llvm-6502/lib/CodeGen/MachineTraceMetrics.cpp
Jakob Stoklund Olesen c7f44b8b8f Compute instruction heights through a trace.
The height on an instruction is the minimum number of cycles from the
instruction is issued to the end of the trace. Heights are computed for
all instructions in and below the trace center block.

The method for computing heights is different from the depth
computation. As we visit instructions in the trace bottom-up, heights of
used instructions are pushed upwards. This way, we avoid scanning long
use lists, looking for uses in the current trace.

At each basic block boundary, a list of live-in registers and their
minimum heights is saved in the trace block info. These live-in lists
are used when restarting depth computations on a trace that
converges with an already computed trace. They will also be used to
accurately compute the critical path length.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@161138 91177308-0d34-0410-b5e6-96231b3b80d8
2012-08-01 22:36:00 +00:00

1020 lines
37 KiB
C++

//===- lib/CodeGen/MachineTraceMetrics.cpp ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "early-ifcvt"
#include "MachineTraceMetrics.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SparseSet.h"
using namespace llvm;
char MachineTraceMetrics::ID = 0;
char &llvm::MachineTraceMetricsID = MachineTraceMetrics::ID;
INITIALIZE_PASS_BEGIN(MachineTraceMetrics,
"machine-trace-metrics", "Machine Trace Metrics", false, true)
INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
INITIALIZE_PASS_END(MachineTraceMetrics,
"machine-trace-metrics", "Machine Trace Metrics", false, true)
MachineTraceMetrics::MachineTraceMetrics()
: MachineFunctionPass(ID), MF(0), TII(0), TRI(0), MRI(0), Loops(0) {
std::fill(Ensembles, array_endof(Ensembles), (Ensemble*)0);
}
void MachineTraceMetrics::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineBranchProbabilityInfo>();
AU.addRequired<MachineLoopInfo>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool MachineTraceMetrics::runOnMachineFunction(MachineFunction &Func) {
MF = &Func;
TII = MF->getTarget().getInstrInfo();
TRI = MF->getTarget().getRegisterInfo();
ItinData = MF->getTarget().getInstrItineraryData();
MRI = &MF->getRegInfo();
Loops = &getAnalysis<MachineLoopInfo>();
BlockInfo.resize(MF->getNumBlockIDs());
return false;
}
void MachineTraceMetrics::releaseMemory() {
MF = 0;
BlockInfo.clear();
for (unsigned i = 0; i != TS_NumStrategies; ++i) {
delete Ensembles[i];
Ensembles[i] = 0;
}
}
//===----------------------------------------------------------------------===//
// Fixed block information
//===----------------------------------------------------------------------===//
//
// The number of instructions in a basic block and the CPU resources used by
// those instructions don't depend on any given trace strategy.
/// Compute the resource usage in basic block MBB.
const MachineTraceMetrics::FixedBlockInfo*
MachineTraceMetrics::getResources(const MachineBasicBlock *MBB) {
assert(MBB && "No basic block");
FixedBlockInfo *FBI = &BlockInfo[MBB->getNumber()];
if (FBI->hasResources())
return FBI;
// Compute resource usage in the block.
// FIXME: Compute per-functional unit counts.
FBI->HasCalls = false;
unsigned InstrCount = 0;
for (MachineBasicBlock::const_iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
const MachineInstr *MI = I;
if (MI->isTransient())
continue;
++InstrCount;
if (MI->isCall())
FBI->HasCalls = true;
}
FBI->InstrCount = InstrCount;
return FBI;
}
//===----------------------------------------------------------------------===//
// Ensemble utility functions
//===----------------------------------------------------------------------===//
MachineTraceMetrics::Ensemble::Ensemble(MachineTraceMetrics *ct)
: MTM(*ct) {
BlockInfo.resize(MTM.BlockInfo.size());
}
// Virtual destructor serves as an anchor.
MachineTraceMetrics::Ensemble::~Ensemble() {}
const MachineLoop*
MachineTraceMetrics::Ensemble::getLoopFor(const MachineBasicBlock *MBB) const {
return MTM.Loops->getLoopFor(MBB);
}
// Update resource-related information in the TraceBlockInfo for MBB.
// Only update resources related to the trace above MBB.
void MachineTraceMetrics::Ensemble::
computeDepthResources(const MachineBasicBlock *MBB) {
TraceBlockInfo *TBI = &BlockInfo[MBB->getNumber()];
// Compute resources from trace above. The top block is simple.
if (!TBI->Pred) {
TBI->InstrDepth = 0;
TBI->Head = MBB->getNumber();
return;
}
// Compute from the block above. A post-order traversal ensures the
// predecessor is always computed first.
TraceBlockInfo *PredTBI = &BlockInfo[TBI->Pred->getNumber()];
assert(PredTBI->hasValidDepth() && "Trace above has not been computed yet");
const FixedBlockInfo *PredFBI = MTM.getResources(TBI->Pred);
TBI->InstrDepth = PredTBI->InstrDepth + PredFBI->InstrCount;
TBI->Head = PredTBI->Head;
}
// Update resource-related information in the TraceBlockInfo for MBB.
