mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-26 21:32:10 +00:00
c3747f276a
This patch adds a "-verify" mode to the llvm-rtdyld utility. In verify mode, llvm-rtdyld will test supplied expressions against the linked program images that it creates in memory. This scheme can be used to verify the correctness of the relocation logic applied by RuntimeDyld. The expressions to test will be read out of files passed via the -check option (there may be more than one of these). Expressions to check are extracted from lines of the form: # rtdyld-check: <expression> This system is designed to fit the llvm-lit regression test workflow. It is format and target agnostic, and supports verification of images linked for remote targets. The expression language is defined in llvm/include/llvm/RuntimeDyldChecker.h . Examples can be found in test/ExecutionEngine/RuntimeDyld. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211956 91177308-0d34-0410-b5e6-96231b3b80d8
411 lines
15 KiB
C++
411 lines
15 KiB
C++
//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Interface for the implementations of runtime dynamic linker facilities.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_RUNTIME_DYLD_IMPL_H
|
|
#define LLVM_RUNTIME_DYLD_IMPL_H
|
|
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/SmallVector.h"
|
|
#include "llvm/ADT/StringMap.h"
|
|
#include "llvm/ADT/Triple.h"
|
|
#include "llvm/ExecutionEngine/ObjectImage.h"
|
|
#include "llvm/ExecutionEngine/RuntimeDyld.h"
|
|
#include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
|
|
#include "llvm/Object/ObjectFile.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
#include "llvm/Support/Format.h"
|
|
#include "llvm/Support/Host.h"
|
|
#include "llvm/Support/Mutex.h"
|
|
#include "llvm/Support/SwapByteOrder.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include <map>
|
|
#include <system_error>
|
|
|
|
using namespace llvm;
|
|
using namespace llvm::object;
|
|
|
|
namespace llvm {
|
|
|
|
class ObjectBuffer;
|
|
class Twine;
|
|
|
|
/// SectionEntry - represents a section emitted into memory by the dynamic
|
|
/// linker.
|
|
class SectionEntry {
|
|
public:
|
|
/// Name - section name.
|
|
StringRef Name;
|
|
|
|
/// Address - address in the linker's memory where the section resides.
|
|
uint8_t *Address;
|
|
|
|
/// Size - section size. Doesn't include the stubs.
|
|
size_t Size;
|
|
|
|
/// LoadAddress - the address of the section in the target process's memory.
|
|
/// Used for situations in which JIT-ed code is being executed in the address
|
|
/// space of a separate process. If the code executes in the same address
|
|
/// space where it was JIT-ed, this just equals Address.
|
|
uint64_t LoadAddress;
|
|
|
|
/// StubOffset - used for architectures with stub functions for far
|
|
/// relocations (like ARM).
|
|
uintptr_t StubOffset;
|
|
|
|
/// ObjAddress - address of the section in the in-memory object file. Used
|
|
/// for calculating relocations in some object formats (like MachO).
|
|
uintptr_t ObjAddress;
|
|
|
|
SectionEntry(StringRef name, uint8_t *address, size_t size,
|
|
uintptr_t objAddress)
|
|
: Name(name), Address(address), Size(size),
|
|
LoadAddress((uintptr_t)address), StubOffset(size),
|
|
ObjAddress(objAddress) {}
|
|
};
|
|
|
|
/// RelocationEntry - used to represent relocations internally in the dynamic
|
|
/// linker.
|
|
class RelocationEntry {
|
|
public:
|
|
/// SectionID - the section this relocation points to.
|
|
unsigned SectionID;
|
|
|
|
/// Offset - offset into the section.
|
|
uint64_t Offset;
|
|
|
|
/// RelType - relocation type.
|
|
uint32_t RelType;
|
|
|
|
/// Addend - the relocation addend encoded in the instruction itself. Also
|
|
/// used to make a relocation section relative instead of symbol relative.
|
|
int64_t Addend;
|
|
|
|
struct SectionPair {
|
|
uint32_t SectionA;
|
|
uint32_t SectionB;
|
|
};
|
|
|
|
/// SymOffset - Section offset of the relocation entry's symbol (used for GOT
|
|
/// lookup).
|
|
union {
|
|
uint64_t SymOffset;
|
|
SectionPair Sections;
|
|
};
|
|
|
|
/// True if this is a PCRel relocation (MachO specific).
