mirror of
https://github.com/c64scene-ar/llvm-6502.git
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190a7f4a18
and make PATypeHolder work with null pointers. The implicitly generated one didn't work on numerous levels, but was still accepted, allowing all sorts of bugs with default constructed pa type holders. Previously, they "sort of" worked if they were default constructed and then destructed. Now they really work, and you can even default construct one, then assign to it, amazing. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107195 91177308-0d34-0410-b5e6-96231b3b80d8
206 lines
6.6 KiB
C++
206 lines
6.6 KiB
C++
//===-- llvm/AbstractTypeUser.h - AbstractTypeUser Interface ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the AbstractTypeUser class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ABSTRACT_TYPE_USER_H
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#define LLVM_ABSTRACT_TYPE_USER_H
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#if !defined(LLVM_TYPE_H) && !defined(LLVM_VALUE_H)
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#error Do not include this file directly. Include Type.h instead.
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#error Some versions of GCC (e.g. 3.4 and 4.1) can not handle the inlined method
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#error PATypeHolder::dropRef() correctly otherwise.
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#endif
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// This is the "master" include for <cassert> Whether this file needs it or not,
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// it must always include <cassert> for the files which include
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// llvm/AbstractTypeUser.h
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//
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// In this way, most every LLVM source file will have access to the assert()
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// macro without having to #include <cassert> directly.
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//
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#include <cassert>
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namespace llvm {
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class Value;
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class Type;
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class DerivedType;
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template<typename T> struct simplify_type;
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/// The AbstractTypeUser class is an interface to be implemented by classes who
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/// could possibly use an abstract type. Abstract types are denoted by the
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/// isAbstract flag set to true in the Type class. These are classes that
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/// contain an Opaque type in their structure somewhere.
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///
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/// Classes must implement this interface so that they may be notified when an
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/// abstract type is resolved. Abstract types may be resolved into more
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/// concrete types through: linking, parsing, and bitcode reading. When this
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/// happens, all of the users of the type must be updated to reference the new,
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/// more concrete type. They are notified through the AbstractTypeUser
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/// interface.
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///
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/// In addition to this, AbstractTypeUsers must keep the use list of the
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/// potentially abstract type that they reference up-to-date. To do this in a
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/// nice, transparent way, the PATypeHandle class is used to hold "Potentially
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/// Abstract Types", and keep the use list of the abstract types up-to-date.
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/// @brief LLVM Abstract Type User Representation
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class AbstractTypeUser {
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protected:
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virtual ~AbstractTypeUser(); // Derive from me
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/// setType - It's normally not possible to change a Value's type in place,
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/// but an AbstractTypeUser subclass that knows what its doing can be
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/// permitted to do so with care.
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void setType(Value *V, const Type *NewTy);
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public:
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/// refineAbstractType - The callback method invoked when an abstract type is
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/// resolved to another type. An object must override this method to update
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/// its internal state to reference NewType instead of OldType.
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///
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virtual void refineAbstractType(const DerivedType *OldTy,
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const Type *NewTy) = 0;
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/// The other case which AbstractTypeUsers must be aware of is when a type
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/// makes the transition from being abstract (where it has clients on its
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/// AbstractTypeUsers list) to concrete (where it does not). This method
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/// notifies ATU's when this occurs for a type.
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///
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virtual void typeBecameConcrete(const DerivedType *AbsTy) = 0;
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// for debugging...
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virtual void dump() const = 0;
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};
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/// PATypeHandle - Handle to a Type subclass. This class is used to keep the
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/// use list of abstract types up-to-date.
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///
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class PATypeHandle {
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const Type *Ty;
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AbstractTypeUser * const User;
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// These functions are defined at the bottom of Type.h. See the comment there
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// for justification.
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void addUser();
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void removeUser();
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public:
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// ctor - Add use to type if abstract. Note that Ty must not be null
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inline PATypeHandle(const Type *ty, AbstractTypeUser *user)
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: Ty(ty), User(user) {
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addUser();
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}
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// ctor - Add use to type if abstract.
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inline PATypeHandle(const PATypeHandle &T) : Ty(T.Ty), User(T.User) {
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addUser();
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}
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// dtor - Remove reference to type...
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inline ~PATypeHandle() { removeUser(); }
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// Automatic casting operator so that the handle may be used naturally
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inline operator Type *() const { return const_cast<Type*>(Ty); }
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inline Type *get() const { return const_cast<Type*>(Ty); }
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// operator= - Allow assignment to handle
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inline Type *operator=(const Type *ty) {
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if (Ty != ty) { // Ensure we don't accidentally drop last ref to Ty
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removeUser();
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Ty = ty;
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addUser();
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}
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return get();
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}
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// operator= - Allow assignment to handle
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inline const Type *operator=(const PATypeHandle &T) {
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return operator=(T.Ty);
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}
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inline bool operator==(const Type *ty) {
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return Ty == ty;
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}
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// operator-> - Allow user to dereference handle naturally...
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inline const Type *operator->() const { return Ty; }
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};
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/// PATypeHolder - Holder class for a potentially abstract type. This uses
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/// efficient union-find techniques to handle dynamic type resolution. Unless
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/// you need to do custom processing when types are resolved, you should always
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/// use PATypeHolders in preference to PATypeHandles.
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///
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class PATypeHolder {
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mutable const Type *Ty;
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void destroy();
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public:
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PATypeHolder() : Ty(0) {}
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PATypeHolder(const Type *ty) : Ty(ty) {
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addRef();
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}
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PATypeHolder(const PATypeHolder &T) : Ty(T.Ty) {
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addRef();
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}
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~PATypeHolder() { dropRef(); }
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operator Type *() const { return get(); }
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Type *get() const;
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// operator-> - Allow user to dereference handle naturally...
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Type *operator->() const { return get(); }
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// operator= - Allow assignment to handle
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Type *operator=(const Type *ty) {
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if (Ty != ty) { // Don't accidentally drop last ref to Ty.
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dropRef();
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Ty = ty;
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addRef();
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}
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return get();
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}
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Type *operator=(const PATypeHolder &H) {
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return operator=(H.Ty);
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}
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/// getRawType - This should only be used to implement the vmcore library.
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///
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const Type *getRawType() const { return Ty; }
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private:
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void addRef();
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void dropRef();
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friend class TypeMapBase;
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};
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// simplify_type - Allow clients to treat uses just like values when using
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// casting operators.
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template<> struct simplify_type<PATypeHolder> {
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typedef const Type* SimpleType;
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static SimpleType getSimplifiedValue(const PATypeHolder &Val) {
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return static_cast<SimpleType>(Val.get());
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}
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};
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template<> struct simplify_type<const PATypeHolder> {
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typedef const Type* SimpleType;
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static SimpleType getSimplifiedValue(const PATypeHolder &Val) {
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return static_cast<SimpleType>(Val.get());
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}
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};
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} // End llvm namespace
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#endif
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