llvm-6502/lib/Target/ARM/ARMRegisterInfo.td

419 lines
17 KiB
TableGen

//===-- ARMRegisterInfo.td - ARM Register defs -------------*- tablegen -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
// Declarations that describe the ARM register file
//===----------------------------------------------------------------------===//
// Registers are identified with 4-bit ID numbers.
class ARMReg<bits<16> Enc, string n, list<Register> subregs = []> : Register<n> {
let HWEncoding = Enc;
let Namespace = "ARM";
let SubRegs = subregs;
// All bits of ARM registers with sub-registers are covered by sub-registers.
let CoveredBySubRegs = 1;
}
class ARMFReg<bits<16> Enc, string n> : Register<n> {
let HWEncoding = Enc;
let Namespace = "ARM";
}
// Subregister indices.
let Namespace = "ARM" in {
def qqsub_0 : SubRegIndex<256>;
def qqsub_1 : SubRegIndex<256, 256>;
// Note: Code depends on these having consecutive numbers.
def qsub_0 : SubRegIndex<128>;
def qsub_1 : SubRegIndex<128, 128>;
def qsub_2 : ComposedSubRegIndex<qqsub_1, qsub_0>;
def qsub_3 : ComposedSubRegIndex<qqsub_1, qsub_1>;
def dsub_0 : SubRegIndex<64>;
def dsub_1 : SubRegIndex<64, 64>;
def dsub_2 : ComposedSubRegIndex<qsub_1, dsub_0>;
def dsub_3 : ComposedSubRegIndex<qsub_1, dsub_1>;
def dsub_4 : ComposedSubRegIndex<qsub_2, dsub_0>;
def dsub_5 : ComposedSubRegIndex<qsub_2, dsub_1>;
def dsub_6 : ComposedSubRegIndex<qsub_3, dsub_0>;
def dsub_7 : ComposedSubRegIndex<qsub_3, dsub_1>;
def ssub_0 : SubRegIndex<32>;
def ssub_1 : SubRegIndex<32, 32>;
def ssub_2 : ComposedSubRegIndex<dsub_1, ssub_0>;
def ssub_3 : ComposedSubRegIndex<dsub_1, ssub_1>;
def gsub_0 : SubRegIndex<32>;
def gsub_1 : SubRegIndex<32, 32>;
// Let TableGen synthesize the remaining 12 ssub_* indices.
// We don't need to name them.
}
// Integer registers
def R0 : ARMReg< 0, "r0">, DwarfRegNum<[0]>;
def R1 : ARMReg< 1, "r1">, DwarfRegNum<[1]>;
def R2 : ARMReg< 2, "r2">, DwarfRegNum<[2]>;
def R3 : ARMReg< 3, "r3">, DwarfRegNum<[3]>;
def R4 : ARMReg< 4, "r4">, DwarfRegNum<[4]>;
def R5 : ARMReg< 5, "r5">, DwarfRegNum<[5]>;
def R6 : ARMReg< 6, "r6">, DwarfRegNum<[6]>;
def R7 : ARMReg< 7, "r7">, DwarfRegNum<[7]>;
// These require 32-bit instructions.
