llvm-6502/lib/Analysis/BasicAliasAnalysis.cpp
Nick Lewycky b2b32fd3fe Seriously strengthen the guarantee offered by noalias on a function's return
value. It must now be as if the pointer were allocated and has not escaped to
the caller. Thanks to Dan Gohman for pointing out the error in the original
and helping devise this definition.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59940 91177308-0d34-0410-b5e6-96231b3b80d8
2008-11-24 05:00:44 +00:00

846 lines
33 KiB
C++

//===- BasicAliasAnalysis.cpp - Local Alias Analysis Impl -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the default implementation of the Alias Analysis interface
// that simply implements a few identities (two different globals cannot alias,
// etc), but otherwise does no analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Target/TargetData.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/ManagedStatic.h"
#include <algorithm>
using namespace llvm;
//===----------------------------------------------------------------------===//
// Useful predicates
//===----------------------------------------------------------------------===//
// Determine if an AllocationInst instruction escapes from the function it is
// contained in. If it does not escape, there is no way for another function to
// mod/ref it. We do this by looking at its uses and determining if the uses
// can escape (recursively).
static bool AddressMightEscape(const Value *V) {
for (Value::use_const_iterator UI = V->use_begin(), E = V->use_end();
UI != E; ++UI) {
const Instruction *I = cast<Instruction>(*UI);
switch (I->getOpcode()) {
case Instruction::Load:
break; //next use.
case Instruction::Store:
if (I->getOperand(0) == V)
return true; // Escapes if the pointer is stored.
break; // next use.
case Instruction::GetElementPtr:
if (AddressMightEscape(I))
return true;
break; // next use.
case Instruction::BitCast:
if (AddressMightEscape(I))
return true;
break; // next use
case Instruction::Ret:
// If returned, the address will escape to calling functions, but no
// callees could modify it.
break; // next use
case Instruction::Call:
// If the call is to a few known safe intrinsics, we know that it does
// not escape.
// TODO: Eventually just check the 'nocapture' attribute.
if (!isa<MemIntrinsic>(I))
return true;
break; // next use
default:
return true;
}
}
return false;
}
static const User *isGEP(const Value *V) {
if (isa<GetElementPtrInst>(V) ||
(isa<ConstantExpr>(V) &&
cast<ConstantExpr>(V)->getOpcode() == Instruction::GetElementPtr))
return cast<User>(V);
return 0;
}
static const Value *GetGEPOperands(const Value *V,
SmallVector<Value*, 16> &GEPOps){
assert(GEPOps.empty() && "Expect empty list to populate!");
GEPOps.insert(GEPOps.end(), cast<User>(V)->op_begin()+1,
cast<User>(V)->op_end());
// Accumulate all of the chained indexes into the operand array
V = cast<User>(V)->getOperand(0);
while (const User *G = isGEP(V)) {
if (!isa<Constant>(GEPOps[0]) || isa<GlobalValue>(GEPOps[0]) ||
!cast<Constant>(GEPOps[0])->isNullValue())
break; // Don't handle folding arbitrary pointer offsets yet...
GEPOps.erase(GEPOps.begin()); // Drop the zero index
GEPOps.insert(GEPOps.begin(), G->op_begin()+1, G->op_end());
V = G->getOperand(0);
}
return V;
}
/// isNoAliasCall - Return true if this pointer is returned by a noalias
/// function.
static bool isNoAliasCall(const Value *V) {
if (isa<CallInst>(V) || isa<InvokeInst>(V))
return CallSite(const_cast<Instruction*>(cast<Instruction>(V)))
.paramHasAttr(0, Attribute::NoAlias);
return false;
}
/// isIdentifiedObject - Return true if this pointer refers to a distinct and
/// identifiable object. This returns true for:
/// Global Variables and Functions
/// Allocas and Mallocs
/// ByVal and NoAlias Arguments
/// NoAlias returns
///
static bool isIdentifiedObject(const Value *V) {
if (isa<GlobalValue>(V) || isa<AllocationInst>(V) || isNoAliasCall(V))
return true;
if (const Argument *A = dyn_cast<Argument>(V))
return A->hasNoAliasAttr() || A->hasByValAttr();
return false;
}
/// isKnownNonNull - Return true if we know that the specified value is never
/// null.
