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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
232 lines
5.9 KiB
LLVM
232 lines
5.9 KiB
LLVM
; RUN: llc < %s -mcpu=generic -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s
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; RUN: llc < %s -mcpu=generic -force-align-stack -stack-alignment=32 -march=x86-64 -mattr=+avx -mtriple=i686-apple-darwin10 | FileCheck %s -check-prefix=FORCE-ALIGN
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; rdar://11496434
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; no VLAs or dynamic alignment
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define i32 @t1() nounwind uwtable ssp {
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entry:
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%a = alloca i32, align 4
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call void @t1_helper(i32* %a) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; CHECK: _t1
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; CHECK-NOT: andq $-{{[0-9]+}}, %rsp
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; CHECK: leaq [[OFFSET:[0-9]*]](%rsp), %rdi
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; CHECK: callq _t1_helper
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; CHECK: movl [[OFFSET]](%rsp), %eax
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; CHECK: addl $13, %eax
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}
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declare void @t1_helper(i32*)
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; dynamic realignment
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define i32 @t2() nounwind uwtable ssp {
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entry:
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%a = alloca i32, align 4
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%v = alloca <8 x float>, align 32
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call void @t2_helper(i32* %a, <8 x float>* %v) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; CHECK: _t2
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; CHECK: pushq %rbp
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; CHECK: movq %rsp, %rbp
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; CHECK: andq $-32, %rsp
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; CHECK: subq ${{[0-9]+}}, %rsp
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;
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; CHECK: leaq {{[0-9]*}}(%rsp), %rdi
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; CHECK: leaq {{[0-9]*}}(%rsp), %rsi
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; CHECK: callq _t2_helper
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;
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; CHECK: movq %rbp, %rsp
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; CHECK: popq %rbp
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}
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declare void @t2_helper(i32*, <8 x float>*)
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; VLAs
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define i32 @t3(i64 %sz) nounwind uwtable ssp {
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entry:
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%a = alloca i32, align 4
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%vla = alloca i32, i64 %sz, align 16
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call void @t3_helper(i32* %a, i32* %vla) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; CHECK: _t3
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; CHECK: pushq %rbp
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; CHECK: movq %rsp, %rbp
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; CHECK: pushq %rbx
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; CHECK-NOT: andq $-{{[0-9]+}}, %rsp
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; CHECK: subq ${{[0-9]+}}, %rsp
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;
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; CHECK: leaq -{{[0-9]+}}(%rbp), %rsp
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; CHECK: popq %rbx
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; CHECK: popq %rbp
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}
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declare void @t3_helper(i32*, i32*)
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; VLAs + Dynamic realignment
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define i32 @t4(i64 %sz) nounwind uwtable ssp {
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entry:
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%a = alloca i32, align 4
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%v = alloca <8 x float>, align 32
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%vla = alloca i32, i64 %sz, align 16
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call void @t4_helper(i32* %a, i32* %vla, <8 x float>* %v) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; CHECK: _t4
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; CHECK: pushq %rbp
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; CHECK: movq %rsp, %rbp
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; CHECK: pushq %r14
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; CHECK: pushq %rbx
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; CHECK: andq $-32, %rsp
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; CHECK: subq ${{[0-9]+}}, %rsp
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; CHECK: movq %rsp, %rbx
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;
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; CHECK: leaq {{[0-9]*}}(%rbx), %rdi
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; CHECK: leaq {{[0-9]*}}(%rbx), %rdx
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; CHECK: callq _t4_helper
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;
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; CHECK: leaq -16(%rbp), %rsp
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; CHECK: popq %rbx
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; CHECK: popq %r14
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; CHECK: popq %rbp
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}
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declare void @t4_helper(i32*, i32*, <8 x float>*)
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; Spilling an AVX register shouldn't cause dynamic realignment
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define i32 @t5(float* nocapture %f) nounwind uwtable ssp {
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entry:
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%a = alloca i32, align 4
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%0 = bitcast float* %f to <8 x float>*
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%1 = load <8 x float>, <8 x float>* %0, align 32
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call void @t5_helper1(i32* %a) nounwind
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call void @t5_helper2(<8 x float> %1) nounwind
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%2 = load i32, i32* %a, align 4
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%add = add nsw i32 %2, 13
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ret i32 %add
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; CHECK: _t5
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; CHECK: subq ${{[0-9]+}}, %rsp
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;
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; CHECK: vmovaps (%rdi), [[AVXREG:%ymm[0-9]+]]
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; CHECK: vmovups [[AVXREG]], (%rsp)
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; CHECK: leaq {{[0-9]+}}(%rsp), %rdi
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; CHECK: callq _t5_helper1
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; CHECK: vmovups (%rsp), %ymm0
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; CHECK: callq _t5_helper2
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; CHECK: movl {{[0-9]+}}(%rsp), %eax
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}
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declare void @t5_helper1(i32*)
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declare void @t5_helper2(<8 x float>)
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; VLAs + Dynamic realignment + Spill
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; FIXME: RA has already reserved RBX, so we can't do dynamic realignment.