// Only update resources related to the trace below MBB.
void MachineTraceMetrics::Ensemble::
computeHeightResources(const MachineBasicBlock *MBB) {
TraceBlockInfo *TBI = &BlockInfo[MBB->getNumber()];
// Compute resources for the current block.
TBI->InstrHeight = MTM.getResources(MBB)->InstrCount;
// The trace tail is done.
if (!TBI->Succ) {
TBI->Tail = MBB->getNumber();
return;
}
// Compute from the block below. A post-order traversal ensures the
// predecessor is always computed first.
TraceBlockInfo *SuccTBI = &BlockInfo[TBI->Succ->getNumber()];
assert(SuccTBI->hasValidHeight() && "Trace below has not been computed yet");
TBI->InstrHeight += SuccTBI->InstrHeight;
TBI->Tail = SuccTBI->Tail;
}
// Check if depth resources for MBB are valid and return the TBI.
// Return NULL if the resources have been invalidated.
const MachineTraceMetrics::TraceBlockInfo*
MachineTraceMetrics::Ensemble::
getDepthResources(const MachineBasicBlock *MBB) const {
const TraceBlockInfo *TBI = &BlockInfo[MBB->getNumber()];
return TBI->hasValidDepth() ? TBI : 0;
}
// Check if height resources for MBB are valid and return the TBI.
// Return NULL if the resources have been invalidated.
const MachineTraceMetrics::TraceBlockInfo*
MachineTraceMetrics::Ensemble::
getHeightResources(const MachineBasicBlock *MBB) const {
const TraceBlockInfo *TBI = &BlockInfo[MBB->getNumber()];
return TBI->hasValidHeight() ? TBI : 0;
}
//===----------------------------------------------------------------------===//
// Trace Selection Strategies
//===----------------------------------------------------------------------===//
//
// A trace selection strategy is implemented as a sub-class of Ensemble. The
// trace through a block B is computed by two DFS traversals of the CFG
// starting from B. One upwards, and one downwards. During the upwards DFS,
// pickTracePred() is called on the post-ordered blocks. During the downwards
// DFS, pickTraceSucc() is called in a post-order.
//
// We never allow traces that leave loops, but we do allow traces to enter
// nested loops. We also never allow traces to contain back-edges.
//
// This means that a loop header can never appear above the center block of a
// trace, except as the trace head. Below the center block, loop exiting edges
// are banned.
//
// Return true if an edge from the From loop to the To loop is leaving a loop.
// Either of To and From can be null.
static bool isExitingLoop(const MachineLoop *From, const MachineLoop *To) {
return From && !From->contains(To);
}
// MinInstrCountEnsemble - Pick the trace that executes the least number of
// instructions.
namespace {
class MinInstrCountEnsemble : public MachineTraceMetrics::Ensemble {
const char *getName() const { return "MinInstr"; }
const MachineBasicBlock *pickTracePred(const MachineBasicBlock*);
const MachineBasicBlock *pickTraceSucc(const MachineBasicBlock*);
public:
MinInstrCountEnsemble(MachineTraceMetrics *mtm)
: MachineTraceMetrics::Ensemble(mtm) {}
};
}
// Select the preferred predecessor for MBB.
const MachineBasicBlock*
MinInstrCountEnsemble::pickTracePred(const MachineBasicBlock *MBB) {
if (MBB->pred_empty())
return 0;
const MachineLoop *CurLoop = getLoopFor(MBB);
// Don't leave loops, and never follow back-edges.
if (CurLoop && MBB == CurLoop->getHeader())
return 0;
unsigned CurCount = MTM.getResources(MBB)->InstrCount;
const MachineBasicBlock *Best = 0;
unsigned BestDepth = 0;
for (MachineBasicBlock::const_pred_iterator
I = MBB->pred_begin(), E = MBB->pred_end(); I != E; ++I) {
const MachineBasicBlock *Pred = *I;
const MachineTraceMetrics::TraceBlockInfo *PredTBI =
getDepthResources(Pred);
assert(PredTBI && "Predecessor must be visited first");
// Pick the predecessor that would give this block the smallest InstrDepth.
unsigned Depth = PredTBI->InstrDepth + CurCount;
if (!Best || Depth < BestDepth)
Best = Pred, BestDepth = Depth;
}
return Best;
}
// Select the preferred successor for MBB.
const MachineBasicBlock*
MinInstrCountEnsemble::pickTraceSucc(const MachineBasicBlock *MBB) {
if (MBB->pred_empty())
return 0;
const MachineLoop *CurLoop = getLoopFor(MBB);
const MachineBasicBlock *Best = 0;
unsigned BestHeight = 0;
for (MachineBasicBlock::const_succ_iterator
I = MBB->succ_begin(), E = MBB->succ_end(); I != E; ++I) {
const MachineBasicBlock *Succ = *I;
// Don't consider back-edges.
if (CurLoop && Succ == CurLoop->getHeader())
continue;
// Don't consider successors exiting CurLoop.
if (isExitingLoop(CurLoop, getLoopFor(Succ)))
continue;
const MachineTraceMetrics::TraceBlockInfo *SuccTBI =
getHeightResources(Succ);
assert(SuccTBI && "Successor must be visited first");
// Pick the successor that would give this block the smallest InstrHeight.
unsigned Height = SuccTBI->InstrHeight;
if (!Best || Height < BestHeight)
Best = Succ, BestHeight = Height;
}
return Best;
}
// Get an Ensemble sub-class for the requested trace strategy.