let CostPerUse = 1 in {
def R8 : ARMReg< 8, "r8">, DwarfRegNum<[8]>;
def R9 : ARMReg< 9, "r9">, DwarfRegNum<[9]>;
def R10 : ARMReg<10, "r10">, DwarfRegNum<[10]>;
def R11 : ARMReg<11, "r11">, DwarfRegNum<[11]>;
def R12 : ARMReg<12, "r12">, DwarfRegNum<[12]>;
def SP : ARMReg<13, "sp">, DwarfRegNum<[13]>;
def LR : ARMReg<14, "lr">, DwarfRegNum<[14]>;
def PC : ARMReg<15, "pc">, DwarfRegNum<[15]>;
}
// Float registers
def S0 : ARMFReg< 0, "s0">; def S1 : ARMFReg< 1, "s1">;
def S2 : ARMFReg< 2, "s2">; def S3 : ARMFReg< 3, "s3">;
def S4 : ARMFReg< 4, "s4">; def S5 : ARMFReg< 5, "s5">;
def S6 : ARMFReg< 6, "s6">; def S7 : ARMFReg< 7, "s7">;
def S8 : ARMFReg< 8, "s8">; def S9 : ARMFReg< 9, "s9">;
def S10 : ARMFReg<10, "s10">; def S11 : ARMFReg<11, "s11">;
def S12 : ARMFReg<12, "s12">; def S13 : ARMFReg<13, "s13">;
def S14 : ARMFReg<14, "s14">; def S15 : ARMFReg<15, "s15">;
def S16 : ARMFReg<16, "s16">; def S17 : ARMFReg<17, "s17">;
def S18 : ARMFReg<18, "s18">; def S19 : ARMFReg<19, "s19">;
def S20 : ARMFReg<20, "s20">; def S21 : ARMFReg<21, "s21">;
def S22 : ARMFReg<22, "s22">; def S23 : ARMFReg<23, "s23">;
def S24 : ARMFReg<24, "s24">; def S25 : ARMFReg<25, "s25">;
def S26 : ARMFReg<26, "s26">; def S27 : ARMFReg<27, "s27">;
def S28 : ARMFReg<28, "s28">; def S29 : ARMFReg<29, "s29">;
def S30 : ARMFReg<30, "s30">; def S31 : ARMFReg<31, "s31">;
// Aliases of the F* registers used to hold 64-bit fp values (doubles)
let SubRegIndices = [ssub_0, ssub_1] in {
def D0 : ARMReg< 0, "d0", [S0, S1]>, DwarfRegNum<[256]>;
def D1 : ARMReg< 1, "d1", [S2, S3]>, DwarfRegNum<[257]>;
def D2 : ARMReg< 2, "d2", [S4, S5]>, DwarfRegNum<[258]>;
def D3 : ARMReg< 3, "d3", [S6, S7]>, DwarfRegNum<[259]>;
def D4 : ARMReg< 4, "d4", [S8, S9]>, DwarfRegNum<[260]>;
def D5 : ARMReg< 5, "d5", [S10, S11]>, DwarfRegNum<[261]>;
def D6 : ARMReg< 6, "d6", [S12, S13]>, DwarfRegNum<[262]>;
def D7 : ARMReg< 7, "d7", [S14, S15]>, DwarfRegNum<[263]>;
def D8 : ARMReg< 8, "d8", [S16, S17]>, DwarfRegNum<[264]>;
def D9 : ARMReg< 9, "d9", [S18, S19]>, DwarfRegNum<[265]>;
def D10 : ARMReg<10, "d10", [S20, S21]>, DwarfRegNum<[266]>;
def D11 : ARMReg<11, "d11", [S22, S23]>, DwarfRegNum<[267]>;
def D12 : ARMReg<12, "d12", [S24, S25]>, DwarfRegNum<[268]>;
def D13 : ARMReg<13, "d13", [S26, S27]>, DwarfRegNum<[269]>;
def D14 : ARMReg<14, "d14", [S28, S29]>, DwarfRegNum<[270]>;
def D15 : ARMReg<15, "d15", [S30, S31]>, DwarfRegNum<[271]>;
}
// VFP3 defines 16 additional double registers
def D16 : ARMFReg<16, "d16">, DwarfRegNum<[272]>;
def D17 : ARMFReg<17, "d17">, DwarfRegNum<[273]>;
def D18 : ARMFReg<18, "d18">, DwarfRegNum<[274]>;
def D19 : ARMFReg<19, "d19">, DwarfRegNum<[275]>;
def D20 : ARMFReg<20, "d20">, DwarfRegNum<[276]>;
def D21 : ARMFReg<21, "d21">, DwarfRegNum<[277]>;
def D22 : ARMFReg<22, "d22">, DwarfRegNum<[278]>;
def D23 : ARMFReg<23, "d23">, DwarfRegNum<[279]>;
def D24 : ARMFReg<24, "d24">, DwarfRegNum<[280]>;
def D25 : ARMFReg<25, "d25">, DwarfRegNum<[281]>;
def D26 : ARMFReg<26, "d26">, DwarfRegNum<[282]>;
def D27 : ARMFReg<27, "d27">, DwarfRegNum<[283]>;
def D28 : ARMFReg<28, "d28">, DwarfRegNum<[284]>;
def D29 : ARMFReg<29, "d29">, DwarfRegNum<[285]>;
def D30 : ARMFReg<30, "d30">, DwarfRegNum<[286]>;
def D31 : ARMFReg<31, "d31">, DwarfRegNum<[287]>;
// Advanced SIMD (NEON) defines 16 quad-word aliases
let SubRegIndices = [dsub_0, dsub_1] in {
def Q0 : ARMReg< 0, "q0", [D0, D1]>;
def Q1 : ARMReg< 1, "q1", [D2, D3]>;
def Q2 : ARMReg< 2, "q2", [D4, D5]>;
def Q3 : ARMReg< 3, "q3", [D6, D7]>;
def Q4 : ARMReg< 4, "q4", [D8, D9]>;
def Q5 : ARMReg< 5, "q5", [D10, D11]>;
def Q6 : ARMReg< 6, "q6", [D12, D13]>;
def Q7 : ARMReg< 7, "q7", [D14, D15]>;
}
let SubRegIndices = [dsub_0, dsub_1] in {
def Q8 : ARMReg< 8, "q8", [D16, D17]>;
def Q9 : ARMReg< 9, "q9", [D18, D19]>;
def Q10 : ARMReg<10, "q10", [D20, D21]>;
def Q11 : ARMReg<11, "q11", [D22, D23]>;
def Q12 : ARMReg<12, "q12", [D24, D25]>;
def Q13 : ARMReg<13, "q13", [D26, D27]>;
def Q14 : ARMReg<14, "q14", [D28, D29]>;
def Q15 : ARMReg<15, "q15", [D30, D31]>;
}
// Current Program Status Register.
