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booleans. This gives a better indication of what the "addReg()" is doing. Remembering what all of those booleans mean isn't easy, especially if you aren't spending all of your time in that code. I took Jakob's suggestion and made it illegal to pass in "true" for the flag. This should hopefully prevent any unintended misuse of this (by reverting to the old way of using addReg()). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@71722 91177308-0d34-0410-b5e6-96231b3b80d8
194 lines
7.3 KiB
C++
194 lines
7.3 KiB
C++
//===- IA64InstrInfo.cpp - IA64 Instruction Information -----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the IA64 implementation of the TargetInstrInfo class.
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//
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//===----------------------------------------------------------------------===//
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#include "IA64InstrInfo.h"
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#include "IA64.h"
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#include "IA64InstrBuilder.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/ADT/SmallVector.h"
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#include "IA64GenInstrInfo.inc"
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using namespace llvm;
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IA64InstrInfo::IA64InstrInfo()
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: TargetInstrInfoImpl(IA64Insts, sizeof(IA64Insts)/sizeof(IA64Insts[0])),
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RI(*this) {
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}
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bool IA64InstrInfo::isMoveInstr(const MachineInstr& MI,
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unsigned& sourceReg,
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unsigned& destReg,
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unsigned& SrcSR, unsigned& DstSR) const {
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SrcSR = DstSR = 0; // No sub-registers.
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unsigned oc = MI.getOpcode();
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if (oc == IA64::MOV || oc == IA64::FMOV) {
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// TODO: this doesn't detect predicate moves
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assert(MI.getNumOperands() >= 2 &&
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/* MI.getOperand(0).isReg() &&
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MI.getOperand(1).isReg() && */
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"invalid register-register move instruction");
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if (MI.getOperand(0).isReg() &&
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MI.getOperand(1).isReg()) {
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// if both operands of the MOV/FMOV are registers, then
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// yes, this is a move instruction
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sourceReg = MI.getOperand(1).getReg();
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destReg = MI.getOperand(0).getReg();
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return true;
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}
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}
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return false; // we don't consider e.g. %regN = MOV <FrameIndex #x> a
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// move instruction
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}
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unsigned
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IA64InstrInfo::InsertBranch(MachineBasicBlock &MBB,MachineBasicBlock *TBB,
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MachineBasicBlock *FBB,
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const SmallVectorImpl<MachineOperand> &Cond)const {
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// FIXME this should probably have a DebugLoc argument
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DebugLoc dl = DebugLoc::getUnknownLoc();
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// Can only insert uncond branches so far.
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assert(Cond.empty() && !FBB && TBB && "Can only handle uncond branches!");
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BuildMI(&MBB, dl, get(IA64::BRL_NOTCALL)).addMBB(TBB);
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return 1;
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}
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bool IA64InstrInfo::copyRegToReg(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned DestReg, unsigned SrcReg,
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const TargetRegisterClass *DestRC,
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const TargetRegisterClass *SrcRC) const {
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if (DestRC != SrcRC) {
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// Not yet supported!
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return false;
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}
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DebugLoc DL = DebugLoc::getUnknownLoc();
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if (MI != MBB.end()) DL = MI->getDebugLoc();
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if(DestRC == IA64::PRRegisterClass ) // if a bool, we use pseudocode
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// (SrcReg) DestReg = cmp.eq.unc(r0, r0)
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BuildMI(MBB, MI, DL, get(IA64::PCMPEQUNC), DestReg)
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.addReg(IA64::r0).addReg(IA64::r0).addReg(SrcReg);
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else // otherwise, MOV works (for both gen. regs and FP regs)
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BuildMI(MBB, MI, DL, get(IA64::MOV), DestReg).addReg(SrcReg);
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return true;
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}
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void IA64InstrInfo::storeRegToStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned SrcReg, bool isKill,
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int FrameIdx,
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const TargetRegisterClass *RC) const{
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DebugLoc DL = DebugLoc::getUnknownLoc();
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if (MI != MBB.end()) DL = MI->getDebugLoc();
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if (RC == IA64::FPRegisterClass) {
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BuildMI(MBB, MI, DL, get(IA64::STF_SPILL)).addFrameIndex(FrameIdx)
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.addReg(SrcReg, getKillRegState(isKill));
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} else if (RC == IA64::GRRegisterClass) {
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BuildMI(MBB, MI, DL, get(IA64::ST8)).addFrameIndex(FrameIdx)
