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https://github.com/c64scene-ar/llvm-6502.git
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83b28890d8
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52809 91177308-0d34-0410-b5e6-96231b3b80d8
612 lines
21 KiB
C++
612 lines
21 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect meta information for a module. This information should be in a
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// neutral form that can be used by different debugging and exception handling
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// schemes.
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//
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// The organization of information is primarily clustered around the source
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// compile units. The main exception is source line correspondence where
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// inlining may interleave code from various compile units.
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//
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// The following information can be retrieved from the MachineModuleInfo.
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//
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// -- Source directories - Directories are uniqued based on their canonical
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// string and assigned a sequential numeric ID (base 1.)
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// -- Source files - Files are also uniqued based on their name and directory
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// ID. A file ID is sequential number (base 1.)
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// -- Source line correspondence - A vector of file ID, line#, column# triples.
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// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
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// corresponding to each entry in the source line list. This allows a debug
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// emitter to generate labels referenced by debug information tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
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#define LLVM_CODEGEN_MACHINEMODULEINFO_H
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#include "llvm/GlobalValue.h"
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#include "llvm/Pass.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/UniqueVector.h"
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#include "llvm/Support/DataTypes.h"
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#include "llvm/Support/Dwarf.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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// Forward declarations.
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class AnchoredDesc;
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class CompileUnitDesc;
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class Constant;
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class DebugInfoDesc;
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class GlobalVariable;
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class MachineBasicBlock;
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class MachineFunction;
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class MachineMove;
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class Module;
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class PointerType;
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class StructType;
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class VariableDesc;
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//===----------------------------------------------------------------------===//
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/// DIVisitor - Subclasses of this class apply steps to each of the fields in
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/// the supplied DebugInfoDesc.
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class DIVisitor {
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public:
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DIVisitor() {}
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virtual ~DIVisitor() {}
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/// ApplyToFields - Target the visitor to each field of the debug information
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/// descriptor.
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void ApplyToFields(DebugInfoDesc *DD);
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/// Apply - Subclasses override each of these methods to perform the
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/// appropriate action for the type of field.
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virtual void Apply(int &Field) = 0;
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virtual void Apply(unsigned &Field) = 0;
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virtual void Apply(int64_t &Field) = 0;
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virtual void Apply(uint64_t &Field) = 0;
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virtual void Apply(bool &Field) = 0;
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virtual void Apply(std::string &Field) = 0;
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virtual void Apply(DebugInfoDesc *&Field) = 0;
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virtual void Apply(GlobalVariable *&Field) = 0;
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virtual void Apply(std::vector<DebugInfoDesc *> &Field) = 0;
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};
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//===----------------------------------------------------------------------===//
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/// DIDeserializer - This class is responsible for casting GlobalVariables
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/// into DebugInfoDesc objects.
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class DIDeserializer {
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// Previously defined gloabls.
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std::map<GlobalVariable*, DebugInfoDesc*> GlobalDescs;
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public:
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const std::map<GlobalVariable *, DebugInfoDesc *> &getGlobalDescs() const {
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return GlobalDescs;
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}
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/// Deserialize - Reconstitute a GlobalVariable into it's component
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/// DebugInfoDesc objects.
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DebugInfoDesc *Deserialize(Value *V);
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DebugInfoDesc *Deserialize(GlobalVariable *GV);
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};
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//===----------------------------------------------------------------------===//
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/// DISerializer - This class is responsible for casting DebugInfoDesc objects
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/// into GlobalVariables.
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class DISerializer {
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Module *M; // Definition space module.
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PointerType *StrPtrTy; // A "i8*" type. Created lazily.
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PointerType *EmptyStructPtrTy; // A "{ }*" type. Created lazily.
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// Types per Tag. Created lazily.
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std::map<unsigned, StructType *> TagTypes;
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// Previously defined descriptors.
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DenseMap<DebugInfoDesc *, GlobalVariable *> DescGlobals;
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// Previously defined strings.
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DenseMap<const char *, Constant*> StringCache;
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public:
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DISerializer()
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: M(NULL), StrPtrTy(NULL), EmptyStructPtrTy(NULL), TagTypes(),
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DescGlobals(), StringCache()
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{}
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// Accessors
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Module *getModule() const { return M; };
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void setModule(Module *module) { M = module; }
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/// getStrPtrType - Return a "i8*" type.
