mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 20:29:48 +00:00
1d4f28c6bc
Having two ways to do this doesn't seem terribly helpful and consistently using the insert version (which we already has) seems like it'll make the code easier to understand to anyone working with standard data structures. (I also updated many references to the Entry's key and value to use first() and second instead of getKey{Data,Length,} and get/setValue - for similar consistency) Also removes the GetOrCreateValue functions so there's less surface area to StringMap to fix/improve/change/accommodate move semantics, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222319 91177308-0d34-0410-b5e6-96231b3b80d8
466 lines
15 KiB
C++
466 lines
15 KiB
C++
//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the StringMap class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_STRINGMAP_H
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#define LLVM_ADT_STRINGMAP_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Allocator.h"
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#include <cstring>
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#include <utility>
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namespace llvm {
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template<typename ValueT>
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class StringMapConstIterator;
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template<typename ValueT>
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class StringMapIterator;
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template<typename ValueTy>
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class StringMapEntry;
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/// StringMapEntryBase - Shared base class of StringMapEntry instances.
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class StringMapEntryBase {
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unsigned StrLen;
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public:
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explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {}
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unsigned getKeyLength() const { return StrLen; }
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};
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/// StringMapImpl - This is the base class of StringMap that is shared among
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/// all of its instantiations.
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class StringMapImpl {
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protected:
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// Array of NumBuckets pointers to entries, null pointers are holes.
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// TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
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// by an array of the actual hash values as unsigned integers.
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StringMapEntryBase **TheTable;
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unsigned NumBuckets;
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unsigned NumItems;
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unsigned NumTombstones;
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unsigned ItemSize;
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protected:
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explicit StringMapImpl(unsigned itemSize)
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: TheTable(nullptr),
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// Initialize the map with zero buckets to allocation.
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NumBuckets(0), NumItems(0), NumTombstones(0), ItemSize(itemSize) {}
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StringMapImpl(StringMapImpl &&RHS)
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: TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
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NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
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ItemSize(RHS.ItemSize) {
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RHS.TheTable = nullptr;
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RHS.NumBuckets = 0;
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RHS.NumItems = 0;
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RHS.NumTombstones = 0;
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}
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StringMapImpl(unsigned InitSize, unsigned ItemSize);
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unsigned RehashTable(unsigned BucketNo = 0);
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/// LookupBucketFor - Look up the bucket that the specified string should end
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/// up in. If it already exists as a key in the map, the Item pointer for the
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/// specified bucket will be non-null. Otherwise, it will be null. In either
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/// case, the FullHashValue field of the bucket will be set to the hash value
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/// of the string.
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unsigned LookupBucketFor(StringRef Key);
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/// FindKey - Look up the bucket that contains the specified key. If it exists
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/// in the map, return the bucket number of the key. Otherwise return -1.
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/// This does not modify the map.
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int FindKey(StringRef Key) const;
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/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
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/// delete it. This aborts if the value isn't in the table.
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void RemoveKey(StringMapEntryBase *V);
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/// RemoveKey - Remove the StringMapEntry for the specified key from the
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/// table, returning it. If the key is not in the table, this returns null.
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StringMapEntryBase *RemoveKey(StringRef Key);
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private:
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void init(unsigned Size);
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public:
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static StringMapEntryBase *getTombstoneVal() {
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return (StringMapEntryBase*)-1;
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}
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unsigned getNumBuckets() const { return NumBuckets; }
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unsigned getNumItems() const { return NumItems; }
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bool empty() const { return NumItems == 0; }
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unsigned size() const { return NumItems; }
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void swap(StringMapImpl &Other) {
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std::swap(TheTable, Other.TheTable);
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std::swap(NumBuckets, Other.NumBuckets);
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std::swap(NumItems, Other.NumItems);
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std::swap(NumTombstones, Other.NumTombstones);
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}
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};
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/// StringMapEntry - This is used to represent one value that is inserted into
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/// a StringMap. It contains the Value itself and the key: the string length
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/// and data.
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template<typename ValueTy>
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class StringMapEntry : public StringMapEntryBase {
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StringMapEntry(StringMapEntry &E) LLVM_DELETED_FUNCTION;
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public:
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ValueTy second;
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explicit StringMapEntry(unsigned strLen)
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: StringMapEntryBase(strLen), second() {}
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template <class InitTy>
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StringMapEntry(unsigned strLen, InitTy &&V)
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: StringMapEntryBase(strLen), second(std::forward<InitTy>(V)) {}
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StringRef getKey() const {
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return StringRef(getKeyData(), getKeyLength());
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}
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const ValueTy &getValue() const { return second; }
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ValueTy &getValue() { return second; }
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void setValue(const ValueTy &V) { second = V; }
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/// getKeyData - Return the start of the string data that is the key for this
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/// value. The string data is always stored immediately after the
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/// StringMapEntry object.
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const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
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StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
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/// Create - Create a StringMapEntry for the specified key and default
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/// construct the value.
