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5401ba7099
This is to be consistent with StringSet and ultimately with the standard library's associative container insert function. This lead to updating SmallSet::insert to return pair<iterator, bool>, and then to update SmallPtrSet::insert to return pair<iterator, bool>, and then to update all the existing users of those functions... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222334 91177308-0d34-0410-b5e6-96231b3b80d8
693 lines
22 KiB
C++
693 lines
22 KiB
C++
//===- StratifiedSets.h - Abstract stratified sets implementation. --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_STRATIFIEDSETS_H
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#define LLVM_ADT_STRATIFIEDSETS_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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#include <bitset>
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#include <cassert>
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#include <cmath>
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#include <limits>
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#include <type_traits>
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#include <utility>
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#include <vector>
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namespace llvm {
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// \brief An index into Stratified Sets.
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typedef unsigned StratifiedIndex;
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// NOTE: ^ This can't be a short -- bootstrapping clang has a case where
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// ~1M sets exist.
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// \brief Container of information related to a value in a StratifiedSet.
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struct StratifiedInfo {
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StratifiedIndex Index;
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// For field sensitivity, etc. we can tack attributes on to this struct.
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};
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// The number of attributes that StratifiedAttrs should contain. Attributes are
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// described below, and 32 was an arbitrary choice because it fits nicely in 32
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// bits (because we use a bitset for StratifiedAttrs).
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static const unsigned NumStratifiedAttrs = 32;
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// These are attributes that the users of StratifiedSets/StratifiedSetBuilders
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// may use for various purposes. These also have the special property of that
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// they are merged down. So, if set A is above set B, and one decides to set an
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// attribute in set A, then the attribute will automatically be set in set B.
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typedef std::bitset<NumStratifiedAttrs> StratifiedAttrs;
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// \brief A "link" between two StratifiedSets.
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struct StratifiedLink {
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// \brief This is a value used to signify "does not exist" where
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// the StratifiedIndex type is used. This is used instead of
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// Optional<StratifiedIndex> because Optional<StratifiedIndex> would
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// eat up a considerable amount of extra memory, after struct
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// padding/alignment is taken into account.
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static const StratifiedIndex SetSentinel;
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// \brief The index for the set "above" current
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StratifiedIndex Above;
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// \brief The link for the set "below" current
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StratifiedIndex Below;
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// \brief Attributes for these StratifiedSets.
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StratifiedAttrs Attrs;
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StratifiedLink() : Above(SetSentinel), Below(SetSentinel) {}
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bool hasBelow() const { return Below != SetSentinel; }
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bool hasAbove() const { return Above != SetSentinel; }
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void clearBelow() { Below = SetSentinel; }
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void clearAbove() { Above = SetSentinel; }
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};
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// \brief These are stratified sets, as described in "Fast algorithms for
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// Dyck-CFL-reachability with applications to Alias Analysis" by Zhang Q, Lyu M
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// R, Yuan H, and Su Z. -- in short, this is meant to represent different sets
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// of Value*s. If two Value*s are in the same set, or if both sets have
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// overlapping attributes, then the Value*s are said to alias.
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//
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// Sets may be related by position, meaning that one set may be considered as
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// above or below another. In CFL Alias Analysis, this gives us an indication
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// of how two variables are related; if the set of variable A is below a set
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// containing variable B, then at some point, a variable that has interacted
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// with B (or B itself) was either used in order to extract the variable A, or
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// was used as storage of variable A.
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//
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// Sets may also have attributes (as noted above). These attributes are
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// generally used for noting whether a variable in the set has interacted with
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// a variable whose origins we don't quite know (i.e. globals/arguments), or if
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// the variable may have had operations performed on it (modified in a function
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// call). All attributes that exist in a set A must exist in all sets marked as
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// below set A.
