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https://github.com/c64scene-ar/llvm-6502.git
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Reviewed By: hfinkel Differential Revision: http://reviews.llvm.org/D10475 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240636 91177308-0d34-0410-b5e6-96231b3b80d8
278 lines
10 KiB
C++
278 lines
10 KiB
C++
//===- Loads.cpp - Local load analysis ------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines simple local analyses for load instructions.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/Loads.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/GlobalAlias.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Operator.h"
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using namespace llvm;
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/// \brief Test if A and B will obviously have the same value.
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///
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/// This includes recognizing that %t0 and %t1 will have the same
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/// value in code like this:
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/// \code
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/// %t0 = getelementptr \@a, 0, 3
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/// store i32 0, i32* %t0
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/// %t1 = getelementptr \@a, 0, 3
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/// %t2 = load i32* %t1
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/// \endcode
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///
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static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
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// Test if the values are trivially equivalent.
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if (A == B)
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return true;
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// Test if the values come from identical arithmetic instructions.
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// Use isIdenticalToWhenDefined instead of isIdenticalTo because
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// this function is only used when one address use dominates the
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// other, which means that they'll always either have the same
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// value or one of them will have an undefined value.
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if (isa<BinaryOperator>(A) || isa<CastInst>(A) || isa<PHINode>(A) ||
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isa<GetElementPtrInst>(A))
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if (const Instruction *BI = dyn_cast<Instruction>(B))
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if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
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return true;
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// Otherwise they may not be equivalent.
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return false;
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}
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/// \brief Check if executing a load of this pointer value cannot trap.
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///
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/// If it is not obviously safe to load from the specified pointer, we do
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/// a quick local scan of the basic block containing \c ScanFrom, to determine
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/// if the address is already accessed.
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///
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/// This uses the pointee type to determine how many bytes need to be safe to
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/// load from the pointer.
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bool llvm::isSafeToLoadUnconditionally(Value *V, Instruction *ScanFrom,
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unsigned Align) {
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const DataLayout &DL = ScanFrom->getModule()->getDataLayout();
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// Zero alignment means that the load has the ABI alignment for the target
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if (Align == 0)
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Align = DL.getABITypeAlignment(V->getType()->getPointerElementType());
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assert(isPowerOf2_32(Align));
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int64_t ByteOffset = 0;
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Value *Base = V;
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Base = GetPointerBaseWithConstantOffset(V, ByteOffset, DL);
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if (ByteOffset < 0) // out of bounds
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return false;
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Type *BaseType = nullptr;
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unsigned BaseAlign = 0;
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if (const AllocaInst *AI = dyn_cast<AllocaInst>(Base)) {
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// An alloca is safe to load from as load as it is suitably aligned.
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BaseType = AI->getAllocatedType();
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BaseAlign = AI->getAlignment();
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} else if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(Base)) {
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// Global variables are not necessarily safe to load from if they are
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// overridden. Their size may change or they may be weak and require a test
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// to determine if they were in fact provided.
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if (!GV->mayBeOverridden()) {
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BaseType = GV->getType()->getElementType();
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BaseAlign = GV->getAlignment();
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}
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}
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PointerType *AddrTy = cast<PointerType>(V->getType());
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uint64_t LoadSize = DL.getTypeStoreSize(AddrTy->getElementType());
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// If we found a base allocated type from either an alloca or global variable,
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// try to see if we are definitively within the allocated region. We need to
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// know the size of the base type and the loaded type to do anything in this
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// case.
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if (BaseType && BaseType->isSized()) {
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if (BaseAlign == 0)
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BaseAlign = DL.getPrefTypeAlignment(BaseType);
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if (Align <= BaseAlign) {
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// Check if the load is within the bounds of the underlying object.
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if (ByteOffset + LoadSize <= DL.getTypeAllocSize(BaseType) &&
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((ByteOffset % Align) == 0))
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return true;
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}
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}
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// Otherwise, be a little bit aggressive by scanning the local block where we
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// want to check to see if the pointer is already being loaded or stored
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// from/to. If so, the previous load or store would have already trapped,
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// so there is no harm doing an extra load (also, CSE will later eliminate
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// the load entirely).
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BasicBlock::iterator BBI = ScanFrom, E = ScanFrom->getParent()->begin();
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// We can at least always strip pointer casts even though we can't use the
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// base here.
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V = V->stripPointerCasts();
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while (BBI != E) {
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--BBI;
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// If we see a free or a call which may write to memory (i.e. which might do
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// a free) the pointer could be marked invalid.
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if (isa<CallInst>(BBI) && BBI->mayWriteToMemory() &&
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!isa<DbgInfoIntrinsic>(BBI))
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return false;
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Value *AccessedPtr;
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unsigned AccessedAlign;
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if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
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AccessedPtr = LI->getPointerOperand();
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AccessedAlign = LI->getAlignment();
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} else if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
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AccessedPtr = SI->getPointerOperand();
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AccessedAlign = SI->getAlignment();
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} else
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continue;
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Type *AccessedTy = AccessedPtr->getType()->getPointerElementType();
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if (AccessedAlign == 0)
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AccessedAlign = DL.getABITypeAlignment(AccessedTy);
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if (AccessedAlign < Align)
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continue;
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// Handle trivial cases.