static bool isKnownNonNull(const Value *V) {
// Alloca never returns null, malloc might.
if (isa<AllocaInst>(V)) return true;
// A byval argument is never null.
if (const Argument *A = dyn_cast<Argument>(V))
return A->hasByValAttr();
// Global values are not null unless extern weak.
if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
return !GV->hasExternalWeakLinkage();
return false;
}
/// isNonEscapingLocalObject - Return true if the pointer is to a function-local
/// object that never escapes from the function.
static bool isNonEscapingLocalObject(const Value *V) {
// If this is a local allocation, check to see if it escapes.
if (isa<AllocationInst>(V) || isNoAliasCall(V))
return !AddressMightEscape(V);
// If this is an argument that corresponds to a byval or noalias argument,
// it can't escape either.
if (const Argument *A = dyn_cast<Argument>(V))
if (A->hasByValAttr() || A->hasNoAliasAttr())
return !AddressMightEscape(V);
return false;
}
/// isObjectSmallerThan - Return true if we can prove that the object specified
/// by V is smaller than Size.
static bool isObjectSmallerThan(const Value *V, unsigned Size,
const TargetData &TD) {
const Type *AccessTy = 0;
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
AccessTy = GV->getType()->getElementType();
if (const AllocationInst *AI = dyn_cast<AllocationInst>(V))
if (!AI->isArrayAllocation())
AccessTy = AI->getType()->getElementType();
if (const Argument *A = dyn_cast<Argument>(V))
if (A->hasByValAttr())
AccessTy = cast<PointerType>(A->getType())->getElementType();
if (AccessTy && AccessTy->isSized())
return TD.getABITypeSize(AccessTy) < Size;
return false;
}
//===----------------------------------------------------------------------===//
// NoAA Pass
//===----------------------------------------------------------------------===//
namespace {
/// NoAA - This class implements the -no-aa pass, which always returns "I
/// don't know" for alias queries. NoAA is unlike other alias analysis
/// implementations, in that it does not chain to a previous analysis. As
/// such it doesn't follow many of the rules that other alias analyses must.
///
struct VISIBILITY_HIDDEN NoAA : public ImmutablePass, public AliasAnalysis {
static char ID; // Class identification, replacement for typeinfo
NoAA() : ImmutablePass(&ID) {}
explicit NoAA(void *PID) : ImmutablePass(PID) { }
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetData>();
}
virtual void initializePass() {
TD = &getAnalysis<TargetData>();
}
virtual AliasResult alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size) {
return MayAlias;
}
virtual ModRefBehavior getModRefBehavior(Function *F, CallSite CS,
std::vector<PointerAccessInfo> *Info) {
return UnknownModRefBehavior;
}
virtual void getArgumentAccesses(Function *F, CallSite CS,
std::vector<PointerAccessInfo> &Info) {
assert(0 && "This method may not be called on this function!");
}
virtual void getMustAliases(Value *P, std::vector<Value*> &RetVals) { }
virtual bool pointsToConstantMemory(const Value *P) { return false; }
virtual ModRefResult getModRefInfo(CallSite CS, Value *P, unsigned Size) {
return ModRef;
}
virtual ModRefResult getModRefInfo(CallSite CS1, CallSite CS2) {
return ModRef;
}
virtual bool hasNoModRefInfoForCalls() const { return true; }
virtual void deleteValue(Value *V) {}
virtual void copyValue(Value *From, Value *To) {}
};
} // End of anonymous namespace
// Register this pass...
char NoAA::ID = 0;
static RegisterPass<NoAA>
U("no-aa", "No Alias Analysis (always returns 'may' alias)", true, true);
// Declare that we implement the AliasAnalysis interface
static RegisterAnalysisGroup<AliasAnalysis> V(U);
ImmutablePass *llvm::createNoAAPass() { return new NoAA(); }
//===----------------------------------------------------------------------===//
// BasicAA Pass
//===----------------------------------------------------------------------===//
namespace {
/// BasicAliasAnalysis - This is the default alias analysis implementation.
