llvm-6502/include/llvm/CodeGen/MachineOperand.h
Nate Begeman e8b7ccf0c9 Support a new type of MachineOperand, MO_FPImmediate, used for holding
FP Immediates, crazily enough


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47117 91177308-0d34-0410-b5e6-96231b3b80d8
2008-02-14 07:39:30 +00:00

432 lines
14 KiB
C++

//===-- llvm/CodeGen/MachineOperand.h - MachineOperand class ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MachineOperand class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEOPERAND_H
#define LLVM_CODEGEN_MACHINEOPERAND_H
#include "llvm/Support/DataTypes.h"
#include <vector>
#include <cassert>
#include <iosfwd>
namespace llvm {
class ConstantFP;
class MachineBasicBlock;
class GlobalValue;
class MachineInstr;
class TargetMachine;
class MachineRegisterInfo;
/// MachineOperand class - Representation of each machine instruction operand.
///
class MachineOperand {
public:
enum MachineOperandType {
MO_Register, // Register operand.
MO_Immediate, // Immediate Operand
MO_FPImmediate,
MO_MachineBasicBlock, // MachineBasicBlock reference
MO_FrameIndex, // Abstract Stack Frame Index
MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool
MO_JumpTableIndex, // Address of indexed Jump Table for switch
MO_ExternalSymbol, // Name of external global symbol
MO_GlobalAddress // Address of a global value
};
private:
/// OpKind - Specify what kind of operand this is. This discriminates the
/// union.
MachineOperandType OpKind : 8;
/// IsDef/IsImp/IsKill/IsDead flags - These are only valid for MO_Register
/// operands.
/// IsDef - True if this is a def, false if this is a use of the register.
///
bool IsDef : 1;
/// IsImp - True if this is an implicit def or use, false if it is explicit.
///
bool IsImp : 1;
/// IsKill - True if this instruction is the last use of the register on this
/// path through the function. This is only valid on uses of registers.
bool IsKill : 1;
/// IsDead - True if this register is never used by a subsequent instruction.
/// This is only valid on definitions of registers.
bool IsDead : 1;
/// SubReg - Subregister number, only valid for MO_Register. A value of 0
/// indicates the MO_Register has no subReg.
unsigned char SubReg;
/// ParentMI - This is the instruction that this operand is embedded into.
/// This is valid for all operand types, when the operand is in an instr.
MachineInstr *ParentMI;
/// Contents union - This contains the payload for the various operand types.
union {
MachineBasicBlock *MBB; // For MO_MachineBasicBlock.
ConstantFP *CFP; // For MO_FPImmediate.
int64_t ImmVal; // For MO_Immediate.
struct { // For MO_Register.
unsigned RegNo;
MachineOperand **Prev; // Access list for register.
MachineOperand *Next;
} Reg;
/// OffsetedInfo - This struct contains the offset and an object identifier.
/// this represent the object as with an optional offset from it.
struct {
union {
int Index; // For MO_*Index - The index itself.
const char *SymbolName; // For MO_ExternalSymbol.
GlobalValue *GV; // For MO_GlobalAddress.
} Val;
int Offset; // An offset from the object.
} OffsetedInfo;
} Contents;
explicit MachineOperand(MachineOperandType K) : OpKind(K), ParentMI(0) {}
public:
MachineOperand(const MachineOperand &M) {
*this = M;
}
~MachineOperand() {}
/// getType - Returns the MachineOperandType for this operand.
///
MachineOperandType getType() const { return OpKind; }
/// getParent - Return the instruction that this operand belongs to.
///
MachineInstr *getParent() { return ParentMI; }
const MachineInstr *getParent() const { return ParentMI; }
void print(std::ostream &os, const TargetMachine *TM = 0) const;
/// Accessors that tell you what kind of MachineOperand you're looking at.
