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https://github.com/c64scene-ar/llvm-6502.git
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2dc50d3067
This will make it easier to turn on struct-path aware TBAA since the metadata format will change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180796 91177308-0d34-0410-b5e6-96231b3b80d8
29 lines
1.5 KiB
LLVM
29 lines
1.5 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-apple-macosx10.8.0 -mcpu=core-avx-i -show-mc-encoding
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; ModuleID = 'bugpoint-reduced-simplified.bc'
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target triple = "x86_64-apple-macosx10.8.0"
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@b = external global [8 x float], align 32
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@e = external global [8 x float], align 16
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define void @main() #0 {
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entry:
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%0 = load <8 x float>* bitcast ([8 x float]* @b to <8 x float>*), align 32
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%bitcast.i = extractelement <8 x float> %0, i32 0
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%vecinit.i.i = insertelement <4 x float> undef, float %bitcast.i, i32 0
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%vecinit2.i.i = insertelement <4 x float> %vecinit.i.i, float 0.000000e+00, i32 1
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%vecinit3.i.i = insertelement <4 x float> %vecinit2.i.i, float 0.000000e+00, i32 2
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%vecinit4.i.i = insertelement <4 x float> %vecinit3.i.i, float 0.000000e+00, i32 3
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%1 = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %vecinit4.i.i) #2
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%vecext.i.i = extractelement <4 x float> %1, i32 0
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store float %vecext.i.i, float* getelementptr inbounds ([8 x float]* @e, i64 0, i64 0), align 16
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unreachable
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}
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declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) #1
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attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"="true" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "unsafe-fp-math"="false" "use-soft-float"="false" }
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attributes #1 = { nounwind readnone }
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attributes #2 = { nounwind }
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