mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-17 18:10:31 +00:00
dda30cd4af
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@92772 91177308-0d34-0410-b5e6-96231b3b80d8
177 lines
6.0 KiB
C++
177 lines
6.0 KiB
C++
//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the MachineLoopInfo class that is used to identify natural
|
|
// loops and determine the loop depth of various nodes of the CFG. Note that
|
|
// natural loops may actually be several loops that share the same header node.
|
|
//
|
|
// This analysis calculates the nesting structure of loops in a function. For
|
|
// each natural loop identified, this analysis identifies natural loops
|
|
// contained entirely within the loop and the basic blocks the make up the loop.
|
|
//
|
|
// It can calculate on the fly various bits of information, for example:
|
|
//
|
|
// * whether there is a preheader for the loop
|
|
// * the number of back edges to the header
|
|
// * whether or not a particular block branches out of the loop
|
|
// * the successor blocks of the loop
|
|
// * the loop depth
|
|
// * the trip count
|
|
// * etc...
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINE_LOOP_INFO_H
|
|
#define LLVM_CODEGEN_MACHINE_LOOP_INFO_H
|
|
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/Analysis/LoopInfo.h"
|
|
|
|
namespace llvm {
|
|
|
|
class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> {
|
|
public:
|
|
MachineLoop();
|
|
|
|
/// getTopBlock - Return the "top" block in the loop, which is the first
|
|
/// block in the linear layout, ignoring any parts of the loop not
|
|
/// contiguous with the part the contains the header.
|
|
MachineBasicBlock *getTopBlock();
|
|
|
|
/// getBottomBlock - Return the "bottom" block in the loop, which is the last
|
|
/// block in the linear layout, ignoring any parts of the loop not
|
|
/// contiguous with the part the contains the header.
|
|
MachineBasicBlock *getBottomBlock();
|
|
|
|
void dump() const;
|
|
|
|
private:
|
|
friend class LoopInfoBase<MachineBasicBlock, MachineLoop>;
|
|
explicit MachineLoop(MachineBasicBlock *MBB)
|
|
: LoopBase<MachineBasicBlock, MachineLoop>(MBB) {}
|
|
};
|
|
|
|
class MachineLoopInfo : public MachineFunctionPass {
|
|
LoopInfoBase<MachineBasicBlock, MachineLoop> LI;
|
|
friend class LoopBase<MachineBasicBlock, MachineLoop>;
|
|
|
|
void operator=(const MachineLoopInfo &); // do not implement
|
|
MachineLoopInfo(const MachineLoopInfo &); // do not implement
|
|
|
|
LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; }
|
|
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
|
|
MachineLoopInfo() : MachineFunctionPass(&ID) {}
|
|
|
|
/// iterator/begin/end - The interface to the top-level loops in the current
|
|
/// function.
|
|
///
|
|
typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator;
|
|
inline iterator begin() const { return LI.begin(); }
|
|
inline iterator end() const { return LI.end(); }
|
|
bool empty() const { return LI.empty(); }
|
|
|
|
/// getLoopFor - Return the inner most loop that BB lives in. If a basic
|
|
/// block is in no loop (for example the entry node), null is returned.
|
|
///
|
|
inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
|
|
return LI.getLoopFor(BB);
|
|
}
|
|
|
|
/// operator[] - same as getLoopFor...
|
|
///
|
|
inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
|
|
return LI.getLoopFor(BB);
|
|
}
|
|
|
|
/// getLoopDepth - Return the loop nesting level of the specified block...
|
|
///
|
|
inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
|
|
return LI.getLoopDepth(BB);
|
|
}
|
|
|
|
// isLoopHeader - True if the block is a loop header node
|
|
inline bool isLoopHeader(MachineBasicBlock *BB) const {
|
|
return LI.isLoopHeader(BB);
|
|
}
|
|
|
|
/// runOnFunction - Calculate the natural loop information.
|
|
///
|
|
virtual bool runOnMachineFunction(MachineFunction &F);
|
|
|
|
virtual void releaseMemory() { LI.releaseMemory(); }
|
|
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
|
|
|
/// removeLoop - This removes the specified top-level loop from this loop info
|
|
/// object. The loop is not deleted, as it will presumably be inserted into
|
|
/// another loop.
|
|
inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
|
|
|
|
/// changeLoopFor - Change the top-level loop that contains BB to the
|
|
/// specified loop. This should be used by transformations that restructure
|
|
/// the loop hierarchy tree.
|
|
inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) {
|
|
LI.changeLoopFor(BB, L);
|
|
}
|
|
|
|
/// changeTopLevelLoop - Replace the specified loop in the top-level loops
|
|
/// list with the indicated loop.
|
|
inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
|
|
LI.changeTopLevelLoop(OldLoop, NewLoop);
|
|
}
|
|
|
|
/// addTopLevelLoop - This adds the specified loop to the collection of
|
|
/// top-level loops.
|
|
inline void addTopLevelLoop(MachineLoop *New) {
|
|
LI.addTopLevelLoop(New);
|
|
}
|
|
|
|
/// removeBlock - This method completely removes BB from all data structures,
|
|
/// including all of the Loop objects it is nested in and our mapping from
|
|
/// MachineBasicBlocks to loops.
|
|
void removeBlock(MachineBasicBlock *BB) {
|
|
LI.removeBlock(BB);
|
|
}
|
|
};
|
|
|
|
|
|
// Allow clients to walk the list of nested loops...
|
|
template <> struct GraphTraits<const MachineLoop*> {
|
|
typedef const MachineLoop NodeType;
|
|
typedef MachineLoopInfo::iterator ChildIteratorType;
|
|
|
|
static NodeType *getEntryNode(const MachineLoop *L) { return L; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
return N->begin();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return N->end();
|
|
}
|
|
};
|
|
|
|
template <> struct GraphTraits<MachineLoop*> {
|
|
typedef MachineLoop NodeType;
|
|
typedef MachineLoopInfo::iterator ChildIteratorType;
|
|
|
|
static NodeType *getEntryNode(MachineLoop *L) { return L; }
|
|
static inline ChildIteratorType child_begin(NodeType *N) {
|
|
return N->begin();
|
|
}
|
|
static inline ChildIteratorType child_end(NodeType *N) {
|
|
return N->end();
|
|
}
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|