llvm-6502/lib/Transforms/Scalar/ScalarReplAggregates.cpp
Dan Gohman 44118f0e25 Use Type::getScalarType.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73451 91177308-0d34-0410-b5e6-96231b3b80d8
2009-06-16 00:20:26 +00:00

1820 lines
72 KiB
C++

//===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This transformation implements the well known scalar replacement of
// aggregates transformation. This xform breaks up alloca instructions of
// aggregate type (structure or array) into individual alloca instructions for
// each member (if possible). Then, if possible, it transforms the individual
// alloca instructions into nice clean scalar SSA form.
//
// This combines a simple SRoA algorithm with the Mem2Reg algorithm because
// often interact, especially for C++ programs. As such, iterating between
// SRoA, then Mem2Reg until we run out of things to promote works well.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "scalarrepl"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/IRBuilder.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringExtras.h"
using namespace llvm;
STATISTIC(NumReplaced, "Number of allocas broken up");
STATISTIC(NumPromoted, "Number of allocas promoted");
STATISTIC(NumConverted, "Number of aggregates converted to scalar");
STATISTIC(NumGlobals, "Number of allocas copied from constant global");
namespace {
struct VISIBILITY_HIDDEN SROA : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
explicit SROA(signed T = -1) : FunctionPass(&ID) {
if (T == -1)
SRThreshold = 128;
else
SRThreshold = T;
}
bool runOnFunction(Function &F);
bool performScalarRepl(Function &F);
bool performPromotion(Function &F);
// getAnalysisUsage - This pass does not require any passes, but we know it
// will not alter the CFG, so say so.
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<DominatorTree>();
AU.addRequired<DominanceFrontier>();
AU.addRequired<TargetData>();
AU.setPreservesCFG();
}
private:
TargetData *TD;
/// AllocaInfo - When analyzing uses of an alloca instruction, this captures
/// information about the uses. All these fields are initialized to false
/// and set to true when something is learned.
struct AllocaInfo {
/// isUnsafe - This is set to true if the alloca cannot be SROA'd.
bool isUnsafe : 1;
/// needsCleanup - This is set to true if there is some use of the alloca
/// that requires cleanup.
bool needsCleanup : 1;
/// isMemCpySrc - This is true if this aggregate is memcpy'd from.
bool isMemCpySrc : 1;
/// isMemCpyDst - This is true if this aggregate is memcpy'd into.
bool isMemCpyDst : 1;
AllocaInfo()
: isUnsafe(false), needsCleanup(false),
isMemCpySrc(false), isMemCpyDst(false) {}
};
unsigned SRThreshold;
void MarkUnsafe(AllocaInfo &I) { I.isUnsafe = true; }
int isSafeAllocaToScalarRepl(AllocationInst *AI);
void isSafeUseOfAllocation(Instruction *User, AllocationInst *AI,
AllocaInfo &Info);
void isSafeElementUse(Value *Ptr, bool isFirstElt, AllocationInst *AI,
AllocaInfo &Info);
void isSafeMemIntrinsicOnAllocation(MemIntrinsic *MI, AllocationInst *AI,
unsigned OpNo, AllocaInfo &Info);
void isSafeUseOfBitCastedAllocation(BitCastInst *User, AllocationInst *AI,
AllocaInfo &Info);
void DoScalarReplacement(AllocationInst *AI,
std::vector<AllocationInst*> &WorkList);
void CleanupGEP(GetElementPtrInst *GEP);
void CleanupAllocaUsers(AllocationInst *AI);
AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocationInst *Base);
void RewriteBitCastUserOfAlloca(Instruction *BCInst, AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts);
void RewriteMemIntrinUserOfAlloca(MemIntrinsic *MI, Instruction *BCInst,
AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts);
void RewriteStoreUserOfWholeAlloca(StoreInst *SI, AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts);
void RewriteLoadUserOfWholeAlloca(LoadInst *LI, AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts);
bool CanConvertToScalar(Value *V, bool &IsNotTrivial, const Type *&VecTy,
bool &SawVec, uint64_t Offset, unsigned AllocaSize);
void ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, uint64_t Offset);
Value *ConvertScalar_ExtractValue(Value *NV, const Type *ToType,
uint64_t Offset, IRBuilder<> &Builder);
Value *ConvertScalar_InsertValue(Value *StoredVal, Value *ExistingVal,
uint64_t Offset, IRBuilder<> &Builder);
static Instruction *isOnlyCopiedFromConstantGlobal(AllocationInst *AI);
};
}
char SROA::ID = 0;
static RegisterPass<SROA> X("scalarrepl", "Scalar Replacement of Aggregates");
// Public interface to the ScalarReplAggregates pass
FunctionPass *llvm::createScalarReplAggregatesPass(signed int Threshold) {
return new SROA(Threshold);
}
bool SROA::runOnFunction(Function &F) {
TD = &getAnalysis<TargetData>();
bool Changed = performPromotion(F);
while (1) {
bool LocalChange = performScalarRepl(F);
if (!LocalChange) break; // No need to repromote if no scalarrepl
Changed = true;
LocalChange = performPromotion(F);
if (!LocalChange) break; // No need to re-scalarrepl if no promotion
}
return Changed;
}
bool SROA::performPromotion(Function &F) {
std::vector<AllocaInst*> Allocas;
DominatorTree &DT = getAnalysis<DominatorTree>();
DominanceFrontier &DF = getAnalysis<DominanceFrontier>();
BasicBlock &BB = F.getEntryBlock(); // Get the entry node for the function
bool Changed = false;
while (1) {
Allocas.clear();
// Find allocas that are safe to promote, by looking at all instructions in
// the entry node
for (BasicBlock::iterator I = BB.begin(), E = --BB.end(); I != E; ++I)
if (AllocaInst *AI = dyn_cast<AllocaInst>(I)) // Is it an alloca?
if (isAllocaPromotable(AI))
Allocas.push_back(AI);
if (Allocas.empty()) break;
PromoteMemToReg(Allocas, DT, DF);
NumPromoted += Allocas.size();
Changed = true;
}
return Changed;
}
/// getNumSAElements - Return the number of elements in the specific struct or
/// array.
static uint64_t getNumSAElements(const Type *T) {
if (const StructType *ST = dyn_cast<StructType>(T))
return ST->getNumElements();
return cast<ArrayType>(T)->getNumElements();
}
// performScalarRepl - This algorithm is a simple worklist driven algorithm,
// which runs on all of the malloc/alloca instructions in the function, removing
// them if they are only used by getelementptr instructions.
//
bool SROA::performScalarRepl(Function &F) {
std::vector<AllocationInst*> WorkList;
// Scan the entry basic block, adding any alloca's and mallocs to the worklist
BasicBlock &BB = F.getEntryBlock();
for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I)
if (AllocationInst *A = dyn_cast<AllocationInst>(I))
WorkList.push_back(A);
// Process the worklist
bool Changed = false;
while (!WorkList.empty()) {
AllocationInst *AI = WorkList.back();
WorkList.pop_back();
// Handle dead allocas trivially. These can be formed by SROA'ing arrays
// with unused elements.
if (AI->use_empty()) {
AI->eraseFromParent();
continue;
}
// If this alloca is impossible for us to promote, reject it early.
if (AI->isArrayAllocation() || !AI->getAllocatedType()->isSized())
continue;
// Check to see if this allocation is only modified by a memcpy/memmove from
// a constant global. If this is the case, we can change all users to use
// the constant global instead. This is commonly produced by the CFE by
// constructs like "void foo() { int A[] = {1,2,3,4,5,6,7,8,9...}; }" if 'A'
// is only subsequently read.
if (Instruction *TheCopy = isOnlyCopiedFromConstantGlobal(AI)) {
DOUT << "Found alloca equal to global: " << *AI;
DOUT << " memcpy = " << *TheCopy;
Constant *TheSrc = cast<Constant>(TheCopy->getOperand(2));
AI->replaceAllUsesWith(ConstantExpr::getBitCast(TheSrc, AI->getType()));
TheCopy->eraseFromParent(); // Don't mutate the global.
AI->eraseFromParent();
++NumGlobals;
Changed = true;
continue;
}
// Check to see if we can perform the core SROA transformation. We cannot
// transform the allocation instruction if it is an array allocation
// (allocations OF arrays are ok though), and an allocation of a scalar
// value cannot be decomposed at all.
uint64_t AllocaSize = TD->getTypeAllocSize(AI->getAllocatedType());
// Do not promote any struct whose size is too big.
if (AllocaSize > SRThreshold) continue;
if ((isa<StructType>(AI->getAllocatedType()) ||
isa<ArrayType>(AI->getAllocatedType())) &&
// Do not promote any struct into more than "32" separate vars.
getNumSAElements(AI->getAllocatedType()) <= SRThreshold/4) {
// Check that all of the users of the allocation are capable of being
// transformed.
switch (isSafeAllocaToScalarRepl(AI)) {
default: assert(0 && "Unexpected value!");
case 0: // Not safe to scalar replace.
break;
case 1: // Safe, but requires cleanup/canonicalizations first
CleanupAllocaUsers(AI);
// FALL THROUGH.
case 3: // Safe to scalar replace.
