llvm-6502/tools/bugpoint/ExtractFunction.cpp
Chris Lattner 7fa44fca30 Fix an inverted condition that causes us to think that loop extraction
accomplished something when it really did not.  This does not fix the bigger problem tho.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12469 91177308-0d34-0410-b5e6-96231b3b80d8
2004-03-17 17:37:18 +00:00

205 lines
7.6 KiB
C++

//===- ExtractFunction.cpp - Extract a function from Program --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements several methods that are used to extract functions,
// loops, or portions of a module from the rest of the module.
//
//===----------------------------------------------------------------------===//
#include "BugDriver.h"
#include "llvm/Constant.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Target/TargetData.h"
#include "Support/CommandLine.h"
#include "Support/Debug.h"
#include "Support/FileUtilities.h"
using namespace llvm;
namespace llvm {
bool DisableSimplifyCFG = false;
} // End llvm namespace
namespace {
cl::opt<bool>
NoDCE ("disable-dce",
cl::desc("Do not use the -dce pass to reduce testcases"));
cl::opt<bool, true>
NoSCFG("disable-simplifycfg", cl::location(DisableSimplifyCFG),
cl::desc("Do not use the -simplifycfg pass to reduce testcases"));
}
/// deleteInstructionFromProgram - This method clones the current Program and
/// deletes the specified instruction from the cloned module. It then runs a
/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code which
/// depends on the value. The modified module is then returned.
///
Module *BugDriver::deleteInstructionFromProgram(const Instruction *I,
unsigned Simplification) const {
Module *Result = CloneModule(Program);
const BasicBlock *PBB = I->getParent();
const Function *PF = PBB->getParent();
Module::iterator RFI = Result->begin(); // Get iterator to corresponding fn
std::advance(RFI, std::distance(PF->getParent()->begin(),
Module::const_iterator(PF)));
Function::iterator RBI = RFI->begin(); // Get iterator to corresponding BB
std::advance(RBI, std::distance(PF->begin(), Function::const_iterator(PBB)));
BasicBlock::iterator RI = RBI->begin(); // Get iterator to corresponding inst
std::advance(RI, std::distance(PBB->begin(), BasicBlock::const_iterator(I)));
Instruction *TheInst = RI; // Got the corresponding instruction!
// If this instruction produces a value, replace any users with null values
if (TheInst->getType() != Type::VoidTy)
TheInst->replaceAllUsesWith(Constant::getNullValue(TheInst->getType()));
// Remove the instruction from the program.
TheInst->getParent()->getInstList().erase(TheInst);
// Spiff up the output a little bit.
PassManager Passes;
// Make sure that the appropriate target data is always used...
Passes.add(new TargetData("bugpoint", Result));
/// FIXME: If this used runPasses() like the methods below, we could get rid
/// of the -disable-* options!
if (Simplification > 1 && !NoDCE)
Passes.add(createDeadCodeEliminationPass());
if (Simplification && !DisableSimplifyCFG)
Passes.add(createCFGSimplificationPass()); // Delete dead control flow
Passes.add(createVerifierPass());
Passes.run(*Result);
return Result;
}
static const PassInfo *getPI(Pass *P) {
const PassInfo *PI = P->getPassInfo();
delete P;
return PI;
}
/// performFinalCleanups - This method clones the current Program and performs
/// a series of cleanups intended to get rid of extra cruft on the module
/// before handing it to the user...
///
Module *BugDriver::performFinalCleanups(Module *M, bool MayModifySemantics) {
// Make all functions external, so GlobalDCE doesn't delete them...
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
I->setLinkage(GlobalValue::ExternalLinkage);
std::vector<const PassInfo*> CleanupPasses;
CleanupPasses.push_back(getPI(createFunctionResolvingPass()));
CleanupPasses.push_back(getPI(createGlobalDCEPass()));
CleanupPasses.push_back(getPI(createDeadTypeEliminationPass()));
if (MayModifySemantics)
CleanupPasses.push_back(getPI(createDeadArgHackingPass()));
else
CleanupPasses.push_back(getPI(createDeadArgEliminationPass()));
Module *New = runPassesOn(M, CleanupPasses);
if (New == 0) {
std::cerr << "Final cleanups failed. Sorry. :( Please report a bug!\n";
}
delete M;
return New;
}
/// ExtractLoop - Given a module, extract up to one loop from it into a new
/// function. This returns null if there are no extractable loops in the
/// program or if the loop extractor crashes.
Module *BugDriver::ExtractLoop(Module *M) {
std::vector<const PassInfo*> LoopExtractPasses;
LoopExtractPasses.push_back(getPI(createSingleLoopExtractorPass()));
Module *NewM = runPassesOn(M, LoopExtractPasses);
if (NewM == 0) {
Module *Old = swapProgramIn(M);
std::cout << "*** Loop extraction failed: ";
EmitProgressBytecode("loopextraction", true);
std::cout << "*** Sorry. :( Please report a bug!\n";
swapProgramIn(Old);
return 0;
}
// Check to see if we created any new functions. If not, no loops were
// extracted and we should return null.
if (M->size() == NewM->size()) {
delete NewM;
return 0;
}
return NewM;
}
// DeleteFunctionBody - "Remove" the function by deleting all of its basic
// blocks, making it external.
//
void llvm::DeleteFunctionBody(Function *F) {
// delete the body of the function...
F->deleteBody();
assert(F->isExternal() && "This didn't make the function external!");
}
/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
/// module, split the functions OUT of the specified module, and place them in
/// the new module.
///
/// FIXME: this could be made DRAMATICALLY more efficient for large programs if
/// we just MOVED functions from one module to the other, instead of cloning the
/// whole module, then proceeding to delete an entire module's worth of stuff.
///
Module *llvm::SplitFunctionsOutOfModule(Module *M,
const std::vector<Function*> &F) {
// Make sure functions & globals are all external so that linkage
// between the two modules will work.
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
I->setLinkage(GlobalValue::ExternalLinkage);
for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
I->setLinkage(GlobalValue::ExternalLinkage);
Module *New = CloneModule(M);
// Make sure global initializers exist only in the safe module (CBE->.so)
for (Module::giterator I = New->gbegin(), E = New->gend(); I != E; ++I)
I->setInitializer(0); // Delete the initializer to make it external
// Remove the Test functions from the Safe module
for (unsigned i = 0, e = F.size(); i != e; ++i) {
Function *TNOF = M->getFunction(F[i]->getName(), F[i]->getFunctionType());
DEBUG(std::cerr << "Removing function " << F[i]->getName() << "\n");
assert(TNOF && "Function doesn't exist in module!");
DeleteFunctionBody(TNOF); // Function is now external in this module!
}
// Remove the Safe functions from the Test module
for (Module::iterator I = New->begin(), E = New->end(); I != E; ++I) {
bool funcFound = false;
for (std::vector<Function*>::const_iterator FI = F.begin(), Fe = F.end();
FI != Fe; ++FI)
if (I->getName() == (*FI)->getName()) funcFound = true;
if (!funcFound)
DeleteFunctionBody(I);
}
return New;
}