mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 15:11:24 +00:00
bdbcb4dfbc
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@196515 91177308-0d34-0410-b5e6-96231b3b80d8
416 lines
18 KiB
TableGen
416 lines
18 KiB
TableGen
//===- TargetSchedule.td - Target Independent Scheduling ---*- tablegen -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the target-independent scheduling interfaces which should
|
|
// be implemented by each target which is using TableGen based scheduling.
|
|
//
|
|
// The SchedMachineModel is defined by subtargets for three categories of data:
|
|
// 1. Basic properties for coarse grained instruction cost model.
|
|
// 2. Scheduler Read/Write resources for simple per-opcode cost model.
|
|
// 3. Instruction itineraties for detailed reservation tables.
|
|
//
|
|
// (1) Basic properties are defined by the SchedMachineModel
|
|
// class. Target hooks allow subtargets to associate opcodes with
|
|
// those properties.
|
|
//
|
|
// (2) A per-operand machine model can be implemented in any
|
|
// combination of the following ways:
|
|
//
|
|
// A. Associate per-operand SchedReadWrite types with Instructions by
|
|
// modifying the Instruction definition to inherit from Sched. For
|
|
// each subtarget, define WriteRes and ReadAdvance to associate
|
|
// processor resources and latency with each SchedReadWrite type.
|
|
//
|
|
// B. In each instruction definition, name an ItineraryClass. For each
|
|
// subtarget, define ItinRW entries to map ItineraryClass to
|
|
// per-operand SchedReadWrite types. Unlike method A, these types may
|
|
// be subtarget specific and can be directly associated with resources
|
|
// by defining SchedWriteRes and SchedReadAdvance.
|
|
//
|
|
// C. In the subtarget, map SchedReadWrite types to specific
|
|
// opcodes. This overrides any SchedReadWrite types or
|
|
// ItineraryClasses defined by the Instruction. As in method B, the
|
|
// subtarget can directly associate resources with SchedReadWrite
|
|
// types by defining SchedWriteRes and SchedReadAdvance.
|
|
//
|
|
// D. In either the target or subtarget, define SchedWriteVariant or
|
|
// SchedReadVariant to map one SchedReadWrite type onto another
|
|
// sequence of SchedReadWrite types. This allows dynamic selection of
|
|
// an instruction's machine model via custom C++ code. It also allows
|
|
// a machine-independent SchedReadWrite type to map to a sequence of
|
|
// machine-dependent types.
|
|
//
|
|
// (3) A per-pipeline-stage machine model can be implemented by providing
|
|
// Itineraries in addition to mapping instructions to ItineraryClasses.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// Include legacy support for instruction itineraries.
|
|
include "llvm/Target/TargetItinerary.td"
|
|
|
|
class Instruction; // Forward def
|
|
|
|
// DAG operator that interprets the DAG args as Instruction defs.
|
|
def instrs;
|
|
|
|
// DAG operator that interprets each DAG arg as a regex pattern for
|
|
// matching Instruction opcode names.
|
|
// The regex must match the beginning of the opcode (as in Python re.match).
|
|
// To avoid matching prefixes, append '$' to the pattern.
|
|
def instregex;
|
|
|
|
// Define the SchedMachineModel and provide basic properties for
|
|
// coarse grained instruction cost model. Default values for the
|
|
// properties are defined in MCSchedModel. A value of "-1" in the
|
|
// target description's SchedMachineModel indicates that the property
|
|
// is not overriden by the target.
|
|
//
|
|
// Target hooks allow subtargets to associate LoadLatency and
|
|
// HighLatency with groups of opcodes.
|
|
//
|
|
// See MCSchedule.h for detailed comments.
|
|
class SchedMachineModel {
|
|
int IssueWidth = -1; // Max micro-ops that may be scheduled per cycle.
|
|
int MinLatency = -1; // Determines which instructions are allowed in a group.
|
|
// (-1) inorder (0) ooo, (1): inorder +var latencies.
|
|
int MicroOpBufferSize = -1; // Max micro-ops that can be buffered.