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template <typename T> class StratifiedSets {
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public:
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StratifiedSets() {}
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StratifiedSets(DenseMap<T, StratifiedInfo> Map,
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std::vector<StratifiedLink> Links)
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: Values(std::move(Map)), Links(std::move(Links)) {}
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StratifiedSets(StratifiedSets<T> &&Other) { *this = std::move(Other); }
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StratifiedSets &operator=(StratifiedSets<T> &&Other) {
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Values = std::move(Other.Values);
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Links = std::move(Other.Links);
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return *this;
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}
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Optional<StratifiedInfo> find(const T &Elem) const {
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auto Iter = Values.find(Elem);
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if (Iter == Values.end()) {
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return NoneType();
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}
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return Iter->second;
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}
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const StratifiedLink &getLink(StratifiedIndex Index) const {
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assert(inbounds(Index));
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return Links[Index];
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}
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private:
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DenseMap<T, StratifiedInfo> Values;
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std::vector<StratifiedLink> Links;
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bool inbounds(StratifiedIndex Idx) const { return Idx < Links.size(); }
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};
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// \brief Generic Builder class that produces StratifiedSets instances.
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//
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// The goal of this builder is to efficiently produce correct StratifiedSets
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// instances. To this end, we use a few tricks:
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// > Set chains (A method for linking sets together)
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// > Set remaps (A method for marking a set as an alias [irony?] of another)
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//
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// ==== Set chains ====
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// This builder has a notion of some value A being above, below, or with some
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// other value B:
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// > The `A above B` relationship implies that there is a reference edge going
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// from A to B. Namely, it notes that A can store anything in B's set.
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// > The `A below B` relationship is the opposite of `A above B`. It implies
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// that there's a dereference edge going from A to B.
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// > The `A with B` relationship states that there's an assignment edge going
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// from A to B, and that A and B should be treated as equals.
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//
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// As an example, take the following code snippet:
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//
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// %a = alloca i32, align 4
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// %ap = alloca i32*, align 8
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// %app = alloca i32**, align 8
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// store %a, %ap
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// store %ap, %app
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// %aw = getelementptr %ap, 0
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//
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// Given this, the follow relations exist:
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// - %a below %ap & %ap above %a
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// - %ap below %app & %app above %ap
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// - %aw with %ap & %ap with %aw
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//
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// These relations produce the following sets:
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// [{%a}, {%ap, %aw}, {%app}]
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//
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// ...Which states that the only MayAlias relationship in the above program is
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// between %ap and %aw.
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//
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// Life gets more complicated when we actually have logic in our programs. So,
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// we either must remove this logic from our programs, or make consessions for
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// it in our AA algorithms. In this case, we have decided to select the latter
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// option.
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//
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// First complication: Conditionals
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// Motivation:
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// %ad = alloca int, align 4
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// %a = alloca int*, align 8
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// %b = alloca int*, align 8
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// %bp = alloca int**, align 8
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// %c = call i1 @SomeFunc()
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// %k = select %c, %ad, %bp
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// store %ad, %a
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// store %b, %bp
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//
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// %k has 'with' edges to both %a and %b, which ordinarily would not be linked
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// together. So, we merge the set that contains %a with the set that contains
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// %b. We then recursively merge the set above %a with the set above %b, and
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// the set below %a with the set below %b, etc. Ultimately, the sets for this
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// program would end up like: {%ad}, {%a, %b, %k}, {%bp}, where {%ad} is below
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// {%a, %b, %c} is below {%ad}.
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//
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// Second complication: Arbitrary casts
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// Motivation:
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// %ip = alloca int*, align 8
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// %ipp = alloca int**, align 8
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// %i = bitcast ipp to int
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// store %ip, %ipp
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// store %i, %ip
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//
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// This is impossible to construct with any of the rules above, because a set
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// containing both {%i, %ipp} is supposed to exist, the set with %i is supposed
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// to be below the set with %ip, and the set with %ip is supposed to be below
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// the set with %ipp. Because we don't allow circular relationships like this,
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// we merge all concerned sets into one. So, the above code would generate a
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// single StratifiedSet: {%ip, %ipp, %i}.
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//
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// ==== Set remaps ====
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// More of an implementation detail than anything -- when merging sets, we need
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// to update the numbers of all of the elements mapped to those sets. Rather
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// than doing this at each merge, we note in the BuilderLink structure that a
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// remap has occurred, and use this information so we can defer renumbering set
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// elements until build time.
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template <typename T> class StratifiedSetsBuilder {
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// \brief Represents a Stratified Set, with information about the Stratified
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// Set above it, the set below it, and whether the current set has been
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// remapped to another.