DoScalarReplacement(AI, WorkList);
Changed = true;
continue;
}
}
// If we can turn this aggregate value (potentially with casts) into a
// simple scalar value that can be mem2reg'd into a register value.
// IsNotTrivial tracks whether this is something that mem2reg could have
// promoted itself. If so, we don't want to transform it needlessly. Note
// that we can't just check based on the type: the alloca may be of an i32
// but that has pointer arithmetic to set byte 3 of it or something.
bool IsNotTrivial = false;
const Type *VectorTy = 0;
bool HadAVector = false;
if (CanConvertToScalar(AI, IsNotTrivial, VectorTy, HadAVector,
0, unsigned(AllocaSize)) && IsNotTrivial) {
AllocaInst *NewAI;
// If we were able to find a vector type that can handle this with
// insert/extract elements, and if there was at least one use that had
// a vector type, promote this to a vector. We don't want to promote
// random stuff that doesn't use vectors (e.g. <9 x double>) because then
// we just get a lot of insert/extracts. If at least one vector is
// involved, then we probably really do have a union of vector/array.
if (VectorTy && isa<VectorType>(VectorTy) && HadAVector) {
DOUT << "CONVERT TO VECTOR: " << *AI << " TYPE = " << *VectorTy <<"\n";
// Create and insert the vector alloca.
NewAI = new AllocaInst(VectorTy, 0, "", AI->getParent()->begin());
ConvertUsesToScalar(AI, NewAI, 0);
} else {
DOUT << "CONVERT TO SCALAR INTEGER: " << *AI << "\n";
// Create and insert the integer alloca.
const Type *NewTy = IntegerType::get(AllocaSize*8);
NewAI = new AllocaInst(NewTy, 0, "", AI->getParent()->begin());
ConvertUsesToScalar(AI, NewAI, 0);
}
NewAI->takeName(AI);
AI->eraseFromParent();
++NumConverted;
Changed = true;
continue;
}
// Otherwise, couldn't process this alloca.
}
return Changed;
}
/// DoScalarReplacement - This alloca satisfied the isSafeAllocaToScalarRepl
/// predicate, do SROA now.
void SROA::DoScalarReplacement(AllocationInst *AI,
std::vector<AllocationInst*> &WorkList) {
DOUT << "Found inst to SROA: " << *AI;
SmallVector<AllocaInst*, 32> ElementAllocas;
if (const StructType *ST = dyn_cast<StructType>(AI->getAllocatedType())) {
ElementAllocas.reserve(ST->getNumContainedTypes());
for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) {
AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0,
AI->getAlignment(),
AI->getName() + "." + utostr(i), AI);
ElementAllocas.push_back(NA);
WorkList.push_back(NA); // Add to worklist for recursive processing
}
} else {
const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
ElementAllocas.reserve(AT->getNumElements());
const Type *ElTy = AT->getElementType();
for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
AllocaInst *NA = new AllocaInst(ElTy, 0, AI->getAlignment(),
AI->getName() + "." + utostr(i), AI);
ElementAllocas.push_back(NA);
WorkList.push_back(NA); // Add to worklist for recursive processing
}
}
// Now that we have created the alloca instructions that we want to use,
// expand the getelementptr instructions to use them.
//
while (!AI->use_empty()) {
Instruction *User = cast<Instruction>(AI->use_back());
if (BitCastInst *BCInst = dyn_cast<BitCastInst>(User)) {
RewriteBitCastUserOfAlloca(BCInst, AI, ElementAllocas);
BCInst->eraseFromParent();
continue;
}
// Replace:
// %res = load { i32, i32 }* %alloc
// with:
// %load.0 = load i32* %alloc.0
// %insert.0 insertvalue { i32, i32 } zeroinitializer, i32 %load.0, 0
// %load.1 = load i32* %alloc.1
// %insert = insertvalue { i32, i32 } %insert.0, i32 %load.1, 1
// (Also works for arrays instead of structs)
if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
Value *Insert = UndefValue::get(LI->getType());
for (unsigned i = 0, e = ElementAllocas.size(); i != e; ++i) {
Value *Load = new LoadInst(ElementAllocas[i], "load", LI);
Insert = InsertValueInst::Create(Insert, Load, i, "insert", LI);
}
LI->replaceAllUsesWith(Insert);
LI->eraseFromParent();
continue;
}
// Replace:
// store { i32, i32 } %val, { i32, i32 }* %alloc
// with:
// %val.0 = extractvalue { i32, i32 } %val, 0
// store i32 %val.0, i32* %alloc.0
// %val.1 = extractvalue { i32, i32 } %val, 1
// store i32 %val.1, i32* %alloc.1
// (Also works for arrays instead of structs)
if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
Value *Val = SI->getOperand(0);
for (unsigned i = 0, e = ElementAllocas.size(); i != e; ++i) {
Value *Extract = ExtractValueInst::Create(Val, i, Val->getName(), SI);
new StoreInst(Extract, ElementAllocas[i], SI);
}
SI->eraseFromParent();
continue;
}
GetElementPtrInst *GEPI = cast<GetElementPtrInst>(User);
// We now know that the GEP is of the form: GEP <ptr>, 0, <cst>
unsigned Idx =
(unsigned)cast<ConstantInt>(GEPI->getOperand(2))->getZExtValue();
assert(Idx < ElementAllocas.size() && "Index out of range?");
AllocaInst *AllocaToUse = ElementAllocas[Idx];
Value *RepValue;
if (GEPI->getNumOperands() == 3) {
// Do not insert a new getelementptr instruction with zero indices, only
// to have it optimized out later.
RepValue = AllocaToUse;
} else {
// We are indexing deeply into the structure, so we still need a
// getelement ptr instruction to finish the indexing. This may be
// expanded itself once the worklist is rerun.
//
SmallVector<Value*, 8> NewArgs;
NewArgs.push_back(Constant::getNullValue(Type::Int32Ty));
NewArgs.append(GEPI->op_begin()+3, GEPI->op_end());
RepValue = GetElementPtrInst::Create(AllocaToUse, NewArgs.begin(),
NewArgs.end(), "", GEPI);
RepValue->takeName(GEPI);
}
// If this GEP is to the start of the aggregate, check for memcpys.
if (Idx == 0 && GEPI->hasAllZeroIndices())
RewriteBitCastUserOfAlloca(GEPI, AI, ElementAllocas);
// Move all of the users over to the new GEP.
GEPI->replaceAllUsesWith(RepValue);
// Delete the old GEP
GEPI->eraseFromParent();
}
// Finally, delete the Alloca instruction
AI->eraseFromParent();
NumReplaced++;
}
/// isSafeElementUse - Check to see if this use is an allowed use for a
/// getelementptr instruction of an array aggregate allocation. isFirstElt
/// indicates whether Ptr is known to the start of the aggregate.
///
void SROA::isSafeElementUse(Value *Ptr, bool isFirstElt, AllocationInst *AI,
AllocaInfo &Info) {
for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end();
I != E; ++I) {
Instruction *User = cast<Instruction>(*I);
switch (User->getOpcode()) {
case Instruction::Load: break;
case Instruction::Store:
// Store is ok if storing INTO the pointer, not storing the pointer
if (User->getOperand(0) == Ptr) return MarkUnsafe(Info);
break;
case Instruction::GetElementPtr: {
GetElementPtrInst *GEP = cast<GetElementPtrInst>(User);
bool AreAllZeroIndices = isFirstElt;
if (GEP->getNumOperands() > 1) {
if (!isa<ConstantInt>(GEP->getOperand(1)) ||
!cast<ConstantInt>(GEP->getOperand(1))->isZero())
// Using pointer arithmetic to navigate the array.
return MarkUnsafe(Info);
if (AreAllZeroIndices)
AreAllZeroIndices = GEP->hasAllZeroIndices();
}
isSafeElementUse(GEP, AreAllZeroIndices, AI, Info);
if (Info.isUnsafe) return;
break;
}
case Instruction::BitCast:
if (isFirstElt) {
isSafeUseOfBitCastedAllocation(cast<BitCastInst>(User), AI, Info);
if (Info.isUnsafe) return;
break;
}
DOUT << " Transformation preventing inst: " << *User;
return MarkUnsafe(Info);
case Instruction::Call:
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(User)) {
if (isFirstElt) {
isSafeMemIntrinsicOnAllocation(MI, AI, I.getOperandNo(), Info);
if (Info.isUnsafe) return;
break;
}
}
DOUT << " Transformation preventing inst: " << *User;
return MarkUnsafe(Info);
default:
DOUT << " Transformation preventing inst: " << *User;
return MarkUnsafe(Info);
}
}
return; // All users look ok :)
}
/// AllUsersAreLoads - Return true if all users of this value are loads.
static bool AllUsersAreLoads(Value *Ptr) {
for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end();
I != E; ++I)
if (cast<Instruction>(*I)->getOpcode() != Instruction::Load)
return false;
return true;
}
/// isSafeUseOfAllocation - Check to see if this user is an allowed use for an
/// aggregate allocation.
