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Modules and ModuleProviders. Because the "ModuleProvider" simply materializes GlobalValues now, and doesn't provide modules, it's renamed to "GVMaterializer". Code that used to need a ModuleProvider to materialize Functions can now materialize the Functions directly. Functions no longer use a magic linkage to record that they're materializable; they simply ask the GVMaterializer. Because the C ABI must never change, we can't remove LLVMModuleProviderRef or the functions that refer to it. Instead, because Module now exposes the same functionality ModuleProvider used to, we store a Module* in any LLVMModuleProviderRef and translate in the wrapper methods. The bindings to other languages still use the ModuleProvider concept. It would probably be worth some time to update them to follow the C++ more closely, but I don't intend to do it. Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94686 91177308-0d34-0410-b5e6-96231b3b80d8
245 lines
8.9 KiB
C++
245 lines
8.9 KiB
C++
//===-- Interpreter.h ------------------------------------------*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header file defines the interpreter structure
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLI_INTERPRETER_H
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#define LLI_INTERPRETER_H
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#include "llvm/Function.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/ExecutionEngine/GenericValue.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Support/CallSite.h"
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#include "llvm/System/DataTypes.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/InstVisitor.h"
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#include "llvm/Support/raw_ostream.h"
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namespace llvm {
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class IntrinsicLowering;
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struct FunctionInfo;
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template<typename T> class generic_gep_type_iterator;
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class ConstantExpr;
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typedef generic_gep_type_iterator<User::const_op_iterator> gep_type_iterator;
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// AllocaHolder - Object to track all of the blocks of memory allocated by
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// alloca. When the function returns, this object is popped off the execution
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// stack, which causes the dtor to be run, which frees all the alloca'd memory.
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//
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class AllocaHolder {
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friend class AllocaHolderHandle;
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std::vector<void*> Allocations;
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unsigned RefCnt;
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public:
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AllocaHolder() : RefCnt(0) {}
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void add(void *mem) { Allocations.push_back(mem); }
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~AllocaHolder() {
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for (unsigned i = 0; i < Allocations.size(); ++i)
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free(Allocations[i]);
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}
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};
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// AllocaHolderHandle gives AllocaHolder value semantics so we can stick it into
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// a vector...
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//
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class AllocaHolderHandle {
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AllocaHolder *H;
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public:
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AllocaHolderHandle() : H(new AllocaHolder()) { H->RefCnt++; }
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AllocaHolderHandle(const AllocaHolderHandle &AH) : H(AH.H) { H->RefCnt++; }
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~AllocaHolderHandle() { if (--H->RefCnt == 0) delete H; }
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void add(void *mem) { H->add(mem); }
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};
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typedef std::vector<GenericValue> ValuePlaneTy;
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// ExecutionContext struct - This struct represents one stack frame currently
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// executing.
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//
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struct ExecutionContext {
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Function *CurFunction;// The currently executing function
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BasicBlock *CurBB; // The currently executing BB
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BasicBlock::iterator CurInst; // The next instruction to execute
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std::map<Value *, GenericValue> Values; // LLVM values used in this invocation
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std::vector<GenericValue> VarArgs; // Values passed through an ellipsis
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CallSite Caller; // Holds the call that called subframes.
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// NULL if main func or debugger invoked fn
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AllocaHolderHandle Allocas; // Track memory allocated by alloca
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};
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// Interpreter - This class represents the entirety of the interpreter.
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//
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class Interpreter : public ExecutionEngine, public InstVisitor<Interpreter> {
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GenericValue ExitValue; // The return value of the called function
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TargetData TD;
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IntrinsicLowering *IL;
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// The runtime stack of executing code. The top of the stack is the current
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// function record.
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std::vector<ExecutionContext> ECStack;
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// AtExitHandlers - List of functions to call when the program exits,
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// registered with the atexit() library function.
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std::vector<Function*> AtExitHandlers;
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public:
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explicit Interpreter(Module *M);
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~Interpreter();
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/// runAtExitHandlers - Run any functions registered by the program's calls to
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/// atexit(3), which we intercept and store in AtExitHandlers.
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///
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void runAtExitHandlers();
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static void Register() {
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InterpCtor = create;
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}
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/// create - Create an interpreter ExecutionEngine. This can never fail.
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///
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static ExecutionEngine *create(Module *M, std::string *ErrorStr = 0);
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/// run - Start execution with the specified function and arguments.
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///
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virtual GenericValue runFunction(Function *F,
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const std::vector<GenericValue> &ArgValues);
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/// recompileAndRelinkFunction - For the interpreter, functions are always
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/// up-to-date.
