llvm-6502/test/Transforms/SROA/vector-promotion.ll
Chandler Carruth 2402e6315d [SROA] Change how SROA does vector-based promotion of allocas to handle
cases where the alloca type, the load types, and the store types used
all disagree.

Previously, the only way that vector-based promotion occured was if the
alloca type was a vector type. This was one of the *very* few remaining
uses of the alloca's type to guide SROA/mem2reg left in LLVM. It turns
out it was a bad idea.

The alloca type can change very easily based on the mixture of types
loaded and stored to that alloca. We shouldn't be relying on it as
a signal for very much. Instead, the source of truth should be loads and
stores. We should canonicalize the loads and stores as much as possible
and then rely on them exclusively in SROA.

When looking and loads and stores, we may find many different candidate
vector types. This change will let SROA try all of them to find a vector
type which is a viable way to promote the entire alloca to a vector
register.

With this change, it becomes possible to do better canonicalization and
optimization of loads and stores without breaking SROA in random ways,
and that should allow fixing a core source of performance loss in hot
numerical loops such as those in Eigen.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220116 91177308-0d34-0410-b5e6-96231b3b80d8
2014-10-18 00:44:02 +00:00

607 lines
22 KiB
LLVM

; RUN: opt < %s -sroa -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-n8:16:32:64"
%S1 = type { i64, [42 x float] }
define i32 @test1(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @test1(
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: load
; CHECK: extractelement <4 x i32> %x, i32 2
; CHECK-NEXT: extractelement <4 x i32> %y, i32 3
; CHECK-NEXT: extractelement <4 x i32> %y, i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
define i32 @test2(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @test2(
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%a.tmp3.cast = bitcast i32* %a.tmp3 to <2 x i32>*
%tmp3.vec = load <2 x i32>* %a.tmp3.cast
%tmp3 = extractelement <2 x i32> %tmp3.vec, i32 0
; CHECK-NOT: load
; CHECK: %[[extract1:.*]] = extractelement <4 x i32> %x, i32 2
; CHECK-NEXT: %[[extract2:.*]] = extractelement <4 x i32> %y, i32 3
; CHECK-NEXT: %[[extract3:.*]] = shufflevector <4 x i32> %y, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: %[[extract4:.*]] = extractelement <2 x i32> %[[extract3]], i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: %[[sum1:.*]] = add i32 %[[extract1]], %[[extract2]]
; CHECK-NEXT: %[[sum2:.*]] = add i32 %[[extract4]], %[[sum1]]
; CHECK-NEXT: ret i32 %[[sum2]]
}
define i32 @test3(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @test3(
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.y.cast = bitcast <4 x i32>* %a.y to i8*
call void @llvm.memset.p0i8.i32(i8* %a.y.cast, i8 0, i32 16, i32 1, i1 false)
; CHECK-NOT: memset
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%a.tmp1.cast = bitcast i32* %a.tmp1 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.tmp1.cast, i8 -1, i32 4, i32 1, i1 false)
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: load
; CHECK: %[[insert:.*]] = insertelement <4 x i32> %x, i32 -1, i32 2
; CHECK-NEXT: extractelement <4 x i32> %[[insert]], i32 2
; CHECK-NEXT: extractelement <4 x i32> zeroinitializer, i32 3
; CHECK-NEXT: extractelement <4 x i32> zeroinitializer, i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
define i32 @test4(<4 x i32> %x, <4 x i32> %y, <4 x i32>* %z) {
; CHECK-LABEL: @test4(
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.y.cast = bitcast <4 x i32>* %a.y to i8*
%z.cast = bitcast <4 x i32>* %z to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.y.cast, i8* %z.cast, i32 16, i32 1, i1 false)
; CHECK-NOT: memcpy
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%a.tmp1.cast = bitcast i32* %a.tmp1 to i8*
%z.tmp1 = getelementptr inbounds <4 x i32>* %z, i64 0, i64 2
%z.tmp1.cast = bitcast i32* %z.tmp1 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.tmp1.cast, i8* %z.tmp1.cast, i32 4, i32 1, i1 false)
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: memcpy
; CHECK: %[[load:.*]] = load <4 x i32>* %z
; CHECK-NEXT: %[[gep:.*]] = getelementptr inbounds <4 x i32>* %z, i64 0, i64 2
; CHECK-NEXT: %[[element_load:.*]] = load i32* %[[gep]]
; CHECK-NEXT: %[[insert:.*]] = insertelement <4 x i32> %x, i32 %[[element_load]], i32 2
; CHECK-NEXT: extractelement <4 x i32> %[[insert]], i32 2
; CHECK-NEXT: extractelement <4 x i32> %[[load]], i32 3
; CHECK-NEXT: extractelement <4 x i32> %[[load]], i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
declare void @llvm.memcpy.p0i8.p1i8.i32(i8* nocapture, i8 addrspace(1)* nocapture, i32, i32, i1) nounwind
; Same as test4 with a different sized address space pointer source.