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///
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const PointerType *getStrPtrType();
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/// getEmptyStructPtrType - Return a "{ }*" type.
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///
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const PointerType *getEmptyStructPtrType();
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/// getTagType - Return the type describing the specified descriptor (via
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/// tag.)
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const StructType *getTagType(DebugInfoDesc *DD);
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/// getString - Construct the string as constant string global.
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///
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Constant *getString(const std::string &String);
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/// Serialize - Recursively cast the specified descriptor into a
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/// GlobalVariable so that it can be serialized to a .bc or .ll file.
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GlobalVariable *Serialize(DebugInfoDesc *DD);
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/// addDescriptor - Directly connect DD with existing GV.
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void addDescriptor(DebugInfoDesc *DD, GlobalVariable *GV);
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};
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//===----------------------------------------------------------------------===//
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/// DIVerifier - This class is responsible for verifying the given network of
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/// GlobalVariables are valid as DebugInfoDesc objects.
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class DIVerifier {
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enum {
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Unknown = 0,
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Invalid,
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Valid
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};
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DenseMap<GlobalVariable *, unsigned> Validity; // Tracks prior results.
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std::map<unsigned, unsigned> Counts; // Count of fields per Tag type.
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public:
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DIVerifier()
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: Validity(), Counts()
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{}
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/// Verify - Return true if the GlobalVariable appears to be a valid
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/// serialization of a DebugInfoDesc.
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bool Verify(Value *V);
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bool Verify(GlobalVariable *GV);
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/// isVerified - Return true if the specified GV has already been
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/// verified as a debug information descriptor.
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bool isVerified(GlobalVariable *GV);
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};
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//===----------------------------------------------------------------------===//
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/// SourceLineInfo - This class is used to record source line correspondence.
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///
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class SourceLineInfo {
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unsigned Line; // Source line number.
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unsigned Column; // Source column.
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unsigned SourceID; // Source ID number.
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unsigned LabelID; // Label in code ID number.
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public:
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SourceLineInfo(unsigned L, unsigned C, unsigned S, unsigned I)
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: Line(L), Column(C), SourceID(S), LabelID(I) {}
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// Accessors
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unsigned getLine() const { return Line; }
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unsigned getColumn() const { return Column; }
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unsigned getSourceID() const { return SourceID; }
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unsigned getLabelID() const { return LabelID; }
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};
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//===----------------------------------------------------------------------===//
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/// SourceFileInfo - This class is used to track source information.
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///
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class SourceFileInfo {
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unsigned DirectoryID; // Directory ID number.
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std::string Name; // File name (not including directory.)
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public:
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SourceFileInfo(unsigned D, const std::string &N) : DirectoryID(D), Name(N) {}
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// Accessors
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unsigned getDirectoryID() const { return DirectoryID; }
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const std::string &getName() const { return Name; }
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/// operator== - Used by UniqueVector to locate entry.
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///
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bool operator==(const SourceFileInfo &SI) const {
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return getDirectoryID() == SI.getDirectoryID() && getName() == SI.getName();
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}
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/// operator< - Used by UniqueVector to locate entry.
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///
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bool operator<(const SourceFileInfo &SI) const {
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return getDirectoryID() < SI.getDirectoryID() ||
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(getDirectoryID() == SI.getDirectoryID() && getName() < SI.getName());
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}
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};
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//===----------------------------------------------------------------------===//
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/// DebugVariable - This class is used to track local variable information.
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///
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class DebugVariable {
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private:
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VariableDesc *Desc; // Variable Descriptor.
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unsigned FrameIndex; // Variable frame index.
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public:
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DebugVariable(VariableDesc *D, unsigned I)
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: Desc(D)
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, FrameIndex(I)
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{}
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// Accessors.
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VariableDesc *getDesc() const { return Desc; }
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unsigned getFrameIndex() const { return FrameIndex; }
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};
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//===----------------------------------------------------------------------===//
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/// DebugScope - This class is used to track scope information.