///
void SROA::isSafeUseOfAllocation(Instruction *User, AllocationInst *AI,
AllocaInfo &Info) {
if (BitCastInst *C = dyn_cast<BitCastInst>(User))
return isSafeUseOfBitCastedAllocation(C, AI, Info);
if (LoadInst *LI = dyn_cast<LoadInst>(User))
if (!LI->isVolatile())
return;// Loads (returning a first class aggregrate) are always rewritable
if (StoreInst *SI = dyn_cast<StoreInst>(User))
if (!SI->isVolatile() && SI->getOperand(0) != AI)
return;// Store is ok if storing INTO the pointer, not storing the pointer
GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User);
if (GEPI == 0)
return MarkUnsafe(Info);
gep_type_iterator I = gep_type_begin(GEPI), E = gep_type_end(GEPI);
// The GEP is not safe to transform if not of the form "GEP <ptr>, 0, <cst>".
if (I == E ||
I.getOperand() != Constant::getNullValue(I.getOperand()->getType())) {
return MarkUnsafe(Info);
}
++I;
if (I == E) return MarkUnsafe(Info); // ran out of GEP indices??
bool IsAllZeroIndices = true;
// If the first index is a non-constant index into an array, see if we can
// handle it as a special case.
if (const ArrayType *AT = dyn_cast<ArrayType>(*I)) {
if (!isa<ConstantInt>(I.getOperand())) {
IsAllZeroIndices = 0;
uint64_t NumElements = AT->getNumElements();
// If this is an array index and the index is not constant, we cannot
// promote... that is unless the array has exactly one or two elements in
// it, in which case we CAN promote it, but we have to canonicalize this
// out if this is the only problem.
if ((NumElements == 1 || NumElements == 2) &&
AllUsersAreLoads(GEPI)) {
Info.needsCleanup = true;
return; // Canonicalization required!
}
return MarkUnsafe(Info);
}
}
// Walk through the GEP type indices, checking the types that this indexes
// into.
for (; I != E; ++I) {
// Ignore struct elements, no extra checking needed for these.
if (isa<StructType>(*I))
continue;
ConstantInt *IdxVal = dyn_cast<ConstantInt>(I.getOperand());
if (!IdxVal) return MarkUnsafe(Info);
// Are all indices still zero?
IsAllZeroIndices &= IdxVal->isZero();
if (const ArrayType *AT = dyn_cast<ArrayType>(*I)) {
// This GEP indexes an array. Verify that this is an in-range constant
// integer. Specifically, consider A[0][i]. We cannot know that the user
// isn't doing invalid things like allowing i to index an out-of-range
// subscript that accesses A[1]. Because of this, we have to reject SROA
// of any accesses into structs where any of the components are variables.
if (IdxVal->getZExtValue() >= AT->getNumElements())
return MarkUnsafe(Info);
} else if (const VectorType *VT = dyn_cast<VectorType>(*I)) {
if (IdxVal->getZExtValue() >= VT->getNumElements())
return MarkUnsafe(Info);
}
}
// If there are any non-simple uses of this getelementptr, make sure to reject
// them.
return isSafeElementUse(GEPI, IsAllZeroIndices, AI, Info);
}
/// isSafeMemIntrinsicOnAllocation - Return true if the specified memory
/// intrinsic can be promoted by SROA. At this point, we know that the operand
/// of the memintrinsic is a pointer to the beginning of the allocation.
void SROA::isSafeMemIntrinsicOnAllocation(MemIntrinsic *MI, AllocationInst *AI,
unsigned OpNo, AllocaInfo &Info) {
// If not constant length, give up.
ConstantInt *Length = dyn_cast<ConstantInt>(MI->getLength());
if (!Length) return MarkUnsafe(Info);
// If not the whole aggregate, give up.
if (Length->getZExtValue() !=
TD->getTypeAllocSize(AI->getType()->getElementType()))
return MarkUnsafe(Info);
// We only know about memcpy/memset/memmove.
if (!isa<MemIntrinsic>(MI))
return MarkUnsafe(Info);
// Otherwise, we can transform it. Determine whether this is a memcpy/set
// into or out of the aggregate.
if (OpNo == 1)
Info.isMemCpyDst = true;
else {
assert(OpNo == 2);
Info.isMemCpySrc = true;
}
}
/// isSafeUseOfBitCastedAllocation - Return true if all users of this bitcast
/// are
void SROA::isSafeUseOfBitCastedAllocation(BitCastInst *BC, AllocationInst *AI,
AllocaInfo &Info) {
for (Value::use_iterator UI = BC->use_begin(), E = BC->use_end();
UI != E; ++UI) {
if (BitCastInst *BCU = dyn_cast<BitCastInst>(UI)) {
isSafeUseOfBitCastedAllocation(BCU, AI, Info);
} else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(UI)) {
isSafeMemIntrinsicOnAllocation(MI, AI, UI.getOperandNo(), Info);
} else if (StoreInst *SI = dyn_cast<StoreInst>(UI)) {
if (SI->isVolatile())
return MarkUnsafe(Info);
// If storing the entire alloca in one chunk through a bitcasted pointer
// to integer, we can transform it. This happens (for example) when you
// cast a {i32,i32}* to i64* and store through it. This is similar to the
// memcpy case and occurs in various "byval" cases and emulated memcpys.
if (isa<IntegerType>(SI->getOperand(0)->getType()) &&
TD->getTypeAllocSize(SI->getOperand(0)->getType()) ==
TD->getTypeAllocSize(AI->getType()->getElementType())) {
Info.isMemCpyDst = true;
continue;
}
return MarkUnsafe(Info);
} else if (LoadInst *LI = dyn_cast<LoadInst>(UI)) {
if (LI->isVolatile())
return MarkUnsafe(Info);
// If loading the entire alloca in one chunk through a bitcasted pointer
// to integer, we can transform it. This happens (for example) when you
// cast a {i32,i32}* to i64* and load through it. This is similar to the
// memcpy case and occurs in various "byval" cases and emulated memcpys.
if (isa<IntegerType>(LI->getType()) &&
TD->getTypeAllocSize(LI->getType()) ==
TD->getTypeAllocSize(AI->getType()->getElementType())) {
Info.isMemCpySrc = true;
continue;
}
return MarkUnsafe(Info);
} else if (isa<DbgInfoIntrinsic>(UI)) {
// If one user is DbgInfoIntrinsic then check if all users are
// DbgInfoIntrinsics.
if (OnlyUsedByDbgInfoIntrinsics(BC)) {
Info.needsCleanup = true;
return;
}
else
MarkUnsafe(Info);
}
else {
return MarkUnsafe(Info);
}
if (Info.isUnsafe) return;
}
}
/// RewriteBitCastUserOfAlloca - BCInst (transitively) bitcasts AI, or indexes
/// to its first element. Transform users of the cast to use the new values
/// instead.
void SROA::RewriteBitCastUserOfAlloca(Instruction *BCInst, AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts) {
Value::use_iterator UI = BCInst->use_begin(), UE = BCInst->use_end();
while (UI != UE) {
Instruction *User = cast<Instruction>(*UI++);
if (BitCastInst *BCU = dyn_cast<BitCastInst>(User)) {
RewriteBitCastUserOfAlloca(BCU, AI, NewElts);
if (BCU->use_empty()) BCU->eraseFromParent();
continue;
}
if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(User)) {
// This must be memcpy/memmove/memset of the entire aggregate.
// Split into one per element.
RewriteMemIntrinUserOfAlloca(MI, BCInst, AI, NewElts);
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
// If this is a store of the entire alloca from an integer, rewrite it.
RewriteStoreUserOfWholeAlloca(SI, AI, NewElts);
continue;
}
if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
// If this is a load of the entire alloca to an integer, rewrite it.
RewriteLoadUserOfWholeAlloca(LI, AI, NewElts);
continue;
}
// Otherwise it must be some other user of a gep of the first pointer. Just
// leave these alone.
continue;
}
}
/// RewriteMemIntrinUserOfAlloca - MI is a memcpy/memset/memmove from or to AI.