define i32 @test4_as1(<4 x i32> %x, <4 x i32> %y, <4 x i32> addrspace(1)* %z) {
; CHECK-LABEL: @test4_as1(
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.y.cast = bitcast <4 x i32>* %a.y to i8*
%z.cast = bitcast <4 x i32> addrspace(1)* %z to i8 addrspace(1)*
call void @llvm.memcpy.p0i8.p1i8.i32(i8* %a.y.cast, i8 addrspace(1)* %z.cast, i32 16, i32 1, i1 false)
; CHECK-NOT: memcpy
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%a.tmp1.cast = bitcast i32* %a.tmp1 to i8*
%z.tmp1 = getelementptr inbounds <4 x i32> addrspace(1)* %z, i16 0, i16 2
%z.tmp1.cast = bitcast i32 addrspace(1)* %z.tmp1 to i8 addrspace(1)*
call void @llvm.memcpy.p0i8.p1i8.i32(i8* %a.tmp1.cast, i8 addrspace(1)* %z.tmp1.cast, i32 4, i32 1, i1 false)
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: memcpy
; CHECK: %[[load:.*]] = load <4 x i32> addrspace(1)* %z
; CHECK-NEXT: %[[gep:.*]] = getelementptr inbounds <4 x i32> addrspace(1)* %z, i64 0, i64 2
; CHECK-NEXT: %[[element_load:.*]] = load i32 addrspace(1)* %[[gep]]
; CHECK-NEXT: %[[insert:.*]] = insertelement <4 x i32> %x, i32 %[[element_load]], i32 2
; CHECK-NEXT: extractelement <4 x i32> %[[insert]], i32 2
; CHECK-NEXT: extractelement <4 x i32> %[[load]], i32 3
; CHECK-NEXT: extractelement <4 x i32> %[[load]], i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
define i32 @test5(<4 x i32> %x, <4 x i32> %y, <4 x i32>* %z) {
; CHECK-LABEL: @test5(
; The same as the above, but with reversed source and destination for the
; element memcpy, and a self copy.
entry:
%a = alloca [2 x <4 x i32>]
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0
store <4 x i32> %x, <4 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1
store <4 x i32> %y, <4 x i32>* %a.y
; CHECK-NOT: store
%a.y.cast = bitcast <4 x i32>* %a.y to i8*
%a.x.cast = bitcast <4 x i32>* %a.x to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.x.cast, i8* %a.y.cast, i32 16, i32 1, i1 false)
; CHECK-NOT: memcpy
%a.tmp1 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 0, i64 2
%a.tmp1.cast = bitcast i32* %a.tmp1 to i8*
%z.tmp1 = getelementptr inbounds <4 x i32>* %z, i64 0, i64 2
%z.tmp1.cast = bitcast i32* %z.tmp1 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %z.tmp1.cast, i8* %a.tmp1.cast, i32 4, i32 1, i1 false)
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 3
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <4 x i32>]* %a, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: memcpy
; CHECK: %[[gep:.*]] = getelementptr inbounds <4 x i32>* %z, i64 0, i64 2
; CHECK-NEXT: %[[extract:.*]] = extractelement <4 x i32> %y, i32 2
; CHECK-NEXT: store i32 %[[extract]], i32* %[[gep]]
; CHECK-NEXT: extractelement <4 x i32> %y, i32 2
; CHECK-NEXT: extractelement <4 x i32> %y, i32 3
; CHECK-NEXT: extractelement <4 x i32> %y, i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
declare void @llvm.memcpy.p0i8.p0i8.i32(i8* nocapture, i8* nocapture, i32, i32, i1) nounwind
declare void @llvm.memset.p0i8.i32(i8* nocapture, i8, i32, i32, i1) nounwind
define i64 @test6(<4 x i64> %x, <4 x i64> %y, i64 %n) {
; CHECK-LABEL: @test6(
; The old scalarrepl pass would wrongly drop the store to the second alloca.
