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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201369 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
985 B
LLVM
31 lines
985 B
LLVM
; RUN: llc < %s -march=r600 -mcpu=SI -verify-machineinstrs | FileCheck %s
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; This test just checks that the compiler doesn't crash.
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; CHECK-LABEL: @v32i8_to_v8i32
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; CHECK: S_ENDPGM
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define void @v32i8_to_v8i32(<32 x i8> addrspace(2)* inreg) #0 {
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entry:
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%1 = load <32 x i8> addrspace(2)* %0
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%2 = bitcast <32 x i8> %1 to <8 x i32>
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%3 = extractelement <8 x i32> %2, i32 1
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%4 = icmp ne i32 %3, 0
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%5 = select i1 %4, float 0.0, float 1.0
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %5, float %5, float %5, float %5)
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ret void
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}
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="0" }
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; CHECK-LABEL: @i8ptr_v16i8ptr
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; CHECK: S_ENDPGM
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define void @i8ptr_v16i8ptr(<16 x i8> addrspace(1)* %out, i8 addrspace(1)* %in) {
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entry:
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%0 = bitcast i8 addrspace(1)* %in to <16 x i8> addrspace(1)*
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%1 = load <16 x i8> addrspace(1)* %0
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store <16 x i8> %1, <16 x i8> addrspace(1)* %out
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ret void
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}
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