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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149849 91177308-0d34-0410-b5e6-96231b3b80d8
504 lines
14 KiB
C++
504 lines
14 KiB
C++
//===- llvm/ADT/BitVector.h - Bit vectors -----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the BitVector class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_BITVECTOR_H
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#define LLVM_ADT_BITVECTOR_H
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include <algorithm>
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#include <cassert>
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#include <climits>
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#include <cstdlib>
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namespace llvm {
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class BitVector {
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typedef unsigned long BitWord;
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enum { BITWORD_SIZE = (unsigned)sizeof(BitWord) * CHAR_BIT };
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BitWord *Bits; // Actual bits.
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unsigned Size; // Size of bitvector in bits.
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unsigned Capacity; // Size of allocated memory in BitWord.
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public:
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// Encapsulation of a single bit.
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class reference {
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friend class BitVector;
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BitWord *WordRef;
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unsigned BitPos;
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reference(); // Undefined
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public:
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reference(BitVector &b, unsigned Idx) {
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WordRef = &b.Bits[Idx / BITWORD_SIZE];
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BitPos = Idx % BITWORD_SIZE;
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}
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~reference() {}
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reference &operator=(reference t) {
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*this = bool(t);
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return *this;
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}
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reference& operator=(bool t) {
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if (t)
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*WordRef |= 1L << BitPos;
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else
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*WordRef &= ~(1L << BitPos);
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return *this;
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}
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operator bool() const {
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return ((*WordRef) & (1L << BitPos)) ? true : false;
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}
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};
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/// BitVector default ctor - Creates an empty bitvector.
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BitVector() : Size(0), Capacity(0) {
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Bits = 0;
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}
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/// BitVector ctor - Creates a bitvector of specified number of bits. All
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/// bits are initialized to the specified value.
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explicit BitVector(unsigned s, bool t = false) : Size(s) {
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Capacity = NumBitWords(s);
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Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
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init_words(Bits, Capacity, t);
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if (t)
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clear_unused_bits();
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}
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/// BitVector copy ctor.
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BitVector(const BitVector &RHS) : Size(RHS.size()) {
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if (Size == 0) {
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Bits = 0;
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Capacity = 0;
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return;
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}
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Capacity = NumBitWords(RHS.size());
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Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
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std::memcpy(Bits, RHS.Bits, Capacity * sizeof(BitWord));
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}
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~BitVector() {
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std::free(Bits);
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}
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/// empty - Tests whether there are no bits in this bitvector.
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bool empty() const { return Size == 0; }
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/// size - Returns the number of bits in this bitvector.
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unsigned size() const { return Size; }
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/// count - Returns the number of bits which are set.
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unsigned count() const {
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unsigned NumBits = 0;
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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if (sizeof(BitWord) == 4)
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NumBits += CountPopulation_32((uint32_t)Bits[i]);
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else if (sizeof(BitWord) == 8)
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NumBits += CountPopulation_64(Bits[i]);
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else
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llvm_unreachable("Unsupported!");
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return NumBits;
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}
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/// any - Returns true if any bit is set.
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bool any() const {
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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if (Bits[i] != 0)
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return true;
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return false;
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}
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/// all - Returns true if all bits are set.
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bool all() const {
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// TODO: Optimize this.
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return count() == size();
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}
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/// none - Returns true if none of the bits are set.
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bool none() const {
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return !any();
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}
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/// find_first - Returns the index of the first set bit, -1 if none
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/// of the bits are set.
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int find_first() const {
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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if (Bits[i] != 0) {
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if (sizeof(BitWord) == 4)
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return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]);
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if (sizeof(BitWord) == 8)
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return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]);
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llvm_unreachable("Unsupported!");
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}
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return -1;
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}
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/// find_next - Returns the index of the next set bit following the
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/// "Prev" bit. Returns -1 if the next set bit is not found.
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int find_next(unsigned Prev) const {
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++Prev;
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if (Prev >= Size)
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return -1;
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unsigned WordPos = Prev / BITWORD_SIZE;
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unsigned BitPos = Prev % BITWORD_SIZE;
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BitWord Copy = Bits[WordPos];
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// Mask off previous bits.
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Copy &= ~0L << BitPos;
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if (Copy != 0) {
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if (sizeof(BitWord) == 4)
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return WordPos * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Copy);
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if (sizeof(BitWord) == 8)
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return WordPos * BITWORD_SIZE + CountTrailingZeros_64(Copy);
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llvm_unreachable("Unsupported!");
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}
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// Check subsequent words.
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for (unsigned i = WordPos+1; i < NumBitWords(size()); ++i)
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if (Bits[i] != 0) {
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if (sizeof(BitWord) == 4)
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return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]);
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if (sizeof(BitWord) == 8)
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return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]);
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llvm_unreachable("Unsupported!");
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}
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return -1;
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}
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/// clear - Clear all bits.
