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https://github.com/c64scene-ar/llvm-6502.git
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e7a356409d
The debug map embedded by ld64 in binaries conatins function sizes. These sizes are less precise than the ones given by the debug information (byte granularity vs linker atom granularity), but they might cover code that is referenced in the line table but not in the DIE tree (that might very well be a compiler bug that I need to investigate later). Anyway, extracting that information is necessary to be able to mimic dsymutil's behavior exactly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232300 91177308-0d34-0410-b5e6-96231b3b80d8
254 lines
8.8 KiB
C++
254 lines
8.8 KiB
C++
//===- tools/dsymutil/MachODebugMapParser.cpp - Parse STABS debug maps ----===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "BinaryHolder.h"
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#include "DebugMap.h"
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#include "dsymutil.h"
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#include "llvm/Object/MachO.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/raw_ostream.h"
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namespace {
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using namespace llvm;
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using namespace llvm::dsymutil;
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using namespace llvm::object;
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class MachODebugMapParser {
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public:
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MachODebugMapParser(StringRef BinaryPath, StringRef PathPrefix = "",
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bool Verbose = false)
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: BinaryPath(BinaryPath), PathPrefix(PathPrefix),
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MainBinaryHolder(Verbose), CurrentObjectHolder(Verbose),
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CurrentDebugMapObject(nullptr) {}
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/// \brief Parses and returns the DebugMap of the input binary.
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/// \returns an error in case the provided BinaryPath doesn't exist
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/// or isn't of a supported type.
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ErrorOr<std::unique_ptr<DebugMap>> parse();
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private:
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std::string BinaryPath;
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std::string PathPrefix;
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/// Owns the MemoryBuffer for the main binary.
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BinaryHolder MainBinaryHolder;
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/// Map of the binary symbol addresses.
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StringMap<uint64_t> MainBinarySymbolAddresses;
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StringRef MainBinaryStrings;
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/// The constructed DebugMap.
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std::unique_ptr<DebugMap> Result;
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/// Owns the MemoryBuffer for the currently handled object file.
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BinaryHolder CurrentObjectHolder;
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/// Map of the currently processed object file symbol addresses.
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StringMap<uint64_t> CurrentObjectAddresses;
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/// Element of the debug map corresponfing to the current object file.
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DebugMapObject *CurrentDebugMapObject;
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/// Holds function info while function scope processing.
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const char *CurrentFunctionName;
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uint64_t CurrentFunctionAddress;
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void switchToNewDebugMapObject(StringRef Filename);
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void resetParserState();
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uint64_t getMainBinarySymbolAddress(StringRef Name);
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void loadMainBinarySymbols();
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void loadCurrentObjectFileSymbols();
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void handleStabSymbolTableEntry(uint32_t StringIndex, uint8_t Type,
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uint8_t SectionIndex, uint16_t Flags,
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uint64_t Value);
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template <typename STEType> void handleStabDebugMapEntry(const STEType &STE) {
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handleStabSymbolTableEntry(STE.n_strx, STE.n_type, STE.n_sect, STE.n_desc,
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STE.n_value);
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}
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};
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static void Warning(const Twine &Msg) { errs() << "warning: " + Msg + "\n"; }
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}
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/// Reset the parser state coresponding to the current object
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/// file. This is to be called after an object file is finished
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/// processing.
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void MachODebugMapParser::resetParserState() {
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CurrentObjectAddresses.clear();
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CurrentDebugMapObject = nullptr;
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}
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/// Create a new DebugMapObject. This function resets the state of the
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/// parser that was referring to the last object file and sets
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/// everything up to add symbols to the new one.
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void MachODebugMapParser::switchToNewDebugMapObject(StringRef Filename) {
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resetParserState();
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SmallString<80> Path(PathPrefix);
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sys::path::append(Path, Filename);
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auto MachOOrError = CurrentObjectHolder.GetFileAs<MachOObjectFile>(Path);
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if (auto Error = MachOOrError.getError()) {
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Warning(Twine("cannot open debug object \"") + Path.str() + "\": " +
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Error.message() + "\n");
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return;
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}
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loadCurrentObjectFileSymbols();
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CurrentDebugMapObject = &Result->addDebugMapObject(Path);
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}
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static Triple getTriple(const object::MachOObjectFile &Obj) {
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Triple TheTriple("unknown-unknown-unknown");
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TheTriple.setArch(Triple::ArchType(Obj.getArch()));
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TheTriple.setObjectFormat(Triple::MachO);
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return TheTriple;
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}
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/// This main parsing routine tries to open the main binary and if
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/// successful iterates over the STAB entries. The real parsing is
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/// done in handleStabSymbolTableEntry.