/// Rewrite it to copy or set the elements of the scalarized memory.
void SROA::RewriteMemIntrinUserOfAlloca(MemIntrinsic *MI, Instruction *BCInst,
AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts) {
// If this is a memcpy/memmove, construct the other pointer as the
// appropriate type. The "Other" pointer is the pointer that goes to memory
// that doesn't have anything to do with the alloca that we are promoting. For
// memset, this Value* stays null.
Value *OtherPtr = 0;
unsigned MemAlignment = MI->getAlignment();
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(MI)) { // memmove/memcopy
if (BCInst == MTI->getRawDest())
OtherPtr = MTI->getRawSource();
else {
assert(BCInst == MTI->getRawSource());
OtherPtr = MTI->getRawDest();
}
}
// If there is an other pointer, we want to convert it to the same pointer
// type as AI has, so we can GEP through it safely.
if (OtherPtr) {
// It is likely that OtherPtr is a bitcast, if so, remove it.
if (BitCastInst *BC = dyn_cast<BitCastInst>(OtherPtr))
OtherPtr = BC->getOperand(0);
// All zero GEPs are effectively bitcasts.
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(OtherPtr))
if (GEP->hasAllZeroIndices())
OtherPtr = GEP->getOperand(0);
if (ConstantExpr *BCE = dyn_cast<ConstantExpr>(OtherPtr))
if (BCE->getOpcode() == Instruction::BitCast)
OtherPtr = BCE->getOperand(0);
// If the pointer is not the right type, insert a bitcast to the right
// type.
if (OtherPtr->getType() != AI->getType())
OtherPtr = new BitCastInst(OtherPtr, AI->getType(), OtherPtr->getName(),
MI);
}
// Process each element of the aggregate.
Value *TheFn = MI->getOperand(0);
const Type *BytePtrTy = MI->getRawDest()->getType();
bool SROADest = MI->getRawDest() == BCInst;
Constant *Zero = Constant::getNullValue(Type::Int32Ty);
for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
// If this is a memcpy/memmove, emit a GEP of the other element address.
Value *OtherElt = 0;
unsigned OtherEltAlign = MemAlignment;
if (OtherPtr) {
Value *Idx[2] = { Zero, ConstantInt::get(Type::Int32Ty, i) };
OtherElt = GetElementPtrInst::Create(OtherPtr, Idx, Idx + 2,
OtherPtr->getNameStr()+"."+utostr(i),
MI);
uint64_t EltOffset;
const PointerType *OtherPtrTy = cast<PointerType>(OtherPtr->getType());
if (const StructType *ST =
dyn_cast<StructType>(OtherPtrTy->getElementType())) {
EltOffset = TD->getStructLayout(ST)->getElementOffset(i);
} else {
const Type *EltTy =
cast<SequentialType>(OtherPtr->getType())->getElementType();
EltOffset = TD->getTypeAllocSize(EltTy)*i;
}
// The alignment of the other pointer is the guaranteed alignment of the
// element, which is affected by both the known alignment of the whole
// mem intrinsic and the alignment of the element. If the alignment of
// the memcpy (f.e.) is 32 but the element is at a 4-byte offset, then the
// known alignment is just 4 bytes.
OtherEltAlign = (unsigned)MinAlign(OtherEltAlign, EltOffset);
}
Value *EltPtr = NewElts[i];
const Type *EltTy = cast<PointerType>(EltPtr->getType())->getElementType();
// If we got down to a scalar, insert a load or store as appropriate.
if (EltTy->isSingleValueType()) {
if (isa<MemTransferInst>(MI)) {
if (SROADest) {
// From Other to Alloca.
Value *Elt = new LoadInst(OtherElt, "tmp", false, OtherEltAlign, MI);
new StoreInst(Elt, EltPtr, MI);
} else {
// From Alloca to Other.
Value *Elt = new LoadInst(EltPtr, "tmp", MI);
new StoreInst(Elt, OtherElt, false, OtherEltAlign, MI);
}
continue;
}
assert(isa<MemSetInst>(MI));
// If the stored element is zero (common case), just store a null
// constant.
Constant *StoreVal;
if (ConstantInt *CI = dyn_cast<ConstantInt>(MI->getOperand(2))) {
if (CI->isZero()) {
StoreVal = Constant::getNullValue(EltTy); // 0.0, null, 0, <0,0>
} else {
// If EltTy is a vector type, get the element type.
const Type *ValTy = EltTy->getScalarType();
// Construct an integer with the right value.
unsigned EltSize = TD->getTypeSizeInBits(ValTy);
APInt OneVal(EltSize, CI->getZExtValue());
APInt TotalVal(OneVal);
// Set each byte.
for (unsigned i = 0; 8*i < EltSize; ++i) {
TotalVal = TotalVal.shl(8);
TotalVal |= OneVal;
}
// Convert the integer value to the appropriate type.
StoreVal = ConstantInt::get(TotalVal);
if (isa<PointerType>(ValTy))
StoreVal = ConstantExpr::getIntToPtr(StoreVal, ValTy);
else if (ValTy->isFloatingPoint())
StoreVal = ConstantExpr::getBitCast(StoreVal, ValTy);
assert(StoreVal->getType() == ValTy && "Type mismatch!");
// If the requested value was a vector constant, create it.
if (EltTy != ValTy) {
unsigned NumElts = cast<VectorType>(ValTy)->getNumElements();
SmallVector<Constant*, 16> Elts(NumElts, StoreVal);
StoreVal = ConstantVector::get(&Elts[0], NumElts);
}
}
new StoreInst(StoreVal, EltPtr, MI);
continue;
}
// Otherwise, if we're storing a byte variable, use a memset call for
// this element.
}
// Cast the element pointer to BytePtrTy.
if (EltPtr->getType() != BytePtrTy)
EltPtr = new BitCastInst(EltPtr, BytePtrTy, EltPtr->getNameStr(), MI);
// Cast the other pointer (if we have one) to BytePtrTy.
if (OtherElt && OtherElt->getType() != BytePtrTy)
OtherElt = new BitCastInst(OtherElt, BytePtrTy,OtherElt->getNameStr(),
MI);
unsigned EltSize = TD->getTypeAllocSize(EltTy);
// Finally, insert the meminst for this element.
if (isa<MemTransferInst>(MI)) {
Value *Ops[] = {
SROADest ? EltPtr : OtherElt, // Dest ptr
SROADest ? OtherElt : EltPtr, // Src ptr
ConstantInt::get(MI->getOperand(3)->getType(), EltSize), // Size
ConstantInt::get(Type::Int32Ty, OtherEltAlign) // Align
};
CallInst::Create(TheFn, Ops, Ops + 4, "", MI);
} else {
assert(isa<MemSetInst>(MI));
Value *Ops[] = {
EltPtr, MI->getOperand(2), // Dest, Value,
ConstantInt::get(MI->getOperand(3)->getType(), EltSize), // Size
Zero // Align
};
CallInst::Create(TheFn, Ops, Ops + 4, "", MI);
}
}
MI->eraseFromParent();
}
/// RewriteStoreUserOfWholeAlloca - We found an store of an integer that
/// overwrites the entire allocation. Extract out the pieces of the stored
/// integer and store them individually.
void SROA::RewriteStoreUserOfWholeAlloca(StoreInst *SI,
AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts){
// Extract each element out of the integer according to its structure offset
// and store the element value to the individual alloca.
Value *SrcVal = SI->getOperand(0);
const Type *AllocaEltTy = AI->getType()->getElementType();
uint64_t AllocaSizeBits = TD->getTypeAllocSizeInBits(AllocaEltTy);
// If this isn't a store of an integer to the whole alloca, it may be a store
// to the first element. Just ignore the store in this case and normal SROA
// will handle it.
if (!isa<IntegerType>(SrcVal->getType()) ||
TD->getTypeAllocSizeInBits(SrcVal->getType()) != AllocaSizeBits)
return;
// Handle tail padding by extending the operand
if (TD->getTypeSizeInBits(SrcVal->getType()) != AllocaSizeBits)
SrcVal = new ZExtInst(SrcVal, IntegerType::get(AllocaSizeBits), "", SI);
DOUT << "PROMOTING STORE TO WHOLE ALLOCA: " << *AI << *SI;
// There are two forms here: AI could be an array or struct. Both cases
// have different ways to compute the element offset.
if (const StructType *EltSTy = dyn_cast<StructType>(AllocaEltTy)) {
const StructLayout *Layout = TD->getStructLayout(EltSTy);
for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
// Get the number of bits to shift SrcVal to get the value.
const Type *FieldTy = EltSTy->getElementType(i);
uint64_t Shift = Layout->getElementOffsetInBits(i);
if (TD->isBigEndian())
Shift = AllocaSizeBits-Shift-TD->getTypeAllocSizeInBits(FieldTy);
Value *EltVal = SrcVal;
if (Shift) {
Value *ShiftVal = ConstantInt::get(EltVal->getType(), Shift);
EltVal = BinaryOperator::CreateLShr(EltVal, ShiftVal,
"sroa.store.elt", SI);
}
// Truncate down to an integer of the right size.
uint64_t FieldSizeBits = TD->getTypeSizeInBits(FieldTy);
// Ignore zero sized fields like {}, they obviously contain no data.
if (FieldSizeBits == 0) continue;
if (FieldSizeBits != AllocaSizeBits)
EltVal = new TruncInst(EltVal, IntegerType::get(FieldSizeBits), "", SI);
Value *DestField = NewElts[i];
if (EltVal->getType() == FieldTy) {
// Storing to an integer field of this size, just do it.