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///
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class DebugScope {
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private:
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DebugScope *Parent; // Parent to this scope.
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DebugInfoDesc *Desc; // Debug info descriptor for scope.
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// Either subprogram or block.
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unsigned StartLabelID; // Label ID of the beginning of scope.
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unsigned EndLabelID; // Label ID of the end of scope.
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std::vector<DebugScope *> Scopes; // Scopes defined in scope.
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std::vector<DebugVariable *> Variables;// Variables declared in scope.
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public:
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DebugScope(DebugScope *P, DebugInfoDesc *D)
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: Parent(P)
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, Desc(D)
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, StartLabelID(0)
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, EndLabelID(0)
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, Scopes()
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, Variables()
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{}
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~DebugScope();
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// Accessors.
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DebugScope *getParent() const { return Parent; }
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DebugInfoDesc *getDesc() const { return Desc; }
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unsigned getStartLabelID() const { return StartLabelID; }
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unsigned getEndLabelID() const { return EndLabelID; }
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std::vector<DebugScope *> &getScopes() { return Scopes; }
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std::vector<DebugVariable *> &getVariables() { return Variables; }
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void setStartLabelID(unsigned S) { StartLabelID = S; }
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void setEndLabelID(unsigned E) { EndLabelID = E; }
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/// AddScope - Add a scope to the scope.
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///
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void AddScope(DebugScope *S) { Scopes.push_back(S); }
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/// AddVariable - Add a variable to the scope.
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///
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void AddVariable(DebugVariable *V) { Variables.push_back(V); }
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};
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//===----------------------------------------------------------------------===//
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/// LandingPadInfo - This structure is used to retain landing pad info for
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/// the current function.
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///
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struct LandingPadInfo {
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MachineBasicBlock *LandingPadBlock; // Landing pad block.
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SmallVector<unsigned, 1> BeginLabels; // Labels prior to invoke.
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SmallVector<unsigned, 1> EndLabels; // Labels after invoke.
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unsigned LandingPadLabel; // Label at beginning of landing pad.
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Function *Personality; // Personality function.
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std::vector<int> TypeIds; // List of type ids (filters negative)
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explicit LandingPadInfo(MachineBasicBlock *MBB)
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: LandingPadBlock(MBB)
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, LandingPadLabel(0)
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, Personality(NULL)
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{}
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};
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//===----------------------------------------------------------------------===//
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/// MachineModuleInfo - This class contains meta information specific to a
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/// module. Queries can be made by different debugging and exception handling
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/// schemes and reformated for specific use.
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///
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class MachineModuleInfo : public ImmutablePass {
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private:
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// Use the same deserializer/verifier for the module.
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DIDeserializer DR;
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DIVerifier VR;
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// CompileUnits - Uniquing vector for compile units.
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UniqueVector<CompileUnitDesc *> CompileUnits;
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// Directories - Uniquing vector for directories.
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UniqueVector<std::string> Directories;
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// SourceFiles - Uniquing vector for source files.
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UniqueVector<SourceFileInfo> SourceFiles;
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// Lines - List of of source line correspondence.
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std::vector<SourceLineInfo> Lines;
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// LabelIDList - One entry per assigned label. Normally the entry is equal to
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// the list index(+1). If the entry is zero then the label has been deleted.
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// Any other value indicates the label has been deleted by is mapped to
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// another label.
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std::vector<unsigned> LabelIDList;
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// ScopeMap - Tracks the scopes in the current function.
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std::map<DebugInfoDesc *, DebugScope *> ScopeMap;
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// RootScope - Top level scope for the current function.
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//
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DebugScope *RootScope;
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// FrameMoves - List of moves done by a function's prolog. Used to construct
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// frame maps by debug and exception handling consumers.
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std::vector<MachineMove> FrameMoves;
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// LandingPads - List of LandingPadInfo describing the landing pad information
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// in the current function.
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std::vector<LandingPadInfo> LandingPads;
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// TypeInfos - List of C++ TypeInfo used in the current function.
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//
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std::vector<GlobalVariable *> TypeInfos;
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// FilterIds - List of typeids encoding filters used in the current function.
