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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@51697 91177308-0d34-0410-b5e6-96231b3b80d8
431 lines
14 KiB
C++
431 lines
14 KiB
C++
//===-- llvm/CodeGen/MachineOperand.h - MachineOperand class ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MachineOperand class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEOPERAND_H
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#define LLVM_CODEGEN_MACHINEOPERAND_H
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <iosfwd>
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namespace llvm {
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class ConstantFP;
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class MachineBasicBlock;
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class GlobalValue;
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class MachineInstr;
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class TargetMachine;
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class MachineRegisterInfo;
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/// MachineOperand class - Representation of each machine instruction operand.
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///
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class MachineOperand {
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public:
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enum MachineOperandType {
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MO_Register, // Register operand.
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MO_Immediate, // Immediate Operand
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MO_FPImmediate,
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MO_MachineBasicBlock, // MachineBasicBlock reference
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MO_FrameIndex, // Abstract Stack Frame Index
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MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool
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MO_JumpTableIndex, // Address of indexed Jump Table for switch
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MO_ExternalSymbol, // Name of external global symbol
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MO_GlobalAddress // Address of a global value
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};
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private:
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/// OpKind - Specify what kind of operand this is. This discriminates the
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/// union.
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MachineOperandType OpKind : 8;
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/// IsDef/IsImp/IsKill/IsDead flags - These are only valid for MO_Register
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/// operands.
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/// IsDef - True if this is a def, false if this is a use of the register.
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///
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bool IsDef : 1;
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/// IsImp - True if this is an implicit def or use, false if it is explicit.
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///
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bool IsImp : 1;
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/// IsKill - True if this instruction is the last use of the register on this
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/// path through the function. This is only valid on uses of registers.
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bool IsKill : 1;
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/// IsDead - True if this register is never used by a subsequent instruction.
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/// This is only valid on definitions of registers.
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bool IsDead : 1;
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/// SubReg - Subregister number, only valid for MO_Register. A value of 0
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/// indicates the MO_Register has no subReg.
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unsigned char SubReg;
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/// ParentMI - This is the instruction that this operand is embedded into.
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/// This is valid for all operand types, when the operand is in an instr.
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MachineInstr *ParentMI;
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/// Contents union - This contains the payload for the various operand types.
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union {
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MachineBasicBlock *MBB; // For MO_MachineBasicBlock.
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ConstantFP *CFP; // For MO_FPImmediate.
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int64_t ImmVal; // For MO_Immediate.
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struct { // For MO_Register.
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unsigned RegNo;
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MachineOperand **Prev; // Access list for register.
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MachineOperand *Next;
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} Reg;
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/// OffsetedInfo - This struct contains the offset and an object identifier.
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/// this represent the object as with an optional offset from it.
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struct {
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union {
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int Index; // For MO_*Index - The index itself.
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const char *SymbolName; // For MO_ExternalSymbol.
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GlobalValue *GV; // For MO_GlobalAddress.
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} Val;
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int Offset; // An offset from the object.
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} OffsetedInfo;
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} Contents;
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explicit MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {}
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public:
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MachineOperand(const MachineOperand &M) {
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*this = M;
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}
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~MachineOperand() {}
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/// getType - Returns the MachineOperandType for this operand.
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///
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MachineOperandType getType() const { return OpKind; }
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/// getParent - Return the instruction that this operand belongs to.
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///
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MachineInstr *getParent() { return ParentMI; }
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const MachineInstr *getParent() const { return ParentMI; }
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void print(std::ostream &os, const TargetMachine *TM = 0) const;
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/// Accessors that tell you what kind of MachineOperand you're looking at.
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///
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bool isRegister() const { return OpKind == MO_Register; }
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bool isImmediate() const { return OpKind == MO_Immediate; }
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bool isFPImmediate() const { return OpKind == MO_FPImmediate; }
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bool isMachineBasicBlock() const { return OpKind == MO_MachineBasicBlock; }
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bool isFrameIndex() const { return OpKind == MO_FrameIndex; }
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bool isConstantPoolIndex() const { return OpKind == MO_ConstantPoolIndex; }
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bool isJumpTableIndex() const { return OpKind == MO_JumpTableIndex; }
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bool isGlobalAddress() const { return OpKind == MO_GlobalAddress; }
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bool isExternalSymbol() const { return OpKind == MO_ExternalSymbol; }
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bool isReg() const { return OpKind == MO_Register; }
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bool isImm() const { return OpKind == MO_Immediate; }
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bool isMBB() const { return OpKind == MO_MachineBasicBlock; }
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bool isFI() const { return OpKind == MO_FrameIndex; }
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bool isCPI() const { return OpKind == MO_ConstantPoolIndex; }
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bool isJTI() const { return OpKind == MO_JumpTableIndex; }
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bool isGlobal() const { return OpKind == MO_GlobalAddress; }
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bool isSymbol() const { return OpKind == MO_ExternalSymbol; }
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//===--------------------------------------------------------------------===//
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// Accessors for Register Operands
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//===--------------------------------------------------------------------===//
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/// getReg - Returns the register number.