MachineTraceMetrics::Ensemble *
MachineTraceMetrics::getEnsemble(MachineTraceMetrics::Strategy strategy) {
assert(strategy < TS_NumStrategies && "Invalid trace strategy enum");
Ensemble *&E = Ensembles[strategy];
if (E)
return E;
// Allocate new Ensemble on demand.
switch (strategy) {
case TS_MinInstrCount: return (E = new MinInstrCountEnsemble(this));
default: llvm_unreachable("Invalid trace strategy enum");
}
}
void MachineTraceMetrics::invalidate(const MachineBasicBlock *MBB) {
DEBUG(dbgs() << "Invalidate traces through BB#" << MBB->getNumber() << '\n');
BlockInfo[MBB->getNumber()].invalidate();
for (unsigned i = 0; i != TS_NumStrategies; ++i)
if (Ensembles[i])
Ensembles[i]->invalidate(MBB);
}
void MachineTraceMetrics::verifyAnalysis() const {
if (!MF)
return;
#ifndef NDEBUG
assert(BlockInfo.size() == MF->getNumBlockIDs() && "Outdated BlockInfo size");
for (unsigned i = 0; i != TS_NumStrategies; ++i)
if (Ensembles[i])
Ensembles[i]->verify();
#endif
}
//===----------------------------------------------------------------------===//
// Trace building
//===----------------------------------------------------------------------===//
//
// Traces are built by two CFG traversals. To avoid recomputing too much, use a
// set abstraction that confines the search to the current loop, and doesn't
// revisit blocks.
namespace {
struct LoopBounds {
MutableArrayRef<MachineTraceMetrics::TraceBlockInfo> Blocks;
const MachineLoopInfo *Loops;
bool Downward;
LoopBounds(MutableArrayRef<MachineTraceMetrics::TraceBlockInfo> blocks,
const MachineLoopInfo *loops)
: Blocks(blocks), Loops(loops), Downward(false) {}
};
}
// Specialize po_iterator_storage in order to prune the post-order traversal so
// it is limited to the current loop and doesn't traverse the loop back edges.
namespace llvm {
template<>
class po_iterator_storage<LoopBounds, true> {
LoopBounds &LB;
public:
po_iterator_storage(LoopBounds &lb) : LB(lb) {}
void finishPostorder(const MachineBasicBlock*) {}
bool insertEdge(const MachineBasicBlock *From, const MachineBasicBlock *To) {
// Skip already visited To blocks.
MachineTraceMetrics::TraceBlockInfo &TBI = LB.Blocks[To->getNumber()];
if (LB.Downward ? TBI.hasValidHeight() : TBI.hasValidDepth())
return false;
// From is null once when To is the trace center block.
if (!From)
return true;
const MachineLoop *FromLoop = LB.Loops->getLoopFor(From);
if (!FromLoop)
return true;
// Don't follow backedges, don't leave FromLoop when going upwards.
if ((LB.Downward ? To : From) == FromLoop->getHeader())
return false;
// Don't leave FromLoop.
if (isExitingLoop(FromLoop, LB.Loops->getLoopFor(To)))
return false;
// This is a new block. The PO traversal will compute height/depth
// resources, causing us to reject new edges to To. This only works because
// we reject back-edges, so the CFG is cycle-free.
return true;
}
};
}
/// Compute the trace through MBB.
void MachineTraceMetrics::Ensemble::computeTrace(const MachineBasicBlock *MBB) {
DEBUG(dbgs() << "Computing " << getName() << " trace through BB#"
<< MBB->getNumber() << '\n');
// Set up loop bounds for the backwards post-order traversal.
LoopBounds Bounds(BlockInfo, MTM.Loops);
// Run an upwards post-order search for the trace start.
Bounds.Downward = false;
typedef ipo_ext_iterator<const MachineBasicBlock*, LoopBounds> UpwardPO;
for (UpwardPO I = ipo_ext_begin(MBB, Bounds), E = ipo_ext_end(MBB, Bounds);
I != E; ++I) {
DEBUG(dbgs() << " pred for BB#" << I->getNumber() << ": ");
TraceBlockInfo &TBI = BlockInfo[I->getNumber()];
// All the predecessors have been visited, pick the preferred one.
TBI.Pred = pickTracePred(*I);
DEBUG({
if (TBI.Pred)
dbgs() << "BB#" << TBI.Pred->getNumber() << '\n';
else
dbgs() << "null\n";
});
// The trace leading to I is now known, compute the depth resources.
computeDepthResources(*I);
}
// Run a downwards post-order search for the trace end.