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//
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std::vector<unsigned> FilterIds;
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// FilterEnds - List of the indices in FilterIds corresponding to filter
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// terminators.
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//
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std::vector<unsigned> FilterEnds;
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// Personalities - Vector of all personality functions ever seen. Used to emit
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// common EH frames.
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std::vector<Function *> Personalities;
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// UsedFunctions - the functions in the llvm.used list in a more easily
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// searchable format.
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SmallPtrSet<const Function *, 32> UsedFunctions;
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bool CallsEHReturn;
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bool CallsUnwindInit;
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public:
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static char ID; // Pass identification, replacement for typeid
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MachineModuleInfo();
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~MachineModuleInfo();
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/// doInitialization - Initialize the state for a new module.
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///
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bool doInitialization();
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/// doFinalization - Tear down the state after completion of a module.
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///
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bool doFinalization();
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/// BeginFunction - Begin gathering function meta information.
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///
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void BeginFunction(MachineFunction *MF);
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/// EndFunction - Discard function meta information.
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///
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void EndFunction();
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/// getDescFor - Convert a Value to a debug information descriptor.
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///
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// FIXME - use new Value type when available.
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DebugInfoDesc *getDescFor(Value *V);
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/// Verify - Verify that a Value is debug information descriptor.
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///
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bool Verify(Value *V) { return VR.Verify(V); }
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/// isVerified - Return true if the specified GV has already been
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/// verified as a debug information descriptor.
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bool isVerified(GlobalVariable *GV) { return VR.isVerified(GV); }
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/// AnalyzeModule - Scan the module for global debug information.
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///
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void AnalyzeModule(Module &M);
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/// hasDebugInfo - Returns true if valid debug info is present.
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///
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bool hasDebugInfo() const { return !CompileUnits.empty(); }
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bool callsEHReturn() const { return CallsEHReturn; }
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void setCallsEHReturn(bool b) { CallsEHReturn = b; }
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bool callsUnwindInit() const { return CallsUnwindInit; }
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void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
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/// NextLabelID - Return the next unique label id.
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///
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unsigned NextLabelID() {
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unsigned ID = (unsigned)LabelIDList.size() + 1;
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LabelIDList.push_back(ID);
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return ID;
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}
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/// RecordSourceLine - Records location information and associates it with a
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/// label. Returns a unique label ID used to generate a label and
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/// provide correspondence to the source line list.
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unsigned RecordSourceLine(unsigned Line, unsigned Column, unsigned Source);
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/// InvalidateLabel - Inhibit use of the specified label # from
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/// MachineModuleInfo, for example because the code was deleted.
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void InvalidateLabel(unsigned LabelID) {
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// Remap to zero to indicate deletion.
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RemapLabel(LabelID, 0);
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}
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/// RemapLabel - Indicate that a label has been merged into another.
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///
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void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
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assert(0 < OldLabelID && OldLabelID <= LabelIDList.size() &&
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"Old label ID out of range.");
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assert(NewLabelID <= LabelIDList.size() &&
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"New label ID out of range.");
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LabelIDList[OldLabelID - 1] = NewLabelID;
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}
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/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
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/// ID != Mapped ID indicates that the label was folded into another label.
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unsigned MappedLabel(unsigned LabelID) const {
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assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
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return LabelID ? LabelIDList[LabelID - 1] : 0;
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}
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/// RecordSource - Register a source file with debug info. Returns an source
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/// ID.
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unsigned RecordSource(const std::string &Directory,
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const std::string &Source);
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unsigned RecordSource(const CompileUnitDesc *CompileUnit);
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/// getDirectories - Return the UniqueVector of std::string representing
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/// directories.
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const UniqueVector<std::string> &getDirectories() const {
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return Directories;
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}
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/// getSourceFiles - Return the UniqueVector of source files.
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///
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const UniqueVector<SourceFileInfo> &getSourceFiles() const {
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return SourceFiles;
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}
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/// getSourceLines - Return a vector of source lines.
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///
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const std::vector<SourceLineInfo> &getSourceLines() const {
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return Lines;
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}
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/// SetupCompileUnits - Set up the unique vector of compile units.
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///
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void SetupCompileUnits(Module &M);
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/// getCompileUnits - Return a vector of debug compile units.