///
bool isRegister() const { return OpKind == MO_Register; }
bool isImmediate() const { return OpKind == MO_Immediate; }
bool isFPImmediate() const { return OpKind == MO_FPImmediate; }
bool isMachineBasicBlock() const { return OpKind == MO_MachineBasicBlock; }
bool isFrameIndex() const { return OpKind == MO_FrameIndex; }
bool isConstantPoolIndex() const { return OpKind == MO_ConstantPoolIndex; }
bool isJumpTableIndex() const { return OpKind == MO_JumpTableIndex; }
bool isGlobalAddress() const { return OpKind == MO_GlobalAddress; }
bool isExternalSymbol() const { return OpKind == MO_ExternalSymbol; }
bool isReg() const { return OpKind == MO_Register; }
bool isImm() const { return OpKind == MO_Immediate; }
bool isMBB() const { return OpKind == MO_MachineBasicBlock; }
bool isFI() const { return OpKind == MO_FrameIndex; }
bool isCPI() const { return OpKind == MO_ConstantPoolIndex; }
bool isJTI() const { return OpKind == MO_JumpTableIndex; }
bool isGlobal() const { return OpKind == MO_GlobalAddress; }
bool isSymbol() const { return OpKind == MO_ExternalSymbol; }
//===--------------------------------------------------------------------===//
// Accessors for Register Operands
//===--------------------------------------------------------------------===//
/// getReg - Returns the register number.
unsigned getReg() const {
assert(isRegister() && "This is not a register operand!");
return Contents.Reg.RegNo;
}
unsigned getSubReg() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return (unsigned)SubReg;
}
bool isUse() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return !IsDef;
}
bool isDef() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsDef;
}
bool isImplicit() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsImp;
}
bool isDead() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsDead;
}
bool isKill() const {
assert(isRegister() && "Wrong MachineOperand accessor");
return IsKill;
}
/// getNextOperandForReg - Return the next MachineOperand in the function that
/// uses or defines this register.
MachineOperand *getNextOperandForReg() const {
assert(isRegister() && "This is not a register operand!");
return Contents.Reg.Next;
}
//===--------------------------------------------------------------------===//
// Mutators for Register Operands
//===--------------------------------------------------------------------===//
/// Change the register this operand corresponds to.
///
void setReg(unsigned Reg);
void setSubReg(unsigned subReg) {
assert(isRegister() && "Wrong MachineOperand accessor");
SubReg = (unsigned char)subReg;
}
void setIsUse(bool Val = true) {
assert(isRegister() && "Wrong MachineOperand accessor");
IsDef = !Val;
}
void setIsDef(bool Val = true) {
assert(isRegister() && "Wrong MachineOperand accessor");
IsDef = Val;
}
void setImplicit(bool Val = true) {
assert(isRegister() && "Wrong MachineOperand accessor");
IsImp = Val;
}
void setIsKill(bool Val = true) {
assert(isRegister() && !IsDef && "Wrong MachineOperand accessor");
IsKill = Val;
}
void setIsDead(bool Val = true) {
assert(isRegister() && IsDef && "Wrong MachineOperand accessor");
IsDead = Val;
}
//===--------------------------------------------------------------------===//
// Accessors for various operand types.
//===--------------------------------------------------------------------===//
int64_t getImm() const {
assert(isImmediate() && "Wrong MachineOperand accessor");
return Contents.ImmVal;
}
ConstantFP *getFPImm() const {
assert(isFPImmediate() && "Wrong MachineOperand accessor");
return Contents.CFP;
}
MachineBasicBlock *getMBB() const {
assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
return Contents.MBB;
}
int getIndex() const {
assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
"Wrong MachineOperand accessor");
return Contents.OffsetedInfo.Val.Index;
}
GlobalValue *getGlobal() const {
assert(isGlobalAddress() && "Wrong MachineOperand accessor");
return Contents.OffsetedInfo.Val.GV;
}
int getOffset() const {
assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
"Wrong MachineOperand accessor");
return Contents.OffsetedInfo.Offset;
}
const char *getSymbolName() const {
assert(isExternalSymbol() && "Wrong MachineOperand accessor");
return Contents.OffsetedInfo.Val.SymbolName;
}
//===--------------------------------------------------------------------===//
// Mutators for various operand types.
//===--------------------------------------------------------------------===//
void setImm(int64_t immVal) {
assert(isImmediate() && "Wrong MachineOperand mutator");
Contents.ImmVal = immVal;
}
void setOffset(int Offset) {
assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) &&
"Wrong MachineOperand accessor");
Contents.OffsetedInfo.Offset = Offset;
}
void setIndex(int Idx) {
assert((isFrameIndex() || isConstantPoolIndex() || isJumpTableIndex()) &&
"Wrong MachineOperand accessor");
Contents.OffsetedInfo.Val.Index = Idx;
}
void setMBB(MachineBasicBlock *MBB) {
assert(isMachineBasicBlock() && "Wrong MachineOperand accessor");
Contents.MBB = MBB;
}
//===--------------------------------------------------------------------===//
// Other methods.