; PR13254
%tmp = alloca { <4 x i64>, <4 x i64> }
%p0 = getelementptr inbounds { <4 x i64>, <4 x i64> }* %tmp, i32 0, i32 0
store <4 x i64> %x, <4 x i64>* %p0
; CHECK: store <4 x i64> %x,
%p1 = getelementptr inbounds { <4 x i64>, <4 x i64> }* %tmp, i32 0, i32 1
store <4 x i64> %y, <4 x i64>* %p1
; CHECK: store <4 x i64> %y,
%addr = getelementptr inbounds { <4 x i64>, <4 x i64> }* %tmp, i32 0, i32 0, i64 %n
%res = load i64* %addr, align 4
ret i64 %res
}
define <4 x i32> @test_subvec_store() {
; CHECK-LABEL: @test_subvec_store(
entry:
%a = alloca <4 x i32>
; CHECK-NOT: alloca
%a.gep0 = getelementptr <4 x i32>* %a, i32 0, i32 0
%a.cast0 = bitcast i32* %a.gep0 to <2 x i32>*
store <2 x i32> <i32 0, i32 0>, <2 x i32>* %a.cast0
; CHECK-NOT: store
; CHECK: select <4 x i1> <i1 true, i1 true, i1 false, i1 false>
%a.gep1 = getelementptr <4 x i32>* %a, i32 0, i32 1
%a.cast1 = bitcast i32* %a.gep1 to <2 x i32>*
store <2 x i32> <i32 1, i32 1>, <2 x i32>* %a.cast1
; CHECK-NEXT: select <4 x i1> <i1 false, i1 true, i1 true, i1 false>
%a.gep2 = getelementptr <4 x i32>* %a, i32 0, i32 2
%a.cast2 = bitcast i32* %a.gep2 to <2 x i32>*
store <2 x i32> <i32 2, i32 2>, <2 x i32>* %a.cast2
; CHECK-NEXT: select <4 x i1> <i1 false, i1 false, i1 true, i1 true>
%a.gep3 = getelementptr <4 x i32>* %a, i32 0, i32 3
store i32 3, i32* %a.gep3
; CHECK-NEXT: insertelement <4 x i32>
%ret = load <4 x i32>* %a
ret <4 x i32> %ret
; CHECK-NEXT: ret <4 x i32>
}
define <4 x i32> @test_subvec_load() {
; CHECK-LABEL: @test_subvec_load(
entry:
%a = alloca <4 x i32>
; CHECK-NOT: alloca
store <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32>* %a
; CHECK-NOT: store
%a.gep0 = getelementptr <4 x i32>* %a, i32 0, i32 0
%a.cast0 = bitcast i32* %a.gep0 to <2 x i32>*
%first = load <2 x i32>* %a.cast0
; CHECK-NOT: load
; CHECK: %[[extract1:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
%a.gep1 = getelementptr <4 x i32>* %a, i32 0, i32 1
%a.cast1 = bitcast i32* %a.gep1 to <2 x i32>*
%second = load <2 x i32>* %a.cast1
; CHECK-NEXT: %[[extract2:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 1, i32 2>
%a.gep2 = getelementptr <4 x i32>* %a, i32 0, i32 2
%a.cast2 = bitcast i32* %a.gep2 to <2 x i32>*
%third = load <2 x i32>* %a.cast2
; CHECK-NEXT: %[[extract3:.*]] = shufflevector <4 x i32> <i32 0, i32 1, i32 2, i32 3>, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
%tmp = shufflevector <2 x i32> %first, <2 x i32> %second, <2 x i32> <i32 0, i32 2>
%ret = shufflevector <2 x i32> %tmp, <2 x i32> %third, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: %[[tmp:.*]] = shufflevector <2 x i32> %[[extract1]], <2 x i32> %[[extract2]], <2 x i32> <i32 0, i32 2>
; CHECK-NEXT: %[[ret:.*]] = shufflevector <2 x i32> %[[tmp]], <2 x i32> %[[extract3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x i32> %ret
; CHECK-NEXT: ret <4 x i32> %[[ret]]
}
declare void @llvm.memset.p0i32.i32(i32* nocapture, i32, i32, i32, i1) nounwind
define <4 x float> @test_subvec_memset() {
; CHECK-LABEL: @test_subvec_memset(
entry:
%a = alloca <4 x float>
; CHECK-NOT: alloca
%a.gep0 = getelementptr <4 x float>* %a, i32 0, i32 0
%a.cast0 = bitcast float* %a.gep0 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast0, i8 0, i32 8, i32 0, i1 false)
; CHECK-NOT: store
; CHECK: select <4 x i1> <i1 true, i1 true, i1 false, i1 false>
%a.gep1 = getelementptr <4 x float>* %a, i32 0, i32 1