Bounds.Downward = true;
typedef po_ext_iterator<const MachineBasicBlock*, LoopBounds> DownwardPO;
for (DownwardPO I = po_ext_begin(MBB, Bounds), E = po_ext_end(MBB, Bounds);
I != E; ++I) {
DEBUG(dbgs() << " succ for BB#" << I->getNumber() << ": ");
TraceBlockInfo &TBI = BlockInfo[I->getNumber()];
// All the successors have been visited, pick the preferred one.
TBI.Succ = pickTraceSucc(*I);
DEBUG({
if (TBI.Succ)
dbgs() << "BB#" << TBI.Succ->getNumber() << '\n';
else
dbgs() << "null\n";
});
// The trace leaving I is now known, compute the height resources.
computeHeightResources(*I);
}
}
/// Invalidate traces through BadMBB.
void
MachineTraceMetrics::Ensemble::invalidate(const MachineBasicBlock *BadMBB) {
SmallVector<const MachineBasicBlock*, 16> WorkList;
TraceBlockInfo &BadTBI = BlockInfo[BadMBB->getNumber()];
// Invalidate height resources of blocks above MBB.
if (BadTBI.hasValidHeight()) {
BadTBI.invalidateHeight();
WorkList.push_back(BadMBB);
do {
const MachineBasicBlock *MBB = WorkList.pop_back_val();
DEBUG(dbgs() << "Invalidate BB#" << MBB->getNumber() << ' ' << getName()
<< " height.\n");
// Find any MBB predecessors that have MBB as their preferred successor.
// They are the only ones that need to be invalidated.
for (MachineBasicBlock::const_pred_iterator
I = MBB->pred_begin(), E = MBB->pred_end(); I != E; ++I) {
TraceBlockInfo &TBI = BlockInfo[(*I)->getNumber()];
if (!TBI.hasValidHeight())
continue;
if (TBI.Succ == MBB) {
TBI.invalidateHeight();
WorkList.push_back(*I);
continue;
}
// Verify that TBI.Succ is actually a *I successor.
assert((!TBI.Succ || (*I)->isSuccessor(TBI.Succ)) && "CFG changed");
}
} while (!WorkList.empty());
}
// Invalidate depth resources of blocks below MBB.
if (BadTBI.hasValidDepth()) {
BadTBI.invalidateDepth();
WorkList.push_back(BadMBB);
do {
const MachineBasicBlock *MBB = WorkList.pop_back_val();
DEBUG(dbgs() << "Invalidate BB#" << MBB->getNumber() << ' ' << getName()
<< " depth.\n");
// Find any MBB successors that have MBB as their preferred predecessor.
// They are the only ones that need to be invalidated.
for (MachineBasicBlock::const_succ_iterator
I = MBB->succ_begin(), E = MBB->succ_end(); I != E; ++I) {
TraceBlockInfo &TBI = BlockInfo[(*I)->getNumber()];
if (!TBI.hasValidDepth())
continue;
if (TBI.Pred == MBB) {
TBI.invalidateDepth();
WorkList.push_back(*I);
continue;
}
// Verify that TBI.Pred is actually a *I predecessor.
assert((!TBI.Pred || (*I)->isPredecessor(TBI.Pred)) && "CFG changed");
}
} while (!WorkList.empty());
}
// Clear any per-instruction data. We only have to do this for BadMBB itself
// because the instructions in that block may change. Other blocks may be
// invalidated, but their instructions will stay the same, so there is no
// need to erase the Cycle entries. They will be overwritten when we
// recompute.
for (MachineBasicBlock::const_iterator I = BadMBB->begin(), E = BadMBB->end();
I != E; ++I)
Cycles.erase(I);
}
void MachineTraceMetrics::Ensemble::verify() const {
#ifndef NDEBUG
assert(BlockInfo.size() == MTM.MF->getNumBlockIDs() &&
"Outdated BlockInfo size");
for (unsigned Num = 0, e = BlockInfo.size(); Num != e; ++Num) {
const TraceBlockInfo &TBI = BlockInfo[Num];
if (TBI.hasValidDepth() && TBI.Pred) {
const MachineBasicBlock *MBB = MTM.MF->getBlockNumbered(Num);
assert(MBB->isPredecessor(TBI.Pred) && "CFG doesn't match trace");
assert(BlockInfo[TBI.Pred->getNumber()].hasValidDepth() &&
"Trace is broken, depth should have been invalidated.");
const MachineLoop *Loop = getLoopFor(MBB);
assert(!(Loop && MBB == Loop->getHeader()) && "Trace contains backedge");
}
if (TBI.hasValidHeight() && TBI.Succ) {
const MachineBasicBlock *MBB = MTM.MF->getBlockNumbered(Num);
assert(MBB->isSuccessor(TBI.Succ) && "CFG doesn't match trace");
assert(BlockInfo[TBI.Succ->getNumber()].hasValidHeight() &&
"Trace is broken, height should have been invalidated.");
const MachineLoop *Loop = getLoopFor(MBB);
const MachineLoop *SuccLoop = getLoopFor(TBI.Succ);
assert(!(Loop && Loop == SuccLoop && TBI.Succ == Loop->getHeader()) &&
"Trace contains backedge");
}
}
#endif
}
//===----------------------------------------------------------------------===//
// Data Dependencies
//===----------------------------------------------------------------------===//
//
// Compute the depth and height of each instruction based on data dependencies
// and instruction latencies. These cycle numbers assume that the CPU can issue
// an infinite number of instructions per cycle as long as their dependencies
// are ready.
