llvm-6502/include/llvm/Support/Debug.h
Daniel Dunbar d3eb106dfa Fix comment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76427 91177308-0d34-0410-b5e6-96231b3b80d8
2009-07-20 16:50:16 +00:00

84 lines
2.8 KiB
C++

//===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a handy way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
//
// In particular, just wrap your code with the DEBUG() macro, and it will be
// enabled automatically if you specify '-debug' on the command-line.
// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
// that your debug code belongs to class "foo". Then, on the command line, you
// can specify '-debug-only=foo' to enable JUST the debug information for the
// foo class.
//
// When compiling without assertions, the -debug-* options and all code in
// DEBUG() statements disappears, so it does not effect the runtime of the code.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_DEBUG_H
#define LLVM_SUPPORT_DEBUG_H
#include "llvm/Support/Streams.h"
namespace llvm {
// DebugFlag - This boolean is set to true if the '-debug' command line option
// is specified. This should probably not be referenced directly, instead, use
// the DEBUG macro below.
//
extern bool DebugFlag;
// isCurrentDebugType - Return true if the specified string is the debug type
// specified on the command line, or if none was specified on the command line
// with the -debug-only=X option.
//
bool isCurrentDebugType(const char *Type);
// DEBUG macro - This macro should be used by passes to emit debug information.
// In the '-debug' option is specified on the commandline, and if this is a
// debug build, then the code specified as the option to the macro will be
// executed. Otherwise it will not be. Example:
//
// DEBUG(cerr << "Bitset contains: " << Bitset << "\n");
//
#ifndef DEBUG_TYPE
#define DEBUG_TYPE ""
#endif
#ifdef NDEBUG
#define DEBUG(X)
#else
#define DEBUG(X) \
do { if (DebugFlag && isCurrentDebugType(DEBUG_TYPE)) { X; } } while (0)
#endif
/// getNullOutputStream - Return a null string that does not output
/// anything. This hides the static variable from other modules.
///
OStream &getNullOutputStream();
/// getErrorOutputStream - Returns the error output stream (std::cerr). This
/// places the std::c* I/O streams into one .cpp file and relieves the whole
/// program from having to have hundreds of static c'tor/d'tors for them.
///
OStream &getErrorOutputStream(const char *DebugType);
#ifdef NDEBUG
#define DOUT llvm::getNullOutputStream()
#else
#define DOUT llvm::getErrorOutputStream(DEBUG_TYPE)
#endif
} // End llvm namespace
#endif