/// Because it doesn't chain to a previous alias analysis (like -no-aa), it
/// derives from the NoAA class.
struct VISIBILITY_HIDDEN BasicAliasAnalysis : public NoAA {
static char ID; // Class identification, replacement for typeinfo
BasicAliasAnalysis() : NoAA(&ID) {}
AliasResult alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size);
ModRefResult getModRefInfo(CallSite CS, Value *P, unsigned Size);
ModRefResult getModRefInfo(CallSite CS1, CallSite CS2) {
return NoAA::getModRefInfo(CS1,CS2);
}
/// hasNoModRefInfoForCalls - We can provide mod/ref information against
/// non-escaping allocations.
virtual bool hasNoModRefInfoForCalls() const { return false; }
/// pointsToConstantMemory - Chase pointers until we find a (constant
/// global) or not.
bool pointsToConstantMemory(const Value *P);
private:
// CheckGEPInstructions - Check two GEP instructions with known
// must-aliasing base pointers. This checks to see if the index expressions
// preclude the pointers from aliasing...
AliasResult
CheckGEPInstructions(const Type* BasePtr1Ty,
Value **GEP1Ops, unsigned NumGEP1Ops, unsigned G1Size,
const Type *BasePtr2Ty,
Value **GEP2Ops, unsigned NumGEP2Ops, unsigned G2Size);
};
} // End of anonymous namespace
// Register this pass...
char BasicAliasAnalysis::ID = 0;
static RegisterPass<BasicAliasAnalysis>
X("basicaa", "Basic Alias Analysis (default AA impl)", false, true);
// Declare that we implement the AliasAnalysis interface
static RegisterAnalysisGroup<AliasAnalysis, true> Y(X);
ImmutablePass *llvm::createBasicAliasAnalysisPass() {
return new BasicAliasAnalysis();
}
/// pointsToConstantMemory - Chase pointers until we find a (constant
/// global) or not.
bool BasicAliasAnalysis::pointsToConstantMemory(const Value *P) {
if (const GlobalVariable *GV =
dyn_cast<GlobalVariable>(P->getUnderlyingObject()))
return GV->isConstant();
return false;
}
// getModRefInfo - Check to see if the specified callsite can clobber the
// specified memory object. Since we only look at local properties of this
// function, we really can't say much about this query. We do, however, use
// simple "address taken" analysis on local objects.
//
AliasAnalysis::ModRefResult
BasicAliasAnalysis::getModRefInfo(CallSite CS, Value *P, unsigned Size) {
if (!isa<Constant>(P)) {
const Value *Object = P->getUnderlyingObject();
// If this is a tail call and P points to a stack location, we know that
// the tail call cannot access or modify the local stack.
// We cannot exclude byval arguments here; these belong to the caller of
// the current function not to the current function, and a tail callee
// may reference them.
if (isa<AllocaInst>(Object))
if (CallInst *CI = dyn_cast<CallInst>(CS.getInstruction()))
if (CI->isTailCall())
return NoModRef;
// If the pointer is to a locally allocated object that does not escape,
// then the call can not mod/ref the pointer unless the call takes the
// argument without capturing it.
if (isNonEscapingLocalObject(Object)) {
bool passedAsArg = false;
// TODO: Eventually only check 'nocapture' arguments.
for (CallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
CI != CE; ++CI)
if (isa<PointerType>((*CI)->getType()) &&
alias(cast<Value>(CI), ~0U, P, ~0U) != NoAlias)
passedAsArg = true;
if (!passedAsArg)
return NoModRef;
}
}
// The AliasAnalysis base class has some smarts, lets use them.
return AliasAnalysis::getModRefInfo(CS, P, Size);
}
// alias - Provide a bunch of ad-hoc rules to disambiguate in common cases, such
// as array references. Note that this function is heavily tail recursive.