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struct BuilderLink {
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const StratifiedIndex Number;
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BuilderLink(StratifiedIndex N) : Number(N) {
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Remap = StratifiedLink::SetSentinel;
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}
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bool hasAbove() const {
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assert(!isRemapped());
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return Link.hasAbove();
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}
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bool hasBelow() const {
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assert(!isRemapped());
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return Link.hasBelow();
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}
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void setBelow(StratifiedIndex I) {
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assert(!isRemapped());
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Link.Below = I;
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}
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void setAbove(StratifiedIndex I) {
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assert(!isRemapped());
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Link.Above = I;
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}
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void clearBelow() {
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assert(!isRemapped());
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Link.clearBelow();
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}
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void clearAbove() {
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assert(!isRemapped());
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Link.clearAbove();
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}
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StratifiedIndex getBelow() const {
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assert(!isRemapped());
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assert(hasBelow());
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return Link.Below;
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}
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StratifiedIndex getAbove() const {
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assert(!isRemapped());
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assert(hasAbove());
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return Link.Above;
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}
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StratifiedAttrs &getAttrs() {
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assert(!isRemapped());
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return Link.Attrs;
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}
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void setAttr(unsigned index) {
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assert(!isRemapped());
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assert(index < NumStratifiedAttrs);
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Link.Attrs.set(index);
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}
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void setAttrs(const StratifiedAttrs &other) {
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assert(!isRemapped());
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Link.Attrs |= other;
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}
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bool isRemapped() const { return Remap != StratifiedLink::SetSentinel; }
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// \brief For initial remapping to another set
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void remapTo(StratifiedIndex Other) {
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assert(!isRemapped());
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Remap = Other;
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}
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StratifiedIndex getRemapIndex() const {
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assert(isRemapped());
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return Remap;
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}
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// \brief Should only be called when we're already remapped.
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void updateRemap(StratifiedIndex Other) {
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assert(isRemapped());
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Remap = Other;
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}
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// \brief Prefer the above functions to calling things directly on what's
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// returned from this -- they guard against unexpected calls when the
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// current BuilderLink is remapped.
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const StratifiedLink &getLink() const { return Link; }
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private:
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StratifiedLink Link;
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StratifiedIndex Remap;
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};
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// \brief This function performs all of the set unioning/value renumbering
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// that we've been putting off, and generates a vector<StratifiedLink> that
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// may be placed in a StratifiedSets instance.
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void finalizeSets(std::vector<StratifiedLink> &StratLinks) {
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DenseMap<StratifiedIndex, StratifiedIndex> Remaps;
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for (auto &Link : Links) {
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if (Link.isRemapped()) {
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continue;
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}
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StratifiedIndex Number = StratLinks.size();
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Remaps.insert(std::make_pair(Link.Number, Number));
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StratLinks.push_back(Link.getLink());
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}
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for (auto &Link : StratLinks) {
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if (Link.hasAbove()) {
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auto &Above = linksAt(Link.Above);
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auto Iter = Remaps.find(Above.Number);
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assert(Iter != Remaps.end());
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Link.Above = Iter->second;
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}
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if (Link.hasBelow()) {
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auto &Below = linksAt(Link.Below);
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auto Iter = Remaps.find(Below.Number);
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assert(Iter != Remaps.end());
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Link.Below = Iter->second;
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}
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}
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for (auto &Pair : Values) {
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auto &Info = Pair.second;
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auto &Link = linksAt(Info.Index);
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auto Iter = Remaps.find(Link.Number);
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assert(Iter != Remaps.end());
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Info.Index = Iter->second;
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}
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}
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// \brief There's a guarantee in StratifiedLink where all bits set in a
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// Link.externals will be set in all Link.externals "below" it.
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static void propagateAttrs(std::vector<StratifiedLink> &Links) {
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const auto getHighestParentAbove = [&Links](StratifiedIndex Idx) {
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const auto *Link = &Links[Idx];
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while (Link->hasAbove()) {
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Idx = Link->Above;
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Link = &Links[Idx];
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}
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return Idx;
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};
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SmallSet<StratifiedIndex, 16> Visited;
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for (unsigned I = 0, E = Links.size(); I < E; ++I) {
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auto CurrentIndex = getHighestParentAbove(I);
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if (!Visited.insert(CurrentIndex).second) {
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continue;
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}
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while (Links[CurrentIndex].hasBelow()) {
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auto &CurrentBits = Links[CurrentIndex].Attrs;
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auto NextIndex = Links[CurrentIndex].Below;
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auto &NextBits = Links[NextIndex].Attrs;
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NextBits |= CurrentBits;
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CurrentIndex = NextIndex;
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}
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}
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}
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public:
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// \brief Builds a StratifiedSet from the information we've been given since
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// either construction or the prior build() call.
