llvm-6502/lib/Target/PowerPC/PPCTargetMachine.cpp
Hal Finkel e2ee98ab16 [PowerPC] Use a small cleanup pass to remove VSX self copies
As explained in r204976, because of how the allocation of VSX registers
interacts with the call-lowering code, we sometimes end up generating self VSX
copies. Specifically, things like this:
  %VSL2<def> = COPY %F2, %VSL2<imp-use,kill>
(where %F2 is really a sub-register of %VSL2, and so this copy is a nop)

This adds a small cleanup pass to remove these prior to post-RA scheduling.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204980 91177308-0d34-0410-b5e6-96231b3b80d8
2014-03-27 23:12:31 +00:00

222 lines
6.7 KiB
C++

//===-- PPCTargetMachine.cpp - Define TargetMachine for PowerPC -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Top-level implementation for the PowerPC target.
//
//===----------------------------------------------------------------------===//
#include "PPCTargetMachine.h"
#include "PPC.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/PassManager.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
static cl::
opt<bool> DisableCTRLoops("disable-ppc-ctrloops", cl::Hidden,
cl::desc("Disable CTR loops for PPC"));
static cl::opt<bool>
VSXFMAMutateEarly("schedule-ppc-vsx-fma-mutation-early",
cl::Hidden, cl::desc("Schedule VSX FMA instruction mutation early"));
extern "C" void LLVMInitializePowerPCTarget() {
// Register the targets
RegisterTargetMachine<PPC32TargetMachine> A(ThePPC32Target);
RegisterTargetMachine<PPC64TargetMachine> B(ThePPC64Target);
RegisterTargetMachine<PPC64TargetMachine> C(ThePPC64LETarget);
}
/// Return the datalayout string of a subtarget.
static std::string getDataLayoutString(const PPCSubtarget &ST) {
const Triple &T = ST.getTargetTriple();
std::string Ret;
// Most PPC* platforms are big endian, PPC64LE is little endian.
if (ST.isLittleEndian())
Ret = "e";
else
Ret = "E";
Ret += DataLayout::getManglingComponent(T);
// PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
// pointers.
if (!ST.isPPC64() || T.getOS() == Triple::Lv2)
Ret += "-p:32:32";
// Note, the alignment values for f64 and i64 on ppc64 in Darwin
// documentation are wrong; these are correct (i.e. "what gcc does").
if (ST.isPPC64() || ST.isSVR4ABI())
Ret += "-i64:64";
else
Ret += "-f64:32:64";
// PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
if (ST.isPPC64())
Ret += "-n32:64";
else
Ret += "-n32";
return Ret;
}
PPCTargetMachine::PPCTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL,
bool is64Bit)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
Subtarget(TT, CPU, FS, is64Bit, OL),
DL(getDataLayoutString(Subtarget)), InstrInfo(*this),
FrameLowering(Subtarget), JITInfo(*this, is64Bit),
TLInfo(*this), TSInfo(*this),
InstrItins(Subtarget.getInstrItineraryData()) {
initAsmInfo();
}
void PPC32TargetMachine::anchor() { }
PPC32TargetMachine::PPC32TargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: PPCTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, false) {
}
void PPC64TargetMachine::anchor() { }
PPC64TargetMachine::PPC64TargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: PPCTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, true) {
}
//===----------------------------------------------------------------------===//
// Pass Pipeline Configuration
//===----------------------------------------------------------------------===//
namespace {
/// PPC Code Generator Pass Configuration Options.
class PPCPassConfig : public TargetPassConfig {
public:
PPCPassConfig(PPCTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
PPCTargetMachine &getPPCTargetMachine() const {
return getTM<PPCTargetMachine>();
}
const PPCSubtarget &getPPCSubtarget() const {
return *getPPCTargetMachine().getSubtargetImpl();
}
virtual bool addPreISel();
virtual bool addILPOpts();
virtual bool addInstSelector();
virtual bool addPreRegAlloc();
virtual bool addPreSched2();
virtual bool addPreEmitPass();
};
} // namespace
TargetPassConfig *PPCTargetMachine::createPassConfig(PassManagerBase &PM) {
return new PPCPassConfig(this, PM);
}
bool PPCPassConfig::addPreISel() {
if (!DisableCTRLoops && getOptLevel() != CodeGenOpt::None)
addPass(createPPCCTRLoops(getPPCTargetMachine()));
return false;
}
bool PPCPassConfig::addILPOpts() {
if (getPPCSubtarget().hasISEL()) {
addPass(&EarlyIfConverterID);
return true;
}
return false;
}
bool PPCPassConfig::addInstSelector() {
// Install an instruction selector.
addPass(createPPCISelDag(getPPCTargetMachine()));
#ifndef NDEBUG
if (!DisableCTRLoops && getOptLevel() != CodeGenOpt::None)
addPass(createPPCCTRLoopsVerify());
#endif
if (getPPCSubtarget().hasVSX())
addPass(createPPCVSXCopyPass());
return false;
}
bool PPCPassConfig::addPreRegAlloc() {
if (getPPCSubtarget().hasVSX()) {
initializePPCVSXFMAMutatePass(*PassRegistry::getPassRegistry());
insertPass(VSXFMAMutateEarly ? &RegisterCoalescerID : &MachineSchedulerID,
&PPCVSXFMAMutateID);
}
return false;
}
bool PPCPassConfig::addPreSched2() {
if (getPPCSubtarget().hasVSX())
addPass(createPPCVSXCopyCleanupPass());
if (getOptLevel() != CodeGenOpt::None)
addPass(&IfConverterID);
return true;
}
bool PPCPassConfig::addPreEmitPass() {
if (getOptLevel() != CodeGenOpt::None)
addPass(createPPCEarlyReturnPass());
// Must run branch selection immediately preceding the asm printer.
addPass(createPPCBranchSelectionPass());
return false;
}
bool PPCTargetMachine::addCodeEmitter(PassManagerBase &PM,
JITCodeEmitter &JCE) {
// Inform the subtarget that we are in JIT mode. FIXME: does this break macho
// writing?
Subtarget.SetJITMode();
// Machine code emitter pass for PowerPC.
PM.add(createPPCJITCodeEmitterPass(*this, JCE));
return false;
}
void PPCTargetMachine::addAnalysisPasses(PassManagerBase &PM) {
// Add first the target-independent BasicTTI pass, then our PPC pass. This
// allows the PPC pass to delegate to the target independent layer when
// appropriate.
PM.add(createBasicTargetTransformInfoPass(this));
PM.add(createPPCTargetTransformInfoPass(this));
}