|
|
bool IsPCRel;
|
|
|
|
/// The size of this relocation (MachO specific).
|
|
unsigned Size;
|
|
|
|
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
|
|
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
|
|
SymOffset(0), IsPCRel(false), Size(0) {}
|
|
|
|
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
|
|
uint64_t symoffset)
|
|
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
|
|
SymOffset(symoffset), IsPCRel(false), Size(0) {}
|
|
|
|
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
|
|
bool IsPCRel, unsigned Size)
|
|
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
|
|
SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
|
|
|
|
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
|
|
unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
|
|
uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
|
|
: SectionID(id), Offset(offset), RelType(type),
|
|
Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
|
|
Size(Size) {
|
|
Sections.SectionA = SectionA;
|
|
Sections.SectionB = SectionB;
|
|
}
|
|
};
|
|
|
|
class RelocationValueRef {
|
|
public:
|
|
unsigned SectionID;
|
|
uint64_t Offset;
|
|
int64_t Addend;
|
|
const char *SymbolName;
|
|
RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
|
|
SymbolName(nullptr) {}
|
|
|
|
inline bool operator==(const RelocationValueRef &Other) const {
|
|
return SectionID == Other.SectionID && Offset == Other.Offset &&
|
|
Addend == Other.Addend && SymbolName == Other.SymbolName;
|
|
}
|
|
inline bool operator<(const RelocationValueRef &Other) const {
|
|
if (SectionID != Other.SectionID)
|
|
return SectionID < Other.SectionID;
|
|
if (Offset != Other.Offset)
|
|
return Offset < Other.Offset;
|
|
if (Addend != Other.Addend)
|
|
return Addend < Other.Addend;
|
|
return SymbolName < Other.SymbolName;
|
|
}
|
|
};
|
|
|
|
class RuntimeDyldImpl {
|
|
friend class RuntimeDyldChecker;
|
|
private:
|
|
|
|
uint64_t getAnySymbolRemoteAddress(StringRef Symbol) {
|
|
if (uint64_t InternalSymbolAddr = getSymbolLoadAddress(Symbol))
|
|
return InternalSymbolAddr;
|
|
return MemMgr->getSymbolAddress(Symbol);
|
|
}
|
|
|
|
protected:
|
|
// The MemoryManager to load objects into.
|
|
RTDyldMemoryManager *MemMgr;
|
|
|
|
// A list of all sections emitted by the dynamic linker. These sections are
|
|
// referenced in the code by means of their index in this list - SectionID.
|
|
typedef SmallVector<SectionEntry, 64> SectionList;
|
|
SectionList Sections;
|
|
|
|
typedef unsigned SID; // Type for SectionIDs
|
|
#define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
|
|
|
|
// Keep a map of sections from object file to the SectionID which
|
|
// references it.
|
|
typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
|
|
|
|
// A global symbol table for symbols from all loaded modules. Maps the
|
|
// symbol name to a (SectionID, offset in section) pair.
|
|
typedef std::pair<unsigned, uintptr_t> SymbolLoc;
|
|
typedef StringMap<SymbolLoc> SymbolTableMap;
|
|
SymbolTableMap GlobalSymbolTable;
|
|
|
|
// Pair representing the size and alignment requirement for a common symbol.
|
|
typedef std::pair<unsigned, unsigned> CommonSymbolInfo;
|
|
// Keep a map of common symbols to their info pairs
|
|
typedef std::map<SymbolRef, CommonSymbolInfo> CommonSymbolMap;
|
|
|
|
// For each symbol, keep a list of relocations based on it. Anytime
|
|
// its address is reassigned (the JIT re-compiled the function, e.g.),
|
|
// the relocations get re-resolved.
|
|
// The symbol (or section) the relocation is sourced from is the Key
|
|
// in the relocation list where it's stored.
|
|
typedef SmallVector<RelocationEntry, 64> RelocationList;
|
|
// Relocations to sections already loaded. Indexed by SectionID which is the
|
|
// source of the address. The target where the address will be written is
|
|
// SectionID/Offset in the relocation itself.
|
|
DenseMap<unsigned, RelocationList> Relocations;
|
|
|
|
// Relocations to external symbols that are not yet resolved. Symbols are
|
|
// external when they aren't found in the global symbol table of all loaded
|
|
// modules. This map is indexed by symbol name.
