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editing of the current interval. These methods may cause coalescing, there are corresponding set*Unchecked methods for editing without coalescing. The non-coalescing methods are useful for applying monotonic transforms to all keys or values in a map without accidentally coalescing transformed and untransformed intervals. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120829 91177308-0d34-0410-b5e6-96231b3b80d8
162 lines
4.3 KiB
C++
162 lines
4.3 KiB
C++
//===- lib/Support/IntervalMap.cpp - A sorted interval map ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the few non-templated functions in IntervalMap.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/IntervalMap.h"
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namespace llvm {
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namespace IntervalMapImpl {
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void Path::replaceRoot(void *Root, unsigned Size, IdxPair Offsets) {
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assert(!path.empty() && "Can't replace missing root");
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path.front() = Entry(Root, Size, Offsets.first);
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path.insert(path.begin() + 1, Entry(subtree(0), Offsets.second));
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}
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NodeRef Path::getLeftSibling(unsigned Level) const {
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// The root has no siblings.
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if (Level == 0)
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return NodeRef();
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// Go up the tree until we can go left.
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unsigned l = Level - 1;
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while (l && path[l].offset == 0)
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--l;
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// We can't go left.
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if (path[l].offset == 0)
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return NodeRef();
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// NR is the subtree containing our left sibling.
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NodeRef NR = path[l].subtree(path[l].offset - 1);
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// Keep right all the way down.
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for (++l; l != Level; ++l)
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NR = NR.subtree(NR.size() - 1);
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return NR;
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}
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void Path::moveLeft(unsigned Level) {
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assert(Level != 0 && "Cannot move the root node");
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// Go up the tree until we can go left.
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unsigned l = 0;
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if (valid()) {
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l = Level - 1;
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while (path[l].offset == 0) {
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assert(l != 0 && "Cannot move beyond begin()");
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--l;
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}
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} else if (height() < Level)
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// end() may have created a height=0 path.
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path.resize(Level + 1, Entry(0, 0, 0));
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// NR is the subtree containing our left sibling.
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--path[l].offset;
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NodeRef NR = subtree(l);
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// Get the rightmost node in the subtree.
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for (++l; l != Level; ++l) {
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path[l] = Entry(NR, NR.size() - 1);
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NR = NR.subtree(NR.size() - 1);
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}
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path[l] = Entry(NR, NR.size() - 1);
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}
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NodeRef Path::getRightSibling(unsigned Level) const {
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// The root has no siblings.
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if (Level == 0)
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return NodeRef();
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// Go up the tree until we can go right.
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unsigned l = Level - 1;
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while (l && atLastEntry(l))
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--l;
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// We can't go right.
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if (atLastEntry(l))
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return NodeRef();
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// NR is the subtree containing our right sibling.
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NodeRef NR = path[l].subtree(path[l].offset + 1);
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// Keep left all the way down.
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for (++l; l != Level; ++l)
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NR = NR.subtree(0);
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return NR;
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}
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void Path::moveRight(unsigned Level) {
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assert(Level != 0 && "Cannot move the root node");
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// Go up the tree until we can go right.
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unsigned l = Level - 1;
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while (l && atLastEntry(l))
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--l;
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// NR is the subtree containing our right sibling. If we hit end(), we have
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// offset(0) == node(0).size().
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if (++path[l].offset == path[l].size)
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return;
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NodeRef NR = subtree(l);
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for (++l; l != Level; ++l) {
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path[l] = Entry(NR, 0);
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NR = NR.subtree(0);
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}
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path[l] = Entry(NR, 0);
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}
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IdxPair distribute(unsigned Nodes, unsigned Elements, unsigned Capacity,
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const unsigned *CurSize, unsigned NewSize[],
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unsigned Position, bool Grow) {
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assert(Elements + Grow <= Nodes * Capacity && "Not enough room for elements");
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assert(Position <= Elements && "Invalid position");
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if (!Nodes)
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return IdxPair();
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// Trivial algorithm: left-leaning even distribution.
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const unsigned PerNode = (Elements + Grow) / Nodes;
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const unsigned Extra = (Elements + Grow) % Nodes;
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IdxPair PosPair = IdxPair(Nodes, 0);
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unsigned Sum = 0;
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for (unsigned n = 0; n != Nodes; ++n) {
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Sum += NewSize[n] = PerNode + (n < Extra);
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if (PosPair.first == Nodes && Sum > Position)
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PosPair = IdxPair(n, Position - (Sum - NewSize[n]));
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}
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assert(Sum == Elements + Grow && "Bad distribution sum");
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// Subtract the Grow element that was added.
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if (Grow) {
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assert(PosPair.first < Nodes && "Bad algebra");
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assert(NewSize[PosPair.first] && "Too few elements to need Grow");
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--NewSize[PosPair.first];
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}
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#ifndef NDEBUG
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Sum = 0;
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for (unsigned n = 0; n != Nodes; ++n) {
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assert(NewSize[n] <= Capacity && "Overallocated node");
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Sum += NewSize[n];
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}
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assert(Sum == Elements && "Bad distribution sum");
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#endif
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return PosPair;
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}
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} // namespace IntervalMapImpl
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} // namespace llvm
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