llvm-6502/lib/IR/InlineAsm.cpp
David Blaikie 04180d08db [opaque pointer type] Avoid using pointee types to retrieve InlineAsm's function type
As a stop-gap, retrieving the InlineAsm's function type was done via the
pointee type of its (pointer) Value type.

Instead, pass down and store the FunctionType in the InlineAsm object.

The only wrinkle with this is the ConstantUniqueMap, which then needs to
ferry the FunctionType down through the InlineAsmKeyType. This could be
done a bit differently if the ConstantInfo trait were broadened a bit to
provide an extension point for access to the TypeClass object from the
ValType objects, so that the ConstantUniqueMap<InlineAsm> would then be
keyed on FunctionTypes instead of PointerTypes that point to
FunctionTypes.

This drops the number of IR tests that don't roundtrip through bitcode*
without calling PointerType::getElementType from 416 to 8 (out of
10733). 3 of those crash when roundtripping at ToT anyway.

* modulo various unavoidable uses of pointer types when validating IR
  (for now) and in the way globals are parsed, unfortunately. These
  cases will either go away (because such validation will no longer be
  necessary or possible when pointee types are opaque), or have to be
  made simultaneously with the removal of pointee types.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@243356 91177308-0d34-0410-b5e6-96231b3b80d8
2015-07-28 00:06:38 +00:00

