llvm-6502/include/llvm/Transforms/IPO.h
Chris Lattner 370910d2a0 Add prototype for the lowersetjmp pass
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8522 91177308-0d34-0410-b5e6-96231b3b80d8
2003-09-15 05:05:23 +00:00

109 lines
4.1 KiB
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//===- llvm/Transforms/IPO.h - Interprocedural Transformations --*- C++ -*-===//
//
// This header file defines prototypes for accessor functions that expose passes
// in the IPO transformations library.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_IPO_H
#define LLVM_TRANSFORMS_IPO_H
class Pass;
class Function;
//===----------------------------------------------------------------------===//
// createLowerSetJmpPass - This function lowers the setjmp/longjmp intrinsics to
// invoke/unwind instructions. This should really be part of the C/C++
// front-end, but it's so much easier to write transformations in LLVM proper.
//
Pass* createLowerSetJmpPass();
//===----------------------------------------------------------------------===//
// createConstantMergePass - This function returns a new pass that merges
// duplicate global constants together into a single constant that is shared.
// This is useful because some passes (ie TraceValues) insert a lot of string
// constants into the program, regardless of whether or not they duplicate an
// existing string.
//
Pass *createConstantMergePass();
//===----------------------------------------------------------------------===//
// createRaiseAllocationsPass - Return a new pass that transforms malloc and
// free function calls into malloc and free instructions.
//
Pass *createRaiseAllocationsPass();
//===----------------------------------------------------------------------===//
// createDeadTypeEliminationPass - Return a new pass that eliminates symbol
// table entries for types that are never used.
//
Pass *createDeadTypeEliminationPass();
//===----------------------------------------------------------------------===//
// createGlobalDCEPass - This transform is designed to eliminate unreachable
// internal globals (functions or global variables)
//
Pass *createGlobalDCEPass();
//===----------------------------------------------------------------------===//
// createFunctionExtractionPass - This pass deletes as much of the module as
// possible, except for the function specified.
//
Pass *createFunctionExtractionPass(Function *F);
//===----------------------------------------------------------------------===//
// FunctionResolvingPass - Go over the functions that are in the module and
// look for functions that have the same name. More often than not, there will
// be things like:
// void "foo"(...)
// void "foo"(int, int)
// because of the way things are declared in C. If this is the case, patch
// things up.
//
// This is an interprocedural pass.
//
Pass *createFunctionResolvingPass();
//===----------------------------------------------------------------------===//
// createFunctionInliningPass - Return a new pass object that uses a heuristic
// to inline direct function calls to small functions.
//
Pass *createFunctionInliningPass();
//===----------------------------------------------------------------------===//
// createPruneEHPass - Return a new pass object which transforms invoke
// instructions into calls, if the callee can _not_ unwind the stack.
//
Pass *createPruneEHPass();
//===----------------------------------------------------------------------===//
// createInternalizePass - This pass loops over all of the functions in the
// input module, looking for a main function. If a main function is found, all
// other functions are marked as internal.
//
Pass *createInternalizePass();
//===----------------------------------------------------------------------===//
// createDeadArgEliminationPass - This pass removes arguments from functions
// which are not used by the body of the function. If
// DeleteFromExternalFunctions is true, the pass will modify functions that have
// external linkage, which is not usually safe (this is used by bugpoint to
// reduce testcases).
//
Pass *createDeadArgEliminationPass(bool DeleteFromExternalFunctions=false);
//===----------------------------------------------------------------------===//
// These passes are wrappers that can do a few simple structure mutation
// transformations.
//
Pass *createSwapElementsPass();
Pass *createSortElementsPass();
#endif