { return LowSavedGPR; }
void setLowSavedGPR(unsigned Reg) { LowSavedGPR = Reg; }
// Get and set the last call-saved GPR that should be saved and restored
// by this function.
unsigned getHighSavedGPR() const { return HighSavedGPR; }
void setHighSavedGPR(unsigned Reg) { HighSavedGPR = Reg; }
// Get and set the number of fixed (as opposed to variable) arguments
// that are passed in GPRs to this function.
unsigned getVarArgsFirstGPR() const { return VarArgsFirstGPR; }
void setVarArgsFirstGPR(unsigned GPR) { VarArgsFirstGPR = GPR; }
// Likewise FPRs.
unsigned getVarArgsFirstFPR() const { return VarArgsFirstFPR; }
void setVarArgsFirstFPR(unsigned FPR) { VarArgsFirstFPR = FPR; }
// Get and set the frame index of the first stack vararg.
unsigned getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
void setVarArgsFrameIndex(unsigned FI) { VarArgsFrameIndex = FI; }
// Get and set the frame index of the register save area
// (i.e. the incoming stack pointer).
unsigned getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
void setRegSaveFrameIndex(unsigned FI) { RegSaveFrameIndex = FI; }
// Get and set whether the function directly manipulates the stack pointer,
// e.g. through STACKSAVE or STACKRESTORE.
bool getManipulatesSP() const { return ManipulatesSP; }
void setManipulatesSP(bool MSP) { ManipulatesSP = MSP; }
};
} // end llvm namespace
#endif