} else if (FieldTy->isFloatingPoint() || isa<VectorType>(FieldTy)) {
// Bitcast to the right element type (for fp/vector values).
EltVal = new BitCastInst(EltVal, FieldTy, "", SI);
} else {
// Otherwise, bitcast the dest pointer (for aggregates).
DestField = new BitCastInst(DestField,
PointerType::getUnqual(EltVal->getType()),
"", SI);
}
new StoreInst(EltVal, DestField, SI);
}
} else {
const ArrayType *ATy = cast<ArrayType>(AllocaEltTy);
const Type *ArrayEltTy = ATy->getElementType();
uint64_t ElementOffset = TD->getTypeAllocSizeInBits(ArrayEltTy);
uint64_t ElementSizeBits = TD->getTypeSizeInBits(ArrayEltTy);
uint64_t Shift;
if (TD->isBigEndian())
Shift = AllocaSizeBits-ElementOffset;
else
Shift = 0;
for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
// Ignore zero sized fields like {}, they obviously contain no data.
if (ElementSizeBits == 0) continue;
Value *EltVal = SrcVal;
if (Shift) {
Value *ShiftVal = ConstantInt::get(EltVal->getType(), Shift);
EltVal = BinaryOperator::CreateLShr(EltVal, ShiftVal,
"sroa.store.elt", SI);
}
// Truncate down to an integer of the right size.
if (ElementSizeBits != AllocaSizeBits)
EltVal = new TruncInst(EltVal, IntegerType::get(ElementSizeBits),"",SI);
Value *DestField = NewElts[i];
if (EltVal->getType() == ArrayEltTy) {
// Storing to an integer field of this size, just do it.
} else if (ArrayEltTy->isFloatingPoint() || isa<VectorType>(ArrayEltTy)) {
// Bitcast to the right element type (for fp/vector values).
EltVal = new BitCastInst(EltVal, ArrayEltTy, "", SI);
} else {
// Otherwise, bitcast the dest pointer (for aggregates).
DestField = new BitCastInst(DestField,
PointerType::getUnqual(EltVal->getType()),
"", SI);
}
new StoreInst(EltVal, DestField, SI);
if (TD->isBigEndian())
Shift -= ElementOffset;
else
Shift += ElementOffset;
}
}
SI->eraseFromParent();
}
/// RewriteLoadUserOfWholeAlloca - We found an load of the entire allocation to
/// an integer. Load the individual pieces to form the aggregate value.
void SROA::RewriteLoadUserOfWholeAlloca(LoadInst *LI, AllocationInst *AI,
SmallVector<AllocaInst*, 32> &NewElts) {
// Extract each element out of the NewElts according to its structure offset
// and form the result value.
const Type *AllocaEltTy = AI->getType()->getElementType();
uint64_t AllocaSizeBits = TD->getTypeAllocSizeInBits(AllocaEltTy);
// If this isn't a load of the whole alloca to an integer, it may be a load
// of the first element. Just ignore the load in this case and normal SROA
// will handle it.
if (!isa<IntegerType>(LI->getType()) ||
TD->getTypeAllocSizeInBits(LI->getType()) != AllocaSizeBits)
return;
DOUT << "PROMOTING LOAD OF WHOLE ALLOCA: " << *AI << *LI;
// There are two forms here: AI could be an array or struct. Both cases
// have different ways to compute the element offset.
const StructLayout *Layout = 0;
uint64_t ArrayEltBitOffset = 0;
if (const StructType *EltSTy = dyn_cast<StructType>(AllocaEltTy)) {
Layout = TD->getStructLayout(EltSTy);
} else {
const Type *ArrayEltTy = cast<ArrayType>(AllocaEltTy)->getElementType();
ArrayEltBitOffset = TD->getTypeAllocSizeInBits(ArrayEltTy);
}
Value *ResultVal = Constant::getNullValue(IntegerType::get(AllocaSizeBits));
for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
// Load the value from the alloca. If the NewElt is an aggregate, cast
// the pointer to an integer of the same size before doing the load.
Value *SrcField = NewElts[i];
const Type *FieldTy =
cast<PointerType>(SrcField->getType())->getElementType();
uint64_t FieldSizeBits = TD->getTypeSizeInBits(FieldTy);
// Ignore zero sized fields like {}, they obviously contain no data.
if (FieldSizeBits == 0) continue;
const IntegerType *FieldIntTy = IntegerType::get(FieldSizeBits);
if (!isa<IntegerType>(FieldTy) && !FieldTy->isFloatingPoint() &&
!isa<VectorType>(FieldTy))
SrcField = new BitCastInst(SrcField, PointerType::getUnqual(FieldIntTy),
"", LI);
SrcField = new LoadInst(SrcField, "sroa.load.elt", LI);
// If SrcField is a fp or vector of the right size but that isn't an
// integer type, bitcast to an integer so we can shift it.
if (SrcField->getType() != FieldIntTy)
SrcField = new BitCastInst(SrcField, FieldIntTy, "", LI);
// Zero extend the field to be the same size as the final alloca so that
// we can shift and insert it.
if (SrcField->getType() != ResultVal->getType())
SrcField = new ZExtInst(SrcField, ResultVal->getType(), "", LI);
// Determine the number of bits to shift SrcField.
uint64_t Shift;
if (Layout) // Struct case.
Shift = Layout->getElementOffsetInBits(i);
else // Array case.
Shift = i*ArrayEltBitOffset;
if (TD->isBigEndian())
Shift = AllocaSizeBits-Shift-FieldIntTy->getBitWidth();
if (Shift) {
Value *ShiftVal = ConstantInt::get(SrcField->getType(), Shift);
SrcField = BinaryOperator::CreateShl(SrcField, ShiftVal, "", LI);
}
ResultVal = BinaryOperator::CreateOr(SrcField, ResultVal, "", LI);
}
// Handle tail padding by truncating the result
if (TD->getTypeSizeInBits(LI->getType()) != AllocaSizeBits)
ResultVal = new TruncInst(ResultVal, LI->getType(), "", LI);
LI->replaceAllUsesWith(ResultVal);
LI->eraseFromParent();
}
/// HasPadding - Return true if the specified type has any structure or
/// alignment padding, false otherwise.
static bool HasPadding(const Type *Ty, const TargetData &TD) {
if (const StructType *STy = dyn_cast<StructType>(Ty)) {
const StructLayout *SL = TD.getStructLayout(STy);
unsigned PrevFieldBitOffset = 0;
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
unsigned FieldBitOffset = SL->getElementOffsetInBits(i);
// Padding in sub-elements?
if (HasPadding(STy->getElementType(i), TD))
return true;
// Check to see if there is any padding between this element and the
// previous one.
if (i) {
unsigned PrevFieldEnd =
PrevFieldBitOffset+TD.getTypeSizeInBits(STy->getElementType(i-1));
if (PrevFieldEnd < FieldBitOffset)
return true;
}
PrevFieldBitOffset = FieldBitOffset;
}
// Check for tail padding.
if (unsigned EltCount = STy->getNumElements()) {
unsigned PrevFieldEnd = PrevFieldBitOffset +
TD.getTypeSizeInBits(STy->getElementType(EltCount-1));
if (PrevFieldEnd < SL->getSizeInBits())
return true;
}
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
return HasPadding(ATy->getElementType(), TD);
} else if (const VectorType *VTy = dyn_cast<VectorType>(Ty)) {
return HasPadding(VTy->getElementType(), TD);
}
return TD.getTypeSizeInBits(Ty) != TD.getTypeAllocSizeInBits(Ty);
}
/// isSafeStructAllocaToScalarRepl - Check to see if the specified allocation of
/// an aggregate can be broken down into elements. Return 0 if not, 3 if safe,
/// or 1 if safe after canonicalization has been performed.
///
int SROA::isSafeAllocaToScalarRepl(AllocationInst *AI) {
// Loop over the use list of the alloca. We can only transform it if all of
// the users are safe to transform.
