mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-24 06:30:19 +00:00
d6663f565c
This also uses TSFlags to mark machine instructions that are surface/texture accesses, as well as the vector width for surface operations. This is used to simplify some of the switch statements that need to detect surface/texture instructions git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213256 91177308-0d34-0410-b5e6-96231b3b80d8
21 lines
948 B
LLVM
21 lines
948 B
LLVM
; RUN: llc < %s -march=nvptx -mcpu=sm_20 | FileCheck %s
|
|
|
|
target triple = "nvptx-unknown-nvcl"
|
|
|
|
declare { float, float, float, float } @llvm.nvvm.tex.1d.v4f32.s32(i64, i64, i32)
|
|
|
|
; CHECK: .entry foo
|
|
define void @foo(i64 %img, i64 %sampler, float* %red, i32 %idx) {
|
|
; CHECK: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]+]]}, [foo_param_0, foo_param_1, {%r{{[0-9]+}}}]
|
|
%val = tail call { float, float, float, float } @llvm.nvvm.tex.1d.v4f32.s32(i64 %img, i64 %sampler, i32 %idx)
|
|
%ret = extractvalue { float, float, float, float } %val, 0
|
|
; CHECK: st.f32 [%r{{[0-9]+}}], %f[[RED]]
|
|
store float %ret, float* %red
|
|
ret void
|
|
}
|
|
|
|
!nvvm.annotations = !{!1, !2, !3}
|
|
!1 = metadata !{void (i64, i64, float*, i32)* @foo, metadata !"kernel", i32 1}
|
|
!2 = metadata !{void (i64, i64, float*, i32)* @foo, metadata !"rdoimage", i32 0}
|
|
!3 = metadata !{void (i64, i64, float*, i32)* @foo, metadata !"sampler", i32 1}
|