|
|
StringMap<RelocationList> ExternalSymbolRelocations;
|
|
|
|
typedef std::map<RelocationValueRef, uintptr_t> StubMap;
|
|
|
|
Triple::ArchType Arch;
|
|
bool IsTargetLittleEndian;
|
|
|
|
// True if all sections should be passed to the memory manager, false if only
|
|
// sections containing relocations should be. Defaults to 'false'.
|
|
bool ProcessAllSections;
|
|
|
|
// This mutex prevents simultaneously loading objects from two different
|
|
// threads. This keeps us from having to protect individual data structures
|
|
// and guarantees that section allocation requests to the memory manager
|
|
// won't be interleaved between modules. It is also used in mapSectionAddress
|
|
// and resolveRelocations to protect write access to internal data structures.
|
|
//
|
|
// loadObject may be called on the same thread during the handling of of
|
|
// processRelocations, and that's OK. The handling of the relocation lists
|
|
// is written in such a way as to work correctly if new elements are added to
|
|
// the end of the list while the list is being processed.
|
|
sys::Mutex lock;
|
|
|
|
virtual unsigned getMaxStubSize() = 0;
|
|
virtual unsigned getStubAlignment() = 0;
|
|
|
|
bool HasError;
|
|
std::string ErrorStr;
|
|
|
|
// Set the error state and record an error string.
|
|
bool Error(const Twine &Msg) {
|
|
ErrorStr = Msg.str();
|
|
HasError = true;
|
|
return true;
|
|
}
|
|
|
|
uint64_t getSectionLoadAddress(unsigned SectionID) {
|
|
return Sections[SectionID].LoadAddress;
|
|
}
|
|
|
|
uint8_t *getSectionAddress(unsigned SectionID) {
|
|
return (uint8_t *)Sections[SectionID].Address;
|
|
}
|
|
|
|
void writeInt16BE(uint8_t *Addr, uint16_t Value) {
|
|
if (IsTargetLittleEndian)
|
|
sys::swapByteOrder(Value);
|
|
*Addr = (Value >> 8) & 0xFF;
|
|
*(Addr + 1) = Value & 0xFF;
|
|
}
|
|
|
|
void writeInt32BE(uint8_t *Addr, uint32_t Value) {
|
|
if (IsTargetLittleEndian)
|
|
sys::swapByteOrder(Value);
|
|
*Addr = (Value >> 24) & 0xFF;
|
|
*(Addr + 1) = (Value >> 16) & 0xFF;
|
|
*(Addr + 2) = (Value >> 8) & 0xFF;
|
|
*(Addr + 3) = Value & 0xFF;
|
|
}
|
|
|
|
void writeInt64BE(uint8_t *Addr, uint64_t Value) {
|
|
if (IsTargetLittleEndian)
|
|
sys::swapByteOrder(Value);
|
|
*Addr = (Value >> 56) & 0xFF;
|
|
*(Addr + 1) = (Value >> 48) & 0xFF;
|
|
*(Addr + 2) = (Value >> 40) & 0xFF;
|
|
*(Addr + 3) = (Value >> 32) & 0xFF;
|
|
*(Addr + 4) = (Value >> 24) & 0xFF;
|
|
*(Addr + 5) = (Value >> 16) & 0xFF;
|
|
*(Addr + 6) = (Value >> 8) & 0xFF;
|
|
*(Addr + 7) = Value & 0xFF;
|
|
}
|
|
|
|
/// \brief Given the common symbols discovered in the object file, emit a
|
|
/// new section for them and update the symbol mappings in the object and
|
|
/// symbol table.
|
|
void emitCommonSymbols(ObjectImage &Obj, const CommonSymbolMap &CommonSymbols,
|
|
uint64_t TotalSize, SymbolTableMap &SymbolTable);
|
|
|
|
/// \brief Emits section data from the object file to the MemoryManager.
|
|
/// \param IsCode if it's true then allocateCodeSection() will be
|
|
/// used for emits, else allocateDataSection() will be used.
|
|
/// \return SectionID.
|
|
unsigned emitSection(ObjectImage &Obj, const SectionRef &Section,
|
|
bool IsCode);
|
|
|
|
/// \brief Find Section in LocalSections. If the secton is not found - emit
|
|
/// it and store in LocalSections.
|
|
/// \param IsCode if it's true then allocateCodeSection() will be
|
|
/// used for emmits, else allocateDataSection() will be used.
|
|
/// \return SectionID.