// Hopefully we have a smart C++ compiler. :)
//
AliasAnalysis::AliasResult
BasicAliasAnalysis::alias(const Value *V1, unsigned V1Size,
const Value *V2, unsigned V2Size) {
// Strip off any constant expression casts if they exist
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V1))
if (CE->isCast() && isa<PointerType>(CE->getOperand(0)->getType()))
V1 = CE->getOperand(0);
if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V2))
if (CE->isCast() && isa<PointerType>(CE->getOperand(0)->getType()))
V2 = CE->getOperand(0);
// Are we checking for alias of the same value?
if (V1 == V2) return MustAlias;
if (!isa<PointerType>(V1->getType()) || !isa<PointerType>(V2->getType()))
return NoAlias; // Scalars cannot alias each other
// Strip off cast instructions...
if (const BitCastInst *I = dyn_cast<BitCastInst>(V1))
return alias(I->getOperand(0), V1Size, V2, V2Size);
if (const BitCastInst *I = dyn_cast<BitCastInst>(V2))
return alias(V1, V1Size, I->getOperand(0), V2Size);
// Figure out what objects these things are pointing to if we can...
const Value *O1 = V1->getUnderlyingObject();
const Value *O2 = V2->getUnderlyingObject();
if (O1 != O2) {
// If V1/V2 point to two different objects we know that we have no alias.
if (isIdentifiedObject(O1) && isIdentifiedObject(O2))
return NoAlias;
// Arguments can't alias with local allocations or noalias calls.
if ((isa<Argument>(O1) && (isa<AllocationInst>(O2) || isNoAliasCall(O2))) ||
(isa<Argument>(O2) && (isa<AllocationInst>(O1) || isNoAliasCall(O1))))
return NoAlias;
// Most objects can't alias null.
if ((isa<ConstantPointerNull>(V2) && isKnownNonNull(O1)) ||
(isa<ConstantPointerNull>(V1) && isKnownNonNull(O2)))
return NoAlias;
}
// If the size of one access is larger than the entire object on the other
// side, then we know such behavior is undefined and can assume no alias.
const TargetData &TD = getTargetData();
if ((V1Size != ~0U && isObjectSmallerThan(O2, V1Size, TD)) ||
(V2Size != ~0U && isObjectSmallerThan(O1, V2Size, TD)))
return NoAlias;
// If one pointer is the result of a call/invoke and the other is a
// non-escaping local object, then we know the object couldn't escape to a
// point where the call could return it.
if ((isa<CallInst>(O1) || isa<InvokeInst>(O1)) &&
isNonEscapingLocalObject(O2))
return NoAlias;
if ((isa<CallInst>(O2) || isa<InvokeInst>(O2)) &&
isNonEscapingLocalObject(O1))
return NoAlias;
// If we have two gep instructions with must-alias'ing base pointers, figure
// out if the indexes to the GEP tell us anything about the derived pointer.
// Note that we also handle chains of getelementptr instructions as well as
// constant expression getelementptrs here.
//
if (isGEP(V1) && isGEP(V2)) {
// Drill down into the first non-gep value, to test for must-aliasing of
// the base pointers.
const User *G = cast<User>(V1);
while (isGEP(G->getOperand(0)) &&
G->getOperand(1) ==
Constant::getNullValue(G->getOperand(1)->getType()))
G = cast<User>(G->getOperand(0));
const Value *BasePtr1 = G->getOperand(0);
G = cast<User>(V2);
while (isGEP(G->getOperand(0)) &&
G->getOperand(1) ==
Constant::getNullValue(G->getOperand(1)->getType()))
G = cast<User>(G->getOperand(0));
const Value *BasePtr2 = G->getOperand(0);
// Do the base pointers alias?
AliasResult BaseAlias = alias(BasePtr1, ~0U, BasePtr2, ~0U);
if (BaseAlias == NoAlias) return NoAlias;
if (BaseAlias == MustAlias) {
// If the base pointers alias each other exactly, check to see if we can
// figure out anything about the resultant pointers, to try to prove
// non-aliasing.
// Collect all of the chained GEP operands together into one simple place
SmallVector<Value*, 16> GEP1Ops, GEP2Ops;
BasePtr1 = GetGEPOperands(V1, GEP1Ops);
BasePtr2 = GetGEPOperands(V2, GEP2Ops);
// If GetGEPOperands were able to fold to the same must-aliased pointer,
// do the comparison.
if (BasePtr1 == BasePtr2) {
AliasResult GAlias =
CheckGEPInstructions(BasePtr1->getType(),
&GEP1Ops[0], GEP1Ops.size(), V1Size,
BasePtr2->getType(),
&GEP2Ops[0], GEP2Ops.size(), V2Size);
if (GAlias != MayAlias)
return GAlias;
}
}
}
// Check to see if these two pointers are related by a getelementptr
// instruction. If one pointer is a GEP with a non-zero index of the other
// pointer, we know they cannot alias.