//===--------------------------------------------------------------------===//
/// isIdenticalTo - Return true if this operand is identical to the specified
/// operand. Note: This method ignores isKill and isDead properties.
bool isIdenticalTo(const MachineOperand &Other) const;
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value. If an operand is known to be an immediate already,
/// the setImm method should be used.
void ChangeToImmediate(int64_t ImmVal);
/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void ChangeToRegister(unsigned Reg, bool isDef, bool isImp = false,
bool isKill = false, bool isDead = false);
//===--------------------------------------------------------------------===//
// Construction methods.
//===--------------------------------------------------------------------===//
static MachineOperand CreateImm(int64_t Val) {
MachineOperand Op(MachineOperand::MO_Immediate);
Op.setImm(Val);
return Op;
}
static MachineOperand CreateFPImm(ConstantFP *CFP) {
MachineOperand Op(MachineOperand::MO_FPImmediate);
Op.Contents.CFP = CFP;
return Op;
}
static MachineOperand CreateReg(unsigned Reg, bool isDef, bool isImp = false,
bool isKill = false, bool isDead = false,
unsigned SubReg = 0) {
MachineOperand Op(MachineOperand::MO_Register);
Op.IsDef = isDef;
Op.IsImp = isImp;
Op.IsKill = isKill;
Op.IsDead = isDead;
Op.Contents.Reg.RegNo = Reg;
Op.Contents.Reg.Prev = 0;
Op.Contents.Reg.Next = 0;
Op.SubReg = SubReg;
return Op;
}
static MachineOperand CreateMBB(MachineBasicBlock *MBB) {
MachineOperand Op(MachineOperand::MO_MachineBasicBlock);
Op.setMBB(MBB);
return Op;
}
static MachineOperand CreateFI(unsigned Idx) {
MachineOperand Op(MachineOperand::MO_FrameIndex);
Op.setIndex(Idx);
return Op;
}
static MachineOperand CreateCPI(unsigned Idx, int Offset) {
MachineOperand Op(MachineOperand::MO_ConstantPoolIndex);
Op.setIndex(Idx);
Op.setOffset(Offset);
return Op;
}
static MachineOperand CreateJTI(unsigned Idx) {
MachineOperand Op(MachineOperand::MO_JumpTableIndex);
Op.setIndex(Idx);
return Op;
}
static MachineOperand CreateGA(GlobalValue *GV, int Offset) {
MachineOperand Op(MachineOperand::MO_GlobalAddress);
Op.Contents.OffsetedInfo.Val.GV = GV;
Op.setOffset(Offset);
return Op;
}
static MachineOperand CreateES(const char *SymName, int Offset = 0) {
MachineOperand Op(MachineOperand::MO_ExternalSymbol);
Op.Contents.OffsetedInfo.Val.SymbolName = SymName;
Op.setOffset(Offset);
return Op;
}
const MachineOperand &operator=(const MachineOperand &MO) {
OpKind = MO.OpKind;
IsDef = MO.IsDef;
IsImp = MO.IsImp;
IsKill = MO.IsKill;
IsDead = MO.IsDead;
SubReg = MO.SubReg;
ParentMI = MO.ParentMI;
Contents = MO.Contents;
return *this;
}
friend class MachineInstr;
friend class MachineRegisterInfo;
private:
//===--------------------------------------------------------------------===//
// Methods for handling register use/def lists.
//===--------------------------------------------------------------------===//
/// isOnRegUseList - Return true if this operand is on a register use/def list
/// or false if not. This can only be called for register operands that are
/// part of a machine instruction.
bool isOnRegUseList() const {
assert(isReg() && "Can only add reg operand to use lists");
return Contents.Reg.Prev != 0;
}
/// AddRegOperandToRegInfo - Add this register operand to the specified
/// MachineRegisterInfo. If it is null, then the next/prev fields should be
/// explicitly nulled out.
void AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo);
void RemoveRegOperandFromRegInfo() {
assert(isOnRegUseList() && "Can only add reg operand to use lists");
// Unlink this from the doubly linked list of operands.
MachineOperand *NextOp = Contents.Reg.Next;
*Contents.Reg.Prev = NextOp;
if (NextOp) {
assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
}
Contents.Reg.Prev = 0;
Contents.Reg.Next = 0;
}
};
inline std::ostream &operator<<(std::ostream &OS, const MachineOperand &MO) {
MO.print(OS, 0);
return OS;
}
} // End llvm namespace
#endif