llvm-6502/lib/Target/AArch64/AArch64InstrInfo.h
Tim Northover 85d2760c8e AArch64: add branch fixup pass.
This is essentially a stripped-down version of the ConstandIslands pass (which
always had these two functions), providing just the features necessary for
correctness.

In particular there needs to be a way to resolve the situation where a
conditional branch's destination block ends up out of range.

This issue crops up when self-hosting for AArch64.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175269 91177308-0d34-0410-b5e6-96231b3b80d8
2013-02-15 14:32:20 +00:00

113 lines
4.5 KiB
C++

//===- AArch64InstrInfo.h - AArch64 Instruction Information -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the AArch64 implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_AARCH64INSTRINFO_H
#define LLVM_TARGET_AARCH64INSTRINFO_H
#include "llvm/Target/TargetInstrInfo.h"
#include "AArch64RegisterInfo.h"
#define GET_INSTRINFO_HEADER
#include "AArch64GenInstrInfo.inc"
namespace llvm {
class AArch64Subtarget;
class AArch64InstrInfo : public AArch64GenInstrInfo {
const AArch64RegisterInfo RI;
const AArch64Subtarget &Subtarget;
public:
explicit AArch64InstrInfo(const AArch64Subtarget &TM);
/// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
/// such, whenever a client has an instance of instruction info, it should
/// always be able to get register info as well (through this method).
///
const TargetRegisterInfo &getRegisterInfo() const { return RI; }
const AArch64Subtarget &getSubTarget() const { return Subtarget; }
void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const;
MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF, int FrameIx,
uint64_t Offset, const MDNode *MDPtr,
DebugLoc DL) const;
void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify = false) const;
unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const SmallVectorImpl<MachineOperand> &Cond,
DebugLoc DL) const;
unsigned RemoveBranch(MachineBasicBlock &MBB) const;
bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const;
/// Look through the instructions in this function and work out the largest
/// the stack frame can be while maintaining the ability to address local
/// slots with no complexities.
unsigned estimateRSStackLimit(MachineFunction &MF) const;
/// getAddressConstraints - For loads and stores (and PRFMs) taking an
/// immediate offset, this function determines the constraints required for
/// the immediate. It must satisfy:
/// + MinOffset <= imm <= MaxOffset
/// + imm % OffsetScale == 0
void getAddressConstraints(const MachineInstr &MI, int &AccessScale,
int &MinOffset, int &MaxOffset) const;
unsigned getInstSizeInBytes(const MachineInstr &MI) const;
unsigned getInstBundleLength(const MachineInstr &MI) const;
};
bool rewriteA64FrameIndex(MachineInstr &MI, unsigned FrameRegIdx,
unsigned FrameReg, int &Offset,
const AArch64InstrInfo &TII);
void emitRegUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
DebugLoc dl, const TargetInstrInfo &TII,
unsigned DstReg, unsigned SrcReg, unsigned ScratchReg,
int64_t NumBytes,
MachineInstr::MIFlag MIFlags = MachineInstr::NoFlags);
void emitSPUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
DebugLoc dl, const TargetInstrInfo &TII,
unsigned ScratchReg, int64_t NumBytes,
MachineInstr::MIFlag MIFlags = MachineInstr::NoFlags);
}
#endif