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https://github.com/c64scene-ar/llvm-6502.git
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d2755af8bd
Re-submitting with fix for OCaml dependency problems (removing dependency on SectionMemoryManager when it isn't used). Patch by Fili Pizlo git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180720 91177308-0d34-0410-b5e6-96231b3b80d8
199 lines
6.8 KiB
C++
199 lines
6.8 KiB
C++
//===- MCJITTestBase.h - Common base class for MCJIT Unit tests ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class implements common functionality required by the MCJIT unit tests,
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// as well as logic to skip tests on unsupported architectures and operating
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// systems.
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//
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//===----------------------------------------------------------------------===//
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#ifndef MCJIT_TEST_BASE_H
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#define MCJIT_TEST_BASE_H
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#include "llvm/Config/config.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/ExecutionEngine/SectionMemoryManager.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/TypeBuilder.h"
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#include "llvm/Support/CodeGen.h"
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#include "MCJITTestAPICommon.h"
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namespace llvm {
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class MCJITTestBase : public MCJITTestAPICommon {
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protected:
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MCJITTestBase()
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: OptLevel(CodeGenOpt::None)
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, RelocModel(Reloc::Default)
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, CodeModel(CodeModel::Default)
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, MArch("")
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, Builder(Context)
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, MM(new SectionMemoryManager)
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{
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// The architectures below are known to be compatible with MCJIT as they
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// are copied from test/ExecutionEngine/MCJIT/lit.local.cfg and should be
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// kept in sync.
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SupportedArchs.push_back(Triple::arm);
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SupportedArchs.push_back(Triple::mips);
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SupportedArchs.push_back(Triple::x86);
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SupportedArchs.push_back(Triple::x86_64);
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// The operating systems below are known to be incompatible with MCJIT as
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// they are copied from the test/ExecutionEngine/MCJIT/lit.local.cfg and
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// should be kept in sync.
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UnsupportedOSs.push_back(Triple::Cygwin);
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UnsupportedOSs.push_back(Triple::Darwin);
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}
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Module *createEmptyModule(StringRef Name) {
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Module * M = new Module(Name, Context);
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M->setTargetTriple(Triple::normalize(HostTriple));
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return M;
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}
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template<typename FuncType>
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Function *startFunction(Module *M, StringRef Name) {
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Function *Result = Function::Create(
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TypeBuilder<FuncType, false>::get(Context),
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GlobalValue::ExternalLinkage, Name, M);
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BasicBlock *BB = BasicBlock::Create(Context, Name, Result);
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Builder.SetInsertPoint(BB);
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return Result;
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}
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void endFunctionWithRet(Function *Func, Value *RetValue) {
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Builder.CreateRet(RetValue);
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}
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// Inserts a simple function that invokes Callee and takes the same arguments:
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// int Caller(...) { return Callee(...); }
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template<typename Signature>
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Function *insertSimpleCallFunction(Module *M, Function *Callee) {
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Function *Result = startFunction<Signature>(M, "caller");
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SmallVector<Value*, 1> CallArgs;
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Function::arg_iterator arg_iter = Result->arg_begin();
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for(;arg_iter != Result->arg_end(); ++arg_iter)
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CallArgs.push_back(arg_iter);
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Value *ReturnCode = Builder.CreateCall(Callee, CallArgs);
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Builder.CreateRet(ReturnCode);
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return Result;
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}
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// Inserts a function named 'main' that returns a uint32_t:
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// int32_t main() { return X; }
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// where X is given by returnCode
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Function *insertMainFunction(Module *M, uint32_t returnCode) {
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Function *Result = startFunction<int32_t(void)>(M, "main");
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Value *ReturnVal = ConstantInt::get(Context, APInt(32, returnCode));
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endFunctionWithRet(Result, ReturnVal);
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return Result;
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}
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// Inserts a function
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// int32_t add(int32_t a, int32_t b) { return a + b; }
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// in the current module and returns a pointer to it.
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Function *insertAddFunction(Module *M, StringRef Name = "add") {
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Function *Result = startFunction<int32_t(int32_t, int32_t)>(M, Name);
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Function::arg_iterator args = Result->arg_begin();
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Value *Arg1 = args;
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Value *Arg2 = ++args;
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Value *AddResult = Builder.CreateAdd(Arg1, Arg2);
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endFunctionWithRet(Result, AddResult);
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return Result;
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}
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// Inserts an declaration to a function defined elsewhere
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Function *insertExternalReferenceToFunction(Module *M, StringRef Name,
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FunctionType *FuncTy) {
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Function *Result = Function::Create(FuncTy,
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GlobalValue::ExternalLinkage,
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Name, M);
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return Result;
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}
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// Inserts an declaration to a function defined elsewhere
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Function *insertExternalReferenceToFunction(Module *M, Function *Func) {
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Function *Result = Function::Create(Func->getFunctionType(),
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GlobalValue::AvailableExternallyLinkage,
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Func->getName(), M);
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return Result;
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}
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// Inserts a global variable of type int32
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GlobalVariable *insertGlobalInt32(Module *M,
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StringRef name,
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int32_t InitialValue) {
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Type *GlobalTy = TypeBuilder<types::i<32>, true>::get(Context);
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Constant *IV = ConstantInt::get(Context, APInt(32, InitialValue));
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GlobalVariable *Global = new GlobalVariable(*M,
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GlobalTy,
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false,
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GlobalValue::ExternalLinkage,
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IV,
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name);
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return Global;
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}
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void createJIT(Module *M) {
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// Due to the EngineBuilder constructor, it is required to have a Module
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// in order to construct an ExecutionEngine (i.e. MCJIT)
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assert(M != 0 && "a non-null Module must be provided to create MCJIT");
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EngineBuilder EB(M);
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std::string Error;
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TheJIT.reset(EB.setEngineKind(EngineKind::JIT)
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.setUseMCJIT(true) /* can this be folded into the EngineKind enum? */
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.setJITMemoryManager(MM)
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.setErrorStr(&Error)
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.setOptLevel(CodeGenOpt::None)
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.setAllocateGVsWithCode(false) /*does this do anything?*/
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.setCodeModel(CodeModel::JITDefault)
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.setRelocationModel(Reloc::Default)
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.setMArch(MArch)
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.setMCPU(sys::getHostCPUName())
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//.setMAttrs(MAttrs)
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.create());
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// At this point, we cannot modify the module any more.
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assert(TheJIT.get() != NULL && "error creating MCJIT with EngineBuilder");
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}
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LLVMContext Context;
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CodeGenOpt::Level OptLevel;
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Reloc::Model RelocModel;
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CodeModel::Model CodeModel;
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StringRef MArch;
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SmallVector<std::string, 1> MAttrs;
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OwningPtr<TargetMachine> TM;
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OwningPtr<ExecutionEngine> TheJIT;
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IRBuilder<> Builder;
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JITMemoryManager *MM;
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OwningPtr<Module> M;
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};
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} // namespace llvm
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#endif // MCJIT_TEST_H
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