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template <typename AllocatorTy, typename InitType>
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static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator,
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InitType &&InitVal) {
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unsigned KeyLength = Key.size();
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// Allocate a new item with space for the string at the end and a null
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// terminator.
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unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
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KeyLength+1;
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unsigned Alignment = alignOf<StringMapEntry>();
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StringMapEntry *NewItem =
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static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
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// Default construct the value.
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new (NewItem) StringMapEntry(KeyLength, std::forward<InitType>(InitVal));
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// Copy the string information.
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char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
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memcpy(StrBuffer, Key.data(), KeyLength);
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StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients.
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return NewItem;
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}
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template<typename AllocatorTy>
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static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator) {
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return Create(Key, Allocator, ValueTy());
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}
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/// Create - Create a StringMapEntry with normal malloc/free.
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template<typename InitType>
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static StringMapEntry *Create(StringRef Key, InitType &&InitVal) {
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MallocAllocator A;
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return Create(Key, A, std::forward<InitType>(InitVal));
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}
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static StringMapEntry *Create(StringRef Key) {
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return Create(Key, ValueTy());
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}
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/// GetStringMapEntryFromValue - Given a value that is known to be embedded
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/// into a StringMapEntry, return the StringMapEntry itself.
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static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) {
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StringMapEntry *EPtr = 0;
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char *Ptr = reinterpret_cast<char*>(&V) -
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(reinterpret_cast<char*>(&EPtr->second) -
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reinterpret_cast<char*>(EPtr));
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return *reinterpret_cast<StringMapEntry*>(Ptr);
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}
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static const StringMapEntry &GetStringMapEntryFromValue(const ValueTy &V) {
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return GetStringMapEntryFromValue(const_cast<ValueTy&>(V));
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}
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/// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
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/// into a StringMapEntry, return the StringMapEntry itself.
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static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
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char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
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return *reinterpret_cast<StringMapEntry*>(Ptr);
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}
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/// Destroy - Destroy this StringMapEntry, releasing memory back to the
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/// specified allocator.
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template<typename AllocatorTy>
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void Destroy(AllocatorTy &Allocator) {
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// Free memory referenced by the item.
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unsigned AllocSize =
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static_cast<unsigned>(sizeof(StringMapEntry)) + getKeyLength() + 1;
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this->~StringMapEntry();
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Allocator.Deallocate(static_cast<void *>(this), AllocSize);
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}
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/// Destroy this object, releasing memory back to the malloc allocator.
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void Destroy() {
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MallocAllocator A;
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Destroy(A);
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}
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};
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/// StringMap - This is an unconventional map that is specialized for handling
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/// keys that are "strings", which are basically ranges of bytes. This does some
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/// funky memory allocation and hashing things to make it extremely efficient,
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/// storing the string data *after* the value in the map.
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template<typename ValueTy, typename AllocatorTy = MallocAllocator>
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class StringMap : public StringMapImpl {
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AllocatorTy Allocator;
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public:
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typedef StringMapEntry<ValueTy> MapEntryTy;
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StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
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explicit StringMap(unsigned InitialSize)
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: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
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explicit StringMap(AllocatorTy A)
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: StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
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StringMap(unsigned InitialSize, AllocatorTy A)
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: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
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Allocator(A) {}
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StringMap(StringMap &&RHS)
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: StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
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StringMap &operator=(StringMap RHS) {
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StringMapImpl::swap(RHS);
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std::swap(Allocator, RHS.Allocator);
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return *this;
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}
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// FIXME: Implement copy operations if/when they're needed.
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AllocatorTy &getAllocator() { return Allocator; }
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const AllocatorTy &getAllocator() const { return Allocator; }
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typedef const char* key_type;
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typedef ValueTy mapped_type;
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typedef StringMapEntry<ValueTy> value_type;
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typedef size_t size_type;
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typedef StringMapConstIterator<ValueTy> const_iterator;
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typedef StringMapIterator<ValueTy> iterator;
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iterator begin() {
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return iterator(TheTable, NumBuckets == 0);
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}
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iterator end() {
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return iterator(TheTable+NumBuckets, true);
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}
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const_iterator begin() const {
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return const_iterator(TheTable, NumBuckets == 0);
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}
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const_iterator end() const {
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return const_iterator(TheTable+NumBuckets, true);
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}
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iterator find(StringRef Key) {
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int Bucket = FindKey(Key);
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if (Bucket == -1) return end();
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return iterator(TheTable+Bucket, true);
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}
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const_iterator find(StringRef Key) const {
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int Bucket = FindKey(Key);
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if (Bucket == -1) return end();
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return const_iterator(TheTable+Bucket, true);
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}
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/// lookup - Return the entry for the specified key, or a default
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/// constructed value if no such entry exists.
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ValueTy lookup(StringRef Key) const {
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const_iterator it = find(Key);
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if (it != end())
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return it->second;
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return ValueTy();
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}
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ValueTy &operator[](StringRef Key) {
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return insert(std::make_pair(Key, ValueTy())).first->second;
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}
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/// count - Return 1 if the element is in the map, 0 otherwise.
