llvm-6502/lib/Target/NVPTX/MCTargetDesc/NVPTXMCAsmInfo.cpp
Justin Holewinski 49683f3c96 This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:

nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX

The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.

NV_CONTRIB

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
2012-05-04 20:18:50 +00:00

64 lines
1.7 KiB
C++

//===-- NVPTXMCAsmInfo.cpp - NVPTX asm properties -------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declarations of the NVPTXMCAsmInfo properties.
//
//===----------------------------------------------------------------------===//
#include "NVPTXMCAsmInfo.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Support/CommandLine.h"
using namespace llvm;
bool CompileForDebugging;
// -debug-compile - Command line option to inform opt and llc passes to
// compile for debugging
static cl::opt<bool, true>
Debug("debug-compile", cl::desc("Compile for debugging"), cl::Hidden,
cl::location(CompileForDebugging),
cl::init(false));
void NVPTXMCAsmInfo::anchor() { }
NVPTXMCAsmInfo::NVPTXMCAsmInfo(const Target &T, const StringRef &TT) {
Triple TheTriple(TT);
if (TheTriple.getArch() == Triple::nvptx64)
PointerSize = 8;
CommentString = "//";
PrivateGlobalPrefix = "$L__";
AllowPeriodsInName = false;
HasSetDirective = false;
HasSingleParameterDotFile = false;
InlineAsmStart = " inline asm";
InlineAsmEnd = " inline asm";
SupportsDebugInformation = CompileForDebugging;
HasDotTypeDotSizeDirective = false;
Data8bitsDirective = " .b8 ";
Data16bitsDirective = " .b16 ";
Data32bitsDirective = " .b32 ";
Data64bitsDirective = " .b64 ";
PrivateGlobalPrefix = "";
ZeroDirective = " .b8";
AsciiDirective = " .b8";
AscizDirective = " .b8";
// @TODO: Can we just disable this?
GlobalDirective = "\t// .globl\t";
}