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https://github.com/c64scene-ar/llvm-6502.git
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a94c339423
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172779 91177308-0d34-0410-b5e6-96231b3b80d8
211 lines
6.4 KiB
C++
211 lines
6.4 KiB
C++
//===- MachOObject.h - Mach-O Object File Wrapper ---------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_OBJECT_MACHOOBJECT_H
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#define LLVM_OBJECT_MACHOOBJECT_H
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#include "llvm/ADT/InMemoryStruct.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Object/MachOFormat.h"
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#include <string>
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namespace llvm {
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class MemoryBuffer;
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class raw_ostream;
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namespace object {
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/// \brief Wrapper object for manipulating Mach-O object files.
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///
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/// This class is designed to implement a full-featured, efficient, portable,
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/// and robust Mach-O interface to Mach-O object files. It does not attempt to
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/// smooth over rough edges in the Mach-O format or generalize access to object
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/// independent features.
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///
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/// The class is designed around accessing the Mach-O object which is expected
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/// to be fully loaded into memory.
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///
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/// This class is *not* suitable for concurrent use. For efficient operation,
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/// the class uses APIs which rely on the ability to cache the results of
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/// certain calls in internal objects which are not safe for concurrent
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/// access. This allows the API to be zero-copy on the common paths.
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//
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// FIXME: It would be cool if we supported a "paged" MemoryBuffer
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// implementation. This would allow us to implement a more sensible version of
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// MemoryObject which can work like a MemoryBuffer, but be more efficient for
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// objects which are in the current address space.
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class MachOObject {
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public:
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struct LoadCommandInfo {
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/// The load command information.
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macho::LoadCommand Command;
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/// The offset to the start of the load command in memory.
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uint64_t Offset;
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};
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private:
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OwningPtr<MemoryBuffer> Buffer;
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/// Whether the object is little endian.
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bool IsLittleEndian;
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/// Whether the object is 64-bit.
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bool Is64Bit;
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/// Whether the object is swapped endianness from the host.
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bool IsSwappedEndian;
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/// Whether the string table has been registered.
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bool HasStringTable;
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/// The cached information on the load commands.
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LoadCommandInfo *LoadCommands;
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mutable unsigned NumLoadedCommands;
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/// The cached copy of the header.
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macho::Header Header;
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macho::Header64Ext Header64Ext;
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/// Cache string table information.
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StringRef StringTable;
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private:
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MachOObject(MemoryBuffer *Buffer, bool IsLittleEndian, bool Is64Bit);
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public:
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~MachOObject();
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/// \brief Load a Mach-O object from a MemoryBuffer object.
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///
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/// \param Buffer - The buffer to load the object from. This routine takes
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/// exclusive ownership of the buffer (which is passed to the returned object
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/// on success).
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/// \param ErrorStr [out] - If given, will be set to a user readable error
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/// message on failure.
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/// \returns The loaded object, or null on error.
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static MachOObject *LoadFromBuffer(MemoryBuffer *Buffer,
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std::string *ErrorStr = 0);
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/// @name File Information
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/// @{
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bool isLittleEndian() const { return IsLittleEndian; }
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bool isSwappedEndian() const { return IsSwappedEndian; }
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bool is64Bit() const { return Is64Bit; }
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unsigned getHeaderSize() const {
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return Is64Bit ? macho::Header64Size : macho::Header32Size;
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}
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StringRef getData(size_t Offset, size_t Size) const;
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/// @}
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/// @name String Table Data
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/// @{
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StringRef getStringTableData() const {
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assert(HasStringTable && "String table has not been registered!");
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return StringTable;
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}
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StringRef getStringAtIndex(unsigned Index) const {
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size_t End = getStringTableData().find('\0', Index);
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return getStringTableData().slice(Index, End);
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}
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void RegisterStringTable(macho::SymtabLoadCommand &SLC);
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/// @}
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/// @name Object Header Access
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/// @{
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const macho::Header &getHeader() const { return Header; }
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const macho::Header64Ext &getHeader64Ext() const {
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assert(is64Bit() && "Invalid access!");
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return Header64Ext;
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}
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/// @}
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/// @name Object Structure Access
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/// @{
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/// \brief Retrieve the information for the given load command.
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const LoadCommandInfo &getLoadCommandInfo(unsigned Index) const;
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void ReadSegmentLoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::SegmentLoadCommand> &Res) const;
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void ReadSegment64LoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::Segment64LoadCommand> &Res) const;
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void ReadSymtabLoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::SymtabLoadCommand> &Res) const;
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void ReadDysymtabLoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::DysymtabLoadCommand> &Res) const;
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void ReadLinkeditDataLoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::LinkeditDataLoadCommand> &Res) const;
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void ReadLinkerOptionsLoadCommand(
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const LoadCommandInfo &LCI,
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InMemoryStruct<macho::LinkerOptionsLoadCommand> &Res) const;
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void ReadIndirectSymbolTableEntry(
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const macho::DysymtabLoadCommand &DLC,
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unsigned Index,
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InMemoryStruct<macho::IndirectSymbolTableEntry> &Res) const;
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void ReadSection(
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const LoadCommandInfo &LCI,
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unsigned Index,
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InMemoryStruct<macho::Section> &Res) const;
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void ReadSection64(
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const LoadCommandInfo &LCI,
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unsigned Index,
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InMemoryStruct<macho::Section64> &Res) const;
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void ReadRelocationEntry(
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uint64_t RelocationTableOffset, unsigned Index,
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InMemoryStruct<macho::RelocationEntry> &Res) const;
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void ReadSymbolTableEntry(
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uint64_t SymbolTableOffset, unsigned Index,
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InMemoryStruct<macho::SymbolTableEntry> &Res) const;
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void ReadSymbol64TableEntry(
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uint64_t SymbolTableOffset, unsigned Index,
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InMemoryStruct<macho::Symbol64TableEntry> &Res) const;
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void ReadDataInCodeTableEntry(
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uint64_t TableOffset, unsigned Index,
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InMemoryStruct<macho::DataInCodeTableEntry> &Res) const;
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void ReadULEB128s(uint64_t Index, SmallVectorImpl<uint64_t> &Out) const;
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/// @}
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/// @name Object Dump Facilities
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/// @{
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/// dump - Support for debugging, callable in GDB: V->dump()
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//
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void dump() const;
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void dumpHeader() const;
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/// print - Implement operator<< on Value.
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///
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void print(raw_ostream &O) const;
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void printHeader(raw_ostream &O) const;
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/// @}
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};
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inline raw_ostream &operator<<(raw_ostream &OS, const MachOObject &V) {
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V.print(OS);
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return OS;
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}
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} // end namespace object
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} // end namespace llvm
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#endif
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