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StratifiedSets<T> build() {
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std::vector<StratifiedLink> StratLinks;
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finalizeSets(StratLinks);
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propagateAttrs(StratLinks);
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Links.clear();
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return StratifiedSets<T>(std::move(Values), std::move(StratLinks));
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}
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std::size_t size() const { return Values.size(); }
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std::size_t numSets() const { return Links.size(); }
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bool has(const T &Elem) const { return get(Elem).hasValue(); }
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bool add(const T &Main) {
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if (get(Main).hasValue())
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return false;
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auto NewIndex = getNewUnlinkedIndex();
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return addAtMerging(Main, NewIndex);
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}
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// \brief Restructures the stratified sets as necessary to make "ToAdd" in a
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// set above "Main". There are some cases where this is not possible (see
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// above), so we merge them such that ToAdd and Main are in the same set.
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bool addAbove(const T &Main, const T &ToAdd) {
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assert(has(Main));
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auto Index = *indexOf(Main);
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if (!linksAt(Index).hasAbove())
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addLinkAbove(Index);
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auto Above = linksAt(Index).getAbove();
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return addAtMerging(ToAdd, Above);
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}
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// \brief Restructures the stratified sets as necessary to make "ToAdd" in a
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// set below "Main". There are some cases where this is not possible (see
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// above), so we merge them such that ToAdd and Main are in the same set.
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bool addBelow(const T &Main, const T &ToAdd) {
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assert(has(Main));
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auto Index = *indexOf(Main);
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if (!linksAt(Index).hasBelow())
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addLinkBelow(Index);
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auto Below = linksAt(Index).getBelow();
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return addAtMerging(ToAdd, Below);
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}
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bool addWith(const T &Main, const T &ToAdd) {
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assert(has(Main));
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auto MainIndex = *indexOf(Main);
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return addAtMerging(ToAdd, MainIndex);
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}
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void noteAttribute(const T &Main, unsigned AttrNum) {
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assert(has(Main));
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assert(AttrNum < StratifiedLink::SetSentinel);
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auto *Info = *get(Main);
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auto &Link = linksAt(Info->Index);
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Link.setAttr(AttrNum);
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}
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void noteAttributes(const T &Main, const StratifiedAttrs &NewAttrs) {
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assert(has(Main));
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auto *Info = *get(Main);
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auto &Link = linksAt(Info->Index);
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Link.setAttrs(NewAttrs);
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}
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StratifiedAttrs getAttributes(const T &Main) {
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assert(has(Main));
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auto *Info = *get(Main);
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auto *Link = &linksAt(Info->Index);
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auto Attrs = Link->getAttrs();
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while (Link->hasAbove()) {
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Link = &linksAt(Link->getAbove());
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Attrs |= Link->getAttrs();
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}
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return Attrs;
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}
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bool getAttribute(const T &Main, unsigned AttrNum) {
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assert(AttrNum < StratifiedLink::SetSentinel);
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auto Attrs = getAttributes(Main);
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return Attrs[AttrNum];
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}
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// \brief Gets the attributes that have been applied to the set that Main
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// belongs to. It ignores attributes in any sets above the one that Main
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// resides in.
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StratifiedAttrs getRawAttributes(const T &Main) {
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assert(has(Main));
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auto *Info = *get(Main);
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auto &Link = linksAt(Info->Index);
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return Link.getAttrs();
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}
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// \brief Gets an attribute from the attributes that have been applied to the
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// set that Main belongs to. It ignores attributes in any sets above the one
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// that Main resides in.
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bool getRawAttribute(const T &Main, unsigned AttrNum) {
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assert(AttrNum < StratifiedLink::SetSentinel);
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auto Attrs = getRawAttributes(Main);
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return Attrs[AttrNum];
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}
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private:
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DenseMap<T, StratifiedInfo> Values;
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std::vector<BuilderLink> Links;
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// \brief Adds the given element at the given index, merging sets if
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// necessary.
