mirror of
https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
51 lines
2.1 KiB
LLVM
51 lines
2.1 KiB
LLVM
; RUN: llvm-as < %s | llc -march=x86 -mattr=+sse42 -disable-mmx -o %t -f
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; RUN: grep mulps %t | count 1
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; RUN: grep addps %t | count 1
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; widen a v3f32 to vfi32 to do a vector multiple and an add
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
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define void @update(<3 x float>* %dst, <3 x float>* %src, i32 %n) nounwind {
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entry:
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%dst.addr = alloca <3 x float>* ; <<3 x float>**> [#uses=2]
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%src.addr = alloca <3 x float>* ; <<3 x float>**> [#uses=2]
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%n.addr = alloca i32 ; <i32*> [#uses=2]
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%v = alloca <3 x float>, align 16 ; <<3 x float>*> [#uses=2]
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%i = alloca i32, align 4 ; <i32*> [#uses=6]
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store <3 x float>* %dst, <3 x float>** %dst.addr
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store <3 x float>* %src, <3 x float>** %src.addr
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store i32 %n, i32* %n.addr
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store <3 x float> < float 1.000000e+00, float 2.000000e+00, float 3.000000e+00 >, <3 x float>* %v
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store i32 0, i32* %i
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br label %forcond
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forcond: ; preds = %forinc, %entry
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%tmp = load i32* %i ; <i32> [#uses=1]
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%tmp1 = load i32* %n.addr ; <i32> [#uses=1]
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%cmp = icmp slt i32 %tmp, %tmp1 ; <i1> [#uses=1]
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br i1 %cmp, label %forbody, label %afterfor
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forbody: ; preds = %forcond
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%tmp2 = load i32* %i ; <i32> [#uses=1]
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%tmp3 = load <3 x float>** %dst.addr ; <<3 x float>*> [#uses=1]
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%arrayidx = getelementptr <3 x float>* %tmp3, i32 %tmp2 ; <<3 x float>*> [#uses=1]
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%tmp4 = load i32* %i ; <i32> [#uses=1]
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%tmp5 = load <3 x float>** %src.addr ; <<3 x float>*> [#uses=1]
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%arrayidx6 = getelementptr <3 x float>* %tmp5, i32 %tmp4 ; <<3 x float>*> [#uses=1]
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%tmp7 = load <3 x float>* %arrayidx6 ; <<3 x float>> [#uses=1]
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%tmp8 = load <3 x float>* %v ; <<3 x float>> [#uses=1]
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%mul = fmul <3 x float> %tmp7, %tmp8 ; <<3 x float>> [#uses=1]
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%add = fadd <3 x float> %mul, < float 0x409EE02900000000, float 0x409EE02900000000, float 0x409EE02900000000 > ; <<3 x float>> [#uses=1]
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store <3 x float> %add, <3 x float>* %arrayidx
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br label %forinc
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forinc: ; preds = %forbody
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%tmp9 = load i32* %i ; <i32> [#uses=1]
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%inc = add i32 %tmp9, 1 ; <i32> [#uses=1]
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store i32 %inc, i32* %i
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br label %forcond
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afterfor: ; preds = %forcond
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ret void
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}
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