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size_type count(StringRef Key) const {
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return find(Key) == end() ? 0 : 1;
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}
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/// insert - Insert the specified key/value pair into the map. If the key
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/// already exists in the map, return false and ignore the request, otherwise
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/// insert it and return true.
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bool insert(MapEntryTy *KeyValue) {
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unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
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StringMapEntryBase *&Bucket = TheTable[BucketNo];
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if (Bucket && Bucket != getTombstoneVal())
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return false; // Already exists in map.
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if (Bucket == getTombstoneVal())
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--NumTombstones;
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Bucket = KeyValue;
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++NumItems;
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assert(NumItems + NumTombstones <= NumBuckets);
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RehashTable();
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return true;
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}
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/// insert - Inserts the specified key/value pair into the map if the key
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/// isn't already in the map. The bool component of the returned pair is true
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/// if and only if the insertion takes place, and the iterator component of
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/// the pair points to the element with key equivalent to the key of the pair.
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std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
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unsigned BucketNo = LookupBucketFor(KV.first);
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StringMapEntryBase *&Bucket = TheTable[BucketNo];
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if (Bucket && Bucket != getTombstoneVal())
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return std::make_pair(iterator(TheTable + BucketNo, false),
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false); // Already exists in map.
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if (Bucket == getTombstoneVal())
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--NumTombstones;
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Bucket =
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MapEntryTy::Create(KV.first, Allocator, std::move(KV.second));
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++NumItems;
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assert(NumItems + NumTombstones <= NumBuckets);
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BucketNo = RehashTable(BucketNo);
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return std::make_pair(iterator(TheTable + BucketNo, false), true);
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}
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// clear - Empties out the StringMap
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void clear() {
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if (empty()) return;
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// Zap all values, resetting the keys back to non-present (not tombstone),
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// which is safe because we're removing all elements.
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for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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StringMapEntryBase *&Bucket = TheTable[I];
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if (Bucket && Bucket != getTombstoneVal()) {
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static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
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}
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Bucket = nullptr;
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}
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NumItems = 0;
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NumTombstones = 0;
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}
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/// remove - Remove the specified key/value pair from the map, but do not
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/// erase it. This aborts if the key is not in the map.
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void remove(MapEntryTy *KeyValue) {
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RemoveKey(KeyValue);
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}
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void erase(iterator I) {
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MapEntryTy &V = *I;
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remove(&V);
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V.Destroy(Allocator);
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}
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bool erase(StringRef Key) {
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iterator I = find(Key);
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if (I == end()) return false;
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erase(I);
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return true;
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}
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~StringMap() {
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// Delete all the elements in the map, but don't reset the elements
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// to default values. This is a copy of clear(), but avoids unnecessary
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// work not required in the destructor.
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if (!empty()) {
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for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
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StringMapEntryBase *Bucket = TheTable[I];
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if (Bucket && Bucket != getTombstoneVal()) {
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static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
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}
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}
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}
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free(TheTable);
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}
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};
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template<typename ValueTy>
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class StringMapConstIterator {
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protected:
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StringMapEntryBase **Ptr;
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public:
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typedef StringMapEntry<ValueTy> value_type;
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StringMapConstIterator() : Ptr(nullptr) { }
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explicit StringMapConstIterator(StringMapEntryBase **Bucket,
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bool NoAdvance = false)
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: Ptr(Bucket) {
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if (!NoAdvance) AdvancePastEmptyBuckets();
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}
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const value_type &operator*() const {
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return *static_cast<StringMapEntry<ValueTy>*>(*Ptr);
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}
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const value_type *operator->() const {
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return static_cast<StringMapEntry<ValueTy>*>(*Ptr);
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}
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bool operator==(const StringMapConstIterator &RHS) const {
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return Ptr == RHS.Ptr;
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}
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bool operator!=(const StringMapConstIterator &RHS) const {
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return Ptr != RHS.Ptr;
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}
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inline StringMapConstIterator& operator++() { // Preincrement
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++Ptr;
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AdvancePastEmptyBuckets();
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return *this;
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}
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StringMapConstIterator operator++(int) { // Postincrement
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StringMapConstIterator tmp = *this; ++*this; return tmp;
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}
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private:
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void AdvancePastEmptyBuckets() {
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while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
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++Ptr;
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}
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};
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template<typename ValueTy>
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class StringMapIterator : public StringMapConstIterator<ValueTy> {
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public:
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StringMapIterator() {}
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explicit StringMapIterator(StringMapEntryBase **Bucket,
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bool NoAdvance = false)
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: StringMapConstIterator<ValueTy>(Bucket, NoAdvance) {
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}
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StringMapEntry<ValueTy> &operator*() const {
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return *static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
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}
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StringMapEntry<ValueTy> *operator->() const {
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return static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
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}
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};
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}
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#endif
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