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that splat i8s into i16s. Previously, we would try much too hard to arrange a sequence of i8s in one half of the input such that we could unpack them into i16s and shuffle those into place. This isn't always going to be a cheaper i8 shuffle than our other strategies. The case where it is always going to be cheaper is when we can arrange all the necessary inputs into one half using just i16 shuffles. It happens that viewing the problem this way also makes it much easier to produce an efficient set of shuffles to move the inputs into one half and then unpack them. With this, our splat code gets one step closer to being not terrible with the new experimental lowering strategy. It also exposes two combines missing which I will add next. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212692 91177308-0d34-0410-b5e6-96231b3b80d8