mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-11 08:07:22 +00:00
700ed80d3d
to TargetFrameLowering, where it belongs. Incidentally, this allows us to delete some duplicated (and slightly different!) code in TRI. There are potentially other layering problems that can be cleaned up as a result, or in a similar manner. The refactoring was OK'd by Anton Korobeynikov on llvmdev. Note: this touches the target interfaces, so out-of-tree targets may be affected. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
146 lines
5.1 KiB
C++
146 lines
5.1 KiB
C++
//===-- MBlazeRegisterInfo.cpp - MBlaze Register Information --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the MBlaze implementation of the TargetRegisterInfo
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// class.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "mblaze-frame-info"
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#include "MBlazeRegisterInfo.h"
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#include "MBlaze.h"
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#include "MBlazeMachineFunction.h"
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#include "MBlazeSubtarget.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#define GET_REGINFO_TARGET_DESC
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#include "MBlazeGenRegisterInfo.inc"
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using namespace llvm;
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MBlazeRegisterInfo::
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MBlazeRegisterInfo(const MBlazeSubtarget &ST, const TargetInstrInfo &tii)
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: MBlazeGenRegisterInfo(MBlaze::R15), Subtarget(ST), TII(tii) {}
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unsigned MBlazeRegisterInfo::getPICCallReg() {
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return MBlaze::R20;
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}
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//===----------------------------------------------------------------------===//
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// Callee Saved Registers methods
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//===----------------------------------------------------------------------===//
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/// MBlaze Callee Saved Registers
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const uint16_t* MBlazeRegisterInfo::
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getCalleeSavedRegs(const MachineFunction *MF) const {
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// MBlaze callee-save register range is R20 - R31
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static const uint16_t CalleeSavedRegs[] = {
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MBlaze::R20, MBlaze::R21, MBlaze::R22, MBlaze::R23,
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MBlaze::R24, MBlaze::R25, MBlaze::R26, MBlaze::R27,
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MBlaze::R28, MBlaze::R29, MBlaze::R30, MBlaze::R31,
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0
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};
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return CalleeSavedRegs;
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}
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BitVector MBlazeRegisterInfo::
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getReservedRegs(const MachineFunction &MF) const {
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BitVector Reserved(getNumRegs());
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Reserved.set(MBlaze::R0);
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Reserved.set(MBlaze::R1);
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Reserved.set(MBlaze::R2);
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Reserved.set(MBlaze::R13);
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Reserved.set(MBlaze::R14);
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Reserved.set(MBlaze::R15);
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Reserved.set(MBlaze::R16);
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Reserved.set(MBlaze::R17);
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Reserved.set(MBlaze::R18);
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Reserved.set(MBlaze::R19);
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return Reserved;
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}
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// FrameIndex represent objects inside a abstract stack.
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// We must replace FrameIndex with an stack/frame pointer
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// direct reference.
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void MBlazeRegisterInfo::
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eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj,
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unsigned FIOperandNum, RegScavenger *RS) const {
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MachineInstr &MI = *II;
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MachineFunction &MF = *MI.getParent()->getParent();
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MachineFrameInfo *MFI = MF.getFrameInfo();
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unsigned OFIOperandNum = FIOperandNum == 2 ? 1 : 2;
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DEBUG(dbgs() << "\nFunction : " << MF.getName() << "\n";
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dbgs() << "<--------->\n" << MI);
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int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
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int stackSize = MFI->getStackSize();
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int spOffset = MFI->getObjectOffset(FrameIndex);
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DEBUG(MBlazeFunctionInfo *MBlazeFI = MF.getInfo<MBlazeFunctionInfo>();
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dbgs() << "FrameIndex : " << FrameIndex << "\n"
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<< "spOffset : " << spOffset << "\n"
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<< "stackSize : " << stackSize << "\n"
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<< "isFixed : " << MFI->isFixedObjectIndex(FrameIndex) << "\n"
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<< "isLiveIn : " << MBlazeFI->isLiveIn(FrameIndex) << "\n"
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<< "isSpill : " << MFI->isSpillSlotObjectIndex(FrameIndex)
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<< "\n" );
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// as explained on LowerFormalArguments, detect negative offsets
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// and adjust SPOffsets considering the final stack size.
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int Offset = (spOffset < 0) ? (stackSize - spOffset) : spOffset;
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Offset += MI.getOperand(OFIOperandNum).getImm();
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DEBUG(dbgs() << "Offset : " << Offset << "\n" << "<--------->\n");
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MI.getOperand(OFIOperandNum).ChangeToImmediate(Offset);
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MI.getOperand(FIOperandNum).ChangeToRegister(getFrameRegister(MF), false);
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}
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void MBlazeRegisterInfo::
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processFunctionBeforeFrameFinalized(MachineFunction &MF) const {
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// Set the stack offset where GP must be saved/loaded from.
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MachineFrameInfo *MFI = MF.getFrameInfo();
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MBlazeFunctionInfo *MBlazeFI = MF.getInfo<MBlazeFunctionInfo>();
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if (MBlazeFI->needGPSaveRestore())
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MFI->setObjectOffset(MBlazeFI->getGPFI(), MBlazeFI->getGPStackOffset());
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}
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unsigned MBlazeRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
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const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
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return TFI->hasFP(MF) ? MBlaze::R19 : MBlaze::R1;
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}
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unsigned MBlazeRegisterInfo::getEHExceptionRegister() const {
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llvm_unreachable("What is the exception register");
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}
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unsigned MBlazeRegisterInfo::getEHHandlerRegister() const {
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llvm_unreachable("What is the exception handler register");
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}
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