//
if (isGEP(V2)) {
std::swap(V1, V2);
std::swap(V1Size, V2Size);
}
if (V1Size != ~0U && V2Size != ~0U)
if (isGEP(V1)) {
SmallVector<Value*, 16> GEPOperands;
const Value *BasePtr = GetGEPOperands(V1, GEPOperands);
AliasResult R = alias(BasePtr, V1Size, V2, V2Size);
if (R == MustAlias) {
// If there is at least one non-zero constant index, we know they cannot
// alias.
bool ConstantFound = false;
bool AllZerosFound = true;
for (unsigned i = 0, e = GEPOperands.size(); i != e; ++i)
if (const Constant *C = dyn_cast<Constant>(GEPOperands[i])) {
if (!C->isNullValue()) {
ConstantFound = true;
AllZerosFound = false;
break;
}
} else {
AllZerosFound = false;
}
// If we have getelementptr <ptr>, 0, 0, 0, 0, ... and V2 must aliases
// the ptr, the end result is a must alias also.
if (AllZerosFound)
return MustAlias;
if (ConstantFound) {
if (V2Size <= 1 && V1Size <= 1) // Just pointer check?
return NoAlias;
// Otherwise we have to check to see that the distance is more than
// the size of the argument... build an index vector that is equal to
// the arguments provided, except substitute 0's for any variable
// indexes we find...
if (cast<PointerType>(
BasePtr->getType())->getElementType()->isSized()) {
for (unsigned i = 0; i != GEPOperands.size(); ++i)
if (!isa<ConstantInt>(GEPOperands[i]))
GEPOperands[i] =
Constant::getNullValue(GEPOperands[i]->getType());
int64_t Offset =
getTargetData().getIndexedOffset(BasePtr->getType(),
&GEPOperands[0],
GEPOperands.size());
if (Offset >= (int64_t)V2Size || Offset <= -(int64_t)V1Size)
return NoAlias;
}
}
}
}
return MayAlias;
}
// This function is used to determin if the indices of two GEP instructions are
// equal. V1 and V2 are the indices.
static bool IndexOperandsEqual(Value *V1, Value *V2) {
if (V1->getType() == V2->getType())
return V1 == V2;
if (Constant *C1 = dyn_cast<Constant>(V1))
if (Constant *C2 = dyn_cast<Constant>(V2)) {
// Sign extend the constants to long types, if necessary
if (C1->getType() != Type::Int64Ty)
C1 = ConstantExpr::getSExt(C1, Type::Int64Ty);
if (C2->getType() != Type::Int64Ty)
C2 = ConstantExpr::getSExt(C2, Type::Int64Ty);
return C1 == C2;
}
return false;
}
/// CheckGEPInstructions - Check two GEP instructions with known must-aliasing
/// base pointers. This checks to see if the index expressions preclude the
/// pointers from aliasing...
AliasAnalysis::AliasResult
BasicAliasAnalysis::CheckGEPInstructions(
const Type* BasePtr1Ty, Value **GEP1Ops, unsigned NumGEP1Ops, unsigned G1S,
const Type *BasePtr2Ty, Value **GEP2Ops, unsigned NumGEP2Ops, unsigned G2S) {
// We currently can't handle the case when the base pointers have different
// primitive types. Since this is uncommon anyway, we are happy being
// extremely conservative.
if (BasePtr1Ty != BasePtr2Ty)
return MayAlias;
const PointerType *GEPPointerTy = cast<PointerType>(BasePtr1Ty);
// Find the (possibly empty) initial sequence of equal values... which are not
// necessarily constants.
unsigned NumGEP1Operands = NumGEP1Ops, NumGEP2Operands = NumGEP2Ops;
unsigned MinOperands = std::min(NumGEP1Operands, NumGEP2Operands);
unsigned MaxOperands = std::max(NumGEP1Operands, NumGEP2Operands);
unsigned UnequalOper = 0;
while (UnequalOper != MinOperands &&
IndexOperandsEqual(GEP1Ops[UnequalOper], GEP2Ops[UnequalOper])) {
// Advance through the type as we go...