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///
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virtual void *recompileAndRelinkFunction(Function *F) {
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return getPointerToFunction(F);
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}
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/// freeMachineCodeForFunction - The interpreter does not generate any code.
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///
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void freeMachineCodeForFunction(Function *F) { }
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// Methods used to execute code:
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// Place a call on the stack
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void callFunction(Function *F, const std::vector<GenericValue> &ArgVals);
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void run(); // Execute instructions until nothing left to do
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// Opcode Implementations
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void visitReturnInst(ReturnInst &I);
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void visitBranchInst(BranchInst &I);
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void visitSwitchInst(SwitchInst &I);
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void visitIndirectBrInst(IndirectBrInst &I);
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void visitBinaryOperator(BinaryOperator &I);
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void visitICmpInst(ICmpInst &I);
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void visitFCmpInst(FCmpInst &I);
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void visitAllocaInst(AllocaInst &I);
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void visitLoadInst(LoadInst &I);
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void visitStoreInst(StoreInst &I);
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void visitGetElementPtrInst(GetElementPtrInst &I);
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void visitPHINode(PHINode &PN) {
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llvm_unreachable("PHI nodes already handled!");
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}
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void visitTruncInst(TruncInst &I);
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void visitZExtInst(ZExtInst &I);
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void visitSExtInst(SExtInst &I);
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void visitFPTruncInst(FPTruncInst &I);
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void visitFPExtInst(FPExtInst &I);
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void visitUIToFPInst(UIToFPInst &I);
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void visitSIToFPInst(SIToFPInst &I);
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void visitFPToUIInst(FPToUIInst &I);
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void visitFPToSIInst(FPToSIInst &I);
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void visitPtrToIntInst(PtrToIntInst &I);
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void visitIntToPtrInst(IntToPtrInst &I);
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void visitBitCastInst(BitCastInst &I);
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void visitSelectInst(SelectInst &I);
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void visitCallSite(CallSite CS);
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void visitCallInst(CallInst &I) { visitCallSite (CallSite (&I)); }
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void visitInvokeInst(InvokeInst &I) { visitCallSite (CallSite (&I)); }
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void visitUnwindInst(UnwindInst &I);
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void visitUnreachableInst(UnreachableInst &I);
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void visitShl(BinaryOperator &I);
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void visitLShr(BinaryOperator &I);
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void visitAShr(BinaryOperator &I);
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void visitVAArgInst(VAArgInst &I);
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void visitInstruction(Instruction &I) {
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errs() << I;
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llvm_unreachable("Instruction not interpretable yet!");
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}
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GenericValue callExternalFunction(Function *F,
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const std::vector<GenericValue> &ArgVals);
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void exitCalled(GenericValue GV);
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void addAtExitHandler(Function *F) {
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AtExitHandlers.push_back(F);
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}
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GenericValue *getFirstVarArg () {
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return &(ECStack.back ().VarArgs[0]);
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}
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//FIXME: private:
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public:
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GenericValue executeGEPOperation(Value *Ptr, gep_type_iterator I,
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gep_type_iterator E, ExecutionContext &SF);
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private: // Helper functions
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// SwitchToNewBasicBlock - Start execution in a new basic block and run any
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// PHI nodes in the top of the block. This is used for intraprocedural
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// control flow.
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//
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void SwitchToNewBasicBlock(BasicBlock *Dest, ExecutionContext &SF);
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void *getPointerToFunction(Function *F) { return (void*)F; }
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void *getPointerToBasicBlock(BasicBlock *BB) { return (void*)BB; }
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void initializeExecutionEngine() { }
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void initializeExternalFunctions();
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GenericValue getConstantExprValue(ConstantExpr *CE, ExecutionContext &SF);
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GenericValue getOperandValue(Value *V, ExecutionContext &SF);
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GenericValue executeTruncInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeSExtInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeZExtInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeFPTruncInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeFPExtInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeFPToUIInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeFPToSIInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeUIToFPInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeSIToFPInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executePtrToIntInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeIntToPtrInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeBitCastInst(Value *SrcVal, const Type *DstTy,
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ExecutionContext &SF);
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GenericValue executeCastOperation(Instruction::CastOps opcode, Value *SrcVal,
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const Type *Ty, ExecutionContext &SF);
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void popStackAndReturnValueToCaller(const Type *RetTy, GenericValue Result);
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};
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} // End llvm namespace
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#endif
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