%a.cast1 = bitcast float* %a.gep1 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast1, i8 1, i32 8, i32 0, i1 false)
; CHECK-NEXT: select <4 x i1> <i1 false, i1 true, i1 true, i1 false>
%a.gep2 = getelementptr <4 x float>* %a, i32 0, i32 2
%a.cast2 = bitcast float* %a.gep2 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast2, i8 3, i32 8, i32 0, i1 false)
; CHECK-NEXT: select <4 x i1> <i1 false, i1 false, i1 true, i1 true>
%a.gep3 = getelementptr <4 x float>* %a, i32 0, i32 3
%a.cast3 = bitcast float* %a.gep3 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast3, i8 7, i32 4, i32 0, i1 false)
; CHECK-NEXT: insertelement <4 x float>
%ret = load <4 x float>* %a
ret <4 x float> %ret
; CHECK-NEXT: ret <4 x float>
}
define <4 x float> @test_subvec_memcpy(i8* %x, i8* %y, i8* %z, i8* %f, i8* %out) {
; CHECK-LABEL: @test_subvec_memcpy(
entry:
%a = alloca <4 x float>
; CHECK-NOT: alloca
%a.gep0 = getelementptr <4 x float>* %a, i32 0, i32 0
%a.cast0 = bitcast float* %a.gep0 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.cast0, i8* %x, i32 8, i32 0, i1 false)
; CHECK: %[[xptr:.*]] = bitcast i8* %x to <2 x float>*
; CHECK-NEXT: %[[x:.*]] = load <2 x float>* %[[xptr]]
; CHECK-NEXT: %[[expand_x:.*]] = shufflevector <2 x float> %[[x]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
; CHECK-NEXT: select <4 x i1> <i1 true, i1 true, i1 false, i1 false>
%a.gep1 = getelementptr <4 x float>* %a, i32 0, i32 1
%a.cast1 = bitcast float* %a.gep1 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.cast1, i8* %y, i32 8, i32 0, i1 false)
; CHECK-NEXT: %[[yptr:.*]] = bitcast i8* %y to <2 x float>*
; CHECK-NEXT: %[[y:.*]] = load <2 x float>* %[[yptr]]
; CHECK-NEXT: %[[expand_y:.*]] = shufflevector <2 x float> %[[y]], <2 x float> undef, <4 x i32> <i32 undef, i32 0, i32 1, i32 undef>
; CHECK-NEXT: select <4 x i1> <i1 false, i1 true, i1 true, i1 false>
%a.gep2 = getelementptr <4 x float>* %a, i32 0, i32 2
%a.cast2 = bitcast float* %a.gep2 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.cast2, i8* %z, i32 8, i32 0, i1 false)
; CHECK-NEXT: %[[zptr:.*]] = bitcast i8* %z to <2 x float>*
; CHECK-NEXT: %[[z:.*]] = load <2 x float>* %[[zptr]]
; CHECK-NEXT: %[[expand_z:.*]] = shufflevector <2 x float> %[[z]], <2 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
; CHECK-NEXT: select <4 x i1> <i1 false, i1 false, i1 true, i1 true>
%a.gep3 = getelementptr <4 x float>* %a, i32 0, i32 3
%a.cast3 = bitcast float* %a.gep3 to i8*
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %a.cast3, i8* %f, i32 4, i32 0, i1 false)
; CHECK-NEXT: %[[fptr:.*]] = bitcast i8* %f to float*
; CHECK-NEXT: %[[f:.*]] = load float* %[[fptr]]
; CHECK-NEXT: %[[insert_f:.*]] = insertelement <4 x float>
call void @llvm.memcpy.p0i8.p0i8.i32(i8* %out, i8* %a.cast2, i32 8, i32 0, i1 false)
; CHECK-NEXT: %[[outptr:.*]] = bitcast i8* %out to <2 x float>*
; CHECK-NEXT: %[[extract_out:.*]] = shufflevector <4 x float> %[[insert_f]], <4 x float> undef, <2 x i32> <i32 2, i32 3>
; CHECK-NEXT: store <2 x float> %[[extract_out]], <2 x float>* %[[outptr]]
%ret = load <4 x float>* %a
ret <4 x float> %ret
; CHECK-NEXT: ret <4 x float> %[[insert_f]]
}
define i32 @PR14212() {
; CHECK-LABEL: @PR14212(
; This caused a crash when "splitting" the load of the i32 in order to promote
; the store of <3 x i8> properly. Heavily reduced from an OpenCL test case.