++UnequalOper;
if (const CompositeType *CT = dyn_cast<CompositeType>(BasePtr1Ty))
BasePtr1Ty = CT->getTypeAtIndex(GEP1Ops[UnequalOper-1]);
else {
// If all operands equal each other, then the derived pointers must
// alias each other...
BasePtr1Ty = 0;
assert(UnequalOper == NumGEP1Operands && UnequalOper == NumGEP2Operands &&
"Ran out of type nesting, but not out of operands?");
return MustAlias;
}
}
// If we have seen all constant operands, and run out of indexes on one of the
// getelementptrs, check to see if the tail of the leftover one is all zeros.
// If so, return mustalias.
if (UnequalOper == MinOperands) {
if (NumGEP1Ops < NumGEP2Ops) {
std::swap(GEP1Ops, GEP2Ops);
std::swap(NumGEP1Ops, NumGEP2Ops);
}
bool AllAreZeros = true;
for (unsigned i = UnequalOper; i != MaxOperands; ++i)
if (!isa<Constant>(GEP1Ops[i]) ||
!cast<Constant>(GEP1Ops[i])->isNullValue()) {
AllAreZeros = false;
break;
}
if (AllAreZeros) return MustAlias;
}
// So now we know that the indexes derived from the base pointers,
// which are known to alias, are different. We can still determine a
// no-alias result if there are differing constant pairs in the index
// chain. For example:
// A[i][0] != A[j][1] iff (&A[0][1]-&A[0][0] >= std::max(G1S, G2S))
//
// We have to be careful here about array accesses. In particular, consider:
// A[1][0] vs A[0][i]
// In this case, we don't *know* that the array will be accessed in bounds:
// the index could even be negative. Because of this, we have to
// conservatively *give up* and return may alias. We disregard differing
// array subscripts that are followed by a variable index without going
// through a struct.
//
unsigned SizeMax = std::max(G1S, G2S);
if (SizeMax == ~0U) return MayAlias; // Avoid frivolous work.
// Scan for the first operand that is constant and unequal in the
// two getelementptrs...
unsigned FirstConstantOper = UnequalOper;
for (; FirstConstantOper != MinOperands; ++FirstConstantOper) {
const Value *G1Oper = GEP1Ops[FirstConstantOper];
const Value *G2Oper = GEP2Ops[FirstConstantOper];
if (G1Oper != G2Oper) // Found non-equal constant indexes...
if (Constant *G1OC = dyn_cast<ConstantInt>(const_cast<Value*>(G1Oper)))
if (Constant *G2OC = dyn_cast<ConstantInt>(const_cast<Value*>(G2Oper))){
if (G1OC->getType() != G2OC->getType()) {
// Sign extend both operands to long.
if (G1OC->getType() != Type::Int64Ty)
G1OC = ConstantExpr::getSExt(G1OC, Type::Int64Ty);
if (G2OC->getType() != Type::Int64Ty)
G2OC = ConstantExpr::getSExt(G2OC, Type::Int64Ty);
GEP1Ops[FirstConstantOper] = G1OC;
GEP2Ops[FirstConstantOper] = G2OC;
}
if (G1OC != G2OC) {
// Handle the "be careful" case above: if this is an array/vector
// subscript, scan for a subsequent variable array index.
if (isa<SequentialType>(BasePtr1Ty)) {
const Type *NextTy =
cast<SequentialType>(BasePtr1Ty)->getElementType();
bool isBadCase = false;
for (unsigned Idx = FirstConstantOper+1;
Idx != MinOperands && isa<SequentialType>(NextTy); ++Idx) {
const Value *V1 = GEP1Ops[Idx], *V2 = GEP2Ops[Idx];
if (!isa<Constant>(V1) || !isa<Constant>(V2)) {
isBadCase = true;
break;
}
NextTy = cast<SequentialType>(NextTy)->getElementType();
}
if (isBadCase) G1OC = 0;
}
// Make sure they are comparable (ie, not constant expressions), and
// make sure the GEP with the smaller leading constant is GEP1.
