llvm-6502/include/llvm/CodeGen/MInstruction.h
Chris Lattner d4dec05036 Initial checkin of Machine Code representation for X86 backend. This will
eventually be merged with the sparc backend.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4286 91177308-0d34-0410-b5e6-96231b3b80d8
2002-10-25 23:00:13 +00:00

151 lines
5.9 KiB
C++

//===-- llvm/CodeGen/MInstruction.h - Machine Instruction -------*- C++ -*-===//
//
// This class represents a single machine instruction for the LLVM backend.
// This instruction is represented in a completely generic way to allow all
// backends to share a common representation. MInstructions are embedded into
// MBasicBlocks, and are maintained as a doubly linked list.
//
// Because there are a lot of machine instruction that may be in use at a time
// (being manipulated), we are sure to keep a very compact representation that
// is extremely light-weight.
//
// This class is used to represent an instruction when it is in SSA form as well
// as when it has been register allocated to use physical registers.
//
// FIXME: This should eventually be merged with the MachineInstr class.
//
//===----------------------------------------------------------------------===//
#ifndef CODEGEN_MINSTRUCTION_H
#define CODEGEN_MINSTRUCTION_H
#include <vector>
template<typename NodeTy> struct ilist_traits;
class MBasicBlock;
/// MOperand - This class represents a single operand in an instruction.
/// Interpretation of this operand is not really possible without information
/// from the machine instruction that it is embedded into.
///
class MOperand {
union {
unsigned uVal;
int iVal;
};
public:
MOperand(unsigned Value) : uVal(Value) {}
MOperand(int Value) : iVal(Value) {}
/// Interpretation - This enum is used by the MInstruction class to interpret
/// the untyped value field of the operand.
enum Interpretation {
Register, // This is some register number
SignExtImmediate, // This is a sign extended immediate
ZeroExtImmediate, // This is a zero extended immediate
PCRelativeDisp // This is a displacement relative to the PC
// FIXME: We need a symbolic value here, like global variable address
};
unsigned getUnsignedValue() const { return uVal; }
unsigned getSignedValue() const { return iVal; }
};
/// MInstruction - Represent a single machine instruction in the code generator.
/// This is meant to be a light weight representation that is completely
/// independant of the target machine being code generated for.
///
class MInstruction {
MInstruction *Prev, *Next; // Doubly linked list of instructions...
unsigned Opcode; // Opcode of the instruction
unsigned Dest; // Destination register written (or 0 if none)
std::vector<MOperand> Operands; // Operands of the instruction...
/// OperandInterpretation - This array specifies how the operands of the
/// instruction are to be interpreted (is it a register?, an immediate
/// constant?, a PC relative displacement?, etc...). Only four values are
/// allowed, so any instruction with more than four operands (should be
/// exceedingly rare, perhaps only PHI nodes) are assumed to have register
/// operands beyond the fourth.
///
unsigned char OperandInterpretation[4];
public:
/// MInstruction ctor - Create a new machine instruction, with the specified
/// opcode and destination register. Operands are then added with the
/// addOperand method.
///
MInstruction(unsigned O = 0, unsigned D = 0) : Opcode(O), Dest(D) {}
/// MInstruction ctor - Create a new instruction, and append it to the
/// specified basic block.
///
MInstruction(MBasicBlock *BB, unsigned Opcode = 0, unsigned Dest = 0);
/// getOpcode - Return the opcode for this machine instruction. The value of
/// the opcode defines how to interpret the operands of the instruction.
///
unsigned getOpcode() const { return Opcode; }
/// getDestinationReg - This method returns the register written to by this
/// instruction. If this returns zero, the instruction does not produce a
/// value, because register #0 is always the garbage marker.
///
unsigned getDestinationReg() const { return Dest; }
/// setDestinationReg - This method changes the register written to by this
/// instruction. Note that if SSA form is currently active then the SSA table
/// needs to be updated to match this, thus this method shouldn't be used
/// directly.
///
void setDestinationReg(unsigned R) { Dest = R; }
/// getNumOperands - Return the number of operands the instruction currently
/// has.
///
unsigned getNumOperands() const { return Operands.size(); }
/// getOperandInterpretation - Return the interpretation of operand #Op
///
MOperand::Interpretation getOperandInterpretation(unsigned Op) const {
if (Op < 4) return (MOperand::Interpretation)OperandInterpretation[Op];
return MOperand::Register; // Operands >= 4 are all registers
}
unsigned getRegisterOperand(unsigned Op) const {
assert(getOperandInterpretation(Op) == MOperand::Register &&
"Operand isn't a register!");
return Operands[Op].getUnsignedValue();
}
int getSignExtOperand(unsigned Op) const {
assert(getOperandInterpretation(Op) == MOperand::SignExtImmediate &&
"Operand isn't a sign extended immediate!");
return Operands[Op].getSignedValue();
}
unsigned getZeroExtOperand(unsigned Op) const {
assert(getOperandInterpretation(Op) == MOperand::ZeroExtImmediate &&
"Operand isn't a zero extended immediate!");
return Operands[Op].getUnsignedValue();
}
int getPCRelativeOperand(unsigned Op) const {
assert(getOperandInterpretation(Op) == MOperand::PCRelativeDisp &&
"Operand isn't a PC relative displacement!");
return Operands[Op].getSignedValue();
}
/// addOperand - Add a new operand to the instruction with the specified value
/// and interpretation.
///
void addOperand(unsigned Value, MOperand::Interpretation Ty);
private: // Methods used to maintain doubly linked list of instructions...
friend class ilist_traits<MInstruction>;
MInstruction *getPrev() const { return Prev; }
MInstruction *getNext() const { return Next; }
void setPrev(MInstruction *P) { Prev = P; }
void setNext(MInstruction *N) { Next = N; }
};
#endif