llvm-6502/lib/CodeGen
Hal Finkel 2e80991a77 Reapply r178845 with fix - Fix bug in PEI's virtual-register scavenging
This fixes PEI as previously described, but correctly handles the case where
the instruction defining the virtual register to be scavenged is the first in
the block. Arnold provided me with a bugpoint-reduced test case, but even that
seems too large to use as a regression test. If I'm successful in cleaning it
up then I'll commit that as well.

Original commit message:

    This change fixes a bug that I introduced in r178058. After a register is
    scavenged using one of the available spills slots the instruction defining the
    virtual register needs to be moved to after the spill code. The scavenger has
    already processed the defining instruction so that registers killed by that
    instruction are available for definition in that same instruction. Unfortunately,
    after this, the scavenger needs to iterate through the spill code and then
    visit, again, the instruction that defines the now-scavenged register. In order
    to avoid confusion, the register scavenger needs the ability to 'back up'
    through the spill code so that it can again process the instructions in the
    appropriate order. Prior to this fix, once the scavenger reached the
    just-moved instruction, it would assert if it killed any registers because,
    having already processed the instruction, it believed they were undefined.

    Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
    for diagnosing the problem and testing this fix.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178919 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-05 22:31:56 +00:00
..
AsmPrinter Debug Info: revert 178722 for now. 2013-04-04 23:13:11 +00:00
SelectionDAG Formatting 2013-04-04 18:03:41 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
AntiDepBreaker.h
BasicTargetTransformInfo.cpp CostModel: Add parameter to instruction cost to further classify operand values 2013-04-04 23:26:21 +00:00
BranchFolding.cpp
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt Remove the old CodePlacementOpt pass. 2013-03-29 17:14:24 +00:00
CodeGen.cpp Remove the old CodePlacementOpt pass. 2013-03-29 17:14:24 +00:00
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp
EarlyIfConversion.cpp Allow MachineTraceMetrics to be used when the model has no resources. 2013-04-02 22:27:45 +00:00
EdgeBundles.cpp
ErlangGC.cpp Add a GC plugin for Erlang 2013-03-25 13:47:46 +00:00
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
InlineSpiller.cpp
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp Rewrite the physreg part of findLastUseBefore(). 2013-03-08 18:08:57 +00:00
LiveIntervalUnion.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Add some constantness. 2013-03-18 23:40:46 +00:00
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Fix a typo 2013-03-29 16:34:23 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp
MachineDominators.cpp
MachineFunction.cpp Move estimateStackSize from ARM into MachineFrameInfo 2013-03-14 21:15:20 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp
MachineInstrBundle.cpp
MachineLICM.cpp
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp Check register classes also when changing them. 2013-03-13 18:11:17 +00:00
MachineScheduler.cpp RegisterPressure heuristics currently require signed comparisons. 2013-04-05 00:31:34 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineTraceMetrics.cpp Allow MachineTraceMetrics to be used when the model has no resources. 2013-04-02 22:27:45 +00:00
MachineVerifier.cpp
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Remove the old CodePlacementOpt pass. 2013-03-29 17:14:24 +00:00
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Reapply r178845 with fix - Fix bug in PEI's virtual-register scavenging 2013-04-05 22:31:56 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
RegAllocFast.cpp
RegAllocGreedy.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
RegAllocPBQP.cpp
RegisterClassInfo.cpp
RegisterCoalescer.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
RegisterCoalescer.h
RegisterPressure.cpp
RegisterScavenging.cpp Reapply r178845 with fix - Fix bug in PEI's virtual-register scavenging 2013-04-05 22:31:56 +00:00
ScheduleDAG.cpp Scheduler diagnostics. Print the register name. 2013-03-01 00:19:14 +00:00
ScheduleDAGInstrs.cpp
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SjLjEHPrepare.cpp Revert r176154 in favor of a better approach. 2013-03-08 02:21:08 +00:00
SlotIndexes.cpp Make some fixes for LiveInterval repair with debug info. Debug value 2013-02-23 10:25:25 +00:00
Spiller.cpp
Spiller.h
SpillPlacement.cpp Move #include of BitVector from .h to .cpp file. 2013-03-18 23:45:45 +00:00
SpillPlacement.h
SplitKit.cpp
SplitKit.h
StackColoring.cpp Couple more sets of tidying. 2013-03-25 21:26:36 +00:00
StackProtector.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
StackSlotColoring.cpp
StrongPHIElimination.cpp
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp
TargetLoweringBase.cpp Use the target options specified on a function to reset the back-end. 2013-04-05 21:52:40 +00:00
TargetLoweringObjectFileImpl.cpp Windows TLS: Section name prefix to ensure correct order 2013-03-18 08:10:10 +00:00
TargetOptionsImpl.cpp Use the target options specified on a function to reset the back-end. 2013-04-05 21:52:40 +00:00
TargetRegisterInfo.cpp
TargetSchedule.cpp Change the default latency for implicit defs. 2013-03-16 18:58:57 +00:00
TwoAddressInstructionPass.cpp Remove unused #includes. 2013-03-05 01:00:45 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.