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bool addAtMerging(const T &ToAdd, StratifiedIndex Index) {
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StratifiedInfo Info = {Index};
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auto Pair = Values.insert(std::make_pair(ToAdd, Info));
|
|
if (Pair.second)
|
|
return true;
|
|
|
|
auto &Iter = Pair.first;
|
|
auto &IterSet = linksAt(Iter->second.Index);
|
|
auto &ReqSet = linksAt(Index);
|
|
|
|
// Failed to add where we wanted to. Merge the sets.
|
|
if (&IterSet != &ReqSet)
|
|
merge(IterSet.Number, ReqSet.Number);
|
|
|
|
return false;
|
|
}
|
|
|
|
// \brief Gets the BuilderLink at the given index, taking set remapping into
|
|
// account.
|
|
BuilderLink &linksAt(StratifiedIndex Index) {
|
|
auto *Start = &Links[Index];
|
|
if (!Start->isRemapped())
|
|
return *Start;
|
|
|
|
auto *Current = Start;
|
|
while (Current->isRemapped())
|
|
Current = &Links[Current->getRemapIndex()];
|
|
|
|
auto NewRemap = Current->Number;
|
|
|
|
// Run through everything that has yet to be updated, and update them to
|
|
// remap to NewRemap
|
|
Current = Start;
|
|
while (Current->isRemapped()) {
|
|
auto *Next = &Links[Current->getRemapIndex()];
|
|
Current->updateRemap(NewRemap);
|
|
Current = Next;
|
|
}
|
|
|
|
return *Current;
|
|
}
|
|
|
|
// \brief Merges two sets into one another. Assumes that these sets are not
|
|
// already one in the same
|
|
void merge(StratifiedIndex Idx1, StratifiedIndex Idx2) {
|
|
assert(inbounds(Idx1) && inbounds(Idx2));
|
|
assert(&linksAt(Idx1) != &linksAt(Idx2) &&
|
|
"Merging a set into itself is not allowed");
|
|
|
|
// CASE 1: If the set at `Idx1` is above or below `Idx2`, we need to merge
|
|
// both the
|
|
// given sets, and all sets between them, into one.
|
|
if (tryMergeUpwards(Idx1, Idx2))
|
|
return;
|
|
|
|
if (tryMergeUpwards(Idx2, Idx1))
|
|
return;
|
|
|
|
// CASE 2: The set at `Idx1` is not in the same chain as the set at `Idx2`.
|
|
// We therefore need to merge the two chains together.
|
|
mergeDirect(Idx1, Idx2);
|
|
}
|
|
|
|
// \brief Merges two sets assuming that the set at `Idx1` is unreachable from
|
|
// traversing above or below the set at `Idx2`.
|
|
void mergeDirect(StratifiedIndex Idx1, StratifiedIndex Idx2) {
|
|
assert(inbounds(Idx1) && inbounds(Idx2));
|
|
|
|
auto *LinksInto = &linksAt(Idx1);
|
|
auto *LinksFrom = &linksAt(Idx2);
|
|
// Merging everything above LinksInto then proceeding to merge everything
|
|
// below LinksInto becomes problematic, so we go as far "up" as possible!
|
|
while (LinksInto->hasAbove() && LinksFrom->hasAbove()) {
|
|
LinksInto = &linksAt(LinksInto->getAbove());
|
|
LinksFrom = &linksAt(LinksFrom->getAbove());
|
|
}
|
|
|
|
if (LinksFrom->hasAbove()) {
|
|
LinksInto->setAbove(LinksFrom->getAbove());
|
|
auto &NewAbove = linksAt(LinksInto->getAbove());
|
|
NewAbove.setBelow(LinksInto->Number);
|
|
}
|
|
|
|
// Merging strategy:
|
|
// > If neither has links below, stop.
|
|
// > If only `LinksInto` has links below, stop.
|
|
// > If only `LinksFrom` has links below, reset `LinksInto.Below` to
|
|
// match `LinksFrom.Below`
|
|
// > If both have links above, deal with those next.