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void clear() {
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Size = 0;
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}
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/// resize - Grow or shrink the bitvector.
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void resize(unsigned N, bool t = false) {
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if (N > Capacity * BITWORD_SIZE) {
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unsigned OldCapacity = Capacity;
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grow(N);
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init_words(&Bits[OldCapacity], (Capacity-OldCapacity), t);
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}
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// Set any old unused bits that are now included in the BitVector. This
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// may set bits that are not included in the new vector, but we will clear
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// them back out below.
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if (N > Size)
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set_unused_bits(t);
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// Update the size, and clear out any bits that are now unused
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unsigned OldSize = Size;
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Size = N;
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if (t || N < OldSize)
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clear_unused_bits();
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}
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void reserve(unsigned N) {
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if (N > Capacity * BITWORD_SIZE)
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grow(N);
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}
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// Set, reset, flip
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BitVector &set() {
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init_words(Bits, Capacity, true);
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clear_unused_bits();
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return *this;
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}
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BitVector &set(unsigned Idx) {
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Bits[Idx / BITWORD_SIZE] |= 1L << (Idx % BITWORD_SIZE);
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return *this;
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}
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BitVector &reset() {
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init_words(Bits, Capacity, false);
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return *this;
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}
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BitVector &reset(unsigned Idx) {
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Bits[Idx / BITWORD_SIZE] &= ~(1L << (Idx % BITWORD_SIZE));
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return *this;
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}
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BitVector &flip() {
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for (unsigned i = 0; i < NumBitWords(size()); ++i)
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Bits[i] = ~Bits[i];
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clear_unused_bits();
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return *this;
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}
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BitVector &flip(unsigned Idx) {
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Bits[Idx / BITWORD_SIZE] ^= 1L << (Idx % BITWORD_SIZE);
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return *this;
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}
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// No argument flip.
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BitVector operator~() const {
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return BitVector(*this).flip();
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}
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// Indexing.
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reference operator[](unsigned Idx) {
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assert (Idx < Size && "Out-of-bounds Bit access.");
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return reference(*this, Idx);
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}
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bool operator[](unsigned Idx) const {
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assert (Idx < Size && "Out-of-bounds Bit access.");
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BitWord Mask = 1L << (Idx % BITWORD_SIZE);
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return (Bits[Idx / BITWORD_SIZE] & Mask) != 0;
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}
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bool test(unsigned Idx) const {
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return (*this)[Idx];
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}
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// Comparison operators.
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bool operator==(const BitVector &RHS) const {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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unsigned i;
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for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
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if (Bits[i] != RHS.Bits[i])
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return false;
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// Verify that any extra words are all zeros.
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if (i != ThisWords) {
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for (; i != ThisWords; ++i)
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if (Bits[i])
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return false;
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} else if (i != RHSWords) {
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for (; i != RHSWords; ++i)
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if (RHS.Bits[i])
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return false;
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}
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return true;
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}
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bool operator!=(const BitVector &RHS) const {
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return !(*this == RHS);
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}
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// Intersection, union, disjoint union.
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BitVector &operator&=(const BitVector &RHS) {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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unsigned i;
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for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
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Bits[i] &= RHS.Bits[i];
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// Any bits that are just in this bitvector become zero, because they aren't
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// in the RHS bit vector. Any words only in RHS are ignored because they
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// are already zero in the LHS.
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for (; i != ThisWords; ++i)
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Bits[i] = 0;
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return *this;
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}
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// reset - Reset bits that are set in RHS. Same as *this &= ~RHS.
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BitVector &reset(const BitVector &RHS) {
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unsigned ThisWords = NumBitWords(size());
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unsigned RHSWords = NumBitWords(RHS.size());
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unsigned i;
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for (i = 0; i != std::min(ThisWords, RHSWords); ++i)
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Bits[i] &= ~RHS.Bits[i];
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return *this;
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}
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BitVector &operator|=(const BitVector &RHS) {
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if (size() < RHS.size())
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resize(RHS.size());
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for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
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Bits[i] |= RHS.Bits[i];
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return *this;
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}
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BitVector &operator^=(const BitVector &RHS) {
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if (size() < RHS.size())
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resize(RHS.size());
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for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i)
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Bits[i] ^= RHS.Bits[i];
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return *this;
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}
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// Assignment operator.
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const BitVector &operator=(const BitVector &RHS) {
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if (this == &RHS) return *this;
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Size = RHS.size();
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unsigned RHSWords = NumBitWords(Size);
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if (Size <= Capacity * BITWORD_SIZE) {
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if (Size)
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std::memcpy(Bits, RHS.Bits, RHSWords * sizeof(BitWord));
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clear_unused_bits();
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return *this;
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}
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// Grow the bitvector to have enough elements.