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define i32 @t6(i64 %sz, float* nocapture %f) nounwind uwtable ssp {
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entry:
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; CHECK: _t6
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%a = alloca i32, align 4
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%0 = bitcast float* %f to <8 x float>*
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%1 = load <8 x float>, <8 x float>* %0, align 32
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%vla = alloca i32, i64 %sz, align 16
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call void @t6_helper1(i32* %a, i32* %vla) nounwind
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call void @t6_helper2(<8 x float> %1) nounwind
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%2 = load i32, i32* %a, align 4
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%add = add nsw i32 %2, 13
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ret i32 %add
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}
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declare void @t6_helper1(i32*, i32*)
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declare void @t6_helper2(<8 x float>)
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; VLAs + Dynamic realignment + byval
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; The byval adjust the sp after the prolog, but if we're restoring the sp from
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; the base pointer we use the original adjustment.
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%struct.struct_t = type { [5 x i32] }
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define void @t7(i32 %size, %struct.struct_t* byval align 8 %arg1) nounwind uwtable {
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entry:
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%x = alloca i32, align 32
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store i32 0, i32* %x, align 32
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%0 = zext i32 %size to i64
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%vla = alloca i32, i64 %0, align 16
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%1 = load i32, i32* %x, align 32
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call void @bar(i32 %1, i32* %vla, %struct.struct_t* byval align 8 %arg1)
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ret void
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; CHECK: _t7
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; CHECK: pushq %rbp
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; CHECK: movq %rsp, %rbp
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; CHECK: pushq %rbx
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; CHECK: andq $-32, %rsp
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; CHECK: subq ${{[0-9]+}}, %rsp
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; CHECK: movq %rsp, %rbx
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; Stack adjustment for byval
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; CHECK: subq {{.*}}, %rsp
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; CHECK: callq _bar
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; CHECK-NOT: addq {{.*}}, %rsp
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; CHECK: leaq -8(%rbp), %rsp
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; CHECK: popq %rbx
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; CHECK: popq %rbp
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}
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declare i8* @llvm.stacksave() nounwind
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declare void @bar(i32, i32*, %struct.struct_t* byval align 8)
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declare void @llvm.stackrestore(i8*) nounwind
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; Test when forcing stack alignment
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define i32 @t8() nounwind uwtable {
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entry:
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%a = alloca i32, align 4
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call void @t1_helper(i32* %a) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; FORCE-ALIGN: _t8
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; FORCE-ALIGN: movq %rsp, %rbp
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; FORCE-ALIGN: andq $-32, %rsp
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; FORCE-ALIGN-NEXT: subq $32, %rsp
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; FORCE-ALIGN: movq %rbp, %rsp
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; FORCE-ALIGN: popq %rbp
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}
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; VLAs
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define i32 @t9(i64 %sz) nounwind uwtable {
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entry:
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%a = alloca i32, align 4
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%vla = alloca i32, i64 %sz, align 16
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call void @t3_helper(i32* %a, i32* %vla) nounwind
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%0 = load i32, i32* %a, align 4
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%add = add nsw i32 %0, 13
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ret i32 %add
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; FORCE-ALIGN: _t9
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; FORCE-ALIGN: pushq %rbp
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; FORCE-ALIGN: movq %rsp, %rbp
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; FORCE-ALIGN: pushq %rbx
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; FORCE-ALIGN: andq $-32, %rsp
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; FORCE-ALIGN: subq $32, %rsp
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; FORCE-ALIGN: movq %rsp, %rbx
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; FORCE-ALIGN: leaq -8(%rbp), %rsp
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; FORCE-ALIGN: popq %rbx
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; FORCE-ALIGN: popq %rbp
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}
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