// We model fpscr with two registers: FPSCR models the control bits and will be
// reserved. FPSCR_NZCV models the flag bits and will be unreserved. APSR_NZCV
// models the APSR when it's accessed by some special instructions. In such cases
// it has the same encoding as PC.
def CPSR : ARMReg<0, "cpsr">;
def APSR : ARMReg<1, "apsr">;
def APSR_NZCV : ARMReg<15, "apsr_nzcv">;
def SPSR : ARMReg<2, "spsr">;
def FPSCR : ARMReg<3, "fpscr">;
def FPSCR_NZCV : ARMReg<3, "fpscr_nzcv"> {
let Aliases = [FPSCR];
}
def ITSTATE : ARMReg<4, "itstate">;
// Special Registers - only available in privileged mode.
def FPSID : ARMReg<0, "fpsid">;
def MVFR1 : ARMReg<6, "mvfr1">;
def MVFR0 : ARMReg<7, "mvfr0">;
def FPEXC : ARMReg<8, "fpexc">;
def FPINST : ARMReg<9, "fpinst">;
def FPINST2 : ARMReg<10, "fpinst2">;
// Register classes.
//
// pc == Program Counter
// lr == Link Register
// sp == Stack Pointer
// r12 == ip (scratch)
// r7 == Frame Pointer (thumb-style backtraces)
// r9 == May be reserved as Thread Register
// r11 == Frame Pointer (arm-style backtraces)
// r10 == Stack Limit
//
def GPR : RegisterClass<"ARM", [i32], 32, (add (sequence "R%u", 0, 12),
SP, LR, PC)> {
// Allocate LR as the first CSR since it is always saved anyway.
// For Thumb1 mode, we don't want to allocate hi regs at all, as we don't
// know how to spill them. If we make our prologue/epilogue code smarter at
// some point, we can go back to using the above allocation orders for the
// Thumb1 instructions that know how to use hi regs.
let AltOrders = [(add LR, GPR), (trunc GPR, 8)];
let AltOrderSelect = [{
return 1 + MF.getTarget().getSubtarget<ARMSubtarget>().isThumb1Only();
}];
}
// GPRs without the PC. Some ARM instructions do not allow the PC in
// certain operand slots, particularly as the destination. Primarily
// useful for disassembly.
def GPRnopc : RegisterClass<"ARM", [i32], 32, (sub GPR, PC)> {
let AltOrders = [(add LR, GPRnopc), (trunc GPRnopc, 8)];
let AltOrderSelect = [{
return 1 + MF.getTarget().getSubtarget<ARMSubtarget>().isThumb1Only();
}];
}
// GPRs without the PC but with APSR. Some instructions allow accessing the
// APSR, while actually encoding PC in the register field. This is usefull
// for assembly and disassembly only.
def GPRwithAPSR : RegisterClass<"ARM", [i32], 32, (add GPR, APSR_NZCV)> {
let AltOrders = [(add LR, GPRnopc), (trunc GPRnopc, 8)];
let AltOrderSelect = [{
return 1 + MF.getTarget().getSubtarget<ARMSubtarget>().isThumb1Only();
}];
}
// GPRsp - Only the SP is legal. Used by Thumb1 instructions that want the
// implied SP argument list.
