Nick Lewycky 4734fe19f6 Hoist out some work done inside a loop doing a linear scan over all
instructions in a block. GetUnderlyingObject is more expensive than it looks as
it can, for instance, call SimplifyInstruction.

This might have some behavioural changes in odd corner cases, but only because
of some strange artefacts of the original implementation. If you were relying
on those, we can fix that by replacing this with a smarter algorithm. Change
passes the existing tests.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@166754 91177308-0d34-0410-b5e6-96231b3b80d8
2012-10-26 04:43:47 +00:00
..
2012-10-11 07:32:34 +00:00
2012-10-11 07:32:34 +00:00
2012-10-08 16:38:25 +00:00
2012-10-08 16:38:25 +00:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//

In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll,

ScalarEvolution is forming this expression:

((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32)))

This could be folded to

(-1 * (trunc i64 undef to i32))

//===---------------------------------------------------------------------===//