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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@81545 91177308-0d34-0410-b5e6-96231b3b80d8
43 lines
1.1 KiB
LLVM
43 lines
1.1 KiB
LLVM
; RUN: llc < %s -march=cellspu > %t1.s
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; RUN: grep 32768 %t1.s | count 2
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; RUN: grep xor %t1.s | count 4
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; RUN: grep and %t1.s | count 2
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target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
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target triple = "spu"
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define double @fneg_dp(double %X) {
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%Y = fsub double -0.000000e+00, %X
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ret double %Y
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}
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define <2 x double> @fneg_dp_vec(<2 x double> %X) {
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%Y = fsub <2 x double> < double -0.0000e+00, double -0.0000e+00 >, %X
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ret <2 x double> %Y
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}
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define float @fneg_sp(float %X) {
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%Y = fsub float -0.000000e+00, %X
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ret float %Y
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}
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define <4 x float> @fneg_sp_vec(<4 x float> %X) {
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%Y = fsub <4 x float> <float -0.000000e+00, float -0.000000e+00,
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float -0.000000e+00, float -0.000000e+00>, %X
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ret <4 x float> %Y
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}
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declare double @fabs(double)
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declare float @fabsf(float)
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define double @fabs_dp(double %X) {
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%Y = call double @fabs( double %X )
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ret double %Y
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}
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define float @fabs_sp(float %X) {
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%Y = call float @fabsf( float %X )
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ret float %Y
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}
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