llvm-6502/lib/ExecutionEngine/Interpreter/UserInput.cpp
Chris Lattner de51dd890f Use pointertype where appropriate
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1392 91177308-0d34-0410-b5e6-96231b3b80d8
2001-11-26 19:20:16 +00:00

329 lines
9.1 KiB
C++

//===-- UserInput.cpp - Interpreter Input Loop support --------------------===//
//
// This file implements the interpreter Input I/O loop.
//
//===----------------------------------------------------------------------===//
#include "Interpreter.h"
#include "llvm/Bytecode/Reader.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Transforms/Linker.h"
#include <algorithm>
enum CommandID {
Quit, Help, // Basics
Print, Info, List, StackTrace, Up, Down, // Inspection
Next, Step, Run, Finish, Call, // Control flow changes
Break, Watch, // Debugging
Load, Flush,
TraceOpt, ProfileOpt // Toggle features
};
// CommandTable - Build a lookup table for the commands available to the user...
static struct CommandTableElement {
const char *Name;
enum CommandID CID;
inline bool operator<(const CommandTableElement &E) const {
return string(Name) < string(E.Name);
}
inline bool operator==(const string &S) const {
return string(Name) == S;
}
} CommandTable[] = {
{ "quit" , Quit }, { "q", Quit }, { "", Quit }, // Empty str = eof
{ "help" , Help }, { "h", Help },
{ "print" , Print }, { "p", Print },
{ "list" , List },
{ "info" , Info },
{ "backtrace", StackTrace }, { "bt", StackTrace }, { "where", StackTrace },
{ "up" , Up },
{ "down" , Down },
{ "next" , Next }, { "n", Next },
{ "step" , Step }, { "s", Step },
{ "run" , Run },
{ "finish" , Finish },
{ "call" , Call },
{ "break" , Break }, { "b", Break },
{ "watch" , Watch },
{ "load" , Load },
{ "flush" , Flush },
{ "trace" , TraceOpt },
{ "profile" , ProfileOpt },
};
static CommandTableElement *CommandTableEnd =
CommandTable+sizeof(CommandTable)/sizeof(CommandTable[0]);
//===----------------------------------------------------------------------===//
// handleUserInput - Enter the input loop for the interpreter. This function
// returns when the user quits the interpreter.
//
void Interpreter::handleUserInput() {
bool UserQuit = false;
// Sort the table...
sort(CommandTable, CommandTableEnd);
// Print the instruction that we are stopped at...
printCurrentInstruction();
do {
string Command;
cout << "lli> " << flush;
cin >> Command;
CommandTableElement *E = find(CommandTable, CommandTableEnd, Command);
if (E == CommandTableEnd) {
cout << "Error: '" << Command << "' not recognized!\n";
continue;
}
switch (E->CID) {
case Quit: UserQuit = true; break;
case Load:
cin >> Command;
loadModule(Command);
break;
case Flush: flushModule(); break;
case Print:
cin >> Command;
print(Command);
break;
case Info:
cin >> Command;
infoValue(Command);
break;
case List: list(); break;
case StackTrace: printStackTrace(); break;
case Up:
if (CurFrame > 0) { --CurFrame; printStackFrame(); }
else cout << "Error: Already at root of stack!\n";
break;
case Down:
if ((unsigned)CurFrame < ECStack.size()-1) {
++CurFrame;
printStackFrame();
} else
cout << "Error: Already at bottom of stack!\n";
break;
case Next: nextInstruction(); break;
case Step: stepInstruction(); break;
case Run: run(); break;
case Finish: finish(); break;
case Call:
cin >> Command;
callMethod(Command); // Enter the specified method
finish(); // Run until it's complete
break;
case TraceOpt:
Trace = !Trace;
cout << "Tracing " << (Trace ? "enabled\n" : "disabled\n");
break;
case ProfileOpt:
Profile = !Profile;
cout << "Profiling " << (Trace ? "enabled\n" : "disabled\n");
break;
default:
cout << "Command '" << Command << "' unimplemented!\n";
break;
}
} while (!UserQuit);
}
//===----------------------------------------------------------------------===//
// loadModule - Load a new module to execute...