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.addReg(SrcReg, getKillRegState(isKill));
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} else if (RC == IA64::PRRegisterClass) {
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/* we use IA64::r2 as a temporary register for doing this hackery. */
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// first we load 0:
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BuildMI(MBB, MI, DL, get(IA64::MOV), IA64::r2).addReg(IA64::r0);
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// then conditionally add 1:
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BuildMI(MBB, MI, DL, get(IA64::CADDIMM22), IA64::r2).addReg(IA64::r2)
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.addImm(1).addReg(SrcReg, getKillRegState(isKill));
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// and then store it to the stack
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BuildMI(MBB, MI, DL, get(IA64::ST8))
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.addFrameIndex(FrameIdx)
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.addReg(IA64::r2);
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} else assert(0 &&
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"sorry, I don't know how to store this sort of reg in the stack\n");
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}
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void IA64InstrInfo::storeRegToAddr(MachineFunction &MF, unsigned SrcReg,
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bool isKill,
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SmallVectorImpl<MachineOperand> &Addr,
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const TargetRegisterClass *RC,
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SmallVectorImpl<MachineInstr*> &NewMIs) const {
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unsigned Opc = 0;
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if (RC == IA64::FPRegisterClass) {
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Opc = IA64::STF8;
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} else if (RC == IA64::GRRegisterClass) {
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Opc = IA64::ST8;
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} else if (RC == IA64::PRRegisterClass) {
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Opc = IA64::ST1;
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} else {
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assert(0 &&
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"sorry, I don't know how to store this sort of reg\n");
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}
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DebugLoc DL = DebugLoc::getUnknownLoc();
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MachineInstrBuilder MIB = BuildMI(MF, DL, get(Opc));
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for (unsigned i = 0, e = Addr.size(); i != e; ++i)
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MIB.addOperand(Addr[i]);
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MIB.addReg(SrcReg, getKillRegState(isKill));
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NewMIs.push_back(MIB);
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return;
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}
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void IA64InstrInfo::loadRegFromStackSlot(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned DestReg, int FrameIdx,
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const TargetRegisterClass *RC)const{
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DebugLoc DL = DebugLoc::getUnknownLoc();
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if (MI != MBB.end()) DL = MI->getDebugLoc();
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if (RC == IA64::FPRegisterClass) {
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BuildMI(MBB, MI, DL, get(IA64::LDF_FILL), DestReg).addFrameIndex(FrameIdx);
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} else if (RC == IA64::GRRegisterClass) {
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BuildMI(MBB, MI, DL, get(IA64::LD8), DestReg).addFrameIndex(FrameIdx);
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} else if (RC == IA64::PRRegisterClass) {
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// first we load a byte from the stack into r2, our 'predicate hackery'
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// scratch reg
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BuildMI(MBB, MI, DL, get(IA64::LD8), IA64::r2).addFrameIndex(FrameIdx);
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// then we compare it to zero. If it _is_ zero, compare-not-equal to
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// r0 gives us 0, which is what we want, so that's nice.
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BuildMI(MBB, MI, DL, get(IA64::CMPNE), DestReg)
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.addReg(IA64::r2)
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.addReg(IA64::r0);
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} else {
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assert(0 &&
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"sorry, I don't know how to load this sort of reg from the stack\n");
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}
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}
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void IA64InstrInfo::loadRegFromAddr(MachineFunction &MF, unsigned DestReg,
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SmallVectorImpl<MachineOperand> &Addr,
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const TargetRegisterClass *RC,
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SmallVectorImpl<MachineInstr*> &NewMIs) const {
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unsigned Opc = 0;
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if (RC == IA64::FPRegisterClass) {
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Opc = IA64::LDF8;
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} else if (RC == IA64::GRRegisterClass) {
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Opc = IA64::LD8;
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} else if (RC == IA64::PRRegisterClass) {
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Opc = IA64::LD1;
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} else {
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assert(0 &&
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"sorry, I don't know how to load this sort of reg\n");
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}
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DebugLoc DL = DebugLoc::getUnknownLoc();
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MachineInstrBuilder MIB = BuildMI(MF, DL, get(Opc), DestReg);
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for (unsigned i = 0, e = Addr.size(); i != e; ++i)
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MIB.addOperand(Addr[i]);
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NewMIs.push_back(MIB);
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return;
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}
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