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///
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const UniqueVector<CompileUnitDesc *> getCompileUnits() const;
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/// getGlobalVariablesUsing - Return all of the GlobalVariables that use the
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/// named GlobalVariable.
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void getGlobalVariablesUsing(Module &M, const std::string &RootName,
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std::vector<GlobalVariable*> &Result);
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/// getAnchoredDescriptors - Return a vector of anchored debug descriptors.
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///
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void getAnchoredDescriptors(Module &M, const AnchoredDesc *Desc,
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std::vector<void*> &AnchoredDescs);
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/// RecordRegionStart - Indicate the start of a region.
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///
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unsigned RecordRegionStart(Value *V);
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/// RecordRegionEnd - Indicate the end of a region.
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///
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unsigned RecordRegionEnd(Value *V);
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/// RecordVariable - Indicate the declaration of a local variable.
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///
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void RecordVariable(GlobalValue *GV, unsigned FrameIndex);
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/// getRootScope - Return current functions root scope.
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///
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DebugScope *getRootScope() { return RootScope; }
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/// getOrCreateScope - Returns the scope associated with the given descriptor.
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///
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DebugScope *getOrCreateScope(DebugInfoDesc *ScopeDesc);
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/// getFrameMoves - Returns a reference to a list of moves done in the current
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/// function's prologue. Used to construct frame maps for debug and exception
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/// handling comsumers.
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std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
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//===-EH-----------------------------------------------------------------===//
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/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
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/// specified MachineBasicBlock.
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LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
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/// addInvoke - Provide the begin and end labels of an invoke style call and
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/// associate it with a try landing pad block.
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void addInvoke(MachineBasicBlock *LandingPad, unsigned BeginLabel,
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unsigned EndLabel);
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/// addLandingPad - Add a new panding pad. Returns the label ID for the
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/// landing pad entry.
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unsigned addLandingPad(MachineBasicBlock *LandingPad);
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/// addPersonality - Provide the personality function for the exception
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/// information.
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void addPersonality(MachineBasicBlock *LandingPad, Function *Personality);
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/// getPersonalityIndex - Get index of the current personality function inside
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/// Personalitites array
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unsigned getPersonalityIndex() const;
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/// getPersonalities - Return array of personality functions ever seen.
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const std::vector<Function *>& getPersonalities() const {
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return Personalities;
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}
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// UsedFunctions - Return set of the functions in the llvm.used list.
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const SmallPtrSet<const Function *, 32>& getUsedFunctions() const {
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return UsedFunctions;
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}
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/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
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///
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void addCatchTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<GlobalVariable *> &TyInfo);
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/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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///
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void addFilterTypeInfo(MachineBasicBlock *LandingPad,
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std::vector<GlobalVariable *> &TyInfo);
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/// addCleanup - Add a cleanup action for a landing pad.
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///
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void addCleanup(MachineBasicBlock *LandingPad);
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/// getTypeIDFor - Return the type id for the specified typeinfo. This is
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/// function wide.
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unsigned getTypeIDFor(GlobalVariable *TI);
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/// getFilterIDFor - Return the id of the filter encoded by TyIds. This is
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/// function wide.
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int getFilterIDFor(std::vector<unsigned> &TyIds);
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/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
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/// pads.
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void TidyLandingPads();
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/// getLandingPads - Return a reference to the landing pad info for the
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/// current function.
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const std::vector<LandingPadInfo> &getLandingPads() const {
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return LandingPads;
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}
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/// getTypeInfos - Return a reference to the C++ typeinfo for the current
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/// function.
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const std::vector<GlobalVariable *> &getTypeInfos() const {
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return TypeInfos;
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}
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/// getFilterIds - Return a reference to the typeids encoding filters used in
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/// the current function.
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const std::vector<unsigned> &getFilterIds() const {
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return FilterIds;
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}
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/// getPersonality - Return a personality function if available. The presence
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/// of one is required to emit exception handling info.
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Function *getPersonality() const;
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DIDeserializer *getDIDeserializer() { return &DR; }
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}; // End class MachineModuleInfo
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} // End llvm namespace
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#endif
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