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Aside from moving the actual files, this patch only updates the build system and the source file comments under lib/... that are relevant. I'll be updating other docs and other files in smaller subsequnet commits. While I've tried to test this, but it is entirely possible that there will still be some build system fallout. Also, note that I've not changed the library name itself: libLLVMCore.a is still the library name. I'd be interested in others' opinions about whether we should rename this as well (I think we should, just not sure what it might break) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171359 91177308-0d34-0410-b5e6-96231b3b80d8
278 lines
8.1 KiB
C++
278 lines
8.1 KiB
C++
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure. It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/Assembly/PrintModulePass.h"
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#include "llvm/PassRegistry.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/PassNameParser.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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// Force out-of-line virtual method.
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Pass::~Pass() {
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delete Resolver;
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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Pass *ModulePass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintModulePass(&O, false, Banner);
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}
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PassManagerType ModulePass::getPotentialPassManagerType() const {
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return PMT_ModulePassManager;
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}
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bool Pass::mustPreserveAnalysisID(char &AID) const {
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return Resolver->getAnalysisIfAvailable(&AID, true) != 0;
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}
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// dumpPassStructure - Implement the -debug-pass=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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dbgs().indent(Offset*2) << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass. This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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AnalysisID AID = getPassID();
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
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if (PI)
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return PI->getPassName();
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return "Unnamed pass: implement Pass::getPassName()";
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}
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void Pass::preparePassManager(PMStack &) {
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// By default, don't do anything.
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}
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PassManagerType Pass::getPotentialPassManagerType() const {
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// Default implementation.
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return PMT_Unknown;
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}
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void Pass::getAnalysisUsage(AnalysisUsage &) const {
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// By default, no analysis results are used, all are invalidated.
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}
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void Pass::releaseMemory() {
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// By default, don't do anything.
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}
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void Pass::verifyAnalysis() const {
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// By default, don't do anything.
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}
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void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
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return this;
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}
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ImmutablePass *Pass::getAsImmutablePass() {
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return 0;
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}
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PMDataManager *Pass::getAsPMDataManager() {
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return 0;
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}
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void Pass::setResolver(AnalysisResolver *AR) {
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assert(!Resolver && "Resolver is already set");
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Resolver = AR;
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}
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// print - Print out the internal state of the pass. This is called by Analyze
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// to print out the contents of an analysis. Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(raw_ostream &O,const Module*) const {
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O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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void Pass::dump() const {
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print(dbgs(), 0);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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void ImmutablePass::initializePass() {
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// By default, don't do anything.
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}
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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Pass *FunctionPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintFunctionPass(Banner, &O);
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}
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PassManagerType FunctionPass::getPotentialPassManagerType() const {
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return PMT_FunctionPassManager;
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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Pass *BasicBlockPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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llvm_unreachable("BasicBlockPass printing unsupported.");
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}
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bool BasicBlockPass::doInitialization(Function &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::doFinalization(Function &) {
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// By default, don't do anything.
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return false;
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}
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PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
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return PMT_BasicBlockPassManager;
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}
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const PassInfo *Pass::lookupPassInfo(const void *TI) {
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return PassRegistry::getPassRegistry()->getPassInfo(TI);
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}
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const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
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return PassRegistry::getPassRegistry()->getPassInfo(Arg);
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}
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Pass *Pass::createPass(AnalysisID ID) {
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
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if (!PI)
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return NULL;
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return PI->createPass();
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}
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Pass *PassInfo::createPass() const {
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assert((!isAnalysisGroup() || NormalCtor) &&
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"No default implementation found for analysis group!");
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assert(NormalCtor &&
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"Cannot call createPass on PassInfo without default ctor!");
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return NormalCtor();
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}
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//===----------------------------------------------------------------------===//
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// Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID,
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const void *PassID, bool isDefault)
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: PassInfo(Name, InterfaceID) {
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PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
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*this, isDefault);
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// PassRegistrationListener ctor - Add the current object to the list of
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// PassRegistrationListeners...
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PassRegistrationListener::PassRegistrationListener() {
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PassRegistry::getPassRegistry()->addRegistrationListener(this);
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}
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// dtor - Remove object from list of listeners...
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PassRegistrationListener::~PassRegistrationListener() {
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PassRegistry::getPassRegistry()->removeRegistrationListener(this);
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}
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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PassRegistry::getPassRegistry()->enumerateWith(this);
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}
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PassNameParser::~PassNameParser() {}
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//===----------------------------------------------------------------------===//
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// AnalysisUsage Class Implementation
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//
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namespace {
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struct GetCFGOnlyPasses : public PassRegistrationListener {
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typedef AnalysisUsage::VectorType VectorType;
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VectorType &CFGOnlyList;
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GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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void passEnumerate(const PassInfo *P) {
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if (P->isCFGOnlyPass())
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CFGOnlyList.push_back(P->getTypeInfo());
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}
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};
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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// 1. Add or remove basic blocks from the function
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// 2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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// Since this transformation doesn't modify the CFG, it preserves all analyses
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// that only depend on the CFG (like dominators, loop info, etc...)
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GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
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const PassInfo *PI = Pass::lookupPassInfo(Arg);
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// If the pass exists, preserve it. Otherwise silently do nothing.
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if (PI) Preserved.push_back(PI->getTypeInfo());
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
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Required.push_back(ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
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Required.push_back(&ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
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Required.push_back(&ID);
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RequiredTransitive.push_back(&ID);
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return *this;
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}
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