AllocaInfo Info;
for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
I != E; ++I) {
isSafeUseOfAllocation(cast<Instruction>(*I), AI, Info);
if (Info.isUnsafe) {
DOUT << "Cannot transform: " << *AI << " due to user: " << **I;
return 0;
}
}
// Okay, we know all the users are promotable. If the aggregate is a memcpy
// source and destination, we have to be careful. In particular, the memcpy
// could be moving around elements that live in structure padding of the LLVM
// types, but may actually be used. In these cases, we refuse to promote the
// struct.
if (Info.isMemCpySrc && Info.isMemCpyDst &&
HasPadding(AI->getType()->getElementType(), *TD))
return 0;
// If we require cleanup, return 1, otherwise return 3.
return Info.needsCleanup ? 1 : 3;
}
/// CleanupGEP - GEP is used by an Alloca, which can be prompted after the GEP
/// is canonicalized here.
void SROA::CleanupGEP(GetElementPtrInst *GEPI) {
gep_type_iterator I = gep_type_begin(GEPI);
++I;
const ArrayType *AT = dyn_cast<ArrayType>(*I);
if (!AT)
return;
uint64_t NumElements = AT->getNumElements();
if (isa<ConstantInt>(I.getOperand()))
return;
if (NumElements == 1) {
GEPI->setOperand(2, Constant::getNullValue(Type::Int32Ty));
return;
}
assert(NumElements == 2 && "Unhandled case!");
// All users of the GEP must be loads. At each use of the GEP, insert
// two loads of the appropriate indexed GEP and select between them.
Value *IsOne = new ICmpInst(ICmpInst::ICMP_NE, I.getOperand(),
Constant::getNullValue(I.getOperand()->getType()),
"isone", GEPI);
// Insert the new GEP instructions, which are properly indexed.
SmallVector<Value*, 8> Indices(GEPI->op_begin()+1, GEPI->op_end());
Indices[1] = Constant::getNullValue(Type::Int32Ty);
Value *ZeroIdx = GetElementPtrInst::Create(GEPI->getOperand(0),
Indices.begin(),
Indices.end(),
GEPI->getName()+".0", GEPI);
Indices[1] = ConstantInt::get(Type::Int32Ty, 1);
Value *OneIdx = GetElementPtrInst::Create(GEPI->getOperand(0),
Indices.begin(),
Indices.end(),
GEPI->getName()+".1", GEPI);
// Replace all loads of the variable index GEP with loads from both
// indexes and a select.
while (!GEPI->use_empty()) {
LoadInst *LI = cast<LoadInst>(GEPI->use_back());
Value *Zero = new LoadInst(ZeroIdx, LI->getName()+".0", LI);
Value *One = new LoadInst(OneIdx , LI->getName()+".1", LI);
Value *R = SelectInst::Create(IsOne, One, Zero, LI->getName(), LI);
LI->replaceAllUsesWith(R);
LI->eraseFromParent();
}
GEPI->eraseFromParent();
}
/// CleanupAllocaUsers - If SROA reported that it can promote the specified
/// allocation, but only if cleaned up, perform the cleanups required.
void SROA::CleanupAllocaUsers(AllocationInst *AI) {
// At this point, we know that the end result will be SROA'd and promoted, so
// we can insert ugly code if required so long as sroa+mem2reg will clean it
// up.
for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
UI != E; ) {
User *U = *UI++;
if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(U))
CleanupGEP(GEPI);
else {
Instruction *I = cast<Instruction>(U);
SmallVector<DbgInfoIntrinsic *, 2> DbgInUses;
if (!isa<StoreInst>(I) && OnlyUsedByDbgInfoIntrinsics(I, &DbgInUses)) {
// Safe to remove debug info uses.
while (!DbgInUses.empty()) {
DbgInfoIntrinsic *DI = DbgInUses.back(); DbgInUses.pop_back();
DI->eraseFromParent();
}
I->eraseFromParent();
}
}
}
}
/// MergeInType - Add the 'In' type to the accumulated type (Accum) so far at
/// the offset specified by Offset (which is specified in bytes).
///
/// There are two cases we handle here:
/// 1) A union of vector types of the same size and potentially its elements.
/// Here we turn element accesses into insert/extract element operations.
/// This promotes a <4 x float> with a store of float to the third element
/// into a <4 x float> that uses insert element.
/// 2) A fully general blob of memory, which we turn into some (potentially
/// large) integer type with extract and insert operations where the loads
/// and stores would mutate the memory.
static void MergeInType(const Type *In, uint64_t Offset, const Type *&VecTy,
unsigned AllocaSize, const TargetData &TD) {
// If this could be contributing to a vector, analyze it.
if (VecTy != Type::VoidTy) { // either null or a vector type.
// If the In type is a vector that is the same size as the alloca, see if it
// matches the existing VecTy.
if (const VectorType *VInTy = dyn_cast<VectorType>(In)) {
if (VInTy->getBitWidth()/8 == AllocaSize && Offset == 0) {
// If we're storing/loading a vector of the right size, allow it as a
// vector. If this the first vector we see, remember the type so that
// we know the element size.
if (VecTy == 0)
VecTy = VInTy;
return;
}
} else if (In == Type::FloatTy || In == Type::DoubleTy ||
(isa<IntegerType>(In) && In->getPrimitiveSizeInBits() >= 8 &&
isPowerOf2_32(In->getPrimitiveSizeInBits()))) {
// If we're accessing something that could be an element of a vector, see
// if the implied vector agrees with what we already have and if Offset is
// compatible with it.
unsigned EltSize = In->getPrimitiveSizeInBits()/8;
if (Offset % EltSize == 0 &&
AllocaSize % EltSize == 0 &&
(VecTy == 0 ||
cast<VectorType>(VecTy)->getElementType()
->getPrimitiveSizeInBits()/8 == EltSize)) {
if (VecTy == 0)
VecTy = VectorType::get(In, AllocaSize/EltSize);
return;
}
}
}
// Otherwise, we have a case that we can't handle with an optimized vector
// form. We can still turn this into a large integer.
VecTy = Type::VoidTy;
}
/// CanConvertToScalar - V is a pointer. If we can convert the pointee and all
/// its accesses to use a to single vector type, return true, and set VecTy to
/// the new type. If we could convert the alloca into a single promotable
/// integer, return true but set VecTy to VoidTy. Further, if the use is not a
/// completely trivial use that mem2reg could promote, set IsNotTrivial. Offset
/// is the current offset from the base of the alloca being analyzed.
///
/// If we see at least one access to the value that is as a vector type, set the
/// SawVec flag.
///
bool SROA::CanConvertToScalar(Value *V, bool &IsNotTrivial, const Type *&VecTy,
bool &SawVec, uint64_t Offset,
unsigned AllocaSize) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) {
Instruction *User = cast<Instruction>(*UI);
if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
// Don't break volatile loads.
if (LI->isVolatile())
return false;
MergeInType(LI->getType(), Offset, VecTy, AllocaSize, *TD);
SawVec |= isa<VectorType>(LI->getType());
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
// Storing the pointer, not into the value?
if (SI->getOperand(0) == V || SI->isVolatile()) return 0;
MergeInType(SI->getOperand(0)->getType(), Offset, VecTy, AllocaSize, *TD);
SawVec |= isa<VectorType>(SI->getOperand(0)->getType());
continue;
}
if (BitCastInst *BCI = dyn_cast<BitCastInst>(User)) {
if (!CanConvertToScalar(BCI, IsNotTrivial, VecTy, SawVec, Offset,
AllocaSize))
return false;
IsNotTrivial = true;
continue;
}
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(User)) {
// If this is a GEP with a variable indices, we can't handle it.
if (!GEP->hasAllConstantIndices())
return false;
// Compute the offset that this GEP adds to the pointer.
SmallVector<Value*, 8> Indices(GEP->op_begin()+1, GEP->op_end());
uint64_t GEPOffset = TD->getIndexedOffset(GEP->getOperand(0)->getType(),
&Indices[0], Indices.size());
// See if all uses can be converted.
if (!CanConvertToScalar(GEP, IsNotTrivial, VecTy, SawVec,Offset+GEPOffset,
AllocaSize))
return false;
IsNotTrivial = true;
continue;
}
// If this is a constant sized memset of a constant value (e.g. 0) we can
// handle it.
if (MemSetInst *MSI = dyn_cast<MemSetInst>(User)) {
// Store of constant value and constant size.
if (isa<ConstantInt>(MSI->getValue()) &&
isa<ConstantInt>(MSI->getLength())) {
IsNotTrivial = true;
continue;
}
}
// If this is a memcpy or memmove into or out of the whole allocation, we
// can handle it like a load or store of the scalar type.
