mirror of
https://github.com/c64scene-ar/llvm-6502.git
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0fd38069cb
to not have to create a temporary vector (in the API at least). Patch by Jay Foad! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74584 91177308-0d34-0410-b5e6-96231b3b80d8
249 lines
8.9 KiB
C++
249 lines
8.9 KiB
C++
//===- RaiseAllocations.cpp - Convert @malloc & @free calls to insts ------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the RaiseAllocations pass which convert malloc and free
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// calls to malloc and free instructions.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "raiseallocs"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/Instructions.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/ADT/Statistic.h"
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#include <algorithm>
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using namespace llvm;
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STATISTIC(NumRaised, "Number of allocations raised");
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namespace {
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// RaiseAllocations - Turn @malloc and @free calls into the appropriate
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// instruction.
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//
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class VISIBILITY_HIDDEN RaiseAllocations : public ModulePass {
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Function *MallocFunc; // Functions in the module we are processing
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Function *FreeFunc; // Initialized by doPassInitializationVirt
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public:
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static char ID; // Pass identification, replacement for typeid
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RaiseAllocations()
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: ModulePass(&ID), MallocFunc(0), FreeFunc(0) {}
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// doPassInitialization - For the raise allocations pass, this finds a
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// declaration for malloc and free if they exist.
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//
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void doInitialization(Module &M);
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// run - This method does the actual work of converting instructions over.
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//
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bool runOnModule(Module &M);
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};
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} // end anonymous namespace
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char RaiseAllocations::ID = 0;
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static RegisterPass<RaiseAllocations>
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X("raiseallocs", "Raise allocations from calls to instructions");
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// createRaiseAllocationsPass - The interface to this file...
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ModulePass *llvm::createRaiseAllocationsPass() {
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return new RaiseAllocations();
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}
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// If the module has a symbol table, they might be referring to the malloc and
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// free functions. If this is the case, grab the method pointers that the
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// module is using.
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//
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// Lookup @malloc and @free in the symbol table, for later use. If they don't
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// exist, or are not external, we do not worry about converting calls to that
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// function into the appropriate instruction.
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//
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void RaiseAllocations::doInitialization(Module &M) {
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// Get Malloc and free prototypes if they exist!
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MallocFunc = M.getFunction("malloc");
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if (MallocFunc) {
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const FunctionType* TyWeHave = MallocFunc->getFunctionType();
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// Get the expected prototype for malloc
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const FunctionType *Malloc1Type =
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FunctionType::get(PointerType::getUnqual(Type::Int8Ty),
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std::vector<const Type*>(1, Type::Int64Ty), false);
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// Chck to see if we got the expected malloc
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if (TyWeHave != Malloc1Type) {
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// Check to see if the prototype is wrong, giving us i8*(i32) * malloc
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// This handles the common declaration of: 'void *malloc(unsigned);'
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const FunctionType *Malloc2Type =
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FunctionType::get(PointerType::getUnqual(Type::Int8Ty),
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std::vector<const Type*>(1, Type::Int32Ty), false);
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if (TyWeHave != Malloc2Type) {
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// Check to see if the prototype is missing, giving us
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// i8*(...) * malloc
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// This handles the common declaration of: 'void *malloc();'
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const FunctionType *Malloc3Type =
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FunctionType::get(PointerType::getUnqual(Type::Int8Ty), true);
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if (TyWeHave != Malloc3Type)
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// Give up
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MallocFunc = 0;
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}
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}
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}
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FreeFunc = M.getFunction("free");
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if (FreeFunc) {
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const FunctionType* TyWeHave = FreeFunc->getFunctionType();
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// Get the expected prototype for void free(i8*)
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const FunctionType *Free1Type = FunctionType::get(Type::VoidTy,
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std::vector<const Type*>(1, PointerType::getUnqual(Type::Int8Ty)), false);
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if (TyWeHave != Free1Type) {
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// Check to see if the prototype was forgotten, giving us
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// void (...) * free
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// This handles the common forward declaration of: 'void free();'
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const FunctionType* Free2Type = FunctionType::get(Type::VoidTy, true);
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if (TyWeHave != Free2Type) {
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// One last try, check to see if we can find free as
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// int (...)* free. This handles the case where NOTHING was declared.
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const FunctionType* Free3Type = FunctionType::get(Type::Int32Ty, true);
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if (TyWeHave != Free3Type) {
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// Give up.