|
|
while (LinksInto->hasBelow() && LinksFrom->hasBelow()) {
|
|
auto &FromAttrs = LinksFrom->getAttrs();
|
|
LinksInto->setAttrs(FromAttrs);
|
|
|
|
// Remap needs to happen after getBelow(), but before
|
|
// assignment of LinksFrom
|
|
auto *NewLinksFrom = &linksAt(LinksFrom->getBelow());
|
|
LinksFrom->remapTo(LinksInto->Number);
|
|
LinksFrom = NewLinksFrom;
|
|
LinksInto = &linksAt(LinksInto->getBelow());
|
|
}
|
|
|
|
if (LinksFrom->hasBelow()) {
|
|
LinksInto->setBelow(LinksFrom->getBelow());
|
|
auto &NewBelow = linksAt(LinksInto->getBelow());
|
|
NewBelow.setAbove(LinksInto->Number);
|
|
}
|
|
|
|
LinksFrom->remapTo(LinksInto->Number);
|
|
}
|
|
|
|
// \brief Checks to see if lowerIndex is at a level lower than upperIndex.
|
|
// If so, it will merge lowerIndex with upperIndex (and all of the sets
|
|
// between) and return true. Otherwise, it will return false.
|
|
bool tryMergeUpwards(StratifiedIndex LowerIndex, StratifiedIndex UpperIndex) {
|
|
assert(inbounds(LowerIndex) && inbounds(UpperIndex));
|
|
auto *Lower = &linksAt(LowerIndex);
|
|
auto *Upper = &linksAt(UpperIndex);
|
|
if (Lower == Upper)
|
|
return true;
|
|
|
|
SmallVector<BuilderLink *, 8> Found;
|
|
auto *Current = Lower;
|
|
auto Attrs = Current->getAttrs();
|
|
while (Current->hasAbove() && Current != Upper) {
|
|
Found.push_back(Current);
|
|
Attrs |= Current->getAttrs();
|
|
Current = &linksAt(Current->getAbove());
|
|
}
|
|
|
|
if (Current != Upper)
|
|
return false;
|
|
|
|
Upper->setAttrs(Attrs);
|
|
|
|
if (Lower->hasBelow()) {
|
|
auto NewBelowIndex = Lower->getBelow();
|
|
Upper->setBelow(NewBelowIndex);
|
|
auto &NewBelow = linksAt(NewBelowIndex);
|
|
NewBelow.setAbove(UpperIndex);
|
|
} else {
|
|
Upper->clearBelow();
|
|
}
|
|
|
|
for (const auto &Ptr : Found)
|
|
Ptr->remapTo(Upper->Number);
|
|
|
|
return true;
|
|
}
|
|
|
|
Optional<const StratifiedInfo *> get(const T &Val) const {
|
|
auto Result = Values.find(Val);
|
|
if (Result == Values.end())
|
|
return NoneType();
|
|
return &Result->second;
|
|
}
|
|
|
|
Optional<StratifiedInfo *> get(const T &Val) {
|
|
auto Result = Values.find(Val);
|
|
if (Result == Values.end())
|
|
return NoneType();
|
|
return &Result->second;
|
|
}
|
|
|
|
Optional<StratifiedIndex> indexOf(const T &Val) {
|
|
auto MaybeVal = get(Val);
|
|
if (!MaybeVal.hasValue())
|
|
return NoneType();
|
|
auto *Info = *MaybeVal;
|
|
auto &Link = linksAt(Info->Index);
|
|
return Link.Number;
|
|
}
|
|
|
|
StratifiedIndex addLinkBelow(StratifiedIndex Set) {
|
|
auto At = addLinks();
|
|
Links[Set].setBelow(At);
|
|
Links[At].setAbove(Set);
|
|
return At;
|
|
}
|
|
|
|
StratifiedIndex addLinkAbove(StratifiedIndex Set) {
|
|
auto At = addLinks();
|
|
Links[At].setBelow(Set);
|
|
Links[Set].setAbove(At);
|
|
return At;
|
|
}
|
|
|
|
StratifiedIndex getNewUnlinkedIndex() { return addLinks(); }
|
|
|
|
StratifiedIndex addLinks() {
|
|
auto Link = Links.size();
|
|
Links.push_back(BuilderLink(Link));
|
|
return Link;
|
|
}
|
|
|
|
bool inbounds(StratifiedIndex N) const { return N < Links.size(); }
|
|
};
|
|
}
|
|
#endif // LLVM_ADT_STRATIFIEDSETS_H
|