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unsigned getReg() const {
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assert(isRegister() && "This is not a register operand!");
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return Contents.Reg.RegNo;
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}
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unsigned getSubReg() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return (unsigned)SubReg;
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}
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bool isUse() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return !IsDef;
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}
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bool isDef() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return IsDef;
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}
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bool isImplicit() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return IsImp;
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}
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bool isDead() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return IsDead;
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}
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bool isKill() const {
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assert(isRegister() && "Wrong MachineOperand accessor");
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return IsKill;
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}
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/// getNextOperandForReg - Return the next MachineOperand in the function that
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/// uses or defines this register.
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MachineOperand *getNextOperandForReg() const {
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assert(isRegister() && "This is not a register operand!");
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return Contents.Reg.Next;
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}
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//===--------------------------------------------------------------------===//
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// Mutators for Register Operands
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//===--------------------------------------------------------------------===//
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/// Change the register this operand corresponds to.
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///
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void setReg(unsigned Reg);
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void setSubReg(unsigned subReg) {
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assert(isRegister() && "Wrong MachineOperand accessor");
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SubReg = (unsigned char)subReg;
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}
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void setIsUse(bool Val = true) {
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assert(isRegister() && "Wrong MachineOperand accessor");
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IsDef = !Val;
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}
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void setIsDef(bool Val = true) {
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assert(isRegister() && "Wrong MachineOperand accessor");
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IsDef = Val;
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}
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void setImplicit(bool Val = true) {
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assert(isRegister() && "Wrong MachineOperand accessor");
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IsImp = Val;
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}
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void setIsKill(bool Val = true) {
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assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
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IsKill = Val;
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}
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void setIsDead(bool Val = true) {
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assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
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IsDead = Val;
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}
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//===--------------------------------------------------------------------===//
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// Accessors for various operand types.
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//===--------------------------------------------------------------------===//
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int64_t getImm() const {
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assert(isImmediate() && "Wrong MachineOperand accessor");
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return Contents.ImmVal;
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}
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ConstantFP *getFPImm() const {
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assert(isFPImmediate() && "Wrong MachineOperand accessor");
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return Contents.CFP;
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}
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MachineBasicBlock *getMBB() const {
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assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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return Contents.MBB;
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}
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int getIndex() const {
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assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
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"Wrong MachineOperand accessor");
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return Contents.OffsetedInfo.Val.Index;
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}
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GlobalValue *getGlobal() const {
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assert(isGlobalAddress() && "Wrong MachineOperand accessor");
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return Contents.OffsetedInfo.Val.GV;
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}
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int getOffset() const {
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assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
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"Wrong MachineOperand accessor");
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return Contents.OffsetedInfo.Offset;
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}
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const char *getSymbolName() const {
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assert(isExternalSymbol() && "Wrong MachineOperand accessor");
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return Contents.OffsetedInfo.Val.SymbolName;
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}
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//===--------------------------------------------------------------------===//
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// Mutators for various operand types.
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//===--------------------------------------------------------------------===//
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void setImm(int64_t immVal) {
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assert(isImmediate() && "Wrong MachineOperand mutator");
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Contents.ImmVal = immVal;
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}
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void setOffset(int Offset) {
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assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
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"Wrong MachineOperand accessor");
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Contents.OffsetedInfo.Offset = Offset;
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}
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void setIndex(int Idx) {
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assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
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"Wrong MachineOperand accessor");
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Contents.OffsetedInfo.Val.Index = Idx;
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}
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void setMBB(MachineBasicBlock *MBB) {
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assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
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Contents.MBB = MBB;
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}
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//===--------------------------------------------------------------------===//
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// Other methods.
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//===--------------------------------------------------------------------===//
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/// isIdenticalTo - Return true if this operand is identical to the specified
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/// operand. Note: This method ignores isKill and isDead properties.
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bool isIdenticalTo(const MachineOperand &Other) const;
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/// ChangeToImmediate - Replace this operand with a new immediate operand of
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/// the specified value. If an operand is known to be an immediate already,
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/// the setImm method should be used.