if (G1OC) {
Constant *Compare = ConstantExpr::getICmp(ICmpInst::ICMP_SGT,
G1OC, G2OC);
if (ConstantInt *CV = dyn_cast<ConstantInt>(Compare)) {
if (CV->getZExtValue()) { // If they are comparable and G2 > G1
std::swap(GEP1Ops, GEP2Ops); // Make GEP1 < GEP2
std::swap(NumGEP1Ops, NumGEP2Ops);
}
break;
}
}
}
}
BasePtr1Ty = cast<CompositeType>(BasePtr1Ty)->getTypeAtIndex(G1Oper);
}
// No shared constant operands, and we ran out of common operands. At this
// point, the GEP instructions have run through all of their operands, and we
// haven't found evidence that there are any deltas between the GEP's.
// However, one GEP may have more operands than the other. If this is the
// case, there may still be hope. Check this now.
if (FirstConstantOper == MinOperands) {
// Make GEP1Ops be the longer one if there is a longer one.
if (NumGEP1Ops < NumGEP2Ops) {
std::swap(GEP1Ops, GEP2Ops);
std::swap(NumGEP1Ops, NumGEP2Ops);
}
// Is there anything to check?
if (NumGEP1Ops > MinOperands) {
for (unsigned i = FirstConstantOper; i != MaxOperands; ++i)
if (isa<ConstantInt>(GEP1Ops[i]) &&
!cast<ConstantInt>(GEP1Ops[i])->isZero()) {
// Yup, there's a constant in the tail. Set all variables to
// constants in the GEP instruction to make it suitable for
// TargetData::getIndexedOffset.
for (i = 0; i != MaxOperands; ++i)
if (!isa<ConstantInt>(GEP1Ops[i]))
GEP1Ops[i] = Constant::getNullValue(GEP1Ops[i]->getType());
// Okay, now get the offset. This is the relative offset for the full
// instruction.
const TargetData &TD = getTargetData();
int64_t Offset1 = TD.getIndexedOffset(GEPPointerTy, GEP1Ops,
NumGEP1Ops);
// Now check without any constants at the end.
int64_t Offset2 = TD.getIndexedOffset(GEPPointerTy, GEP1Ops,
MinOperands);
// Make sure we compare the absolute difference.
if (Offset1 > Offset2)
std::swap(Offset1, Offset2);
// If the tail provided a bit enough offset, return noalias!
if ((uint64_t)(Offset2-Offset1) >= SizeMax)
return NoAlias;
// Otherwise break - we don't look for another constant in the tail.
break;
}
}
// Couldn't find anything useful.
return MayAlias;
}
// If there are non-equal constants arguments, then we can figure
// out a minimum known delta between the two index expressions... at
// this point we know that the first constant index of GEP1 is less
// than the first constant index of GEP2.
// Advance BasePtr[12]Ty over this first differing constant operand.
BasePtr2Ty = cast<CompositeType>(BasePtr1Ty)->
getTypeAtIndex(GEP2Ops[FirstConstantOper]);
BasePtr1Ty = cast<CompositeType>(BasePtr1Ty)->
getTypeAtIndex(GEP1Ops[FirstConstantOper]);
// We are going to be using TargetData::getIndexedOffset to determine the
// offset that each of the GEP's is reaching. To do this, we have to convert
// all variable references to constant references. To do this, we convert the
// initial sequence of array subscripts into constant zeros to start with.
const Type *ZeroIdxTy = GEPPointerTy;
for (unsigned i = 0; i != FirstConstantOper; ++i) {
if (!isa<StructType>(ZeroIdxTy))
GEP1Ops[i] = GEP2Ops[i] = Constant::getNullValue(Type::Int32Ty);
if (const CompositeType *CT = dyn_cast<CompositeType>(ZeroIdxTy))
ZeroIdxTy = CT->getTypeAtIndex(GEP1Ops[i]);
}
// We know that GEP1Ops[FirstConstantOper] & GEP2Ops[FirstConstantOper] are ok
// Loop over the rest of the operands...
for (unsigned i = FirstConstantOper+1; i != MaxOperands; ++i) {
const Value *Op1 = i < NumGEP1Ops ? GEP1Ops[i] : 0;
const Value *Op2 = i < NumGEP2Ops ? GEP2Ops[i] : 0;
// If they are equal, use a zero index...
if (Op1 == Op2 && BasePtr1Ty == BasePtr2Ty) {
if (!isa<ConstantInt>(Op1))
GEP1Ops[i] = GEP2Ops[i] = Constant::getNullValue(Op1->getType());
// Otherwise, just keep the constants we have.