// FIXME: It would be better to not use this at all and refactor the
// instructions to not have SP an an explicit argument. That makes
// frame index resolution a bit trickier, though.
def GPRsp : RegisterClass<"ARM", [i32], 32, (add SP)>;
// restricted GPR register class. Many Thumb2 instructions allow the full
// register range for operands, but have undefined behaviours when PC
// or SP (R13 or R15) are used. The ARM ISA refers to these operands
// via the BadReg() pseudo-code description.
def rGPR : RegisterClass<"ARM", [i32], 32, (sub GPR, SP, PC)> {
let AltOrders = [(add LR, rGPR), (trunc rGPR, 8)];
let AltOrderSelect = [{
return 1 + MF.getTarget().getSubtarget<ARMSubtarget>().isThumb1Only();
}];
}
// Thumb registers are R0-R7 normally. Some instructions can still use
// the general GPR register class above (MOV, e.g.)
def tGPR : RegisterClass<"ARM", [i32], 32, (trunc GPR, 8)>;
// The high registers in thumb mode, R8-R15.
def hGPR : RegisterClass<"ARM", [i32], 32, (sub GPR, tGPR)>;
// For tail calls, we can't use callee-saved registers, as they are restored
// to the saved value before the tail call, which would clobber a call address.
// Note, getMinimalPhysRegClass(R0) returns tGPR because of the names of
// this class and the preceding one(!) This is what we want.
def tcGPR : RegisterClass<"ARM", [i32], 32, (add R0, R1, R2, R3, R9, R12)> {
let AltOrders = [(and tcGPR, tGPR)];
let AltOrderSelect = [{
return MF.getTarget().getSubtarget<ARMSubtarget>().isThumb1Only();
}];
}
// Condition code registers.
def CCR : RegisterClass<"ARM", [i32], 32, (add CPSR)> {
let CopyCost = -1; // Don't allow copying of status registers.
let isAllocatable = 0;
}
// Scalar single precision floating point register class..
// FIXME: Allocation order changed to s0, s2, s4, ... as a quick hack to
// avoid partial-write dependencies on D registers (S registers are
// renamed as portions of D registers).
def SPR : RegisterClass<"ARM", [f32], 32, (add (decimate
(sequence "S%u", 0, 31), 2),
(sequence "S%u", 0, 31))>;
// Subset of SPR which can be used as a source of NEON scalars for 16-bit
// operations
def SPR_8 : RegisterClass<"ARM", [f32], 32, (sequence "S%u", 0, 15)>;
// Scalar double precision floating point / generic 64-bit vector register
// class.
// ARM requires only word alignment for double. It's more performant if it
// is double-word alignment though.
def DPR : RegisterClass<"ARM", [f64, v8i8, v4i16, v2i32, v1i64, v2f32], 64,
(sequence "D%u", 0, 31)> {
// Allocate non-VFP2 registers D16-D31 first.
let AltOrders = [(rotl DPR, 16)];
let AltOrderSelect = [{ return 1; }];
}
// Subset of DPR that are accessible with VFP2 (and so that also have
// 32-bit SPR subregs).
def DPR_VFP2 : RegisterClass<"ARM", [f64, v8i8, v4i16, v2i32, v1i64, v2f32], 64,
(trunc DPR, 16)>;
// Subset of DPR which can be used as a source of NEON scalars for 16-bit
// operations
def DPR_8 : RegisterClass<"ARM", [f64, v8i8, v4i16, v2i32, v1i64, v2f32], 64,
(trunc DPR, 8)>;
// Generic 128-bit vector register class.
def QPR : RegisterClass<"ARM", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], 128,
(sequence "Q%u", 0, 15)> {
// Allocate non-VFP2 aliases Q8-Q15 first.
let AltOrders = [(rotl QPR, 8)];
let AltOrderSelect = [{ return 1; }];
}
// Subset of QPR that have 32-bit SPR subregs.
def QPR_VFP2 : RegisterClass<"ARM", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
128, (trunc QPR, 8)>;
// Subset of QPR that have DPR_8 and SPR_8 subregs.
def QPR_8 : RegisterClass<"ARM", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
128, (trunc QPR, 4)>;
// Pseudo-registers representing odd-even pairs of D registers. The even-odd
// pairs are already represented by the Q registers.
// These are needed by NEON instructions requiring two consecutive D registers.
// There is no D31_D0 register as that is always an UNPREDICTABLE encoding.
def TuplesOE2D : RegisterTuples<[dsub_0, dsub_1],
[(decimate (shl DPR, 1), 2),
(decimate (shl DPR, 2), 2)]>;
// Register class representing a pair of consecutive D registers.
