llvm-6502/include/llvm/CodeGen/JITCodeEmitter.h
Eric Christopher aa5b9c0f6f Temporarily Revert "Nuke the old JIT." as it's not quite ready to
be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.

Approved by Jim Grosbach, Lang Hames, Rafael Espindola.

This reverts commits r215111, 215115, 215116, 215117, 215136.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215154 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-07 22:02:54 +00:00

345 lines
12 KiB
C++

//===-- llvm/CodeGen/JITCodeEmitter.h - Code emission ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an abstract interface that is used by the machine code
// emission framework to output the code. This allows machine code emission to
// be separated from concerns such as resolution of call targets, and where the
// machine code will be written (memory or disk, f.e.).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_JITCODEEMITTER_H
#define LLVM_CODEGEN_JITCODEEMITTER_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineCodeEmitter.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
#include <string>
namespace llvm {
class MachineBasicBlock;
class MachineConstantPool;
class MachineJumpTableInfo;
class MachineFunction;
class MachineModuleInfo;
class MachineRelocation;
class Value;
class GlobalValue;
class Function;
/// JITCodeEmitter - This class defines two sorts of methods: those for
/// emitting the actual bytes of machine code, and those for emitting auxiliary
/// structures, such as jump tables, relocations, etc.
///
/// Emission of machine code is complicated by the fact that we don't (in
/// general) know the size of the machine code that we're about to emit before
/// we emit it. As such, we preallocate a certain amount of memory, and set the
/// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
/// emit machine instructions, we advance the CurBufferPtr to indicate the
/// location of the next byte to emit. In the case of a buffer overflow (we
/// need to emit more machine code than we have allocated space for), the
/// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
/// function has been emitted, the overflow condition is checked, and if it has
/// occurred, more memory is allocated, and we reemit the code into it.
///
class JITCodeEmitter : public MachineCodeEmitter {
void anchor() override;
public:
virtual ~JITCodeEmitter() {}
/// startFunction - This callback is invoked when the specified function is
/// about to be code generated. This initializes the BufferBegin/End/Ptr
/// fields.
///
void startFunction(MachineFunction &F) override = 0;
/// finishFunction - This callback is invoked when the specified function has
/// finished code generation. If a buffer overflow has occurred, this method
/// returns true (the callee is required to try again), otherwise it returns
/// false.
///
bool finishFunction(MachineFunction &F) override = 0;
/// allocIndirectGV - Allocates and fills storage for an indirect
/// GlobalValue, and returns the address.
virtual void *allocIndirectGV(const GlobalValue *GV,
const uint8_t *Buffer, size_t Size,
unsigned Alignment) = 0;
/// emitByte - This callback is invoked when a byte needs to be written to the
/// output stream.
///
void emitByte(uint8_t B) {
if (CurBufferPtr != BufferEnd)
*CurBufferPtr++ = B;
}
/// emitWordLE - This callback is invoked when a 32-bit word needs to be
/// written to the output stream in little-endian format.
///
void emitWordLE(uint32_t W) {
if (4 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 0);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 24);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitWordBE - This callback is invoked when a 32-bit word needs to be
/// written to the output stream in big-endian format.
///
void emitWordBE(uint32_t W) {
if (4 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 0);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitDWordLE - This callback is invoked when a 64-bit word needs to be
/// written to the output stream in little-endian format.
///
void emitDWordLE(uint64_t W) {
if (8 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 0);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 32);
*CurBufferPtr++ = (uint8_t)(W >> 40);
*CurBufferPtr++ = (uint8_t)(W >> 48);
*CurBufferPtr++ = (uint8_t)(W >> 56);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitDWordBE - This callback is invoked when a 64-bit word needs to be
/// written to the output stream in big-endian format.
///
void emitDWordBE(uint64_t W) {
if (8 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 56);
*CurBufferPtr++ = (uint8_t)(W >> 48);
*CurBufferPtr++ = (uint8_t)(W >> 40);
*CurBufferPtr++ = (uint8_t)(W >> 32);
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 0);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitAlignment - Move the CurBufferPtr pointer up to the specified
/// alignment (saturated to BufferEnd of course).
void emitAlignment(unsigned Alignment) {
if (Alignment == 0) Alignment = 1;
uint8_t *NewPtr = (uint8_t*)RoundUpToAlignment((uintptr_t)CurBufferPtr,
Alignment);
CurBufferPtr = std::min(NewPtr, BufferEnd);
}
/// emitAlignmentWithFill - Similar to emitAlignment, except that the
/// extra bytes are filled with the provided byte.
void emitAlignmentWithFill(unsigned Alignment, uint8_t Fill) {
if (Alignment == 0) Alignment = 1;
uint8_t *NewPtr = (uint8_t*)RoundUpToAlignment((uintptr_t)CurBufferPtr,