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FreeFunc = 0;
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}
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}
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}
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}
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// Don't mess with locally defined versions of these functions...
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if (MallocFunc && !MallocFunc->isDeclaration()) MallocFunc = 0;
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if (FreeFunc && !FreeFunc->isDeclaration()) FreeFunc = 0;
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}
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// run - Transform calls into instructions...
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//
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bool RaiseAllocations::runOnModule(Module &M) {
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// Find the malloc/free prototypes...
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doInitialization(M);
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bool Changed = false;
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// First, process all of the malloc calls...
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if (MallocFunc) {
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std::vector<User*> Users(MallocFunc->use_begin(), MallocFunc->use_end());
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std::vector<Value*> EqPointers; // Values equal to MallocFunc
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while (!Users.empty()) {
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User *U = Users.back();
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Users.pop_back();
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if (Instruction *I = dyn_cast<Instruction>(U)) {
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CallSite CS = CallSite::get(I);
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if (CS.getInstruction() && !CS.arg_empty() &&
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(CS.getCalledFunction() == MallocFunc ||
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std::find(EqPointers.begin(), EqPointers.end(),
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CS.getCalledValue()) != EqPointers.end())) {
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Value *Source = *CS.arg_begin();
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// If no prototype was provided for malloc, we may need to cast the
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// source size.
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if (Source->getType() != Type::Int32Ty)
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Source =
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CastInst::CreateIntegerCast(Source, Type::Int32Ty, false/*ZExt*/,
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"MallocAmtCast", I);
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MallocInst *MI = new MallocInst(Type::Int8Ty, Source, "", I);
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MI->takeName(I);
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I->replaceAllUsesWith(MI);
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// If the old instruction was an invoke, add an unconditional branch
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// before the invoke, which will become the new terminator.
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if (InvokeInst *II = dyn_cast<InvokeInst>(I))
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BranchInst::Create(II->getNormalDest(), I);
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// Delete the old call site
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I->eraseFromParent();
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Changed = true;
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++NumRaised;
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}
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(U)) {
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Users.insert(Users.end(), GV->use_begin(), GV->use_end());
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EqPointers.push_back(GV);
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} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(U)) {
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if (CE->isCast()) {
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Users.insert(Users.end(), CE->use_begin(), CE->use_end());
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EqPointers.push_back(CE);
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}
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}
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}
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}
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// Next, process all free calls...
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if (FreeFunc) {
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std::vector<User*> Users(FreeFunc->use_begin(), FreeFunc->use_end());
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std::vector<Value*> EqPointers; // Values equal to FreeFunc
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while (!Users.empty()) {
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User *U = Users.back();
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Users.pop_back();
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if (Instruction *I = dyn_cast<Instruction>(U)) {
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if (isa<InvokeInst>(I))
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continue;
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CallSite CS = CallSite::get(I);
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if (CS.getInstruction() && !CS.arg_empty() &&
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(CS.getCalledFunction() == FreeFunc ||
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std::find(EqPointers.begin(), EqPointers.end(),
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CS.getCalledValue()) != EqPointers.end())) {
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// If no prototype was provided for free, we may need to cast the
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// source pointer. This should be really uncommon, but it's necessary
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// just in case we are dealing with weird code like this:
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// free((long)ptr);
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//
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Value *Source = *CS.arg_begin();
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if (!isa<PointerType>(Source->getType()))
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Source = new IntToPtrInst(Source,
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PointerType::getUnqual(Type::Int8Ty),
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"FreePtrCast", I);
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new FreeInst(Source, I);
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// If the old instruction was an invoke, add an unconditional branch
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// before the invoke, which will become the new terminator.
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if (InvokeInst *II = dyn_cast<InvokeInst>(I))
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BranchInst::Create(II->getNormalDest(), I);
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// Delete the old call site
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if (I->getType() != Type::VoidTy)
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I->replaceAllUsesWith(UndefValue::get(I->getType()));
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I->eraseFromParent();
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Changed = true;
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++NumRaised;
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}
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} else if (GlobalValue *GV = dyn_cast<GlobalValue>(U)) {
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Users.insert(Users.end(), GV->use_begin(), GV->use_end());
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EqPointers.push_back(GV);
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} else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(U)) {
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if (CE->isCast()) {
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Users.insert(Users.end(), CE->use_begin(), CE->use_end());
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EqPointers.push_back(CE);
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}
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}
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}
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}
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return Changed;
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}
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