294 lines
9.2 KiB
C++

//===-- InlineAsm.cpp - Implement the InlineAsm class ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the InlineAsm class.
//
//===----------------------------------------------------------------------===//
#include "llvm/IR/InlineAsm.h"
#include "ConstantsContext.h"
#include "LLVMContextImpl.h"
#include "llvm/IR/DerivedTypes.h"
#include <algorithm>
#include <cctype>
using namespace llvm;
// Implement the first virtual method in this class in this file so the
// InlineAsm vtable is emitted here.
InlineAsm::~InlineAsm() {
}
InlineAsm *InlineAsm::get(FunctionType *FTy, StringRef AsmString,
StringRef Constraints, bool hasSideEffects,
bool isAlignStack, AsmDialect asmDialect) {
InlineAsmKeyType Key(AsmString, Constraints, FTy, hasSideEffects,
isAlignStack, asmDialect);
LLVMContextImpl *pImpl = FTy->getContext().pImpl;
return pImpl->InlineAsms.getOrCreate(PointerType::getUnqual(FTy), Key);
}
InlineAsm::InlineAsm(FunctionType *FTy, const std::string &asmString,
const std::string &constraints, bool hasSideEffects,
bool isAlignStack, AsmDialect asmDialect)
: Value(PointerType::getUnqual(FTy), Value::InlineAsmVal),
AsmString(asmString), Constraints(constraints), FTy(FTy),
HasSideEffects(hasSideEffects), IsAlignStack(isAlignStack),
Dialect(asmDialect) {
// Do various checks on the constraint string and type.
assert(Verify(getFunctionType(), constraints) &&
"Function type not legal for constraints!");
}
void InlineAsm::destroyConstant() {
getType()->getContext().pImpl->InlineAsms.remove(this);
delete this;
}
FunctionType *InlineAsm::getFunctionType() const {
return FTy;
}
///Default constructor.
InlineAsm::ConstraintInfo::ConstraintInfo() :
Type(isInput), isEarlyClobber(false),
MatchingInput(-1), isCommutative(false),
isIndirect(false), isMultipleAlternative(false),
currentAlternativeIndex(0) {
}
/// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the
/// fields in this structure. If the constraint string is not understood,
/// return true, otherwise return false.
bool InlineAsm::ConstraintInfo::Parse(StringRef Str,
InlineAsm::ConstraintInfoVector &ConstraintsSoFar) {
StringRef::iterator I = Str.begin(), E = Str.end();
unsigned multipleAlternativeCount = Str.count('|') + 1;
unsigned multipleAlternativeIndex = 0;
ConstraintCodeVector *pCodes = &Codes;
// Initialize
isMultipleAlternative = multipleAlternativeCount > 1;
if (isMultipleAlternative) {
multipleAlternatives.resize(multipleAlternativeCount);
pCodes = &multipleAlternatives[0].Codes;
}
Type = isInput;
isEarlyClobber = false;
MatchingInput = -1;
isCommutative = false;
isIndirect = false;
currentAlternativeIndex = 0;
// Parse prefixes.
if (*I == '~') {
Type = isClobber;
++I;
// '{' must immediately follow '~'.
if (I != E && *I != '{')
return true;
} else if (*I == '=') {
++I;
Type = isOutput;
}
if (*I == '*') {
isIndirect = true;
++I;
}
if (I == E) return true; // Just a prefix, like "==" or "~".
// Parse the modifiers.
bool DoneWithModifiers = false;
while (!DoneWithModifiers) {
switch (*I) {
default:
DoneWithModifiers = true;
break;
case '&': // Early clobber.
if (Type != isOutput || // Cannot early clobber anything but output.
isEarlyClobber) // Reject &&&&&&
return true;
isEarlyClobber = true;
break;
case '%': // Commutative.
if (Type == isClobber || // Cannot commute clobbers.
isCommutative) // Reject %%%%%
return true;
isCommutative = true;
break;
case '#': // Comment.
case '*': // Register preferencing.
return true; // Not supported.
}
if (!DoneWithModifiers) {
++I;
if (I == E) return true; // Just prefixes and modifiers!
}
}
// Parse the various constraints.
while (I != E) {
if (*I == '{') { // Physical register reference.
// Find the end of the register name.
StringRef::iterator ConstraintEnd = std::find(I+1, E, '}');
if (ConstraintEnd == E) return true; // "{foo"
pCodes->push_back(std::string(I, ConstraintEnd+1));
I = ConstraintEnd+1;
} else if (isdigit(static_cast<unsigned char>(*I))) { // Matching Constraint
// Maximal munch numbers.
StringRef::iterator NumStart = I;
while (I != E && isdigit(static_cast<unsigned char>(*I)))
++I;
pCodes->push_back(std::string(NumStart, I));
unsigned N = atoi(pCodes->back().c_str());
// Check that this is a valid matching constraint!
if (N >= ConstraintsSoFar.size() || ConstraintsSoFar[N].Type != isOutput||
Type != isInput)
return true; // Invalid constraint number.
// If Operand N already has a matching input, reject this. An output
// can't be constrained to the same value as multiple inputs.
if (isMultipleAlternative) {
InlineAsm::SubConstraintInfo &scInfo =
ConstraintsSoFar[N].multipleAlternatives[multipleAlternativeIndex];
if (scInfo.MatchingInput != -1)
return true;
// Note that operand #n has a matching input.
scInfo.MatchingInput = ConstraintsSoFar.size();
} else {
if (ConstraintsSoFar[N].hasMatchingInput() &&
(size_t)ConstraintsSoFar[N].MatchingInput !=
ConstraintsSoFar.size())
return true;
// Note that operand #n has a matching input.
ConstraintsSoFar[N].MatchingInput = ConstraintsSoFar.size();
}
} else if (*I == '|') {
multipleAlternativeIndex++;
pCodes = &multipleAlternatives[multipleAlternativeIndex].Codes;
++I;
} else if (*I == '^') {
// Multi-letter constraint
// FIXME: For now assuming these are 2-character constraints.
pCodes->push_back(std::string(I+1, I+3));
I += 3;
} else {
// Single letter constraint.
pCodes->push_back(std::string(I, I+1));
++I;
}
}
return false;
}
/// selectAlternative - Point this constraint to the alternative constraint
/// indicated by the index.
void InlineAsm::ConstraintInfo::selectAlternative(unsigned index) {
if (index < multipleAlternatives.size()) {
currentAlternativeIndex = index;
InlineAsm::SubConstraintInfo &scInfo =
multipleAlternatives[currentAlternativeIndex];
MatchingInput = scInfo.MatchingInput;
Codes = scInfo.Codes;
}
}
InlineAsm::ConstraintInfoVector
InlineAsm::ParseConstraints(StringRef Constraints) {
ConstraintInfoVector Result;
// Scan the constraints string.
for (StringRef::iterator I = Constraints.begin(),
E = Constraints.end(); I != E; ) {
ConstraintInfo Info;
// Find the end of this constraint.
StringRef::iterator ConstraintEnd = std::find(I, E, ',');
if (ConstraintEnd == I || // Empty constraint like ",,"
Info.Parse(StringRef(I, ConstraintEnd-I), Result)) {
Result.clear(); // Erroneous constraint?
break;
}
Result.push_back(Info);
// ConstraintEnd may be either the next comma or the end of the string. In
// the former case, we skip the comma.
I = ConstraintEnd;
if (I != E) {
++I;
if (I == E) {
Result.clear();
break;
} // don't allow "xyz,"
}
}
return Result;
}
/// Verify - Verify that the specified constraint string is reasonable for the
/// specified function type, and otherwise validate the constraint string.
bool InlineAsm::Verify(FunctionType *Ty, StringRef ConstStr) {
if (Ty->isVarArg()) return false;
ConstraintInfoVector Constraints = ParseConstraints(ConstStr);
// Error parsing constraints.
if (Constraints.empty() && !ConstStr.empty()) return false;
unsigned NumOutputs = 0, NumInputs = 0, NumClobbers = 0;
unsigned NumIndirect = 0;
for (unsigned i = 0, e = Constraints.size(); i != e; ++i) {
switch (Constraints[i].Type) {
case InlineAsm::isOutput:
if ((NumInputs-NumIndirect) != 0 || NumClobbers != 0)
return false; // outputs before inputs and clobbers.
if (!Constraints[i].isIndirect) {
++NumOutputs;
break;
}
++NumIndirect;
// FALLTHROUGH for Indirect Outputs.
case InlineAsm::isInput:
if (NumClobbers) return false; // inputs before clobbers.
++NumInputs;
break;
case InlineAsm::isClobber:
++NumClobbers;
break;
}
}
switch (NumOutputs) {
case 0:
if (!Ty->getReturnType()->isVoidTy()) return false;
break;
case 1:
if (Ty->getReturnType()->isStructTy()) return false;
break;
default:
StructType *STy = dyn_cast<StructType>(Ty->getReturnType());
if (!STy || STy->getNumElements() != NumOutputs)
return false;
break;
}
if (Ty->getNumParams() != NumInputs) return false;
return true;
}