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ErrorOr<std::unique_ptr<DebugMap>> MachODebugMapParser::parse() {
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auto MainBinOrError = MainBinaryHolder.GetFileAs<MachOObjectFile>(BinaryPath);
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if (auto Error = MainBinOrError.getError())
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return Error;
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const MachOObjectFile &MainBinary = *MainBinOrError;
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loadMainBinarySymbols();
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Result = make_unique<DebugMap>(getTriple(MainBinary));
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MainBinaryStrings = MainBinary.getStringTableData();
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for (const SymbolRef &Symbol : MainBinary.symbols()) {
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const DataRefImpl &DRI = Symbol.getRawDataRefImpl();
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if (MainBinary.is64Bit())
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handleStabDebugMapEntry(MainBinary.getSymbol64TableEntry(DRI));
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else
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handleStabDebugMapEntry(MainBinary.getSymbolTableEntry(DRI));
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}
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resetParserState();
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return std::move(Result);
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}
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/// Interpret the STAB entries to fill the DebugMap.
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void MachODebugMapParser::handleStabSymbolTableEntry(uint32_t StringIndex,
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uint8_t Type,
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uint8_t SectionIndex,
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uint16_t Flags,
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uint64_t Value) {
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if (!(Type & MachO::N_STAB))
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return;
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const char *Name = &MainBinaryStrings.data()[StringIndex];
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// An N_OSO entry represents the start of a new object file description.
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if (Type == MachO::N_OSO)
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return switchToNewDebugMapObject(Name);
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// If the last N_OSO object file wasn't found,
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// CurrentDebugMapObject will be null. Do not update anything
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// until we find the next valid N_OSO entry.
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if (!CurrentDebugMapObject)
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return;
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uint32_t Size = 0;
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switch (Type) {
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case MachO::N_GSYM:
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// This is a global variable. We need to query the main binary
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// symbol table to find its address as it might not be in the
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// debug map (for common symbols).
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Value = getMainBinarySymbolAddress(Name);
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if (Value == UnknownAddressOrSize)
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return;
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break;
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case MachO::N_FUN:
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// Functions are scopes in STABS. They have an end marker that
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// contains the function size.
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if (Name[0] == '\0') {
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Size = Value;
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Value = CurrentFunctionAddress;
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Name = CurrentFunctionName;
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break;
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} else {
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CurrentFunctionName = Name;
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CurrentFunctionAddress = Value;
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return;
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}
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case MachO::N_STSYM:
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break;
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default:
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return;
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}
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auto ObjectSymIt = CurrentObjectAddresses.find(Name);
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if (ObjectSymIt == CurrentObjectAddresses.end())
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return Warning("could not find object file symbol for symbol " +
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Twine(Name));
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if (!CurrentDebugMapObject->addSymbol(Name, ObjectSymIt->getValue(), Value,
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Size))
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return Warning(Twine("failed to insert symbol '") + Name +
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"' in the debug map.");
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}
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/// Load the current object file symbols into CurrentObjectAddresses.
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void MachODebugMapParser::loadCurrentObjectFileSymbols() {
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CurrentObjectAddresses.clear();
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for (auto Sym : CurrentObjectHolder.Get().symbols()) {
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StringRef Name;
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uint64_t Addr;
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if (Sym.getAddress(Addr) || Addr == UnknownAddressOrSize ||
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Sym.getName(Name))
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continue;
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CurrentObjectAddresses[Name] = Addr;
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}
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}
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/// Lookup a symbol address in the main binary symbol table. The
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/// parser only needs to query common symbols, thus not every symbol's
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/// address is available through this function.
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uint64_t MachODebugMapParser::getMainBinarySymbolAddress(StringRef Name) {
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auto Sym = MainBinarySymbolAddresses.find(Name);
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if (Sym == MainBinarySymbolAddresses.end())
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return UnknownAddressOrSize;
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return Sym->second;
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}
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/// Load the interesting main binary symbols' addresses into
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/// MainBinarySymbolAddresses.
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void MachODebugMapParser::loadMainBinarySymbols() {
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const MachOObjectFile &MainBinary = MainBinaryHolder.GetAs<MachOObjectFile>();
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section_iterator Section = MainBinary.section_end();
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for (const auto &Sym : MainBinary.symbols()) {
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SymbolRef::Type Type;
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// Skip undefined and STAB entries.
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if (Sym.getType(Type) || (Type & SymbolRef::ST_Debug) ||
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(Type & SymbolRef::ST_Unknown))
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continue;
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StringRef Name;
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uint64_t Addr;
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// The only symbols of interest are the global variables. These
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// are the only ones that need to be queried because the address
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// of common data won't be described in the debug map. All other
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// addresses should be fetched for the debug map.
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if (Sym.getAddress(Addr) || Addr == UnknownAddressOrSize ||
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!(Sym.getFlags() & SymbolRef::SF_Global) || Sym.getSection(Section) ||
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Section->isText() || Sym.getName(Name) || Name.size() == 0 ||
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Name[0] == '\0')
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continue;
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MainBinarySymbolAddresses[Name] = Addr;
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}
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}
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namespace llvm {
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namespace dsymutil {
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llvm::ErrorOr<std::unique_ptr<DebugMap>>
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parseDebugMap(StringRef InputFile, StringRef PrependPath, bool Verbose) {
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MachODebugMapParser Parser(InputFile, PrependPath, Verbose);
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return Parser.parse();
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}
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}
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}
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