// A data dependency is represented as a defining MI and operand numbers on the
// defining and using MI.
namespace {
struct DataDep {
const MachineInstr *DefMI;
unsigned DefOp;
unsigned UseOp;
DataDep(const MachineInstr *DefMI, unsigned DefOp, unsigned UseOp)
: DefMI(DefMI), DefOp(DefOp), UseOp(UseOp) {}
/// Create a DataDep from an SSA form virtual register.
DataDep(const MachineRegisterInfo *MRI, unsigned VirtReg, unsigned UseOp)
: UseOp(UseOp) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg));
MachineRegisterInfo::def_iterator DefI = MRI->def_begin(VirtReg);
assert(!DefI.atEnd() && "Register has no defs");
DefMI = &*DefI;
DefOp = DefI.getOperandNo();
assert((++DefI).atEnd() && "Register has multiple defs");
}
};
}
// Get the input data dependencies that must be ready before UseMI can issue.
// Return true if UseMI has any physreg operands.
static bool getDataDeps(const MachineInstr *UseMI,
SmallVectorImpl<DataDep> &Deps,
const MachineRegisterInfo *MRI) {
bool HasPhysRegs = false;
for (ConstMIOperands MO(UseMI); MO.isValid(); ++MO) {
if (!MO->isReg())
continue;
unsigned Reg = MO->getReg();
if (!Reg)
continue;
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
HasPhysRegs = true;
continue;
}
// Collect virtual register reads.
if (MO->readsReg())
Deps.push_back(DataDep(MRI, Reg, MO.getOperandNo()));
}
return HasPhysRegs;
}
// Get the input data dependencies of a PHI instruction, using Pred as the
// preferred predecessor.
// This will add at most one dependency to Deps.
static void getPHIDeps(const MachineInstr *UseMI,
SmallVectorImpl<DataDep> &Deps,
const MachineBasicBlock *Pred,
const MachineRegisterInfo *MRI) {
// No predecessor at the beginning of a trace. Ignore dependencies.
if (!Pred)
return;
assert(UseMI->isPHI() && UseMI->getNumOperands() % 2 && "Bad PHI");
for (unsigned i = 1; i != UseMI->getNumOperands(); i += 2) {
if (UseMI->getOperand(i + 1).getMBB() == Pred) {
unsigned Reg = UseMI->getOperand(i).getReg();
Deps.push_back(DataDep(MRI, Reg, i));
return;
}
}
}
// Keep track of physreg data dependencies by recording each live register unit.
// Associate each regunit with an instruction operand. Depending on the
// direction instructions are scanned, it could be the operand that defined the
// regunit, or the highest operand to read the regunit.
namespace {
struct LiveRegUnit {
unsigned RegUnit;
unsigned Cycle;
const MachineInstr *MI;
unsigned Op;
unsigned getSparseSetIndex() const { return RegUnit; }
LiveRegUnit(unsigned RU) : RegUnit(RU), Cycle(0), MI(0), Op(0) {}
};
}
// Identify physreg dependencies for UseMI, and update the live regunit
// tracking set when scanning instructions downwards.
static void updatePhysDepsDownwards(const MachineInstr *UseMI,
SmallVectorImpl<DataDep> &Deps,
SparseSet<LiveRegUnit> &RegUnits,
const TargetRegisterInfo *TRI) {
SmallVector<unsigned, 8> Kills;
SmallVector<unsigned, 8> LiveDefOps;
for (ConstMIOperands MO(UseMI); MO.isValid(); ++MO) {
if (!MO->isReg())
continue;
unsigned Reg = MO->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
// Track live defs and kills for updating RegUnits.
if (MO->isDef()) {
if (MO->isDead())
Kills.push_back(Reg);
else
LiveDefOps.push_back(MO.getOperandNo());
} else if (MO->isKill())
Kills.push_back(Reg);
// Identify dependencies.
if (!MO->readsReg())
continue;
for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units) {
SparseSet<LiveRegUnit>::iterator I = RegUnits.find(*Units);
if (I == RegUnits.end())
continue;
Deps.push_back(DataDep(I->MI, I->Op, MO.getOperandNo()));
break;
}
}
// Update RegUnits to reflect live registers after UseMI.
