llvm-6502/test/CodeGen/X86/2012-04-26-sdglue.ll
Andrew Trick 2674a4acdb Reapply 155668: Fix the SD scheduler to avoid gluing the same node twice.
This time, also fix the caller of AddGlue to properly handle
incomplete chains. AddGlue had failure modes, but shamefully hid them
from its caller. It's luck ran out.

Fixes rdar://11314175: BuildSchedUnits assert.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155749 91177308-0d34-0410-b5e6-96231b3b80d8
2012-04-28 01:03:23 +00:00

47 lines
2.7 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=core-avx2 -mattr=+avx | FileCheck %s
; rdar://11314175: SD Scheduler, BuildSchedUnits assert:
; N->getNodeId() == -1 && "Node already inserted!
; It's hard to test for the ISEL condition because CodeGen optimizes
; away the bugpointed code. Just ensure the basics are still there.
;CHECK: func:
;CHECK: vmovups
;CHECK: vpshufd
;CHECK: vpshufd
;CHECK: vmulps
;CHECK: vmulps
;CHECK: ret
define void @func() nounwind ssp {
%tmp = load <4 x float>* null, align 1
%tmp14 = getelementptr <4 x float>* null, i32 2
%tmp15 = load <4 x float>* %tmp14, align 1
%tmp16 = shufflevector <4 x float> %tmp, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
%tmp17 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> %tmp16, <4 x float> undef, i8 1)
%tmp18 = bitcast <4 x float> %tmp to <16 x i8>
%tmp19 = shufflevector <16 x i8> %tmp18, <16 x i8> undef, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19>
%tmp20 = bitcast <16 x i8> %tmp19 to <4 x float>
%tmp21 = bitcast <4 x float> %tmp15 to <16 x i8>
%tmp22 = shufflevector <16 x i8> undef, <16 x i8> %tmp21, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19>
%tmp23 = bitcast <16 x i8> %tmp22 to <4 x float>
%tmp24 = shufflevector <4 x float> %tmp20, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 4, i32 4, i32 4>
%tmp25 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> %tmp24, <4 x float> %tmp23, i8 1)
%tmp26 = fmul <8 x float> %tmp17, undef
%tmp27 = fmul <8 x float> %tmp25, undef
%tmp28 = fadd <8 x float> %tmp26, %tmp27
%tmp29 = fadd <8 x float> %tmp28, undef
%tmp30 = shufflevector <8 x float> %tmp29, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%tmp31 = fmul <4 x float> undef, %tmp30
%tmp32 = call <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float> zeroinitializer, <4 x float> %tmp31, i8 1)
%tmp33 = fadd <8 x float> undef, %tmp32
%tmp34 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %tmp33, <8 x float> undef) nounwind
%tmp35 = fsub <8 x float> %tmp34, undef
%tmp36 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> zeroinitializer, <8 x float> %tmp35) nounwind
store <8 x float> %tmp36, <8 x float>* undef, align 32
ret void
}
declare <8 x float> @llvm.x86.avx.vinsertf128.ps.256(<8 x float>, <4 x float>, i8) nounwind readnone
declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone