llvm-6502/lib/System
Chuck Rose III 0ccb93034a This change does a couple of things. First it gets the Visual Studio builds working.
I added the lexing files to the VStudio projects and removed the .l files from the 
VStudio projects.  There was a problem with use of strtoll in TGLexer.cpp and Chris
suggested switching to strtol, so that's included here.

Additionally, this checkin adds minimal x64 builds to the VStudio builds.  Build issues
related to x64 in the windows specific files for DynamicLibrary.inc and Singals.inc
are worked around, but not ultimately solved.  Binaries used to be stored in

...\win32\{Debug|Release}

but are now kept in

...\win32\bin\{win32|x64}\{Debug|Release}

intermediate files will continue to be stored in the individual project directories under 
win32.  

Some names will likely change in the future to reflect that the vstudio projects
are no longer 32-bit only, but I wanted to get things up and running today so kept away
from bigger restructuring.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44260 91177308-0d34-0410-b5e6-96231b3b80d8
2007-11-21 00:37:56 +00:00
..
Unix Remove spurious consts. This fixes warnings with compilers that 2007-09-14 20:08:19 +00:00
Win32 This change does a couple of things. First it gets the Visual Studio builds working. 2007-11-21 00:37:56 +00:00
Alarm.cpp
Disassembler.cpp
DynamicLibrary.cpp really fix PR1581, thanks to Daniel Dunbar for pointing 2007-09-28 20:50:50 +00:00
IncludeFile.cpp
LICENSE.TXT
ltdl.c Silence a warning saying that the variables always resolve to "true" in an 2007-11-01 09:38:19 +00:00
ltdl.h
Makefile
MappedFile.cpp
Memory.cpp
Mutex.cpp
Path.cpp eliminate residual cruft related to recognizing bytecode 2007-07-06 13:38:17 +00:00
Process.cpp
Program.cpp
README.txt
Signals.cpp
TimeValue.cpp

Design Of lib/System
====================

The software in this directory is designed to completely shield LLVM from any
and all operating system specific functionality. It is not intended to be a
complete operating system wrapper (such as ACE), but only to provide the
functionality necessary to support LLVM.

The software located here, of necessity, has very specific and stringent design
rules. Violation of these rules means that cracks in the shield could form and
the primary goal of the library is defeated. By consistently using this library,
LLVM becomes more easily ported to new platforms since the only thing requiring 
porting is this library.

Complete documentation for the library can be found in the file:
  llvm/docs/SystemLibrary.html 
or at this URL:
  http://llvm.org/docs/SystemLibrary.html

While we recommend that you read the more detailed documentation, for the 
impatient, here's a high level summary of the library's requirements.

 1. No system header files are to be exposed through the interface.
 2. Std C++ and Std C header files are okay to be exposed through the interface.
 3. No exposed system-specific functions.
 4. No exposed system-specific data.
 5. Data in lib/System classes must use only simple C++ intrinsic types.
 6. Errors are handled by returning "true" and setting an optional std::string
 7. Library must not throw any exceptions, period.
 8. Interface functions must not have throw() specifications.
 9. No duplicate function impementations are permitted within an operating
    system class.

To accomplish these requirements, the library has numerous design criteria that 
must be satisfied. Here's a high level summary of the library's design criteria:

 1. No unused functionality (only what LLVM needs)
 2. High-Level Interfaces
 3. Use Opaque Classes
 4. Common Implementations</a></li>
 5. Multiple Implementations</a></li>
 6. Minimize Memory Allocation</a></li>
 7. No Virtual Methods