// First kills.
for (unsigned i = 0, e = Kills.size(); i != e; ++i)
for (MCRegUnitIterator Units(Kills[i], TRI); Units.isValid(); ++Units)
RegUnits.erase(*Units);
// Second, live defs.
for (unsigned i = 0, e = LiveDefOps.size(); i != e; ++i) {
unsigned DefOp = LiveDefOps[i];
for (MCRegUnitIterator Units(UseMI->getOperand(DefOp).getReg(), TRI);
Units.isValid(); ++Units) {
LiveRegUnit &LRU = RegUnits[*Units];
LRU.MI = UseMI;
LRU.Op = DefOp;
}
}
}
/// Compute instruction depths for all instructions above or in MBB in its
/// trace. This assumes that the trace through MBB has already been computed.
void MachineTraceMetrics::Ensemble::
computeInstrDepths(const MachineBasicBlock *MBB) {
// The top of the trace may already be computed, and HasValidInstrDepths
// implies Head->HasValidInstrDepths, so we only need to start from the first
// block in the trace that needs to be recomputed.
SmallVector<const MachineBasicBlock*, 8> Stack;
do {
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
assert(TBI.hasValidDepth() && "Incomplete trace");
if (TBI.HasValidInstrDepths)
break;
Stack.push_back(MBB);
MBB = TBI.Pred;
} while (MBB);
// FIXME: If MBB is non-null at this point, it is the last pre-computed block
// in the trace. We should track any live-out physregs that were defined in
// the trace. This is quite rare in SSA form, typically created by CSE
// hoisting a compare.
SparseSet<LiveRegUnit> RegUnits;
RegUnits.setUniverse(MTM.TRI->getNumRegUnits());
// Go through trace blocks in top-down order, stopping after the center block.
SmallVector<DataDep, 8> Deps;
while (!Stack.empty()) {
MBB = Stack.pop_back_val();
DEBUG(dbgs() << "Depths for BB#" << MBB->getNumber() << ":\n");
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
TBI.HasValidInstrDepths = true;
for (MachineBasicBlock::const_iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
const MachineInstr *UseMI = I;
// Collect all data dependencies.
Deps.clear();
if (UseMI->isPHI())
getPHIDeps(UseMI, Deps, TBI.Pred, MTM.MRI);
else if (getDataDeps(UseMI, Deps, MTM.MRI))
updatePhysDepsDownwards(UseMI, Deps, RegUnits, MTM.TRI);
// Filter and process dependencies, computing the earliest issue cycle.
unsigned Cycle = 0;
for (unsigned i = 0, e = Deps.size(); i != e; ++i) {
const DataDep &Dep = Deps[i];
const TraceBlockInfo&DepTBI =
BlockInfo[Dep.DefMI->getParent()->getNumber()];
// Ignore dependencies from outside the current trace.
if (!DepTBI.hasValidDepth() || DepTBI.Head != TBI.Head)
continue;
assert(DepTBI.HasValidInstrDepths && "Inconsistent dependency");
unsigned DepCycle = Cycles.lookup(Dep.DefMI).Depth;
// Add latency if DefMI is a real instruction. Transients get latency 0.
if (!Dep.DefMI->isTransient())
DepCycle += MTM.TII->computeOperandLatency(MTM.ItinData,
Dep.DefMI, Dep.DefOp,
UseMI, Dep.UseOp,
/* FindMin = */ false);
Cycle = std::max(Cycle, DepCycle);
}
// Remember the instruction depth.
Cycles[UseMI].Depth = Cycle;
DEBUG(dbgs() << Cycle << '\t' << *UseMI);
}
}
}
// Identify physreg dependencies for MI when scanning instructions upwards.
// Return the issue height of MI after considering any live regunits.
// Height is the issue height computed from virtual register dependencies alone.
static unsigned updatePhysDepsUpwards(const MachineInstr *MI, unsigned Height,
SparseSet<LiveRegUnit> &RegUnits,
const InstrItineraryData *ItinData,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) {
SmallVector<unsigned, 8> ReadOps;
for (ConstMIOperands MO(MI); MO.isValid(); ++MO) {
if (!MO->isReg())
continue;
unsigned Reg = MO->getReg();
if (!TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (MO->readsReg())
ReadOps.push_back(MO.getOperandNo());
if (!MO->isDef())
continue;
// This is a def of Reg. Remove corresponding entries from RegUnits, and
// update MI Height to consider the physreg dependencies.
for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units) {
SparseSet<LiveRegUnit>::iterator I = RegUnits.find(*Units);
if (I == RegUnits.end())
continue;
unsigned DepHeight = I->Cycle;
if (!MI->isTransient()) {
// We may not know the UseMI of this dependency, if it came from the
// live-in list.
if (I->MI)
DepHeight += TII->computeOperandLatency(ItinData,
MI, MO.getOperandNo(),
I->MI, I->Op);
else
// No UseMI. Just use the MI latency instead.
DepHeight += TII->getInstrLatency(ItinData, MI);
}
Height = std::max(Height, DepHeight);
// This regunit is dead above MI.