|
|
int LoadLatency = -1; // Cycles for loads to access the cache.
|
|
int HighLatency = -1; // Approximation of cycles for "high latency" ops.
|
|
int MispredictPenalty = -1; // Extra cycles for a mispredicted branch.
|
|
|
|
// Per-cycle resources tables.
|
|
ProcessorItineraries Itineraries = NoItineraries;
|
|
|
|
// Subtargets that define a model for only a subset of instructions
|
|
// that have a scheduling class (itinerary class or SchedRW list)
|
|
// and may actually be generated for that subtarget must clear this
|
|
// bit. Otherwise, the scheduler considers an unmodelled opcode to
|
|
// be an error. This should only be set during initial bringup,
|
|
// or there will be no way to catch simple errors in the model
|
|
// resulting from changes to the instruction definitions.
|
|
bit CompleteModel = 1;
|
|
|
|
bit NoModel = 0; // Special tag to indicate missing machine model.
|
|
}
|
|
|
|
def NoSchedModel : SchedMachineModel {
|
|
let NoModel = 1;
|
|
}
|
|
|
|
// Define a kind of processor resource that may be common across
|
|
// similar subtargets.
|
|
class ProcResourceKind;
|
|
|
|
// Define a number of interchangeable processor resources. NumUnits
|
|
// determines the throughput of instructions that require the resource.
|
|
//
|
|
// An optional Super resource may be given to model these resources as
|
|
// a subset of the more general super resources. Using one of these
|
|
// resources implies using one of the super resoruces.
|
|
//
|
|
// ProcResourceUnits normally model a few buffered resources within an
|
|
// out-of-order engine. Buffered resources may be held for multiple
|
|
// clock cycles, but the scheduler does not pin them to a particular
|
|
// clock cycle relative to instruction dispatch. Setting BufferSize=0
|
|
// changes this to an in-order issue/dispatch resource. In this case,
|
|
// the scheduler counts down from the cycle that the instruction
|
|
// issues in-order, forcing a stall whenever a subsequent instruction
|
|
// requires the same resource until the number of ResourceCyles
|
|
// specified in WriteRes expire. Setting BufferSize=1 changes this to
|
|
// an in-order latency resource. In this case, the scheduler models
|
|
// producer/consumer stalls between instructions that use the
|
|
// resource.
|
|
//
|
|
// Examples (all assume an out-of-order engine):
|
|
//
|
|
// Use BufferSize = -1 for "issue ports" fed by a unified reservation
|
|
// station. Here the size of the reservation station is modeled by
|
|
// MicroOpBufferSize, which should be the minimum size of either the
|
|
// register rename pool, unified reservation station, or reorder
|
|
// buffer.
|
|
//
|
|
// Use BufferSize = 0 for resources that force "dispatch/issue
|
|
// groups". (Different processors define dispath/issue
|
|
// differently. Here we refer to stage between decoding into micro-ops
|
|
// and moving them into a reservation station.) Normally NumMicroOps
|
|
// is sufficient to limit dispatch/issue groups. However, some
|
|
// processors can form groups of with only certain combinitions of
|
|
// instruction types. e.g. POWER7.
|
|
//
|
|
// Use BufferSize = 1 for in-order execution units. This is used for
|
|
// an in-order pipeline within an out-of-order core where scheduling
|
|
// dependent operations back-to-back is guaranteed to cause a
|
|
// bubble. e.g. Cortex-a9 floating-point.
|
|
//
|
|
// Use BufferSize > 1 for out-of-order executions units with a
|
|
// separate reservation station. This simply models the size of the
|
|
// reservation station.
|
|
//
|
|
// To model both dispatch/issue groups and in-order execution units,
|
|
// create two types of units, one with BufferSize=0 and one with
|
|
// BufferSize=1.
|
|
//
|
|
// SchedModel ties these units to a processor for any stand-alone defs
|
|
// of this class. Instances of subclass ProcResource will be automatically
|
|
// attached to a processor, so SchedModel is not needed.