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if (AccessedPtr == V)
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return true;
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if (AreEquivalentAddressValues(AccessedPtr->stripPointerCasts(), V) &&
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LoadSize <= DL.getTypeStoreSize(AccessedTy))
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return true;
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}
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return false;
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}
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/// \brief Scan the ScanBB block backwards to see if we have the value at the
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/// memory address *Ptr locally available within a small number of instructions.
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///
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/// The scan starts from \c ScanFrom. \c MaxInstsToScan specifies the maximum
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/// instructions to scan in the block. If it is set to \c 0, it will scan the whole
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/// block.
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///
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/// If the value is available, this function returns it. If not, it returns the
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/// iterator for the last validated instruction that the value would be live
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/// through. If we scanned the entire block and didn't find something that
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/// invalidates \c *Ptr or provides it, \c ScanFrom is left at the last
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/// instruction processed and this returns null.
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///
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/// You can also optionally specify an alias analysis implementation, which
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/// makes this more precise.
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///
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/// If \c AATags is non-null and a load or store is found, the AA tags from the
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/// load or store are recorded there. If there are no AA tags or if no access is
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/// found, it is left unmodified.
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Value *llvm::FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
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BasicBlock::iterator &ScanFrom,
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unsigned MaxInstsToScan,
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AliasAnalysis *AA, AAMDNodes *AATags) {
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if (MaxInstsToScan == 0)
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MaxInstsToScan = ~0U;
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Type *AccessTy = cast<PointerType>(Ptr->getType())->getElementType();
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const DataLayout &DL = ScanBB->getModule()->getDataLayout();
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// Try to get the store size for the type.
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uint64_t AccessSize = DL.getTypeStoreSize(AccessTy);
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Value *StrippedPtr = Ptr->stripPointerCasts();
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while (ScanFrom != ScanBB->begin()) {
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// We must ignore debug info directives when counting (otherwise they
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// would affect codegen).
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Instruction *Inst = --ScanFrom;
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if (isa<DbgInfoIntrinsic>(Inst))
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continue;
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// Restore ScanFrom to expected value in case next test succeeds
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ScanFrom++;
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// Don't scan huge blocks.
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if (MaxInstsToScan-- == 0)
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return nullptr;
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--ScanFrom;
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// If this is a load of Ptr, the loaded value is available.
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// (This is true even if the load is volatile or atomic, although
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// those cases are unlikely.)
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if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
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if (AreEquivalentAddressValues(
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LI->getPointerOperand()->stripPointerCasts(), StrippedPtr) &&
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CastInst::isBitOrNoopPointerCastable(LI->getType(), AccessTy, DL)) {
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if (AATags)
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LI->getAAMetadata(*AATags);
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return LI;
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}
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if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
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Value *StorePtr = SI->getPointerOperand()->stripPointerCasts();
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// If this is a store through Ptr, the value is available!
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// (This is true even if the store is volatile or atomic, although
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// those cases are unlikely.)
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if (AreEquivalentAddressValues(StorePtr, StrippedPtr) &&
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CastInst::isBitOrNoopPointerCastable(SI->getValueOperand()->getType(),
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AccessTy, DL)) {
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if (AATags)
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SI->getAAMetadata(*AATags);
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return SI->getOperand(0);
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}
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// If both StrippedPtr and StorePtr reach all the way to an alloca or
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// global and they are different, ignore the store. This is a trivial form
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// of alias analysis that is important for reg2mem'd code.
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if ((isa<AllocaInst>(StrippedPtr) || isa<GlobalVariable>(StrippedPtr)) &&
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(isa<AllocaInst>(StorePtr) || isa<GlobalVariable>(StorePtr)) &&
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StrippedPtr != StorePtr)
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continue;
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// If we have alias analysis and it says the store won't modify the loaded
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// value, ignore the store.
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if (AA &&
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(AA->getModRefInfo(SI, StrippedPtr, AccessSize) &
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AliasAnalysis::Mod) == 0)
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continue;
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// Otherwise the store that may or may not alias the pointer, bail out.
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++ScanFrom;
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return nullptr;
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}
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// If this is some other instruction that may clobber Ptr, bail out.
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if (Inst->mayWriteToMemory()) {
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// If alias analysis claims that it really won't modify the load,
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// ignore it.
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if (AA &&
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(AA->getModRefInfo(Inst, StrippedPtr, AccessSize) &
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AliasAnalysis::Mod) == 0)
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continue;
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// May modify the pointer, bail out.
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++ScanFrom;
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return nullptr;
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}
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}
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// Got to the start of the block, we didn't find it, but are done for this
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// block.
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return nullptr;
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}
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