llvm-6502/lib/Analysis
Chris Lattner f84755b836 fix PR6858: a dangling pointer use bug which was caused
by switching CachedFunctionInfo from a std::map to a 
ValueMap (which is implemented in terms of a DenseMap).

DenseMap has different iterator invalidation semantics
than std::map.

This should hopefully fix the dragonegg builder.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101658 91177308-0d34-0410-b5e6-96231b3b80d8
2010-04-17 17:57:56 +00:00
..
IPA reenable r101565, removing a problematic assertion. 2010-04-17 07:17:19 +00:00
AliasAnalysis.cpp
AliasAnalysisCounter.cpp
AliasAnalysisEvaluator.cpp clean up algorithm and remove operand order assumptions 2010-04-08 16:46:24 +00:00
AliasDebugger.cpp
AliasSetTracker.cpp
Analysis.cpp
BasicAliasAnalysis.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
CaptureTracking.cpp rename use_const_iterator to const_use_iterator for consistency's sake 2010-03-25 23:06:16 +00:00
CFGPrinter.cpp
CMakeLists.txt Update CMake build. 2010-04-08 18:52:18 +00:00
ConstantFolding.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
DbgInfoPrinter.cpp
DebugInfo.cpp DebugInfoFinder::processModule was foiling my plot by 2010-04-02 20:44:29 +00:00
DomPrinter.cpp Remove dead code in the dotty dominance tree printer. 2010-04-12 15:02:19 +00:00
InlineCost.cpp fix PR6858: a dangling pointer use bug which was caused 2010-04-17 17:57:56 +00:00
InstCount.cpp
InstructionSimplify.cpp fix incorrect folding of icmp with undef, PR6481. 2010-03-03 19:46:03 +00:00
Interval.cpp
IntervalPartition.cpp
IVUsers.cpp Add a cast to void to show that the return value is being 2010-04-11 19:30:19 +00:00
LazyValueInfo.cpp
LibCallAliasAnalysis.cpp
LibCallSemantics.cpp
Lint.cpp Add several more lint checks. 2010-04-09 01:39:53 +00:00
LiveValues.cpp rename use_const_iterator to const_use_iterator for consistency's sake 2010-03-25 23:06:16 +00:00
LoopDependenceAnalysis.cpp Define placement new wrappers for BumpPtrAllocator and 2010-03-18 18:49:47 +00:00
LoopInfo.cpp Fix a bunch of namespace polution. 2010-04-15 17:08:50 +00:00
LoopPass.cpp Ok, third time's the charm. No changes from last time except the CMake 2010-04-02 23:17:14 +00:00
Makefile
MemoryBuiltins.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
MemoryDependenceAnalysis.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
PHITransAddr.cpp
PointerTracking.cpp Rename isLoopGuardedByCond to isLoopEntryGuardedByCond, to emphasise 2010-04-11 19:27:13 +00:00
PostDominators.cpp Remove unneeded debug in PostDominator runOnFunction() 2010-04-12 15:32:55 +00:00
ProfileEstimatorPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileInfo.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileInfoLoader.cpp
ProfileInfoLoaderPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileVerifierPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
README.txt
ScalarEvolution.cpp Fix SCEVCommutativeExpr::print to be robust in the case of improper 2010-04-16 15:03:25 +00:00
ScalarEvolutionAliasAnalysis.cpp
ScalarEvolutionExpander.cpp Fix a bunch of namespace polution. 2010-04-15 17:08:50 +00:00
ScalarEvolutionNormalization.cpp Generalize IVUsers to track arbitrary expressions rather than expressions 2010-04-07 22:27:08 +00:00
SparsePropagation.cpp
Trace.cpp
ValueTracking.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//