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(User)) {
if (ConstantInt *Len = dyn_cast<ConstantInt>(MTI->getLength()))
if (Len->getZExtValue() == AllocaSize && Offset == 0) {
IsNotTrivial = true;
continue;
}
}
// Ignore dbg intrinsic.
if (isa<DbgInfoIntrinsic>(User))
continue;
// Otherwise, we cannot handle this!
return false;
}
return true;
}
/// ConvertUsesToScalar - Convert all of the users of Ptr to use the new alloca
/// directly. This happens when we are converting an "integer union" to a
/// single integer scalar, or when we are converting a "vector union" to a
/// vector with insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right. By the end of this, there should be no uses of Ptr.
void SROA::ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, uint64_t Offset) {
while (!Ptr->use_empty()) {
Instruction *User = cast<Instruction>(Ptr->use_back());
if (BitCastInst *CI = dyn_cast<BitCastInst>(User)) {
ConvertUsesToScalar(CI, NewAI, Offset);
CI->eraseFromParent();
continue;
}
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(User)) {
// Compute the offset that this GEP adds to the pointer.
SmallVector<Value*, 8> Indices(GEP->op_begin()+1, GEP->op_end());
uint64_t GEPOffset = TD->getIndexedOffset(GEP->getOperand(0)->getType(),
&Indices[0], Indices.size());
ConvertUsesToScalar(GEP, NewAI, Offset+GEPOffset*8);
GEP->eraseFromParent();
continue;
}
IRBuilder<> Builder(User->getParent(), User);
if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
// The load is a bit extract from NewAI shifted right by Offset bits.
Value *LoadedVal = Builder.CreateLoad(NewAI, "tmp");
Value *NewLoadVal
= ConvertScalar_ExtractValue(LoadedVal, LI->getType(), Offset, Builder);
LI->replaceAllUsesWith(NewLoadVal);
LI->eraseFromParent();
continue;
}
if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
assert(SI->getOperand(0) != Ptr && "Consistency error!");
Value *Old = Builder.CreateLoad(NewAI, (NewAI->getName()+".in").c_str());
Value *New = ConvertScalar_InsertValue(SI->getOperand(0), Old, Offset,
Builder);
Builder.CreateStore(New, NewAI);
SI->eraseFromParent();
continue;
}
// If this is a constant sized memset of a constant value (e.g. 0) we can
// transform it into a store of the expanded constant value.
if (MemSetInst *MSI = dyn_cast<MemSetInst>(User)) {
assert(MSI->getRawDest() == Ptr && "Consistency error!");
unsigned NumBytes = cast<ConstantInt>(MSI->getLength())->getZExtValue();
if (NumBytes != 0) {
unsigned Val = cast<ConstantInt>(MSI->getValue())->getZExtValue();
// Compute the value replicated the right number of times.
APInt APVal(NumBytes*8, Val);
// Splat the value if non-zero.
if (Val)
for (unsigned i = 1; i != NumBytes; ++i)
APVal |= APVal << 8;
Value *Old = Builder.CreateLoad(NewAI, (NewAI->getName()+".in").c_str());
Value *New = ConvertScalar_InsertValue(ConstantInt::get(APVal), Old,
Offset, Builder);
Builder.CreateStore(New, NewAI);
}
MSI->eraseFromParent();
continue;
}
// If this is a memcpy or memmove into or out of the whole allocation, we
// can handle it like a load or store of the scalar type.
if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(User)) {
assert(Offset == 0 && "must be store to start of alloca");
// If the source and destination are both to the same alloca, then this is
// a noop copy-to-self, just delete it. Otherwise, emit a load and store
// as appropriate.
AllocaInst *OrigAI = cast<AllocaInst>(Ptr->getUnderlyingObject());
if (MTI->getSource()->getUnderlyingObject() != OrigAI) {
// Dest must be OrigAI, change this to be a load from the original
// pointer (bitcasted), then a store to our new alloca.
assert(MTI->getRawDest() == Ptr && "Neither use is of pointer?");
Value *SrcPtr = MTI->getSource();
SrcPtr = Builder.CreateBitCast(SrcPtr, NewAI->getType());
LoadInst *SrcVal = Builder.CreateLoad(SrcPtr, "srcval");
SrcVal->setAlignment(MTI->getAlignment());
Builder.CreateStore(SrcVal, NewAI);
} else if (MTI->getDest()->getUnderlyingObject() != OrigAI) {
// Src must be OrigAI, change this to be a load from NewAI then a store
// through the original dest pointer (bitcasted).
assert(MTI->getRawSource() == Ptr && "Neither use is of pointer?");
LoadInst *SrcVal = Builder.CreateLoad(NewAI, "srcval");
Value *DstPtr = Builder.CreateBitCast(MTI->getDest(), NewAI->getType());
StoreInst *NewStore = Builder.CreateStore(SrcVal, DstPtr);
NewStore->setAlignment(MTI->getAlignment());
} else {
// Noop transfer. Src == Dst
}
MTI->eraseFromParent();
continue;
}
// If user is a dbg info intrinsic then it is safe to remove it.
if (isa<DbgInfoIntrinsic>(User)) {
User->eraseFromParent();
continue;
}
assert(0 && "Unsupported operation!");
abort();
}
}
/// ConvertScalar_ExtractValue - Extract a value of type ToType from an integer
/// or vector value FromVal, extracting the bits from the offset specified by
/// Offset. This returns the value, which is of type ToType.
///
/// This happens when we are converting an "integer union" to a single
/// integer scalar, or when we are converting a "vector union" to a vector with
/// insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right.
Value *SROA::ConvertScalar_ExtractValue(Value *FromVal, const Type *ToType,
uint64_t Offset, IRBuilder<> &Builder) {
// If the load is of the whole new alloca, no conversion is needed.
if (FromVal->getType() == ToType && Offset == 0)
return FromVal;
// If the result alloca is a vector type, this is either an element
// access or a bitcast to another vector type of the same size.
if (const VectorType *VTy = dyn_cast<VectorType>(FromVal->getType())) {
if (isa<VectorType>(ToType))
return Builder.CreateBitCast(FromVal, ToType, "tmp");
// Otherwise it must be an element access.
unsigned Elt = 0;
if (Offset) {
unsigned EltSize = TD->getTypeAllocSizeInBits(VTy->getElementType());
Elt = Offset/EltSize;
assert(EltSize*Elt == Offset && "Invalid modulus in validity checking");
}
// Return the element extracted out of it.
Value *V = Builder.CreateExtractElement(FromVal,
ConstantInt::get(Type::Int32Ty,Elt),
"tmp");
if (V->getType() != ToType)
V = Builder.CreateBitCast(V, ToType, "tmp");
return V;
}
// If ToType is a first class aggregate, extract out each of the pieces and
// use insertvalue's to form the FCA.
if (const StructType *ST = dyn_cast<StructType>(ToType)) {
const StructLayout &Layout = *TD->getStructLayout(ST);
Value *Res = UndefValue::get(ST);
for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
Value *Elt = ConvertScalar_ExtractValue(FromVal, ST->getElementType(i),
Offset+Layout.getElementOffsetInBits(i),
Builder);
Res = Builder.CreateInsertValue(Res, Elt, i, "tmp");
}
return Res;
}
if (const ArrayType *AT = dyn_cast<ArrayType>(ToType)) {
uint64_t EltSize = TD->getTypeAllocSizeInBits(AT->getElementType());
Value *Res = UndefValue::get(AT);
for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
Value *Elt = ConvertScalar_ExtractValue(FromVal, AT->getElementType(),
Offset+i*EltSize, Builder);
Res = Builder.CreateInsertValue(Res, Elt, i, "tmp");
}
return Res;
}
// Otherwise, this must be a union that was converted to an integer value.
const IntegerType *NTy = cast<IntegerType>(FromVal->getType());
// If this is a big-endian system and the load is narrower than the
// full alloca type, we need to do a shift to get the right bits.
int ShAmt = 0;
if (TD->isBigEndian()) {
// On big-endian machines, the lowest bit is stored at the bit offset
// from the pointer given by getTypeStoreSizeInBits. This matters for
// integers with a bitwidth that is not a multiple of 8.
ShAmt = TD->getTypeStoreSizeInBits(NTy) -
TD->getTypeStoreSizeInBits(ToType) - Offset;
} else {
ShAmt = Offset;
}
// Note: we support negative bitwidths (with shl) which are not defined.
// We do this to support (f.e.) loads off the end of a structure where
// only some bits are used.
if (ShAmt > 0 && (unsigned)ShAmt < NTy->getBitWidth())
FromVal = Builder.CreateLShr(FromVal, ConstantInt::get(FromVal->getType(),
ShAmt), "tmp");
else if (ShAmt < 0 && (unsigned)-ShAmt < NTy->getBitWidth())
FromVal = Builder.CreateShl(FromVal, ConstantInt::get(FromVal->getType(),
-ShAmt), "tmp");
// Finally, unconditionally truncate the integer to the right width.
unsigned LIBitWidth = TD->getTypeSizeInBits(ToType);
if (LIBitWidth < NTy->getBitWidth())
FromVal = Builder.CreateTrunc(FromVal, IntegerType::get(LIBitWidth), "tmp");
else if (LIBitWidth > NTy->getBitWidth())
FromVal = Builder.CreateZExt(FromVal, IntegerType::get(LIBitWidth), "tmp");
// If the result is an integer, this is a trunc or bitcast.
if (isa<IntegerType>(ToType)) {
// Should be done.