|
|
class ProcResourceUnits<ProcResourceKind kind, int num> {
|
|
ProcResourceKind Kind = kind;
|
|
int NumUnits = num;
|
|
ProcResourceKind Super = ?;
|
|
int BufferSize = -1;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// EponymousProcResourceKind helps implement ProcResourceUnits by
|
|
// allowing a ProcResourceUnits definition to reference itself. It
|
|
// should not be referenced anywhere else.
|
|
def EponymousProcResourceKind : ProcResourceKind;
|
|
|
|
// Subtargets typically define processor resource kind and number of
|
|
// units in one place.
|
|
class ProcResource<int num> : ProcResourceKind,
|
|
ProcResourceUnits<EponymousProcResourceKind, num>;
|
|
|
|
class ProcResGroup<list<ProcResource> resources> : ProcResourceKind {
|
|
list<ProcResource> Resources = resources;
|
|
SchedMachineModel SchedModel = ?;
|
|
int BufferSize = -1;
|
|
}
|
|
|
|
// A target architecture may define SchedReadWrite types and associate
|
|
// them with instruction operands.
|
|
class SchedReadWrite;
|
|
|
|
// List the per-operand types that map to the machine model of an
|
|
// instruction. One SchedWrite type must be listed for each explicit
|
|
// def operand in order. Additional SchedWrite types may optionally be
|
|
// listed for implicit def operands. SchedRead types may optionally
|
|
// be listed for use operands in order. The order of defs relative to
|
|
// uses is insignificant. This way, the same SchedReadWrite list may
|
|
// be used for multiple forms of an operation. For example, a
|
|
// two-address instruction could have two tied operands or single
|
|
// operand that both reads and writes a reg. In both cases we have a
|
|
// single SchedWrite and single SchedRead in any order.
|
|
class Sched<list<SchedReadWrite> schedrw> {
|
|
list<SchedReadWrite> SchedRW = schedrw;
|
|
}
|
|
|
|
// Define a scheduler resource associated with a def operand.
|
|
class SchedWrite : SchedReadWrite;
|
|
def NoWrite : SchedWrite;
|
|
|
|
// Define a scheduler resource associated with a use operand.
|
|
class SchedRead : SchedReadWrite;
|
|
|
|
// Define a SchedWrite that is modeled as a sequence of other
|
|
// SchedWrites with additive latency. This allows a single operand to
|
|
// be mapped the resources composed from a set of previously defined
|
|
// SchedWrites.
|
|
//
|
|
// If the final write in this sequence is a SchedWriteVariant marked
|
|
// Variadic, then the list of prior writes are distributed across all
|
|
// operands after resolving the predicate for the final write.
|
|
//
|
|
// SchedModel silences warnings but is ignored.
|
|
class WriteSequence<list<SchedWrite> writes, int rep = 1> : SchedWrite {
|
|
list<SchedWrite> Writes = writes;
|
|
int Repeat = rep;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// Define values common to WriteRes and SchedWriteRes.
|
|
//
|
|
// SchedModel ties these resources to a processor.
|
|
class ProcWriteResources<list<ProcResourceKind> resources> {
|
|
list<ProcResourceKind> ProcResources = resources;
|
|
list<int> ResourceCycles = [];
|
|
int Latency = 1;
|
|
int NumMicroOps = 1;
|
|
bit BeginGroup = 0;
|
|
bit EndGroup = 0;
|
|
// Allow a processor to mark some scheduling classes as unsupported
|
|
// for stronger verification.
|
|
bit Unsupported = 0;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// Define the resources and latency of a SchedWrite. This will be used
|
|
// directly by targets that have no itinerary classes. In this case,
|
|
// SchedWrite is defined by the target, while WriteResources is
|
|
// defined by the subtarget, and maps the SchedWrite to processor
|
|
// resources.
|
|
//
|
|
// If a target already has itinerary classes, SchedWriteResources can
|
|
// be used instead to define subtarget specific SchedWrites and map
|
|
// them to processor resources in one place. Then ItinRW can map
|
|
// itinerary classes to the subtarget's SchedWrites.