// Use the Q registers for the even-odd pairs.
def DPair : RegisterClass<"ARM", [v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
128, (interleave QPR, TuplesOE2D)> {
// Allocate starting at non-VFP2 registers D16-D31 first.
// Prefer even-odd pairs as they are easier to copy.
let AltOrders = [(add (rotl QPR, 8), (rotl DPair, 16))];
let AltOrderSelect = [{ return 1; }];
}
// Pseudo-registers representing even-odd pairs of GPRs from R1 to R13/SP.
// These are needed by instructions (e.g. ldrexd/strexd) requiring even-odd GPRs.
def Tuples2R : RegisterTuples<[gsub_0, gsub_1],
[(add R0, R2, R4, R6, R8, R10, R12),
(add R1, R3, R5, R7, R9, R11, SP)]>;
// Register class representing a pair of even-odd GPRs.
def GPRPair : RegisterClass<"ARM", [untyped], 64, (add Tuples2R)> {
let Size = 64; // 2 x 32 bits, we have no predefined type of that size.
}
// Pseudo-registers representing 3 consecutive D registers.
def Tuples3D : RegisterTuples<[dsub_0, dsub_1, dsub_2],
[(shl DPR, 0),
(shl DPR, 1),
(shl DPR, 2)]>;
// 3 consecutive D registers.
def DTriple : RegisterClass<"ARM", [untyped], 64, (add Tuples3D)> {
let Size = 192; // 3 x 64 bits, we have no predefined type of that size.
}
// Pseudo 256-bit registers to represent pairs of Q registers. These should
// never be present in the emitted code.
// These are used for NEON load / store instructions, e.g., vld4, vst3.
def Tuples2Q : RegisterTuples<[qsub_0, qsub_1], [(shl QPR, 0), (shl QPR, 1)]>;
// Pseudo 256-bit vector register class to model pairs of Q registers
// (4 consecutive D registers).
def QQPR : RegisterClass<"ARM", [v4i64], 256, (add Tuples2Q)> {
// Allocate non-VFP2 aliases first.
let AltOrders = [(rotl QQPR, 8)];
let AltOrderSelect = [{ return 1; }];
}
// Tuples of 4 D regs that isn't also a pair of Q regs.
def TuplesOE4D : RegisterTuples<[dsub_0, dsub_1, dsub_2, dsub_3],
[(decimate (shl DPR, 1), 2),
(decimate (shl DPR, 2), 2),
(decimate (shl DPR, 3), 2),
(decimate (shl DPR, 4), 2)]>;
// 4 consecutive D registers.
def DQuad : RegisterClass<"ARM", [v4i64], 256,
(interleave Tuples2Q, TuplesOE4D)>;
// Pseudo 512-bit registers to represent four consecutive Q registers.
def Tuples2QQ : RegisterTuples<[qqsub_0, qqsub_1],
[(shl QQPR, 0), (shl QQPR, 2)]>;
// Pseudo 512-bit vector register class to model 4 consecutive Q registers
// (8 consecutive D registers).
def QQQQPR : RegisterClass<"ARM", [v8i64], 256, (add Tuples2QQ)> {
// Allocate non-VFP2 aliases first.
let AltOrders = [(rotl QQQQPR, 8)];
let AltOrderSelect = [{ return 1; }];
}
// Pseudo-registers representing 2-spaced consecutive D registers.
def Tuples2DSpc : RegisterTuples<[dsub_0, dsub_2],
[(shl DPR, 0),
(shl DPR, 2)]>;
// Spaced pairs of D registers.
def DPairSpc : RegisterClass<"ARM", [v2i64], 64, (add Tuples2DSpc)>;
def Tuples3DSpc : RegisterTuples<[dsub_0, dsub_2, dsub_4],
[(shl DPR, 0),
(shl DPR, 2),
(shl DPR, 4)]>;
// Spaced triples of D registers.
def DTripleSpc : RegisterClass<"ARM", [untyped], 64, (add Tuples3DSpc)> {
let Size = 192; // 3 x 64 bits, we have no predefined type of that size.
}
def Tuples4DSpc : RegisterTuples<[dsub_0, dsub_2, dsub_4, dsub_6],
[(shl DPR, 0),
(shl DPR, 2),
(shl DPR, 4),
(shl DPR, 6)]>;
// Spaced quads of D registers.
def DQuadSpc : RegisterClass<"ARM", [v4i64], 64, (add Tuples3DSpc)>;