} else if (ToType->isFloatingPoint() || isa<VectorType>(ToType)) {
// Just do a bitcast, we know the sizes match up.
FromVal = Builder.CreateBitCast(FromVal, ToType, "tmp");
} else {
// Otherwise must be a pointer.
FromVal = Builder.CreateIntToPtr(FromVal, ToType, "tmp");
}
assert(FromVal->getType() == ToType && "Didn't convert right?");
return FromVal;
}
/// ConvertScalar_InsertValue - Insert the value "SV" into the existing integer
/// or vector value "Old" at the offset specified by Offset.
///
/// This happens when we are converting an "integer union" to a
/// single integer scalar, or when we are converting a "vector union" to a
/// vector with insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right.
Value *SROA::ConvertScalar_InsertValue(Value *SV, Value *Old,
uint64_t Offset, IRBuilder<> &Builder) {
// Convert the stored type to the actual type, shift it left to insert
// then 'or' into place.
const Type *AllocaType = Old->getType();
if (const VectorType *VTy = dyn_cast<VectorType>(AllocaType)) {
uint64_t VecSize = TD->getTypeAllocSizeInBits(VTy);
uint64_t ValSize = TD->getTypeAllocSizeInBits(SV->getType());
// Changing the whole vector with memset or with an access of a different
// vector type?
if (ValSize == VecSize)
return Builder.CreateBitCast(SV, AllocaType, "tmp");
uint64_t EltSize = TD->getTypeAllocSizeInBits(VTy->getElementType());
// Must be an element insertion.
unsigned Elt = Offset/EltSize;
if (SV->getType() != VTy->getElementType())
SV = Builder.CreateBitCast(SV, VTy->getElementType(), "tmp");
SV = Builder.CreateInsertElement(Old, SV,
ConstantInt::get(Type::Int32Ty, Elt),
"tmp");
return SV;
}
// If SV is a first-class aggregate value, insert each value recursively.
if (const StructType *ST = dyn_cast<StructType>(SV->getType())) {
const StructLayout &Layout = *TD->getStructLayout(ST);
for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
Value *Elt = Builder.CreateExtractValue(SV, i, "tmp");
Old = ConvertScalar_InsertValue(Elt, Old,
Offset+Layout.getElementOffsetInBits(i),
Builder);
}
return Old;
}
if (const ArrayType *AT = dyn_cast<ArrayType>(SV->getType())) {
uint64_t EltSize = TD->getTypeAllocSizeInBits(AT->getElementType());
for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
Value *Elt = Builder.CreateExtractValue(SV, i, "tmp");
Old = ConvertScalar_InsertValue(Elt, Old, Offset+i*EltSize, Builder);
}
return Old;
}
// If SV is a float, convert it to the appropriate integer type.
// If it is a pointer, do the same.
unsigned SrcWidth = TD->getTypeSizeInBits(SV->getType());
unsigned DestWidth = TD->getTypeSizeInBits(AllocaType);
unsigned SrcStoreWidth = TD->getTypeStoreSizeInBits(SV->getType());
unsigned DestStoreWidth = TD->getTypeStoreSizeInBits(AllocaType);
if (SV->getType()->isFloatingPoint() || isa<VectorType>(SV->getType()))
SV = Builder.CreateBitCast(SV, IntegerType::get(SrcWidth), "tmp");
else if (isa<PointerType>(SV->getType()))
SV = Builder.CreatePtrToInt(SV, TD->getIntPtrType(), "tmp");
// Zero extend or truncate the value if needed.
if (SV->getType() != AllocaType) {
if (SV->getType()->getPrimitiveSizeInBits() <
AllocaType->getPrimitiveSizeInBits())
SV = Builder.CreateZExt(SV, AllocaType, "tmp");
else {
// Truncation may be needed if storing more than the alloca can hold
// (undefined behavior).
SV = Builder.CreateTrunc(SV, AllocaType, "tmp");
SrcWidth = DestWidth;
SrcStoreWidth = DestStoreWidth;
}
}
// If this is a big-endian system and the store is narrower than the
// full alloca type, we need to do a shift to get the right bits.
int ShAmt = 0;
if (TD->isBigEndian()) {
// On big-endian machines, the lowest bit is stored at the bit offset
// from the pointer given by getTypeStoreSizeInBits. This matters for
// integers with a bitwidth that is not a multiple of 8.
ShAmt = DestStoreWidth - SrcStoreWidth - Offset;
} else {
ShAmt = Offset;
}
// Note: we support negative bitwidths (with shr) which are not defined.
// We do this to support (f.e.) stores off the end of a structure where
// only some bits in the structure are set.
APInt Mask(APInt::getLowBitsSet(DestWidth, SrcWidth));
if (ShAmt > 0 && (unsigned)ShAmt < DestWidth) {
SV = Builder.CreateShl(SV, ConstantInt::get(SV->getType(), ShAmt), "tmp");
Mask <<= ShAmt;
} else if (ShAmt < 0 && (unsigned)-ShAmt < DestWidth) {
SV = Builder.CreateLShr(SV, ConstantInt::get(SV->getType(), -ShAmt), "tmp");
Mask = Mask.lshr(-ShAmt);
}
// Mask out the bits we are about to insert from the old value, and or
// in the new bits.
if (SrcWidth != DestWidth) {
assert(DestWidth > SrcWidth);
Old = Builder.CreateAnd(Old, ConstantInt::get(~Mask), "mask");
SV = Builder.CreateOr(Old, SV, "ins");
}
return SV;
}
/// PointsToConstantGlobal - Return true if V (possibly indirectly) points to
/// some part of a constant global variable. This intentionally only accepts
/// constant expressions because we don't can't rewrite arbitrary instructions.
static bool PointsToConstantGlobal(Value *V) {
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
return GV->isConstant();
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
if (CE->getOpcode() == Instruction::BitCast ||
CE->getOpcode() == Instruction::GetElementPtr)
return PointsToConstantGlobal(CE->getOperand(0));
return false;
}
/// isOnlyCopiedFromConstantGlobal - Recursively walk the uses of a (derived)
/// pointer to an alloca. Ignore any reads of the pointer, return false if we
/// see any stores or other unknown uses. If we see pointer arithmetic, keep
/// track of whether it moves the pointer (with isOffset) but otherwise traverse
/// the uses. If we see a memcpy/memmove that targets an unoffseted pointer to
/// the alloca, and if the source pointer is a pointer to a constant global, we
/// can optimize this.
static bool isOnlyCopiedFromConstantGlobal(Value *V, Instruction *&TheCopy,
bool isOffset) {
for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) {
if (LoadInst *LI = dyn_cast<LoadInst>(*UI))
// Ignore non-volatile loads, they are always ok.
if (!LI->isVolatile())
continue;
if (BitCastInst *BCI = dyn_cast<BitCastInst>(*UI)) {
// If uses of the bitcast are ok, we are ok.
if (!isOnlyCopiedFromConstantGlobal(BCI, TheCopy, isOffset))
return false;
continue;
}
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(*UI)) {
// If the GEP has all zero indices, it doesn't offset the pointer. If it
// doesn't, it does.
if (!isOnlyCopiedFromConstantGlobal(GEP, TheCopy,
isOffset || !GEP->hasAllZeroIndices()))
return false;
continue;
}
// If this is isn't our memcpy/memmove, reject it as something we can't
// handle.
if (!isa<MemTransferInst>(*UI))
return false;
// If we already have seen a copy, reject the second one.
if (TheCopy) return false;
// If the pointer has been offset from the start of the alloca, we can't
// safely handle this.
if (isOffset) return false;
// If the memintrinsic isn't using the alloca as the dest, reject it.
if (UI.getOperandNo() != 1) return false;
MemIntrinsic *MI = cast<MemIntrinsic>(*UI);
// If the source of the memcpy/move is not a constant global, reject it.
if (!PointsToConstantGlobal(MI->getOperand(2)))
return false;
// Otherwise, the transform is safe. Remember the copy instruction.
TheCopy = MI;
}
return true;
}
/// isOnlyCopiedFromConstantGlobal - Return true if the specified alloca is only
/// modified by a copy from a constant global. If we can prove this, we can
/// replace any uses of the alloca with uses of the global directly.
Instruction *SROA::isOnlyCopiedFromConstantGlobal(AllocationInst *AI) {
Instruction *TheCopy = 0;
if (::isOnlyCopiedFromConstantGlobal(AI, TheCopy, false))
return TheCopy;
return 0;
}