RegUnits.erase(I);
}
}
// Now we know the height of MI. Update any regunits read.
for (unsigned i = 0, e = ReadOps.size(); i != e; ++i) {
unsigned Reg = MI->getOperand(ReadOps[i]).getReg();
for (MCRegUnitIterator Units(Reg, TRI); Units.isValid(); ++Units) {
LiveRegUnit &LRU = RegUnits[*Units];
// Set the height to the highest reader of the unit.
if (LRU.Cycle <= Height && LRU.MI != MI) {
LRU.Cycle = Height;
LRU.MI = MI;
LRU.Op = ReadOps[i];
}
}
}
return Height;
}
typedef DenseMap<const MachineInstr *, unsigned> MIHeightMap;
// Push the height of DefMI upwards if required to match UseMI.
// Return true if this is the first time DefMI was seen.
static bool pushDepHeight(const DataDep &Dep,
const MachineInstr *UseMI, unsigned UseHeight,
MIHeightMap &Heights,
const InstrItineraryData *ItinData,
const TargetInstrInfo *TII) {
// Adjust height by Dep.DefMI latency.
if (!Dep.DefMI->isTransient())
UseHeight += TII->computeOperandLatency(ItinData, Dep.DefMI, Dep.DefOp,
UseMI, Dep.UseOp);
// Update Heights[DefMI] to be the maximum height seen.
MIHeightMap::iterator I;
bool New;
tie(I, New) = Heights.insert(std::make_pair(Dep.DefMI, UseHeight));
if (New)
return true;
// DefMI has been pushed before. Give it the max height.
if (I->second < UseHeight)
I->second = UseHeight;
return false;
}
/// Assuming that DefMI was used by Trace.back(), add it to the live-in lists
/// of all the blocks in Trace. Stop when reaching the block that contains
/// DefMI.
void MachineTraceMetrics::Ensemble::
addLiveIns(const MachineInstr *DefMI,
ArrayRef<const MachineBasicBlock*> Trace) {
assert(!Trace.empty() && "Trace should contain at least one block");
unsigned Reg = DefMI->getOperand(0).getReg();
assert(TargetRegisterInfo::isVirtualRegister(Reg));
const MachineBasicBlock *DefMBB = DefMI->getParent();
// Reg is live-in to all blocks in Trace that follow DefMBB.
for (unsigned i = Trace.size(); i; --i) {
const MachineBasicBlock *MBB = Trace[i-1];
if (MBB == DefMBB)
return;
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
// Just add the register. The height will be updated later.
TBI.LiveIns.push_back(Reg);
}
}
/// Compute instruction heights in the trace through MBB. This updates MBB and
/// the blocks below it in the trace. It is assumed that the trace has already
/// been computed.
void MachineTraceMetrics::Ensemble::
computeInstrHeights(const MachineBasicBlock *MBB) {
// The bottom of the trace may already be computed.
// Find the blocks that need updating.
SmallVector<const MachineBasicBlock*, 8> Stack;
do {
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
assert(TBI.hasValidHeight() && "Incomplete trace");
if (TBI.HasValidInstrHeights)
break;
Stack.push_back(MBB);
TBI.LiveIns.clear();
MBB = TBI.Succ;
} while (MBB);
// As we move upwards in the trace, keep track of instructions that are
// required by deeper trace instructions. Map MI -> height required so far.
MIHeightMap Heights;
// For physregs, the def isn't known when we see the use.
// Instead, keep track of the highest use of each regunit.
SparseSet<LiveRegUnit> RegUnits;
RegUnits.setUniverse(MTM.TRI->getNumRegUnits());
// If the bottom of the trace was already precomputed, initialize heights
// from its live-in list.
// MBB is the highest precomputed block in the trace.
if (MBB) {
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
for (unsigned i = 0, e = TBI.LiveIns.size(); i != e; ++i) {
LiveInReg LI = TBI.LiveIns[i];
if (TargetRegisterInfo::isVirtualRegister(LI.Reg)) {
// For virtual registers, the def latency is included.
unsigned &Height = Heights[MTM.MRI->getVRegDef(LI.Reg)];
if (Height < LI.Height)
Height = LI.Height;
} else {
// For register units, the def latency is not included because we don't
// know the def yet.
RegUnits[LI.Reg].Cycle = LI.Height;
}
}
}
// Go through the trace blocks in bottom-up order.
SmallVector<DataDep, 8> Deps;
for (;!Stack.empty(); Stack.pop_back()) {
MBB = Stack.back();
DEBUG(dbgs() << "Heights for BB#" << MBB->getNumber() << ":\n");
TraceBlockInfo &TBI = BlockInfo[MBB->getNumber()];
TBI.HasValidInstrHeights = true;
// Get dependencies from PHIs in the trace successor.
if (TBI.Succ) {
for (MachineBasicBlock::const_iterator
I = TBI.Succ->begin(), E = TBI.Succ->end();
I != E && !I->isPHI(); ++I) {
const MachineInstr *PHI = I;
Deps.clear();
getPHIDeps(PHI, Deps, MBB, MTM.MRI);
if (!Deps.empty())
if (pushDepHeight(Deps.front(), PHI, Cycles.lookup(PHI).Height,
Heights, MTM.ItinData, MTM.TII))
addLiveIns(Deps.front().DefMI, Stack);
}
}
// Go through the block backwards.
for (MachineBasicBlock::const_iterator BI = MBB->end(), BB = MBB->begin();
BI != BB;) {
const MachineInstr *MI = --BI;
// Find the MI height as determined by virtual register uses in the
// trace below.
unsigned Cycle = 0;
MIHeightMap::iterator HeightI = Heights.find(MI);
if (HeightI != Heights.end()) {
Cycle = HeightI->second;
// We won't be seeing any more MI uses.