} else {
if (Op1) {
if (const ConstantInt *Op1C = dyn_cast<ConstantInt>(Op1)) {
// If this is an array index, make sure the array element is in range.
if (const ArrayType *AT = dyn_cast<ArrayType>(BasePtr1Ty)) {
if (Op1C->getZExtValue() >= AT->getNumElements())
return MayAlias; // Be conservative with out-of-range accesses
} else if (const VectorType *VT = dyn_cast<VectorType>(BasePtr1Ty)) {
if (Op1C->getZExtValue() >= VT->getNumElements())
return MayAlias; // Be conservative with out-of-range accesses
}
} else {
// GEP1 is known to produce a value less than GEP2. To be
// conservatively correct, we must assume the largest possible
// constant is used in this position. This cannot be the initial
// index to the GEP instructions (because we know we have at least one
// element before this one with the different constant arguments), so
// we know that the current index must be into either a struct or
// array. Because we know it's not constant, this cannot be a
// structure index. Because of this, we can calculate the maximum
// value possible.
//
if (const ArrayType *AT = dyn_cast<ArrayType>(BasePtr1Ty))
GEP1Ops[i] = ConstantInt::get(Type::Int64Ty,AT->getNumElements()-1);
else if (const VectorType *VT = dyn_cast<VectorType>(BasePtr1Ty))
GEP1Ops[i] = ConstantInt::get(Type::Int64Ty,VT->getNumElements()-1);
}
}
if (Op2) {
if (const ConstantInt *Op2C = dyn_cast<ConstantInt>(Op2)) {
// If this is an array index, make sure the array element is in range.
if (const ArrayType *AT = dyn_cast<ArrayType>(BasePtr2Ty)) {
if (Op2C->getZExtValue() >= AT->getNumElements())
return MayAlias; // Be conservative with out-of-range accesses
} else if (const VectorType *VT = dyn_cast<VectorType>(BasePtr2Ty)) {
if (Op2C->getZExtValue() >= VT->getNumElements())
return MayAlias; // Be conservative with out-of-range accesses
}
} else { // Conservatively assume the minimum value for this index
GEP2Ops[i] = Constant::getNullValue(Op2->getType());
}
}
}
if (BasePtr1Ty && Op1) {
if (const CompositeType *CT = dyn_cast<CompositeType>(BasePtr1Ty))
BasePtr1Ty = CT->getTypeAtIndex(GEP1Ops[i]);
else
BasePtr1Ty = 0;
}
if (BasePtr2Ty && Op2) {
if (const CompositeType *CT = dyn_cast<CompositeType>(BasePtr2Ty))
BasePtr2Ty = CT->getTypeAtIndex(GEP2Ops[i]);
else
BasePtr2Ty = 0;
}
}
if (GEPPointerTy->getElementType()->isSized()) {
int64_t Offset1 =
getTargetData().getIndexedOffset(GEPPointerTy, GEP1Ops, NumGEP1Ops);
int64_t Offset2 =
getTargetData().getIndexedOffset(GEPPointerTy, GEP2Ops, NumGEP2Ops);
assert(Offset1 != Offset2 &&
"There is at least one different constant here!");
// Make sure we compare the absolute difference.
if (Offset1 > Offset2)
std::swap(Offset1, Offset2);
if ((uint64_t)(Offset2-Offset1) >= SizeMax) {
//cerr << "Determined that these two GEP's don't alias ["
// << SizeMax << " bytes]: \n" << *GEP1 << *GEP2;
return NoAlias;
}
}
return MayAlias;
}
// Make sure that anything that uses AliasAnalysis pulls in this file...
DEFINING_FILE_FOR(BasicAliasAnalysis)