entry:
%retval = alloca <3 x i8>, align 4
; CHECK-NOT: alloca
store <3 x i8> undef, <3 x i8>* %retval, align 4
%cast = bitcast <3 x i8>* %retval to i32*
%load = load i32* %cast, align 4
ret i32 %load
; CHECK: ret i32
}
define <2 x i8> @PR14349.1(i32 %x) {
; CHECK: @PR14349.1
; The first testcase for broken SROA rewriting of split integer loads and
; stores due to smaller vector loads and stores. This particular test ensures
; that we can rewrite a split store of an integer to a store of a vector.
entry:
%a = alloca i32
; CHECK-NOT: alloca
store i32 %x, i32* %a
; CHECK-NOT: store
%cast = bitcast i32* %a to <2 x i8>*
%vec = load <2 x i8>* %cast
; CHECK-NOT: load
ret <2 x i8> %vec
; CHECK: %[[trunc:.*]] = trunc i32 %x to i16
; CHECK: %[[cast:.*]] = bitcast i16 %[[trunc]] to <2 x i8>
; CHECK: ret <2 x i8> %[[cast]]
}
define i32 @PR14349.2(<2 x i8> %x) {
; CHECK: @PR14349.2
; The first testcase for broken SROA rewriting of split integer loads and
; stores due to smaller vector loads and stores. This particular test ensures
; that we can rewrite a split load of an integer to a load of a vector.
entry:
%a = alloca i32
; CHECK-NOT: alloca
%cast = bitcast i32* %a to <2 x i8>*
store <2 x i8> %x, <2 x i8>* %cast
; CHECK-NOT: store
%int = load i32* %a
; CHECK-NOT: load
ret i32 %int
; CHECK: %[[cast:.*]] = bitcast <2 x i8> %x to i16
; CHECK: %[[trunc:.*]] = zext i16 %[[cast]] to i32
; CHECK: %[[insert:.*]] = or i32 %{{.*}}, %[[trunc]]
; CHECK: ret i32 %[[insert]]
}
define i32 @test7(<2 x i32> %x, <2 x i32> %y) {
; Test that we can promote to vectors when the alloca doesn't mention any vector types.
; CHECK-LABEL: @test7(
entry:
%a = alloca [2 x i64]
%a.cast = bitcast [2 x i64]* %a to [2 x <2 x i32>]*
; CHECK-NOT: alloca
%a.x = getelementptr inbounds [2 x <2 x i32>]* %a.cast, i64 0, i64 0
store <2 x i32> %x, <2 x i32>* %a.x
%a.y = getelementptr inbounds [2 x <2 x i32>]* %a.cast, i64 0, i64 1
store <2 x i32> %y, <2 x i32>* %a.y
; CHECK-NOT: store
%a.tmp1 = getelementptr inbounds [2 x <2 x i32>]* %a.cast, i64 0, i64 0, i64 1
%tmp1 = load i32* %a.tmp1
%a.tmp2 = getelementptr inbounds [2 x <2 x i32>]* %a.cast, i64 0, i64 1, i64 1
%tmp2 = load i32* %a.tmp2
%a.tmp3 = getelementptr inbounds [2 x <2 x i32>]* %a.cast, i64 0, i64 1, i64 0
%tmp3 = load i32* %a.tmp3
; CHECK-NOT: load
; CHECK: extractelement <2 x i32> %x, i32 1
; CHECK-NEXT: extractelement <2 x i32> %y, i32 1
; CHECK-NEXT: extractelement <2 x i32> %y, i32 0
%tmp4 = add i32 %tmp1, %tmp2
%tmp5 = add i32 %tmp3, %tmp4
ret i32 %tmp5
; CHECK-NEXT: add
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
define i32 @test8(<2 x i32> %x) {
; Ensure that we can promote an alloca that doesn't mention a vector type based
; on a single store with a vector type.
