mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-26 21:32:10 +00:00
34cd4a484e
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50659 91177308-0d34-0410-b5e6-96231b3b80d8
176 lines
6.4 KiB
C++
176 lines
6.4 KiB
C++
//===- Debugger.h - LLVM debugger library interface -------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the LLVM source-level debugger library interface.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_DEBUGGER_DEBUGGER_H
|
|
#define LLVM_DEBUGGER_DEBUGGER_H
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace llvm {
|
|
class Module;
|
|
class InferiorProcess;
|
|
|
|
/// Debugger class - This class implements the LLVM source-level debugger.
|
|
/// This allows clients to handle the user IO processing without having to
|
|
/// worry about how the debugger itself works.
|
|
///
|
|
class Debugger {
|
|
// State the debugger needs when starting and stopping the program.
|
|
std::vector<std::string> ProgramArguments;
|
|
|
|
// The environment to run the program with. This should eventually be
|
|
// changed to vector of strings when we allow the user to edit the
|
|
// environment.
|
|
const char * const *Environment;
|
|
|
|
// Program - The currently loaded program, or null if none is loaded.
|
|
Module *Program;
|
|
|
|
// Process - The currently executing inferior process.
|
|
InferiorProcess *Process;
|
|
|
|
Debugger(const Debugger &); // DO NOT IMPLEMENT
|
|
void operator=(const Debugger &); // DO NOT IMPLEMENT
|
|
public:
|
|
Debugger();
|
|
~Debugger();
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for manipulating and inspecting the execution environment.
|
|
//
|
|
|
|
/// initializeEnvironment - Specify the environment the program should run
|
|
/// with. This is used to initialize the environment of the program to the
|
|
/// environment of the debugger.
|
|
void initializeEnvironment(const char *const *envp) {
|
|
Environment = envp;
|
|
}
|
|
|
|
/// setWorkingDirectory - Specify the working directory for the program to
|
|
/// be started from.
|
|
void setWorkingDirectory(const std::string &Dir) {
|
|
// FIXME: implement
|
|
}
|
|
|
|
template<typename It>
|
|
void setProgramArguments(It I, It E) {
|
|
ProgramArguments.assign(I, E);
|
|
}
|
|
unsigned getNumProgramArguments() const {
|
|
return static_cast<unsigned>(ProgramArguments.size());
|
|
}
|
|
const std::string &getProgramArgument(unsigned i) const {
|
|
return ProgramArguments[i];
|
|
}
|
|
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for manipulating and inspecting the program currently loaded.
|
|
//
|
|
|
|
/// isProgramLoaded - Return true if there is a program currently loaded.
|
|
///
|
|
bool isProgramLoaded() const { return Program != 0; }
|
|
|
|
/// getProgram - Return the LLVM module corresponding to the program.
|
|
///
|
|
Module *getProgram() const { return Program; }
|
|
|
|
/// getProgramPath - Get the path of the currently loaded program, or an
|
|
/// empty string if none is loaded.
|
|
std::string getProgramPath() const;
|
|
|
|
/// loadProgram - If a program is currently loaded, unload it. Then search
|
|
/// the PATH for the specified program, loading it when found. If the
|
|
/// specified program cannot be found, an exception is thrown to indicate
|
|
/// the error.
|
|
void loadProgram(const std::string &Path);
|
|
|
|
/// unloadProgram - If a program is running, kill it, then unload all traces
|
|
/// of the current program. If no program is loaded, this method silently
|
|
/// succeeds.
|
|
void unloadProgram();
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for manipulating and inspecting the program currently running.
|
|
//
|
|
// If the program is running, and the debugger is active, then we know that
|
|
// the program has stopped. This being the case, we can inspect the
|
|
// program, ask it for its source location, set breakpoints, etc.
|
|
//
|
|
|
|
/// isProgramRunning - Return true if a program is loaded and has a
|
|
/// currently active instance.
|
|
bool isProgramRunning() const { return Process != 0; }
|
|
|
|
/// getRunningProcess - If there is no program running, throw an exception.
|
|
/// Otherwise return the running process so that it can be inspected by the
|
|
/// debugger.
|
|
const InferiorProcess &getRunningProcess() const {
|
|
if (Process == 0) throw "No process running.";
|
|
return *Process;
|
|
}
|
|
|
|
/// createProgram - Create an instance of the currently loaded program,
|
|
/// killing off any existing one. This creates the program and stops it at
|
|
/// the first possible moment. If there is no program loaded or if there is
|
|
/// a problem starting the program, this method throws an exception.
|
|
void createProgram();
|
|
|
|
/// killProgram - If the program is currently executing, kill off the
|
|
/// process and free up any state related to the currently running program.
|
|
/// If there is no program currently running, this just silently succeeds.
|
|
/// If something horrible happens when killing the program, an exception
|
|
/// gets thrown.
|
|
void killProgram();
|
|
|
|
|
|
//===------------------------------------------------------------------===//
|
|
// Methods for continuing execution. These methods continue the execution
|
|
// of the program by some amount. If the program is successfully stopped,
|
|
// execution returns, otherwise an exception is thrown.
|
|
//
|
|
// NOTE: These methods should always be used in preference to directly
|
|
// accessing the Dbg object, because these will delete the Process object if
|
|
// the process unexpectedly dies.
|
|
//
|
|
|
|
/// stepProgram - Implement the 'step' command, continuing execution until
|
|
/// the next possible stop point.
|
|
void stepProgram();
|
|
|
|
/// nextProgram - Implement the 'next' command, continuing execution until
|
|
/// the next possible stop point that is in the current function.
|
|
void nextProgram();
|
|
|
|
/// finishProgram - Implement the 'finish' command, continuing execution
|
|
/// until the specified frame ID returns.
|
|
void finishProgram(void *Frame);
|
|
|
|
/// contProgram - Implement the 'cont' command, continuing execution until
|
|
/// the next breakpoint is encountered.
|
|
void contProgram();
|
|
};
|
|
|
|
class NonErrorException {
|
|
std::string Message;
|
|
public:
|
|
NonErrorException(const std::string &M) : Message(M) {}
|
|
const std::string &getMessage() const { return Message; }
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif
|