|
|
unsigned findOrEmitSection(ObjectImage &Obj, const SectionRef &Section,
|
|
bool IsCode, ObjSectionToIDMap &LocalSections);
|
|
|
|
// \brief Add a relocation entry that uses the given section.
|
|
void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
|
|
|
|
// \brief Add a relocation entry that uses the given symbol. This symbol may
|
|
// be found in the global symbol table, or it may be external.
|
|
void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
|
|
|
|
/// \brief Emits long jump instruction to Addr.
|
|
/// \return Pointer to the memory area for emitting target address.
|
|
uint8_t *createStubFunction(uint8_t *Addr);
|
|
|
|
/// \brief Resolves relocations from Relocs list with address from Value.
|
|
void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
|
|
|
|
/// \brief A object file specific relocation resolver
|
|
/// \param RE The relocation to be resolved
|
|
/// \param Value Target symbol address to apply the relocation action
|
|
virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
|
|
|
|
/// \brief Parses one or more object file relocations (some object files use
|
|
/// relocation pairs) and stores it to Relocations or SymbolRelocations
|
|
/// (this depends on the object file type).
|
|
/// \return Iterator to the next relocation that needs to be parsed.
|
|
virtual relocation_iterator
|
|
processRelocationRef(unsigned SectionID, relocation_iterator RelI,
|
|
ObjectImage &Obj, ObjSectionToIDMap &ObjSectionToID,
|
|
const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
|
|
|
|
/// \brief Resolve relocations to external symbols.
|
|
void resolveExternalSymbols();
|
|
|
|
/// \brief Update GOT entries for external symbols.
|
|
// The base class does nothing. ELF overrides this.
|
|
virtual void updateGOTEntries(StringRef Name, uint64_t Addr) {}
|
|
|
|
// \brief Compute an upper bound of the memory that is required to load all
|
|
// sections
|
|
void computeTotalAllocSize(ObjectImage &Obj, uint64_t &CodeSize,
|
|
uint64_t &DataSizeRO, uint64_t &DataSizeRW);
|
|
|
|
// \brief Compute the stub buffer size required for a section
|
|
unsigned computeSectionStubBufSize(ObjectImage &Obj,
|
|
const SectionRef &Section);
|
|
|
|
public:
|
|
RuntimeDyldImpl(RTDyldMemoryManager *mm)
|
|
: MemMgr(mm), ProcessAllSections(false), HasError(false) {
|
|
}
|
|
|
|
virtual ~RuntimeDyldImpl();
|
|
|
|
void setProcessAllSections(bool ProcessAllSections) {
|
|
this->ProcessAllSections = ProcessAllSections;
|
|
}
|
|
|
|
ObjectImage *loadObject(ObjectImage *InputObject);
|
|
|
|
uint8_t* getSymbolAddress(StringRef Name) {
|
|
// FIXME: Just look up as a function for now. Overly simple of course.
|
|
// Work in progress.
|
|
SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
|
|
if (pos == GlobalSymbolTable.end())
|
|
return nullptr;
|
|
SymbolLoc Loc = pos->second;
|
|
return getSectionAddress(Loc.first) + Loc.second;
|
|
}
|
|
|
|
uint64_t getSymbolLoadAddress(StringRef Name) {
|
|
// FIXME: Just look up as a function for now. Overly simple of course.
|
|
// Work in progress.
|
|
SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
|
|
if (pos == GlobalSymbolTable.end())
|
|
return 0;
|
|
SymbolLoc Loc = pos->second;
|
|
return getSectionLoadAddress(Loc.first) + Loc.second;
|
|
}
|
|
|
|
void resolveRelocations();
|
|
|
|
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
|
|
|
|
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
|
|
|
|
// Is the linker in an error state?
|
|
bool hasError() { return HasError; }
|
|
|
|
// Mark the error condition as handled and continue.
|
|
void clearError() { HasError = false; }
|
|
|
|
// Get the error message.
|
|
StringRef getErrorString() { return ErrorStr; }
|
|
|
|
virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const = 0;
|
|
virtual bool isCompatibleFile(const ObjectFile *Obj) const = 0;
|
|
|
|
virtual void registerEHFrames();
|
|
|
|
virtual void deregisterEHFrames();
|
|
|
|
virtual void finalizeLoad(ObjectImage &ObjImg, ObjSectionToIDMap &SectionMap) {}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif
|