Alignment);
// Fail if we don't have room.
if (NewPtr > BufferEnd) {
CurBufferPtr = BufferEnd;
return;
}
while (CurBufferPtr < NewPtr) {
*CurBufferPtr++ = Fill;
}
}
/// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
/// written to the output stream.
void emitULEB128Bytes(uint64_t Value, unsigned PadTo = 0) {
do {
uint8_t Byte = Value & 0x7f;
Value >>= 7;
if (Value || PadTo != 0) Byte |= 0x80;
emitByte(Byte);
} while (Value);
if (PadTo) {
do {
uint8_t Byte = (PadTo > 1) ? 0x80 : 0x0;
emitByte(Byte);
} while (--PadTo);
}
}
/// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
/// written to the output stream.
void emitSLEB128Bytes(int64_t Value) {
int32_t Sign = Value >> (8 * sizeof(Value) - 1);
bool IsMore;
do {
uint8_t Byte = Value & 0x7f;
Value >>= 7;
IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
if (IsMore) Byte |= 0x80;
emitByte(Byte);
} while (IsMore);
}
/// emitString - This callback is invoked when a String needs to be
/// written to the output stream.
void emitString(const std::string &String) {
for (size_t i = 0, N = String.size(); i < N; ++i) {
uint8_t C = String[i];
emitByte(C);
}
emitByte(0);
}
/// emitInt32 - Emit a int32 directive.
void emitInt32(uint32_t Value) {
if (4 <= BufferEnd-CurBufferPtr) {
*((uint32_t*)CurBufferPtr) = Value;
CurBufferPtr += 4;
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitInt64 - Emit a int64 directive.
void emitInt64(uint64_t Value) {
if (8 <= BufferEnd-CurBufferPtr) {
*((uint64_t*)CurBufferPtr) = Value;
CurBufferPtr += 8;
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitInt32At - Emit the Int32 Value in Addr.
void emitInt32At(uintptr_t *Addr, uintptr_t Value) {
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
(*(uint32_t*)Addr) = (uint32_t)Value;
}
/// emitInt64At - Emit the Int64 Value in Addr.
void emitInt64At(uintptr_t *Addr, uintptr_t Value) {
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
(*(uint64_t*)Addr) = (uint64_t)Value;
}
/// emitLabel - Emits a label
void emitLabel(MCSymbol *Label) override = 0;
/// allocateSpace - Allocate a block of space in the current output buffer,
/// returning null (and setting conditions to indicate buffer overflow) on
/// failure. Alignment is the alignment in bytes of the buffer desired.
void *allocateSpace(uintptr_t Size, unsigned Alignment) override {
emitAlignment(Alignment);
void *Result;
// Check for buffer overflow.
if (Size >= (uintptr_t)(BufferEnd-CurBufferPtr)) {
CurBufferPtr = BufferEnd;
Result = nullptr;
} else {
// Allocate the space.
Result = CurBufferPtr;
CurBufferPtr += Size;
}
return Result;
}
/// allocateGlobal - Allocate memory for a global. Unlike allocateSpace,
/// this method does not allocate memory in the current output buffer,
/// because a global may live longer than the current function.
virtual void *allocateGlobal(uintptr_t Size, unsigned Alignment) = 0;
/// StartMachineBasicBlock - This should be called by the target when a new
/// basic block is about to be emitted. This way the MCE knows where the
/// start of the block is, and can implement getMachineBasicBlockAddress.
void StartMachineBasicBlock(MachineBasicBlock *MBB) override = 0;
/// getCurrentPCValue - This returns the address that the next emitted byte
/// will be output to.
///
uintptr_t getCurrentPCValue() const override {
return (uintptr_t)CurBufferPtr;
}
/// getCurrentPCOffset - Return the offset from the start of the emitted
/// buffer that we are currently writing to.
uintptr_t getCurrentPCOffset() const override {
return CurBufferPtr-BufferBegin;
}
/// earlyResolveAddresses - True if the code emitter can use symbol addresses
/// during code emission time. The JIT is capable of doing this because it
/// creates jump tables or constant pools in memory on the fly while the
/// object code emitters rely on a linker to have real addresses and should
/// use relocations instead.
bool earlyResolveAddresses() const override { return true; }
/// addRelocation - Whenever a relocatable address is needed, it should be
/// noted with this interface.
void addRelocation(const MachineRelocation &MR) override = 0;
/// FIXME: These should all be handled with relocations!
/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
/// the constant pool that was last emitted with the emitConstantPool method.
///
uintptr_t getConstantPoolEntryAddress(unsigned Index) const override = 0;
/// getJumpTableEntryAddress - Return the address of the jump table with index
/// 'Index' in the function that last called initJumpTableInfo.
///
uintptr_t getJumpTableEntryAddress(unsigned Index) const override = 0;
/// getMachineBasicBlockAddress - Return the address of the specified
/// MachineBasicBlock, only usable after the label for the MBB has been
/// emitted.
///
uintptr_t
getMachineBasicBlockAddress(MachineBasicBlock *MBB) const override = 0;
/// getLabelAddress - Return the address of the specified Label, only usable
/// after the Label has been emitted.
///
uintptr_t getLabelAddress(MCSymbol *Label) const override = 0;
/// Specifies the MachineModuleInfo object. This is used for exception handling
/// purposes.
void setModuleInfo(MachineModuleInfo* Info) override = 0;
/// getLabelLocations - Return the label locations map of the label IDs to
/// their address.
virtual DenseMap<MCSymbol*, uintptr_t> *getLabelLocations() {
return nullptr;
}
};
} // End llvm namespace
#endif