|
|
//
|
|
// ProcResources indicates the set of resources consumed by the write.
|
|
// Optionally, ResourceCycles indicates the number of cycles the
|
|
// resource is consumed. Each ResourceCycles item is paired with the
|
|
// ProcResource item at the same position in its list. Since
|
|
// ResourceCycles are rarely specialized, the list may be
|
|
// incomplete. By default, resources are consumed for a single cycle,
|
|
// regardless of latency, which models a fully pipelined processing
|
|
// unit. A value of 0 for ResourceCycles means that the resource must
|
|
// be available but is not consumed, which is only relevant for
|
|
// unbuffered resources.
|
|
//
|
|
// By default, each SchedWrite takes one micro-op, which is counted
|
|
// against the processor's IssueWidth limit. If an instruction can
|
|
// write multiple registers with a single micro-op, the subtarget
|
|
// should define one of the writes to be zero micro-ops. If a
|
|
// subtarget requires multiple micro-ops to write a single result, it
|
|
// should either override the write's NumMicroOps to be greater than 1
|
|
// or require additional writes. Extra writes can be required either
|
|
// by defining a WriteSequence, or simply listing extra writes in the
|
|
// instruction's list of writers beyond the number of "def"
|
|
// operands. The scheduler assumes that all micro-ops must be
|
|
// dispatched in the same cycle. These micro-ops may be required to
|
|
// begin or end the current dispatch group.
|
|
class WriteRes<SchedWrite write, list<ProcResourceKind> resources>
|
|
: ProcWriteResources<resources> {
|
|
SchedWrite WriteType = write;
|
|
}
|
|
|
|
// Directly name a set of WriteResources defining a new SchedWrite
|
|
// type at the same time. This class is unaware of its SchedModel so
|
|
// must be referenced by InstRW or ItinRW.
|
|
class SchedWriteRes<list<ProcResourceKind> resources> : SchedWrite,
|
|
ProcWriteResources<resources>;
|
|
|
|
// Define values common to ReadAdvance and SchedReadAdvance.
|
|
//
|
|
// SchedModel ties these resources to a processor.
|
|
class ProcReadAdvance<int cycles, list<SchedWrite> writes = []> {
|
|
int Cycles = cycles;
|
|
list<SchedWrite> ValidWrites = writes;
|
|
// Allow a processor to mark some scheduling classes as unsupported
|
|
// for stronger verification.
|
|
bit Unsupported = 0;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// A processor may define a ReadAdvance associated with a SchedRead
|
|
// to reduce latency of a prior write by N cycles. A negative advance
|
|
// effectively increases latency, which may be used for cross-domain
|
|
// stalls.
|
|
//
|
|
// A ReadAdvance may be associated with a list of SchedWrites
|
|
// to implement pipeline bypass. The Writes list may be empty to
|
|
// indicate operands that are always read this number of Cycles later
|
|
// than a normal register read, allowing the read's parent instruction
|
|
// to issue earlier relative to the writer.
|
|
class ReadAdvance<SchedRead read, int cycles, list<SchedWrite> writes = []>
|
|
: ProcReadAdvance<cycles, writes> {
|
|
SchedRead ReadType = read;
|
|
}
|
|
|
|
// Directly associate a new SchedRead type with a delay and optional
|
|
// pipeline bypess. For use with InstRW or ItinRW.
|
|
class SchedReadAdvance<int cycles, list<SchedWrite> writes = []> : SchedRead,
|
|
ProcReadAdvance<cycles, writes>;
|
|
|
|
// Define SchedRead defaults. Reads seldom need special treatment.
|
|
def ReadDefault : SchedRead;
|
|
def NoReadAdvance : SchedReadAdvance<0>;
|
|
|
|
// Define shared code that will be in the same scope as all
|
|
// SchedPredicates. Available variables are:
|
|
// (const MachineInstr *MI, const TargetSchedModel *SchedModel)
|
|
class PredicateProlog<code c> {
|
|
code Code = c;
|
|
}
|
|
|
|
// Define a predicate to determine which SchedVariant applies to a
|
|
// particular MachineInstr. The code snippet is used as an
|
|
// if-statement's expression. Available variables are MI, SchedModel,
|
|
// and anything defined in a PredicateProlog.
