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cc714e2142
The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
24 lines
588 B
LLVM
24 lines
588 B
LLVM
; RUN: llc -mtriple=thumbv7-apple-ios < %s
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; SjLjEHPrepare shouldn't crash when lowering vectors.
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target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:32:64-v128:32:128-a0:0:32-n32-S32"
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target triple = "thumbv7-apple-ios"
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define i8* @foo(<4 x i32> %c) personality i8* bitcast (i32 (...)* @baz to i8*) {
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entry:
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invoke void @bar ()
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to label %unreachable unwind label %handler
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unreachable:
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unreachable
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handler:
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%tmp = landingpad { i8*, i32 }
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cleanup
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resume { i8*, i32 } undef
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}
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declare void @bar()
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declare i32 @baz(...)
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