//
void Interpreter::loadModule(const string &Filename) {
string ErrorMsg;
if (CurMod && !flushModule()) return; // Kill current execution
CurMod = ParseBytecodeFile(Filename, &ErrorMsg);
if (CurMod == 0) {
cout << "Error parsing '" << Filename << "': No module loaded: "
<< ErrorMsg << "\n";
return;
}
CW.setModule(CurMod); // Update Writer
string RuntimeLib = getCurrentExecutablePath();
if (!RuntimeLib.empty()) RuntimeLib += "/";
RuntimeLib += "RuntimeLib.bc";
if (Module *SupportLib = ParseBytecodeFile(RuntimeLib, &ErrorMsg)) {
if (LinkModules(CurMod, SupportLib, &ErrorMsg))
cerr << "Error Linking runtime library into current module: "
<< ErrorMsg << endl;
} else {
cerr << "Error loading runtime library '"+RuntimeLib+"': "
<< ErrorMsg << "\n";
}
}
//===----------------------------------------------------------------------===//
// flushModule - Return true if the current program has been unloaded.
//
bool Interpreter::flushModule() {
if (CurMod == 0) {
cout << "Error flushing: No module loaded!\n";
return false;
}
if (!ECStack.empty()) {
// TODO: if use is not sure, return false
cout << "Killing current execution!\n";
ECStack.clear();
CurFrame = -1;
}
CW.setModule(0);
delete CurMod;
CurMod = 0;
ExitCode = 0;
return true;
}
//===----------------------------------------------------------------------===//
// setBreakpoint - Enable a breakpoint at the specified location
//
void Interpreter::setBreakpoint(const string &Name) {
Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name));
// TODO: Set a breakpoint on PickedVal
}
//===----------------------------------------------------------------------===//
// callMethod - Enter the specified method...
//
bool Interpreter::callMethod(const string &Name) {
vector<Value*> Options = LookupMatchingNames(Name);
for (unsigned i = 0; i < Options.size(); ++i) { // Remove nonmethod matches...
if (!isa<Method>(Options[i])) {
Options.erase(Options.begin()+i);
--i;
}
}
Value *PickedMeth = ChooseOneOption(Name, Options);
if (PickedMeth == 0)
return true;
Method *M = cast<Method>(PickedMeth);
vector<GenericValue> Args;
// TODO, get args from user...
callMethod(M, Args); // Start executing it...
// Reset the current frame location to the top of stack
CurFrame = ECStack.size()-1;
return false;
}
static void *CreateArgv(const vector<string> &InputArgv) {
// Pointers are 64 bits...
uint64_t *Result = new PointerTy[InputArgv.size()+1];
for (unsigned i = 0; i < InputArgv.size(); ++i) {
unsigned Size = InputArgv[i].size()+1;
char *Dest = new char[Size];
copy(InputArgv[i].begin(), InputArgv[i].end(), Dest);
Dest[Size-1] = 0;
Result[i] = (PointerTy)Dest;
}
Result[InputArgv.size()] = 0;
return Result;
}
// callMainMethod - This is a nasty gross hack that will dissapear when
// callMethod can parse command line options and stuff for us.
//
bool Interpreter::callMainMethod(const string &Name,
const vector<string> &InputArgv) {
vector<Value*> Options = LookupMatchingNames(Name);
for (unsigned i = 0; i < Options.size(); ++i) { // Remove nonmethod matches...
if (!isa<Method>(Options[i])) {
Options.erase(Options.begin()+i);
--i;
}
}
Value *PickedMeth = ChooseOneOption(Name, Options);
if (PickedMeth == 0)
return true;
Method *M = cast<Method>(PickedMeth);
const MethodType *MT = M->getMethodType();
vector<GenericValue> Args;
switch (MT->getParamTypes().size()) {
default:
cout << "Unknown number of arguments to synthesize for '" << Name << "'!\n";
return true;
case 2: {
PointerType *SPP = PointerType::get(PointerType::get(Type::SByteTy));
if (MT->getParamTypes()[1] != SPP) {
CW << "Second argument of '" << Name << "' should have type: '"
<< SPP << "'!\n";
return true;
}
GenericValue GV; GV.PointerVal = (uint64_t)CreateArgv(InputArgv);
Args.push_back(GV);
}
// fallthrough
case 1:
if (!MT->getParamTypes()[0]->isIntegral()) {
cout << "First argument of '" << Name << "' should be integral!\n";
return true;
} else {
GenericValue GV; GV.UIntVal = InputArgv.size();
Args.insert(Args.begin(), GV);
}
// fallthrough
case 0:
break;
}
callMethod(M, Args); // Start executing it...
// Reset the current frame location to the top of stack
CurFrame = ECStack.size()-1;
return false;
}
void Interpreter::list() {
if (ECStack.empty())
cout << "Error: No program executing!\n";
else
CW << ECStack[CurFrame].CurMethod; // Just print the method out...
}
void Interpreter::printStackTrace() {
if (ECStack.empty()) cout << "No program executing!\n";
for (unsigned i = 0; i < ECStack.size(); ++i) {
printStackFrame((int)i);
}
}