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void ChangeToImmediate(int64_t ImmVal);
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/// ChangeToRegister - Replace this operand with a new register operand of
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/// the specified value. If an operand is known to be an register already,
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/// the setReg method should be used.
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void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
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bool isKill = false, bool isDead = false);
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//===--------------------------------------------------------------------===//
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// Construction methods.
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//===--------------------------------------------------------------------===//
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static MachineOperand CreateImm(int64_t Val) {
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MachineOperand Op(MachineOperand::MO_Immediate);
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Op.setImm(Val);
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return Op;
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}
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static MachineOperand CreateFPImm(ConstantFP *CFP) {
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MachineOperand Op(MachineOperand::MO_FPImmediate);
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Op.Contents.CFP = CFP;
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return Op;
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}
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static MachineOperand CreateReg(unsigned Reg, bool isDef, bool isImp = false,
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bool isKill = false, bool isDead = false,
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unsigned SubReg = 0) {
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MachineOperand Op(MachineOperand::MO_Register);
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Op.IsDef = isDef;
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Op.IsImp = isImp;
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Op.IsKill = isKill;
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Op.IsDead = isDead;
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Op.Contents.Reg.RegNo = Reg;
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Op.Contents.Reg.Prev = 0;
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Op.Contents.Reg.Next = 0;
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Op.SubReg = SubReg;
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return Op;
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}
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static MachineOperand CreateMBB(MachineBasicBlock *MBB) {
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MachineOperand Op(MachineOperand::MO_MachineBasicBlock);
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Op.setMBB(MBB);
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return Op;
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}
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static MachineOperand CreateFI(unsigned Idx) {
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MachineOperand Op(MachineOperand::MO_FrameIndex);
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Op.setIndex(Idx);
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return Op;
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}
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static MachineOperand CreateCPI(unsigned Idx, int Offset) {
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MachineOperand Op(MachineOperand::MO_ConstantPoolIndex);
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Op.setIndex(Idx);
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Op.setOffset(Offset);
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return Op;
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}
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static MachineOperand CreateJTI(unsigned Idx) {
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MachineOperand Op(MachineOperand::MO_JumpTableIndex);
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Op.setIndex(Idx);
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return Op;
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}
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static MachineOperand CreateGA(GlobalValue *GV, int Offset) {
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MachineOperand Op(MachineOperand::MO_GlobalAddress);
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Op.Contents.OffsetedInfo.Val.GV = GV;
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Op.setOffset(Offset);
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return Op;
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}
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static MachineOperand CreateES(const char *SymName, int Offset = 0) {
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MachineOperand Op(MachineOperand::MO_ExternalSymbol);
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Op.Contents.OffsetedInfo.Val.SymbolName = SymName;
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Op.setOffset(Offset);
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return Op;
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}
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const MachineOperand &operator=(const MachineOperand &MO) {
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OpKind = MO.OpKind;
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IsDef = MO.IsDef;
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IsImp = MO.IsImp;
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IsKill = MO.IsKill;
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IsDead = MO.IsDead;
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SubReg = MO.SubReg;
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ParentMI = MO.ParentMI;
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Contents = MO.Contents;
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return *this;
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}
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friend class MachineInstr;
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friend class MachineRegisterInfo;
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private:
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//===--------------------------------------------------------------------===//
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// Methods for handling register use/def lists.
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//===--------------------------------------------------------------------===//
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/// isOnRegUseList - Return true if this operand is on a register use/def list
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/// or false if not. This can only be called for register operands that are
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/// part of a machine instruction.
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bool isOnRegUseList() const {
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assert(isReg() && "Can only add reg operand to use lists");
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return Contents.Reg.Prev != 0;
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}
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/// AddRegOperandToRegInfo - Add this register operand to the specified
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/// MachineRegisterInfo. If it is null, then the next/prev fields should be
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/// explicitly nulled out.
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void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo);
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void RemoveRegOperandFromRegInfo() {
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assert(isOnRegUseList() && "Can only add reg operand to use lists");
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// Unlink this from the doubly linked list of operands.
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MachineOperand *NextOp = Contents.Reg.Next;
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*Contents.Reg.Prev = NextOp;
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if (NextOp) {
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assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
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NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
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}
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Contents.Reg.Prev = 0;
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Contents.Reg.Next = 0;
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}
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};
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inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) {
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MO.print(OS, 0);
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return OS;
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}
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} // End llvm namespace
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#endif
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