Heights.erase(HeightI);
}
// Don't process PHI deps. They depend on the specific predecessor, and
// we'll get them when visiting the predecessor.
Deps.clear();
bool HasPhysRegs = !MI->isPHI() && getDataDeps(MI, Deps, MTM.MRI);
// There may also be regunit dependencies to include in the height.
if (HasPhysRegs)
Cycle = updatePhysDepsUpwards(MI, Cycle, RegUnits,
MTM.ItinData, MTM.TII, MTM.TRI);
DEBUG(dbgs() << Cycle << '\t' << *MI);
Cycles[MI].Height = Cycle;
// Update the required height of any virtual registers read by MI.
for (unsigned i = 0, e = Deps.size(); i != e; ++i)
if (pushDepHeight(Deps[i], MI, Cycle, Heights, MTM.ItinData, MTM.TII))
addLiveIns(Deps[i].DefMI, Stack);
}
// Update virtual live-in heights. They were added by addLiveIns() with a 0
// height because the final height isn't known until now.
DEBUG(dbgs() << "BB#" << MBB->getNumber() << " Live-ins:");
for (unsigned i = 0, e = TBI.LiveIns.size(); i != e; ++i) {
LiveInReg &LIR = TBI.LiveIns[i];
const MachineInstr *DefMI = MTM.MRI->getVRegDef(LIR.Reg);
LIR.Height = Heights.lookup(DefMI);
DEBUG(dbgs() << ' ' << PrintReg(LIR.Reg) << '@' << LIR.Height);
}
// Transfer the live regunits to the live-in list.
for (SparseSet<LiveRegUnit>::const_iterator
RI = RegUnits.begin(), RE = RegUnits.end(); RI != RE; ++RI) {
TBI.LiveIns.push_back(LiveInReg(RI->RegUnit, RI->Cycle));
DEBUG(dbgs() << ' ' << PrintRegUnit(RI->RegUnit, MTM.TRI)
<< '@' << RI->Cycle);
}
DEBUG(dbgs() << '\n');
}
}
MachineTraceMetrics::Trace
MachineTraceMetrics::Ensemble::getTrace(const MachineBasicBlock *MBB) {
// FIXME: Check cache tags, recompute as needed.
computeTrace(MBB);
computeInstrDepths(MBB);
computeInstrHeights(MBB);
return Trace(*this, BlockInfo[MBB->getNumber()]);
}
void MachineTraceMetrics::Ensemble::print(raw_ostream &OS) const {
OS << getName() << " ensemble:\n";
for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) {
OS << " BB#" << i << '\t';
BlockInfo[i].print(OS);
OS << '\n';
}
}
void MachineTraceMetrics::TraceBlockInfo::print(raw_ostream &OS) const {
if (hasValidDepth()) {
OS << "depth=" << InstrDepth;
if (Pred)
OS << " pred=BB#" << Pred->getNumber();
else
OS << " pred=null";
OS << " head=BB#" << Head;
if (HasValidInstrDepths)
OS << " +instrs";
} else
OS << "depth invalid";
OS << ", ";
if (hasValidHeight()) {
OS << "height=" << InstrHeight;
if (Succ)
OS << " succ=BB#" << Succ->getNumber();
else
OS << " succ=null";
OS << " tail=BB#" << Tail;
if (HasValidInstrHeights)
OS << " +instrs";
} else
OS << "height invalid";
}
void MachineTraceMetrics::Trace::print(raw_ostream &OS) const {
unsigned MBBNum = &TBI - &TE.BlockInfo[0];
OS << TE.getName() << " trace BB#" << TBI.Head << " --> BB#" << MBBNum
<< " --> BB#" << TBI.Tail << ':';
if (TBI.hasValidHeight() && TBI.hasValidDepth())
OS << ' ' << getInstrCount() << " instrs.";
const MachineTraceMetrics::TraceBlockInfo *Block = &TBI;
OS << "\nBB#" << MBBNum;
while (Block->hasValidDepth() && Block->Pred) {
unsigned Num = Block->Pred->getNumber();
OS << " <- BB#" << Num;
Block = &TE.BlockInfo[Num];
}
Block = &TBI;
OS << "\n ";
while (Block->hasValidHeight() && Block->Succ) {
unsigned Num = Block->Succ->getNumber();
OS << " -> BB#" << Num;
Block = &TE.BlockInfo[Num];
}
OS << '\n';
}