; CHECK-LABEL: @test8(
entry:
%a = alloca i64
%a.vec = bitcast i64* %a to <2 x i32>*
%a.i32 = bitcast i64* %a to i32*
; CHECK-NOT: alloca
store <2 x i32> %x, <2 x i32>* %a.vec
; CHECK-NOT: store
%tmp1 = load i32* %a.i32
%a.tmp2 = getelementptr inbounds i32* %a.i32, i64 1
%tmp2 = load i32* %a.tmp2
; CHECK-NOT: load
; CHECK: extractelement <2 x i32> %x, i32 0
; CHECK-NEXT: extractelement <2 x i32> %x, i32 1
%tmp4 = add i32 %tmp1, %tmp2
ret i32 %tmp4
; CHECK-NEXT: add
; CHECK-NEXT: ret
}
define <2 x i32> @test9(i32 %x, i32 %y) {
; Ensure that we can promote an alloca that doesn't mention a vector type based
; on a single load with a vector type.
; CHECK-LABEL: @test9(
entry:
%a = alloca i64
%a.vec = bitcast i64* %a to <2 x i32>*
%a.i32 = bitcast i64* %a to i32*
; CHECK-NOT: alloca
store i32 %x, i32* %a.i32
%a.tmp2 = getelementptr inbounds i32* %a.i32, i64 1
store i32 %y, i32* %a.tmp2
; CHECK-NOT: store
; CHECK: %[[V1:.*]] = insertelement <2 x i32> undef, i32 %x, i32 0
; CHECK-NEXT: %[[V2:.*]] = insertelement <2 x i32> %[[V1]], i32 %y, i32 1
%result = load <2 x i32>* %a.vec
; CHECK-NOT: load
ret <2 x i32> %result
; CHECK-NEXT: ret <2 x i32> %[[V2]]
}
define <2 x i32> @test10(<4 x i16> %x, i32 %y) {
; If there are multiple different vector types used, we should select the one
; with the widest elements.
; CHECK-LABEL: @test10(
entry:
%a = alloca i64
%a.vec1 = bitcast i64* %a to <2 x i32>*
%a.vec2 = bitcast i64* %a to <4 x i16>*
%a.i32 = bitcast i64* %a to i32*
; CHECK-NOT: alloca
store <4 x i16> %x, <4 x i16>* %a.vec2
%a.tmp2 = getelementptr inbounds i32* %a.i32, i64 1
store i32 %y, i32* %a.tmp2
; CHECK-NOT: store
; CHECK: %[[V1:.*]] = bitcast <4 x i16> %x to <2 x i32>
; CHECK-NEXT: %[[V2:.*]] = insertelement <2 x i32> %[[V1]], i32 %y, i32 1
%result = load <2 x i32>* %a.vec1
; CHECK-NOT: load
ret <2 x i32> %result
; CHECK-NEXT: ret <2 x i32> %[[V2]]
}
define <2 x float> @test11(<4 x i16> %x, i32 %y) {
; If there are multiple different element types for different vector types,
; pick the integer types. This isn't really important, but seems like the best
; heuristic for making a deterministic decision.
; CHECK-LABEL: @test11(
entry:
%a = alloca i64
%a.vec1 = bitcast i64* %a to <2 x float>*
%a.vec2 = bitcast i64* %a to <4 x i16>*
%a.i32 = bitcast i64* %a to i32*
; CHECK-NOT: alloca
store <4 x i16> %x, <4 x i16>* %a.vec2
%a.tmp2 = getelementptr inbounds i32* %a.i32, i64 1
store i32 %y, i32* %a.tmp2
; CHECK-NOT: store
; CHECK: %[[V1:.*]] = bitcast i32 %y to <2 x i16>
; CHECK-NEXT: %[[V2:.*]] = shufflevector <2 x i16> %[[V1]], <2 x i16> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
; CHECK-NEXT: %[[V3:.*]] = select <4 x i1> <i1 false, i1 false, i1 true, i1 true>, <4 x i16> %[[V2]], <4 x i16> %x
; CHECK-NEXT: %[[V4:.*]] = bitcast <4 x i16> %[[V3]] to <2 x float>
%result = load <2 x float>* %a.vec1
; CHECK-NOT: load
ret <2 x float> %result
; CHECK-NEXT: ret <2 x float> %[[V4]]
}