|
|
//
|
|
// SchedModel silences warnings but is ignored.
|
|
class SchedPredicate<code pred> {
|
|
SchedMachineModel SchedModel = ?;
|
|
code Predicate = pred;
|
|
}
|
|
def NoSchedPred : SchedPredicate<[{true}]>;
|
|
|
|
// Associate a predicate with a list of SchedReadWrites. By default,
|
|
// the selected SchedReadWrites are still associated with a single
|
|
// operand and assumed to execute sequentially with additive
|
|
// latency. However, if the parent SchedWriteVariant or
|
|
// SchedReadVariant is marked "Variadic", then each Selected
|
|
// SchedReadWrite is mapped in place to the instruction's variadic
|
|
// operands. In this case, latency is not additive. If the current Variant
|
|
// is already part of a Sequence, then that entire chain leading up to
|
|
// the Variant is distributed over the variadic operands.
|
|
class SchedVar<SchedPredicate pred, list<SchedReadWrite> selected> {
|
|
SchedPredicate Predicate = pred;
|
|
list<SchedReadWrite> Selected = selected;
|
|
}
|
|
|
|
// SchedModel silences warnings but is ignored.
|
|
class SchedVariant<list<SchedVar> variants> {
|
|
list<SchedVar> Variants = variants;
|
|
bit Variadic = 0;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// A SchedWriteVariant is a single SchedWrite type that maps to a list
|
|
// of SchedWrite types under the conditions defined by its predicates.
|
|
//
|
|
// A Variadic write is expanded to cover multiple "def" operands. The
|
|
// SchedVariant's Expansion list is then interpreted as one write
|
|
// per-operand instead of the usual sequential writes feeding a single
|
|
// operand.
|
|
class SchedWriteVariant<list<SchedVar> variants> : SchedWrite,
|
|
SchedVariant<variants> {
|
|
}
|
|
|
|
// A SchedReadVariant is a single SchedRead type that maps to a list
|
|
// of SchedRead types under the conditions defined by its predicates.
|
|
//
|
|
// A Variadic write is expanded to cover multiple "readsReg" operands as
|
|
// explained above.
|
|
class SchedReadVariant<list<SchedVar> variants> : SchedRead,
|
|
SchedVariant<variants> {
|
|
}
|
|
|
|
// Map a set of opcodes to a list of SchedReadWrite types. This allows
|
|
// the subtarget to easily override specific operations.
|
|
//
|
|
// SchedModel ties this opcode mapping to a processor.
|
|
class InstRW<list<SchedReadWrite> rw, dag instrlist> {
|
|
list<SchedReadWrite> OperandReadWrites = rw;
|
|
dag Instrs = instrlist;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// Map a set of itinerary classes to SchedReadWrite resources. This is
|
|
// used to bootstrap a target (e.g. ARM) when itineraries already
|
|
// exist and changing InstrInfo is undesirable.
|
|
//
|
|
// SchedModel ties this ItineraryClass mapping to a processor.
|
|
class ItinRW<list<SchedReadWrite> rw, list<InstrItinClass> iic> {
|
|
list<InstrItinClass> MatchedItinClasses = iic;
|
|
list<SchedReadWrite> OperandReadWrites = rw;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|
|
|
|
// Alias a target-defined SchedReadWrite to a processor specific
|
|
// SchedReadWrite. This allows a subtarget to easily map a
|
|
// SchedReadWrite type onto a WriteSequence, SchedWriteVariant, or
|
|
// SchedReadVariant.
|
|
//
|
|
// SchedModel will usually be provided by surrounding let statement
|
|
// and ties this SchedAlias mapping to a processor.
|
|
class SchedAlias<SchedReadWrite match, SchedReadWrite alias> {
|
|
SchedReadWrite MatchRW = match;
|
|
SchedReadWrite AliasRW = alias;
|
|
SchedMachineModel SchedModel = ?;
|
|
}
|