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Capacity = RHSWords;
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BitWord *NewBits = (BitWord *)std::malloc(Capacity * sizeof(BitWord));
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std::memcpy(NewBits, RHS.Bits, Capacity * sizeof(BitWord));
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// Destroy the old bits.
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std::free(Bits);
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Bits = NewBits;
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return *this;
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}
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void swap(BitVector &RHS) {
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std::swap(Bits, RHS.Bits);
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std::swap(Size, RHS.Size);
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std::swap(Capacity, RHS.Capacity);
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}
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//===--------------------------------------------------------------------===//
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// Portable bit mask operations.
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//===--------------------------------------------------------------------===//
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//
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// These methods all operate on arrays of uint32_t, each holding 32 bits. The
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// fixed word size makes it easier to work with literal bit vector constants
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// in portable code.
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//
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// The LSB in each word is the lowest numbered bit. The size of a portable
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// bit mask is always a whole multiple of 32 bits. If no bit mask size is
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// given, the bit mask is assumed to cover the entire BitVector.
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/// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize.
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/// This computes "*this |= Mask".
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void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
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applyMask<true, false>(Mask, MaskWords);
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}
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/// clearBitsInMask - Clear any bits in this vector that are set in Mask.
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/// Don't resize. This computes "*this &= ~Mask".
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void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
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applyMask<false, false>(Mask, MaskWords);
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}
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/// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask.
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/// Don't resize. This computes "*this |= ~Mask".
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void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
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applyMask<true, true>(Mask, MaskWords);
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}
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/// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask.
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/// Don't resize. This computes "*this &= Mask".
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void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) {
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applyMask<false, true>(Mask, MaskWords);
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}
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private:
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unsigned NumBitWords(unsigned S) const {
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return (S + BITWORD_SIZE-1) / BITWORD_SIZE;
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}
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// Set the unused bits in the high words.
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void set_unused_bits(bool t = true) {
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// Set high words first.
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unsigned UsedWords = NumBitWords(Size);
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if (Capacity > UsedWords)
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init_words(&Bits[UsedWords], (Capacity-UsedWords), t);
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// Then set any stray high bits of the last used word.
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unsigned ExtraBits = Size % BITWORD_SIZE;
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if (ExtraBits) {
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Bits[UsedWords-1] &= ~(~0L << ExtraBits);
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Bits[UsedWords-1] |= (0 - (BitWord)t) << ExtraBits;
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}
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}
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// Clear the unused bits in the high words.
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void clear_unused_bits() {
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set_unused_bits(false);
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}
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void grow(unsigned NewSize) {
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Capacity = std::max(NumBitWords(NewSize), Capacity * 2);
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Bits = (BitWord *)std::realloc(Bits, Capacity * sizeof(BitWord));
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clear_unused_bits();
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}
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void init_words(BitWord *B, unsigned NumWords, bool t) {
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memset(B, 0 - (int)t, NumWords*sizeof(BitWord));
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}
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template<bool AddBits, bool InvertMask>
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void applyMask(const uint32_t *Mask, unsigned MaskWords) {
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assert(BITWORD_SIZE % 32 == 0 && "Unsupported BitWord size.");
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MaskWords = std::min(MaskWords, (size() + 31) / 32);
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const unsigned Scale = BITWORD_SIZE / 32;
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unsigned i;
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for (i = 0; MaskWords >= Scale; ++i, MaskWords -= Scale) {
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BitWord BW = Bits[i];
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// This inner loop should unroll completely when BITWORD_SIZE > 32.
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for (unsigned b = 0; b != BITWORD_SIZE; b += 32) {
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uint32_t M = *Mask++;
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if (InvertMask) M = ~M;
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if (AddBits) BW |= BitWord(M) << b;
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else BW &= ~(BitWord(M) << b);
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}
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Bits[i] = BW;
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}
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for (unsigned b = 0; MaskWords; b += 32, --MaskWords) {
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uint32_t M = *Mask++;
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if (InvertMask) M = ~M;
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if (AddBits) Bits[i] |= BitWord(M) << b;
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else Bits[i] &= ~(BitWord(M) << b);
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}
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if (AddBits)
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clear_unused_bits();
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}
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};
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inline BitVector operator&(const BitVector &LHS, const BitVector &RHS) {
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BitVector Result(LHS);
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Result &= RHS;
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return Result;
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}
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inline BitVector operator|(const BitVector &LHS, const BitVector &RHS) {
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BitVector Result(LHS);
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Result |= RHS;
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return Result;
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}
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inline BitVector operator^(const BitVector &LHS, const BitVector &RHS) {
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BitVector Result(LHS);
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Result ^= RHS;
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return Result;
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}
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} // End llvm namespace
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namespace std {
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/// Implement std::swap in terms of BitVector swap.
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inline void
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swap(llvm::BitVector &LHS, llvm::BitVector &RHS) {
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LHS.swap(RHS);
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}
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}
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#endif
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